Extremely recommended. One of the best game I have recently played.
Keep reading, or download the Demo and try it for yourself. Yes, there is a DEMO available
You see stuff from above like, isometric map perspective: you navigate the lands from one hexagonal tile to another. All the time
This costs points. When it's rainy or dark, it will cost more points.
When you reach a city hex, you can loot the location. This, also, will costs you points. Sometimes you will find amazing stuff, and sometimes only scraps of paper. But even those could be useful. Actually, when you start to know the game better, every gôddåmn item is useful
You will find more stuff if you use a crowbar, or have a light source with you. But beware as this will make more noise and attract people towards your location
Looting can also just hurt yourself... like roof collapse. Shït happens right?
So you loot, equip yourself with what you find, and stroll around. Until some dude approaches and gets to your hex.
The combat is textual
. You won't have the map view anymore. But instead, you'll be presented with an interface showing your dude's and opposition's status, and a list of actions you can execute. Everything you will do, like throwing a punch, will have a narrative text describing what's happening. So it's mostly READING
ya hear? No explosions there.
But don't be fooled... you can trip on the ground and fall. While on the ground you can try and grab the hostile down, you can crawl back and try to escape, drop your stuff and run like hell, etc. A lot of realistic possibilities here. It is extremely hard. Your first encounter will probably be your last
Getting hurt, bleeding, being cold, drinking shït water... these will have consequences
. Try to disinfect your wounds, patch'em up and don't let 'em getting infected. Be careful of what you eat too... could be POISONOUS
you never know muhahah.
Unless you are a doctor, in which case you will have a clear descriptions of your symptoms like, "Cholera 3; final stage; certain death"
, you won't know what illness you just caught... you will have "stomach cramps
", you'll be like "vomiting
So just act as in real life: grabs antibiotics, clean every wounds. Don't take any chances
. Ever. Why? Because the game has...
Yep. Die and restart the whole game. No save point
, and that is intended. You won't bring stuff with you from your last play. Nope, nothing. It's up to YOU to level up
. And this is where I disagree on the game mechanics. I am fine with dying and learning. But ya know the beginning of the game starts to be boring once you know it. And redoing the same stuff is just a waste of time. Hence I created a little tool
to actually still save and, well, cheat. I advise players to die a lot first, and when you feel you are ready, just use my tool.
But even if you use it to reload an old save, it won't matter much, because...
The map is randomly generated. But not when you first start the game, nope. It is randomly generated as soon as you discover a tile
. So saving the game and loading an old save will still yield something different :D
This is why I am a little "against" the permadeath. Loading an old save is not THAT bad. You will experience a whole different game. I would've liked just... ya know, an auto-save every night or something.
Anyway except for a few spots in the map that will never change, all the rest is random. Random but fair
. You won't like be in a desert without cities for miles ever. They are spawned correctly.
Even if you are a new player, you CAN make it. Yes because in the end, it's just logic.
Contrary to Faster Than Light (FTL) where there is NO WAY a new player will make it to the end because the randomization is too... random. In NEO Scavenger, the RNG is just right
As I said all the items there are useful. Somehow. Because you can craft and even "uncraft" stuff. If someone is giving you stuff, or if you finally found something of value... maybe you can try to "reverse engineer"
it and discover HOW IT WAS BUILT
. How awesome is that uh? Found a bow arrow? But you have no idea how to create one yourself? No problem!
There are also a lot of crafting recipes there. And many different combinations will work. Like you could use your crowbar to roast meat when you don't have a wood stick! Doesn't matter, both categorizes as a kinda "shaft." So it's extremely smart and flexible
. If you are lacking you favorite saucepan to boil water... just think a second... can't anything else, more common, be used as a saucepan? Eh, when I found that out, I literally doubled my lifespan. No shït. Think hard.
It reminds me of Fallout 1 & 2. You had that little description box in the lower left which would describe what was going on. Here it's a bit the same. With random encounters or special places being very well described. There is a lot of dark humor
too. If you are not averse to reading you will like it and also find that it's well written.
There is a story. Your first goal will obviously be to survive, and so, to find something to cover your feet :) But after that painful initial phase, you will meet strange people
. You will find places of interest
. Or you will find new recipes that... use high tech items you had no idea were in the game.
The story is interesting and is closely related to the narrative part of the game: the only way to tell you stuff is through old newspapers and stuff. Those are funny as well...OX news reporting hoaxes
Every single one item has its own sound effect. Which is played when you grab the item from you inventory. That's it. But that's HUGE. There is a little music, but it gets a bit repetitive.
If you like Fallout, post-apocalyptic worlds, a good narration, turn by turn mechanics and a pretty realistic game then don't hesitate. It's a masterpiece
You still unsure? --> try the demo and make your own opinion.