Risk of Rain is an action platformer with roguelike elements. With permanent death as a primary feature, players will have to play their best to get as far as possible. Fight on a mysterious planet with randomly spawning enemies and bosses, either alone or with 3 friends in online co-op.
User reviews: Very Positive (16,956 reviews) - 94% of the 16,956 user reviews for this game are positive.
Release Date: Nov 8, 2013

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About This Game

Risk of Rain is an action platformer with roguelike elements. With permanent death as a primary feature, players will have to play their best to get as far as possible. Fight on a mysterious planet with randomly spawning enemies and bosses, either alone or with 3 friends in online co-op. With over 100 items at your disposal, you will find the tools you need to find the teleporter back home. Discover a myriad of randomly chosen stages, from the desolate forest to the frozen tundra.

The three main goals for our game are simple:

1. Design a game that is randomly generated every play-through, to keep replayability high and fresh.

2. Time = difficulty. The higher the in-game time gets, the harder the difficulty gets. Keeping a sense of urgency keeps the game exciting!

3. Be enjoyable, regardless of whether you win or lose. No more fussing with complex and non-intuitive gameplay patterns. Players should not blame the game for their loss!

''..joy comes from amassing items, gaining experience and watching your character evolve into a godly killing machine.'' - Joystiq

''This game is immaculate. The enemy design, the sound effects, the powers, the fights, all of it feels wonderful.'' - Eurogamer

"..a ridiculously compelling procedurally generated side-scrolling platform survivor-me-do, with multiple characters to play as, single and co-op play, and some of the hardest-hitting deaths I've experienced in such games" - RockPaperShotgun

Key Features


  • Engage in local and online multiplayer with friends and other players from around the world!
  • Play and unlock 12 unique characters, from the Commando to the Miner to the Engineer.
  • Fight through hordes of different enemies and bosses, randomly chosen by the game with random abilities and powers.
  • Get lost and discover 10 massive levels with different enemies, shrines, and chests on each one!
  • Recruit the help of a wide variety of drones, from missile drones to healing drones!
  • Unlock the lore of the game through the item and monster logs!
  • Unlock new items and characters through difficult achievements to keep the game fresh with each playthrough.
  • Save your best highscores and stats!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista / 7
    • Processor: 2.5 GHz
    • Memory: 1 GB RAM
    • Graphics: Direct X9.0c Compatible Card
    • DirectX: Version 9.0
    • Storage: 130 MB available space
    • Additional Notes: Microsoft Xbox 360 Controller or Direct Input compatible controller
    Minimum:
    • OS: Mac OS X 10.6+
    • Processor: 2.5 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.1+ Support, and recommended dedicated graphics card with 128 MB of RAM
    • Storage: 130 MB available space
    • Additional Notes: Microsoft Xbox 360 Controller or Direct Input compatible controller
    Minimum:
    • OS: Any Linux Distribution 2012+
    • Processor: 2.5 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.1+ Support, and recommended dedicated graphics card with 128 MB of RAM
    • Storage: 130 MB available space
    • Additional Notes: Microsoft Xbox 360 Controller or Direct Input compatible controller
Helpful customer reviews
259 of 283 people (92%) found this review helpful
16 people found this review funny
114.9 hrs on record
Posted: October 27, 2015
I wish there were more Roguelikes that was on the scale of Risk Of Rain.

What's Risk Of Rain?

Risk Of Rain is a platforming rouglike with it's own interesting universe, easy to understand controls, and crazy gameplay.

This is one of the few games that will help you feel like a god. The amount of power you can gain, from being a lowly survivor of the UES Contact Light that dies from a single bite to walking into rooms and watching the universe collapse every time you press "Z".

Every character that you play stands out from each other, having their own attacks, look, and feel. Not ONE character feels underpowered or overpowered compared to the rest.

Although this game doesn't have the absurd number of items like Binding Of Isaac has...what it DOES have is how every item is viable and doesn't completely topple your playstyle over if you get it. While this does mean there aren't many "weapon changing items", I find so much joy in even finding a common item, as it brings me one step closer to absolute destruction.

That's the joy I find in this game, it's to get as powerful as possible and go as long as possible. There's a nice story under it all (and good reason as to why the items in the game are even there) and if you really think about what you're doing...

You're the villain of this story, whenever you like it or not. The only way you could be somewhat good is if you blaze through the game as quickly as possible and killing as few as you can. The story's optional, though, and you can read about it when you kill foes in Rainstorm or Monsoon difficulties, since they drop logs at a slightly rare chance.

Almost every level has a artifact hidden in it, but you have to be lucky to roll the version of the level that has it. Every Artifact changes up the rules of the game, and gives interesting changes to it. Like, the lower the health something has (including you) the faster you will run, everything exploding with a shower of Creamator explosions when they die, a random skill of yours locking every minute..there's even one called Command that tosses out most of the RNG of the game and gives you chest drops when you get an item. The chest color is the rarity of the items you recieved, and you can pick whatever item from the item table you please. It's balanced, though, that the window you select items is real time, and you cannot move until you pick an item.

When I mentioned "easy controls", this game really does have simple controls. four buttons mapped for your movement, and four buttons mapped for your skills. You can even use a controller.

This game gets interesting when you bring in your pals for co-op, while making it even more chaotic. The game's completely viable solo, but the difficulty becomes interesting in co-op. Do you let your friend take the item drop, or do you snag it for yourself?

There's also a forced item sharing button, which balances out the items for players. Though, me and my friends agree this system is incredibly annoying, so take that with a grain of salt.

The music of the game is an interesting contrast from the chaotic blitzplay of the game. Even the most intense of the soundtrack is actually quite nice music to sleep too.

https://www.youtube.com/watch?v=2ypzpl02Rps

If you want my personal favorite piece from the game, it has to be Surface Tension. It's also a boss track, usually used for the Wandering Vagrant boss.

The bosses in this game will be intimidating and will pose a threat, like any boss will, but as you become stronger, you may be able to start one shotting them..and..as you progress even further, normal foes will be replaced by bosses. Ever faced twelve giant magma worms, three overloading ones, six vagrants, and ten colossi at once?

It's one hell of a good time!

Despite all my praise for the game, though, I do have a gripe about the game. Though, it doesn't bother me too much.

The levels and item count.

The levels will soon feel repetitive, since you will learn their layouts pretty quickly...but at least the levels themselves have different setups. Though it doesn't help that the setups only change the minor places.

The items aren't in a vast quanity, where you will always find new ones...but, hey. Every item is viable to helping you become stronger. I'd rather have this than several items that are "considered" low tier and useless.

Overall, this game, albeit not a masterpiece or a gamechanger for everything that comes after it, it's a really fun game that's even one hell of a ride with friends.

And you know what? That's all I want to ask every once in a while. For the fun alone, I'd highly reccomend the game. The characters are colorful and vastly different from each other (along with having a lot of them) the items you can pick up are ALL great, none are trick items or downgrades, the game chugs on to become blitzplay after you start slaying... It's worth the price.

One more thing to mention. Every item in the game itself has a bit of story on it. Some of the Item logs are even begging for their own stories.

I'd play this over Binding Of Isaac anyday.
Was this review helpful? Yes No Funny
220 of 240 people (92%) found this review helpful
188 people found this review funny
8.9 hrs on record
Posted: December 2, 2015
I mean, I felt like I was a god. 15+ items, some of them stacked.
Then 50 enemies spawned out of nowhere.
I tried to run to a better piace for fighting them, and a giant box appeared. "Press A to inspect".
My thoughts: "whoa, this could help me out here"
Reality: a boss spawns out of it, it kicks my ♥♥♥ and enemies feast on my corpse.
Death message: "That was absolutely your fault."
At least I died laughing.

11/10 just buy it and play
Was this review helpful? Yes No Funny
172 of 213 people (81%) found this review helpful
20 people found this review funny
77.2 hrs on record
Posted: August 14, 2015
This would be a great game with loads of potential. Would. I mean, the retro graphics are amazing and give the game a nice feeling, the different classes are really fun to play, the soundtrack kicks ♥♥♥, hell it's 100% worth the 70+ hours I've spent on it.

But the only problem is that this doesn't have "matchmaking" multiplayer or a in-game server list. You'll have to either use portforwarding or programs such as Hamachi or Evolve.
I don't blame the devs for that, though. They are college students, not Bethesda or Ubisoft. They've got actual problems in their lifes to take care of, and this is just their little experiment that turned out right. They still release bugfixes from time to time though.

Anyway 10/10 would slice magma worms with kitchen knives again.

EDIT: As of January 2016, the site that had a useful list of servers I posted over there doesn't work anymore! You can still try searching for people to play with in places like Steam community, Evolve, Reddit or whatever, though.
Was this review helpful? Yes No Funny
239 of 348 people (69%) found this review helpful
372 people found this review funny
19.5 hrs on record
Posted: October 31, 2015
Bring an umbrella
Was this review helpful? Yes No Funny
43 of 52 people (83%) found this review helpful
23 people found this review funny
359.9 hrs on record
Posted: October 13, 2015
10/10
With lightning fast (and charged) punches I destroy the ranks of innocent creatures trying to defend their home planet while I spew disease and se...m.. fire everywhere. Their blood heals me, their bodies explode in fire, parents along with children cannot escape my wrath.
As I walk through a wall of drones and lizardmen, fires light the sky as several oversized worms made of magma decend upon me. But this time, the sky had a blue haze. The overloading worm has come, and my time is at it's end.

//

Pretty awesome game. My fiance has forced me to play this almost every day since this has come out, I managed to detour her for 2 weeks of Don't Starve then back to Risk. You can't beat the hours : price.

I still haven't managed to beat the game using Miner, but you will have a point where you delete all your achievements and unlocks just to start barebones again and relive the suffering.
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