Kingdoms Rise is about palpable multiplayer fantasy battle. Build a unique warrior from a mass of weapons and abilities then step onto a battlefield where skill and cunning will decide your fate.
User reviews: Mixed (868 reviews) - 63% of the 868 user reviews for this game are positive.
Release Date: Nov 18, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are using Early Access to enable you to keep us alive long enough to finish this game. By buying the game while it's not finished we can keep working until it is.”

Approximately how long will this game be in Early Access?

“We can't say how much longer it will take till we are at our full version, by a guess would be another 6 months or so”

How is the full version planned to differ from the Early Access version?

Full version is planned to feature:
  • Comprehensive Training/Tutorial
  • Ranks and Competitions
  • Level ups / XP
  • Lots of achievements
  • Steam workshop for custom maps and armors/clothes
  • Party Matchmaking
  • Clans/Guilds
  • Team objectives game mode(s)
  • Singleplayer/Co-op survival game
  • More of the other stuff (spells, swords, armor, etc.)
  • Much more balance and way less bugs

What is the current state of the Early Access version?

“I'm not going to pretend this game is finished, as you can see from the list of features we are still working on it's going to be a fair amount of time before its called "done".

That said, the game is playable and enjoyable, the fundamentals of combat (albeit sometimes buggy) can currently be experienced by anyone in all it's glory.
If you are someone who needs more than just combat to continue enjoying the game, you may get tired of this fairly quickly”

Will the game be priced differently during and after Early Access?

“After Early Access this game will go up in price, hence why you would want to invest in it now while it's still a work in progress

How are you planning on involving the Community in your development process?

“We listen very closely to everything our players relay to us. I'm sure many of our community members can already tell you how a feature or fix they have suggested has since been added to the game.

If you join the community you can be assured you will have an impact. We are not your programming slaves here to make any or every idea but we do consider all the ideas we read”
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Early Beta Access

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About This Game

Kingdoms Rise is about palpable multiplayer fantasy battle. Take your choice of weapons and abilities onto a battlefield where skill alone will decide your fate.

With a multitude of armors, swords, spells, ranged weapons and more you can customize a warrior and a fighting style unique to you.

Kingdoms Rise makes fantasy combat something more than grind a earn level-ups. It's not a means to an end but and end in itself.
The feeling of steel against steel is made solid. Bringing all tension and thrill as knights wield sword and fire against each other.

Read your opponent and try to psych them out in tactical blade dueling.
Wield spells such as fireballs, lightening, hook-shots, invisibility and blinks that will work tightly in tandem with your strengths in swordsmanship.
This game has been build from the beginning to feel palpable, as though you control every muscle and plant every step. You wont watch a knight perform fancy pants maneuvers from simple button presses, instead you step into the very boots of your character and fight with your own finesse.

With deep character customization every fight is unique and every opponent will have a new trick up their sleeve.
Experiment with different combinations and strategies to create a knight with a fighting style unique to you alone.

Players can form parties with friends and fight in competitive modes.
In team games the only limit is your imagination. Your teammates can build themselves into roles such as tanks, damage dealers, supports or any new role you see fit. Think up new strategies, combine spells in interesting ways and achieve victory!

Key Features
  • 360° Directional Melee Sword Fighting System
  • Deep Character Customization
  • Wide Range of Magic spells and abilities to use and combine
  • Create a Party with Friends and fight as a Team
  • Full Controller Support

In Development Disclaimer
This game is still under construction, there are bugs yet to be fixed, features yet to be added and balance yet to be fine-tuned. Please understand that you WILL encounter bugs and balance issues while the game is still in development!
Players of the Early Access builds should expect some features to be 'coming soon' or still under construction.
Anyone on the Steam community should be able to tell you that we are constantly refining the game based on the valuable feedback of our early-access players.

The game is always taking form, stepping closer to it's potential each day and we hope you will join into the journey and see where this might go!

System Requirements

    • OS: Windows XP
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz
    • Memory: 1500 MB RAM
    • Graphics: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
Helpful customer reviews
1 of 1 people (100%) found this review helpful
1.9 hrs on record
Posted: October 8
Early Access Review
Boy this is ♥♥♥♥.

No, seriously. This has absolutely ridiculous levels of horrible. Everything that can possibly be wrong with this game is. Comical levels of clipping, the name of program is "MADE WITH UDK" - as in "MADE WITH UDK has stopped working. I cannot believe I greenlit this.

Actually, I can. Honestly this type of a game where you can kind of do the RPG spell-sword deal outside of Magicka is a good idea, and the way this was presented in Greenlight was pretty good. But let's get real, it's been about two years that this has been in early access and the features on it are absolutely minimal. You still fall out of the world, you still have a attack-defend combat cycle that you get locked in and can't break out without a third party's intervention. There's no time to do anything else besides hold left click for five seconds, hold right click for five seconds because the charge times take so long. There's basically only a,w,s,d and jump for movement controls, no evasion, nothing fancy, just walk left and right. It's just broken in the worst places and stiff and static in the very very few places that it is functional.

It's not the worst game I've ever played, but that doesn't mean it's not a colossal waste of money.
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32 of 41 people (78%) found this review helpful
1.6 hrs on record
Posted: June 20
Early Access Review
No updates, no players, no tutorial, not worth your time or money. But what it does have is glitches, and bugs. -10/0 "Would return if possible"
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10 of 13 people (77%) found this review helpful
31.1 hrs on record
Posted: August 31
Early Access Review
It hurts to give this game a bad review, because it could've become something great.
However, it did not. The game is dead, Dev kept lying to the community, and eventually he gave up on it.

He's now working on some new project, while this one hasn't even been released.
Don't bother buying this.
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17 of 29 people (59%) found this review helpful
5.4 hrs on record
Posted: May 31
Early Access Review
Slow updates. Low to zero player base.
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6 of 10 people (60%) found this review helpful
13.2 hrs on record
Posted: April 11
Early Access Review
*NOTE: the trailer video is outdated. the UI is far better now and there are more spells, customization options for asthetics and weapons.

Do you want to bathe in the blood of your enemies in a multiplayer, mideval fighting game?
Do you want to fight others in glorious, skill based battle with parying, dodgine, rolling, all in real time, not in quick time events?
Do you want large customization and many skills/weapons for countless playstyles, with NO "op" weapons or spells?
If this doesn't sound good enough, let me tell you a story.

i met a guy. i stabbed him in the chest, yanked my blade out of his chest along with his lungs, and ripped the blade through his head with the remaining momentum. yeah, you can do that.

The reason people don't like this game, is because it's skill based. you need to parry, by swinging in the right direction. you need to block, by blocking in the right direction. you need to dodge, roll, know how to counter other people's spells. controlls wonky? i haven't had a problem. when you die in this game, it's because you lost a fight. and thats a good thing. This game is not "promising", it has already FULFILLED it's promises and more. The updates are not very frequent. true. but this game is so fun they don't meed to be. plus, a HUGE update just came to the game. so, pick this game up. trust me, it's worth the $15.
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