< Disclaimer!! I got this game for free for reviewing purposes >
A tactical strategy game that you can play in 2 modes, Real-Time or Planning Mode ( Kinda like transistor ) and kicking doors never been so fun
The game has a very large set of levels and its possibly endless, Around 80+ levels on Single Missions, And Also a lot of levels On campaign mode, And a lot of community created maps (Via level editor) And Theres also a Random Mission Generator which is really cool!.
you choose the map size the scenario and the difficulty, so yeah I meant it when I said Endless...But the fun does not last that long well it depends on your taste, gonna get to this in a moment.
You can customize every Swat member of yours, changing their gear and what not, Changing from assaulter to breacher and stealth or point-man Pistols, or pistols+rifles or shotguns or swat shield...etc.
Fun to use equipment's, such as a spy-cam to peak through a door and you move it left or right, or a breaching charge to plant on a door and blow it up to knockdown/kill enemies, And of course flash bangs, Stingers and more.
On each level you get stars which you can use to unlock more Equipment's , Stronger/heavier shields or armors or weapons just an example.
I really like the game control, You can assign your units to ( A(alpha) B(Beta) C(Charlie) D(Delta) ) And assign plans to each which they will execute after you press the assigned button on UI or keyboard, Really good to coordinate your unit movements ( Shields first, snipers last) and execute the perfect plan which takes some serious thinking.
At some levels you also get a sniper that auto-locks on targets on your sight, You can press Tab to order him to switch to another target and S to take the shot.
The enemy responds are pretty clever, they don't just mess around, you'd usually need to flashbang them or flank them or use any method to distract them to avoid allied losses.
The game music is very good and gives you the mood to focus on your plans, or pumps you up to go break sh*t and kill everyone.
Game levels are pretty great, Although there are a lot of levels you don't see them getting repeated.
Game difficulty is pretty hard, And keeps getting harder as you go on.
Single Mission Mode, Is a set of 80+ levels that you play each with its mission and different level layout, You could skip the first ones and jump to the last.
Campaign mode, Has no story its just a set of levels that you keep on playing with limited swat units, when you finish a level with some causalities they don't come back in the next level so you have to be careful and usually restart when they die, Around 5 Campaigns each is about 4 to 9 Levels, with completely different layouts, It also has the caption ( More to come ) so thats good I guess, they want to add more.
Leveling up your squad to the next level gets you access to the next Class ( Which I mentioned earlier the Stealth or Breacher .. etc )
Apparently there are (Doctrines) points that you get awarded by leveling up your squad level, And use them in a Skill-Tree to give you more abilities and accuracy and more.
Of-course you level up by receiving the exp award at the end of every level.
The game has a lot of achievements, At first they are easy to obtain but the later ones are pure hell this is fun for grinders.
Level editor is easy to use, And power it with your imagination, Create a hostage rescue, Annihilation, DrugBust, Arrest, Robbery, Vip Secure, Stop the execution And of-course Defuse the bomb.
2 mods that already exists that adds some levels and a few stuff ( Christmas mod, Template mod )
The Other Side
So now after all the good has been said let me tell you about the other side.
Although the game is really good it has its own fair share of cons.
Sometimes my units becomes dull and throws the bomb although I specifically stopped the action by pressing the delete icon, and sometimes they also become very slow to react when an enemy appear that i'v been waiting for, takes them time to take the shot and sometimes they'd kill my units before they even reacted to seeing them, I don't know if this is how the game wants it to be just saying.
I really dislike it when a unit throws a Bomb it has to wait before making a move, I understand that's how it works in reality but most of the time the delay backfires because it reaches them after the effect of the Flash-bang wore off, and it goes there to die.
Some levels are fairly hard and others are insanely unfair and frustrating, reach the point where you just keep on doing it again and again and again and going full-throttle until your units mans up and takes the shot accurately and miraculously you win.
Reason why I said ( Apparently there are doctrine points ) Its because I saw it the first time I launched the game but forgotten about it, And the game has no hints or anything to show me or remind me to use it in main-menu, I was missing around my rank and accidentally saw it lol... Which brings me to the next point.
Lack of tutorials, I don't mind this but if you are the type that wont go without them just a heads-up (There is a how to play guide)
Units becomes stupid when they collide with each other, they just stop and do not perform their next action instead of turning around the unit or object.
There is a bugged level in campaign which made it impossible to me to finish the 2nd one ( so I skipped to the next one )
In which a mission where I'm supposed to secure the VIP and bring him back to the safe zone, And usually killing all hostiles gets the job done and leaving no need to get the hostages but this one required it, So I go set next to him so he'd follow me but he never did, Played it around 9 times already and never got to finish it....was incredibly frustrating.
LIKE I mentioned at the beginning of the review after a while the game may gets boring depends on your taste.
As for me after around 7 hours I started getting really bored, Although the game has a lot of different levels, The feeling stays the same, Be careful and quick to finish the mission blah blah, Gets a bit boring in my own opinion, They should'v made a way to spice it up with more challenges and stuff, Again thats just me, There are people who played this for over 25+ hours and did not complain at all.
If you don't want to read all that PROS
1 - Tactical-type game that requires strategy and thinking, Difficult but fun.
2 - A lot of levels to play, And a random mission generator, Campaigns and Community Maps.
3 - A lot of Weapons, Utilities (Gadgets) And support gear to unlock.
4 - Customizing every unit in every mission to make it best suitable for the current level.
5 - A lot of achievements to grind on, Trading cards and Steam-Cloud.
6 - Great game music and sound effects, gets that thinking mode of yours pumping.CONS
1 - Sometimes it gets kinda frustrating on how some levels are ridiculously difficult compared to later ones.
2 - A few clunkiness in character movements colliding with each other and slow reactions in some cases.
3 - A few bugs I found on certain levels which made some impossible to finish and the rest just 10 times harder.
Also something I really liked about the game.
The terrorists are not portrayed as Arabs, They always make terrorists in video games to look and sound like Arabs *cough*Cs*Cough* and more games ... It frustrates me makes me feel discriminated against sometimes although i love those games, BUT it was really refreshing and nice to see a game that made a different approach.
A game for the tactical shooter fans, Diffidently worth its full price, Hard as HELL and takes some LONG ♥♥♥ time to complete, and even longer to 100%, And to get all the level ups and unlock everything, i'd say 30+ hours.
Very fun game Although this review might not show it but I enjoyed it a lot 8/10