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[CLARIFICATION] JUST TO MAKE IT CLEAR THIS WAS AN APRIL FOOLS' JOKE
It’s the right time for our first player unit reveal from Task Force North – The Ranger Pointman Class.
Highly trained in the use of worn-out government-issued handguns, the Pointman dominates Close Range space without ever needing melee weapons or even holsters.
Once properly upgraded, he gains access to dual handguns and becomes the Akimbo Ranger, the ultimate pure CQB death dealer in Door Kickers metaverse as well as in a few others. Moreover, the handguns are now equipped with silencers, which obviously makes them completely silent and reliable.
Once a kill is achieved, the Akimbo Ranger automatically assumes specific celebration poses meant to demoralize all enemies within sight, as well as realism purists reading this text.
And what better and tactically sound way to celebrate Victory, than turning your back defiantly to the enemy? We’ll call this one, totally random, the “Over The Shoulder” pose.
The sequel to the critic and public-acclaimed Door Kickers moves the action to the Middle East and puts the player in control of military Special Operations Teams fighting an elusive Terrorist Network.
Gone are the SWAT shields and tazers, enter the beltfeds and frag grenades. Door Kickers 2 casts the player as leader of the eponymous Task Force, handling units such as the US Rangers and assets like drones to respond to threats, solve crises and hunt the enemy on his own turf.
Once the Tactics Phase starts, things are meatier and deadlier. Extraction and Insertion now become equally critical, but so does telling the bad guys from bystanders and innocents.
They say that great responsibility should actually come with greater power, so players can now take advantage of nighttime, darkness or even good old sneaking to surprise the enemy. New trooper classes, weapons, tools and gadgets open up the tactical options, but one thing does not change: You’ll live and you’ll die by your tactics.
And then you’ll hit Restart and try again.
To help with the challenge, Door Kickers 2 adds Cooperative Multiplayer to the existing mix of Single Player Missions and Campaign. And since you can never have too much content, the game comes with complete modding support, improved mission editor and partial source code access. Yes, we can; it’s our own custom built 3D engine. We’re cool, crazy, or most likely both.
(Special note for our fans and Doggy: Adversarial Multiplayer is still in the books but will make the subject of a separate announcement later this year)
Key points to Door Kickers 2 - Task Force North:
“If you like your puzzles pausable and plausable, your firefights fierce and your tactical options abundant, this is sure to be one of the best things you buy this year.”
Rock, Paper, Shotgun
“Door Kickers is a game about cops kicking down doors, and these doors are a lot of fun to kick down. It is also very hard, and I love it for that.”
84 – PC Gamer
“It’s a thing of beauty and manages to capture the planning and satisfying execution of more complex strategy games, as well as the gung-ho and the popping-off of growly man in military shooters. (...) It’s probably the best man-shootery game I’ve played in years.”
The built in Level and Mission Editor makes it easy to create custom levels and share them with the community. And its easy to create new weapons and gear too, check out the madness in our workshop!
This game was picked with help from the Steam Community. To vote for other games you’d like to see made available on Steam, please visit Steam Greenlight.
Door Kickers Soundtrack Released!
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