The Old God has left the world and the pretenders are awakening and coming out from hiding. You start the game by designing one of the pretender gods that will compete for true ascension to godhood. The type of god can range from a magically powerful arch mage to an ancient kraken or a mystic monolith that people pray to.
User reviews:
Very Positive (80 reviews) - 85% of the 80 user reviews for this game are positive.
Release Date: Sep 10, 2013

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“Insane amount of depth that allows for a cornucopia of different strategies, random maps, multiplayer for 21 nations, hefty reference manual, playable on multiple operating systems, easily modified, there's always something to do, tons of nations, spells, units, and magic items.”
8/8 – Out of Eight

“If you're the kind of gamer who does a happy dance when you see a thick, well-written manual chock-full of useful information and tips, you're going to love Dominions 3.”
8.2 – Gamespot

“OK, let’s get one thing clear. A lot of people will not appreciate Dominions 3”
Flash of Steel

About This Game

The Old God has left the world and the pretenders are awakening and coming out from hiding. You start the game by designing one of the pretender gods that will compete for true ascension to godhood. The type of god can range from a magically powerful arch mage to an ancient kraken or a mystic monolith that people pray to.

Dominions 3 is a turn based strategy game taking place in a fantasy world with world altering magic rituals and horrors capable of destroying nations.

A large variety of spells, monsters and special abilities is something this game definitely has. There are more than 60 different nations, 1500 different units, 600 spells and 300 magic items in the game. The game also features a medieval musical score by Erik Ask Uppmark and Anna Rynefors, both awarded the title of Musicians of the Realm by the Swedish Zornmärkeskommiten. Dominions 3 is a highly detailed game and a 300 page pdf manual is included in the download.

Features include:
  • Many monsters (1500+) and many many special abilities.
  • Over 60 different nations to choose from, varying from Marignon with paladins, witch hunters and inquisitors to under water nations like the Lovecraft inspired R'lyeh.
  • Three Eras to play in, Early era is most magic and the late era is more technologically advanced with good steel weapons and armors.
  • Design your pretender god and how his dominion influences provinces and his sacred units.
  • Multiplayer with simultaneous turns (up to 23 players).
  • Network or Play by E-Mail for multiplayer.
  • AI opponents for single- or multiplayer game.
  • Random maps.
  • An extensive magic system with over 600 spells.
  • Blood magic, power your rituals with human sacrifices.
  • Global ritual that affect the entire world.
  • More than 300 magic items.
  • Unique magic artifacts that all players compete for, once forged no one else can make it.
  • Mercenaries are bought on a global market.
  • Scouts, Assassins, Spies, Seducers, Corruptors, Werewolves, Illusionists and more can be sneaking in your provinces.
  • Build Castles, Temples and Labs.
  • Permanent battle afflictions.
  • A 300 page pdf manual including a tutorial and a spell and magic item reference.
  • Easy to Mod (2d graphics)
  • Playable on Windows, Mac OSX and Linux.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP/Vista/7
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL capable graphics card
    • Storage: 350 MB available space
    • OS: 10.3 or later
    • Processor: Any PowerPC or Intel cpu
    • Memory: 512 MB RAM
    • Storage: 350 MB available space
    • OS: Any GNU/Linux distribution
    • Processor: x86, 32 or 64 bit, 1 GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL capable graphics card
    • Storage: 350 MB available space
Customer reviews
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Very Positive (80 reviews)
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70 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
83 of 92 people (90%) found this review helpful
Posted: September 10, 2013
Don't let the graphics fool you, beneath its dull exterior lies a creamy center full of Strategic goodness.

Strategies center around the nation you choose and how you design your Pretender God. Battles are decided by how you form up your troops and the orders you issue to them before each fight.

If you like strategy games and a fantasy setting, you really should not pass this one up.
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54 of 61 people (89%) found this review helpful
59.2 hrs on record
Posted: November 25, 2013
Dominions 3 stands as one of my favorite strategy games of all time. It's not really that similar to anything else; the combat is all automatic, and your main job (as a god) is to manage your empire, build armies, build forts, research and cast spells, and plan out where your armies will go.

The graphics are sufficient for the job they do, and there's a plethora of addtional mods and maps and what not available for it.

All told, i quite recommend it to any fans of strategy who are looking for something a little different.
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43 of 49 people (88%) found this review helpful
3 people found this review funny
97.3 hrs on record
Posted: December 19, 2013
I highly recommend this game to any strategy enthusiasts or fans of mythology out there. I'll go ahead and get the (tiny) amount of bad out of the way - the game has an unusual user interface, and selection of units can be especially tedious sometimes. With that detail out of the way, I only have good to say about Dominions 3. The writing in the game is top-notch, and very detailed. You often have to play multiple races to get a fuller picture of the history, but it's rich and satisfying once you put it together. The Tuatha and the Fomorian Giants are a good example. The game plays in a standard fashion with territories and movement, much like other turn-based games. However, to locate the useful goodies in a territory, you'll have to cultivate a few powerful mages, to find hidden sites that can provide mana gems, unique units for recruitment, or unique effects once unearthed. You'll need them (and magi once again) for the forging of magical items to equip your agents, priests, mages, generals, and your Pretender God. But the true meat of the game is in spreading your dominion (aka faith) across the map. It is the source of your power, and since it can flow into enemy territoy, it can also hamper their efforts to withstand your (inevitable) attack. Be sure to build lots of temples in your own honor! Put those puny mortal mages to work researching powerful magic that can affect the whole world. Turn day to perpetual night, bring on and endless winter, kill someone anywhere in the world, dispach the flying monkeys! Last Pretender God standing wins the prize - true Godhood. Sounds simple, right? Think again. It's a deep and complex game, and can be quite the challenge at times. So join in the fun, weave your own epic tale! Smash vampires with giants, ♥♥♥♥♥ queens (yes, its a real pretender) with a midget masher, run from Cthulu! It's all in there, and waiting for you!
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37 of 41 people (90%) found this review helpful
1 person found this review funny
12.4 hrs on record
Posted: November 28, 2013
If you can get past the learning curve, slightly awkward controls and the graphics then you are in for a real treat, this game has so much depth and variety, literally every game you play is different because of the sheer amount of units, unique events and spells available. Very fun and reminds me of Civlization as this game will also give you 'one more turn syndrome'.
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23 of 26 people (88%) found this review helpful
Posted: September 11, 2013
This game may look outdated, but in fact it is one of the best multiplayer games I've played. The incredible diversity and depth of this game made me sink quite a few hours into it and playing this in multiplayer is amazing. If you like playing complex turn-based diplomatic multplayer strategy games this one is definetly worth buying.
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22 of 27 people (81%) found this review helpful
66.1 hrs on record
Posted: November 4, 2014
I have purchased this game a while ago but only recently I had a chance to play it.
While HoMM, AoW, and Disciples series may have their own merits, this is the game that I was looking for. Namely, a Fantasy strategic WAR game.

In this game, logistics and grand planning matter.
This is a very rare game that handles grand warfare in a fantasy world very well.

* Learning the game might take some time. But tutorial is good. And play a small game with only one AI. Then move to medium map with 3 AI. After several games, you know what to do.
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23 of 29 people (79%) found this review helpful
155.1 hrs on record
Posted: February 13, 2014
Games do not get better than this. There's a 300 page manual, so be prepared to learn the game for the first 120 hours of play.
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14 of 17 people (82%) found this review helpful
45.7 hrs on record
Posted: January 1, 2014
Dominions 3 is a really deep strategic game that will challenge you to create a pretender God, lead a nation, expand, and avoid being destroyed by the other pretender Gods. There are many stats on units you create and many game concepts to learn if you have never played a Dominions game before. The graphics are lacking when compared to newer games but graphics mean little when this game has the best strategy mechanics I have seen in a while. Overall if you are willing to excuse the graphics and learn the mechanics, you will be in for an amazing strategy gem.
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49 of 84 people (58%) found this review helpful
1 person found this review funny
Not Recommended
20.3 hrs on record
Posted: March 8, 2014
Note: This review only reflects single player. Some of the concerns should be equally valid in multiplayer tho.

- lots of nations and spells to play with

- no upgrade path except for magic, you start and end the game with the exact same troops
- larger empires are micromanagement nightmares (commander limits, picking up scattered units, managing troop supplies for fronline armies etc on a 45 province map is already horrible)
- tedious mopping up of beaten opponents (hopefully you didnt pick low dominion while trying to assault a water fortress with Shamblers ...)
- hands off battles
- almost non existent province development

And just as a side note there isnt really a steep learning curve, its just that you have to memorize spells and units or you will be looking up those all the time. Games like Chess and Go can offer a deep strategic experience without overboarding rule complexity. Dominions while initially fun becomes tedious and boring very quickly.
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12 of 16 people (75%) found this review helpful
0.2 hrs on record
Posted: February 8, 2014
In my humble opinion, this is one of the best games ever made in this genra and one of my all time favorite games.

I urge all of you who enjoy games of this style to look beyond the modest graphics and give this game a good look. One of the first things you'll notice about Dominions and one of the things that really makes it shine is how rich the game world is. It really gives you the feeling that a prehistoric world filled with magic, beasts and warriors has its future decided on the battlefield by the individual warring nations (60 of them!) each with their own very vibrant back-story that gives them a very unique feel.

Each race is decidedly entirely different - A nation of frost giants, empowered by the coldest environments, a nation of demons who rise from the dead after being slain in combat etc etc.. Choose one and expand your armies AND ALSO your influence (dominion) across the land to bend the lands and their people in it to your nation's style.
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Recently Posted
71.5 hrs
Posted: May 19
>Download warhammer nation pack
>For Skaven Blight!
>Start a game on a 1500x1500 map with 1000 provinces and max nations (Game crashes several times just rendering)
>Early game micro, min maxing armies to steal land from independents.
>Encounter first oposition, some purple guys with fancy armour
>Push army groups into land rush along newly developing border
>Ratmen sneak sneak into enemy territory for deep strike attacks
>Launch premetive stike against stupid man things
>Stupid man things suffocated under waves of clan rats
>Begin sending armies to their stolen provinces
>Assassins hound commanders every step of the way
>First real battles of the war kick off with my armies of clan rats scattering to the wind in face of their Heavy Infantry
>Hurl more ratmen, delay enemy, lose more battles, push them back, more enemies appear, rinse and repeat
>This continues on for hours, about 68 of them
>Finally drown their capital under the bodies of tens of thousands of ratmen.
>Decisive Victory.jpeg
>Only 1/20th of the map is under my control
>Scoregraph put me at 7th place among the 19 remaining nations.

10/10 Would never finish a single game again.
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48.3 hrs
Posted: February 27
This game is a bit too tedious for my tastes. Too much luck involved in the game as a whole for it too be worth having any true strategy shine through. Some classes are grossly overpowered and having my survival or success hinge on class choice is fairly biased. Province defenses don't make any sense in the sense that I shouldn't have an army of 50 units be wiped out by a single weak unit ever. Forts, labs, and temples are interesting concepts, but the concepts aren't introduced well enough from the outset to maximize usage of the mechanics. If I have to read a 20+ page manual to play a game its not worth the effort, especially when a tutorial is lacking.

(5/10) I'm glad I got this on sale, because it wasn't worth the full price. Try Conquest of Elysium 3 if you are looking for something more manageable and less tedious.
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14.6 hrs
Posted: February 17
Oooohhh god, why I haven't play this before ....
It's a MUST play for any old school gamer that love strategy games!

Beside that battles are automated and you do not have direct control of units, gameplay and concept are near perfection!
Graphic is neat retro loking, along with awesome music will give you full nostalgy pleasure.

I can write a wall of text hyping this game, but Il just say if you are in strategy games, you must own this gem!

Overall: 9/10
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15.4 hrs
Posted: February 2
If you can get this cheaper than it is I'd totally buy it but boy. It is mighty expensive for what you get, even if what you get is a rather well balanced game with tons of research lovingly put in. I just don't think it's worth full price.
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0.1 hrs
Posted: January 9
Huge learning curve and in my opinion not worth the time to get good at it. I played offline so that's why I don't have much playtime. Civilization is much better if you want an in depth strategy game with a much nicer learning curve, and there are free strategy games that are better than this.
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5.2 hrs
Posted: January 4
I had to hide this game from myself so that I don't lose the rest of my time.
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211.6 hrs
Posted: January 2
Grand strategies matters, and minute details win the battles.
Armies fight and run.
Pretenders spread their domain.
Super-combatants rout whole armies.
Give permanent curses.
Wish for a hero.
Make everyone age rapidly.
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0.8 hrs
Posted: December 13, 2015
This is a plastic army men simulator for fantasy based figures instead of regular army men.
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199.8 hrs
Posted: August 22, 2015
Flying to the rescue along with 7 bodyguards on his magic carpet, my immortalized lich god attempted to break a siege of boulder-chucking giants today. He failed, but being immortal his bones were reassimilated back at the capital without a scratch. The 50 soldiers left in the castle were ground to a pulp, however.

I have spent nearly 95 hours in this game. The gui and simple aesthetics are off-puting at first. But I've played Dwarf Fortress. Nothing looks bad or is too difficult to learn after Dwarf Fortress. For those who haven't, I think you'll quickly forget how simple it looks after your imagination helps to fill in the gaps of its graphical limitations.

If you are willing to invest a few hours learning how to play, and are able to overlook the graphics and the poor sounds quality (I suggest this mod: to replace some of the most ear-piercing sounds of the game) you will likely have hundreds of hours of entertainment.

Even after all this time, I am still too much of a scrub to survive some of the most difficult races. I have also never won a game on a large map. I like the challenge and depth, it is what makes Dominions 3 and 4 special.
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uzux xuzr
26.0 hrs
Posted: July 29, 2015
pregnant plant lady statue with earth magic as a pretender god

nuff said


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