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Salvation Prophecy is a military space epic. Human, mutant, and robotic factions are at war for galactic domination. Battles rage as space fleets collide. Invaders clash against fortified enemy colonies. Yet the greatest danger is the impending annihilation foretold by an apocalyptic prophecy.
Release Date: Oct 7, 2013
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New languages, fan art

April 17th, 2014

Salvation Prophecy is now available in Hungarian and Dutch.

Also, I wanted to share some fantastic fan artwork by nevardaed. Seriously, check it out, it's great. :)

Salvation Prophecy will be on sale from Apr 17-24, a week long Easter sale. Thanks to everyone who has bought and played the game.

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“the jump between space battles, ground battles and strategy elements are just about perfect.”
92%. – Space Sim Central

“Salvation Prophecy has some of the best non-scripted battles in any space adventure game”
6/8 – Out of Eight PC Game Reviews

“It's not just unique but the amount of gameplay features and scope of the game had me taken aback because even big budget AAA games usually don't include the amount of content present in Salvation Prophecy.”
Gaming Blend

About the Game

Salvation Prophecy is a military space epic. Human, mutant, and robotic factions are at war for galactic domination. Battles rage as space fleets collide. Invaders clash against fortified enemy colonies. Yet the greatest danger is the impending annihilation foretold by an apocalyptic prophecy. You must seek out the mysteries of distant alien worlds, and master ancient powers to withstand the coming storm.

Space Combat

  • Engage in epic space battles with 50 fighter ships, space stations, and battleships.
  • Upgrade your ship with more powerful weapons, missiles, engines, shields, reactors, and EMPs.

Planet Battle

  • Embark on drop ship missions to invade enemy colonies.
  • Battle against enemy troops, turrets, flier-bombers, and powerful mech units.

Alien Planet Exploration

  • Navigate your ship through unstable wormholes to unknown galaxies.
  • Explore alien planets inhabited by dangerous creatures.
  • Discover the secrets of an apocalyptic prophecy.
  • Seek out the guardians of ancient runes.

Military Command

  • Gain ranks by completing missions.
  • Rise up to lead your faction's military strategy.
  • Construct planet colonies, space stations, and military units.
  • Order new missions to attack the enemy.

PC System Requirements

    • OS: XP, Vista, Win7, Win8
    • Processor: dual core
    • Memory: 2 GB RAM
    • Graphics: 256 MB. NVIDIA Geforce 8600 GT, ATI Radeon HD 2600, or better. Integrated graphics cards are not supported.
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX 9.0c compatible

Linux System Requirements

    • OS: Ubuntu 12.04, Ubuntu 12.10
    • Processor: dual core
    • Memory: 2 GB RAM
    • Graphics: 256 MB. NVIDIA Geforce 8600 GT, ATI Radeon HD 2600, or better. Requires NVidia/ATI proprietary graphics drivers.
    • Hard Drive: 1 GB available space
Helpful customer reviews
27 of 29 people (93%) found this review helpful
96 products in account
1 review
4.1 hrs on record
This is not a perfect game. But as a space empire fighter, it is unmatched. There are plenty of gripes, but if you want a game where you take part in ground level invasions, space fleet battles and galactic strategy, there really isn't much else. Find some playthroughs to see if this is your kind of thing, 'cause if it is this game is awesome.
Posted: February 13th, 2014
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15 of 18 people (83%) found this review helpful
35 products in account
3 reviews
13.7 hrs on record
K for an indie game this is well made. good controler support, decent textures, models and animations, some are a bit wooden lookin but its nothing that will slow you down much. The tutorial is quick, detailed and leave syou able to run play away without thinkin hang on what the hell am i ment to do with that. The ground battles are fun enough, reminds me of a slimmed down and less grindy (thankfully) version of the old star wars battle front games. space combat is pretty fun, fast enough to not be dull and not to slow and grindy to be boring, having an equipment screen and more weapons and gear is nice, adds a little more flavour to fighting, same with kitting out your ship.

The bad for me nothing, some people may not like the graphics as there not AAA standard, again this is an indie game, so expecting AAA quiality graphics is just dumb.

To the creator/s nice job and good luck with future games.

in all its a good fun, decent game, thats well worth a look at and defo worth a play
Posted: February 14th, 2014
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11 of 13 people (85%) found this review helpful
231 products in account
9 reviews
13.2 hrs on record
This game has filled a Wing Commander-sized hole in me.
It's two games in one, really, the best part of which is a ship-based combat one, which is very reminiscent of Wing Commander. That alone makes the game worthwhile for me.
The other half of the game is a third-person shooter. That half reminded me of the Star Wars Battlefront games, though in combat alone. No respawning, but that's okay. It's simple enough that you're not going to do much dying, anyway.
If classic spaceship combat is your bag, then pick up this title.
Posted: February 12th, 2014
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8 of 9 people (89%) found this review helpful
569 products in account
83 reviews
0.8 hrs on record
Interesting writting and dialouge
Decent gameplay
Beautiful graphics and design

Bad voice acting
AI is not as great as it could be

Control scheme is a bit odd, but learnable and becomes intuitive

It's an indy with the ambition of a AAA. It succeeds in some its goals, fails in others, and yet I somehow still have to give an approve (if barely) for this game. It has a charm to it, sort of that 90's early 2000 charm to it. The dialouge had me genuinely laughing (But christ that voice acting was bad) and I was interested in why each race was fighting to the death. For $5 it was worth a go. Will change my review as I progress in the game.

Posted: April 20th, 2014
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9 of 11 people (82%) found this review helpful
65 products in account
1 review
0.8 hrs on record
This game reminds me of older games I used play when I was much younger. Games like Privateer or XCOM: Ufo enemy unknown or Battlezone 2 ect. Games that, compared to todays standarts, might and truthfully probably would be found lacking in animation or graphics, but at the same time making up for it with amazing playability, ingenuity and above else a lot of freedom of choice. Games that seemingly might not have much to offer for todays players, but end up sucking up new players in the plot and gameplay with a gravity matched only by that of a black hole :).

It's the same with this game. I love the fact that this game connects so many different playing styles: ground combat, space combat ect. Don't get me wrong, there are quite a few issues that should be adressed, but the game itself is a fresh wave of air in todays mainstream game industry and I'm pretty confident that the sequel, enriched with better animations, graphics, perhaps more dynamic combat and a bigger world ect. would become one of the greatest bestsellers or all time.
Posted: February 15th, 2014
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154 of 176 people (88%) found this review helpful
355 products in account
24 reviews
2.3 hrs on record
Similar Games:

Mass Effect, Mount & Blade, and to a lesser degree Dynasty Warriors

The Good:

Varied gameplay mechanics that primarily focused on third person ground combat and space flight, but layers of strategy & RPG were there as well
Ground combat had a Mount & Blade/Dynasty Warriors feel to it, so the player would be fighting alongside his/her comrades in massive ground battles
Space flight and combat had a similar feel to the ground portions, but much more open and interesting
Space travel was unique in its use of wormholes and hyperjumps, which were refreshing and a nice change of pace
When needing to get a far off area in space, “hyperjumping” gets you there faster through the use of a quite fun mini-game that involves avoiding electric bolts strewn across a tunnel (See image)
A similar mini-game is present when using “wormholes”, which require you to stay in the center of the tunnels without hitting the sides (See Image)
Four different character races that each have different looks, starting areas, ships, and equipment loadouts
An RPG progression system that rewards you with skill points for accomplishments in battle (both space & ground)
This allows the player to tailor their character to their specific play styles (offensive, defensive, etc…)
A giant living, breathing world with a deep backstory and lore
Conversation trees are welcome and add a bit of needed flavor to character interactions
Numerous choices and options that are not only present in character and story development, but also in the game interface
Character interactions are amusing and keep a sense of humor about them (I was reminded of GlaDOS during certain points of the tutorial)
Sound design is well done and helps to immerse the player in battles or space travels
The Bad:

The beginning of the game is not indicative of the full package
The player will spend a good thirty minutes of slogging through a mediocre tutorial/basic combat section that has a very “been there, done that” feel to it
Graphics are very dated and can really ruin the great immersion the story creates
Animation and physics when it comes to combat sequences is very limited
Example: explosions all look the same and do not have a physics engine behind the particles (at least it is perceived that way)
Example: the death animations on the ground combat sections are all the same as well, with no variation based on the chosen weapon or vehicle of death
Not enough variation in indoor textures
When traveling to different space stations it is not uncommon to see the same textures and/or room setups within the same race
It feels like the game tries to do too much in scope and would benefit on focusing on one of its styles (space combat was my personal favorite)
Can you play it while the children are awake?:

I think so. With the dated graphics and basic death animations, the game didn’t scream inappropriateness to me.

Did I make time to complete it?:

I did not. However, I found the scope and gameplay compelling and worth the time spent in the game world. This small team should be proud of their ambitious project and I look forward to their future endeavours.

Recommended Purchase Price:



75% of full retail value of $19.99



Posted: December 3rd, 2013
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