So far MOHA is one of my least mosy favourite WW2 game. I love the concept and all of that however the game just doesn't fall through I don't know if its the terrible cover system compared to a game from 2004. The story I had no attachment to so I have decided to give up for now but the real problem with the game is how it feels like a arcade game thats trying to br realistic or at least thats how I felt.
I like the idea of it being free roam and being able to land in secret places in the map however if you just find were these locations are then all you have to do is jump and you get the award. here are many glitches like this in wich once I shot a enemy three times in the head and to my knowing it is not physically possible for a man to be hit it the head by a sniper rifle shot and continue to keep on killing other soldiers.
Again I loved the idea of this game but had it been done by a studio without a time limit to push out their game I think it would of been a much better game. Although the Call of Duty franchise has no substance anymore it would of been better had it been done by a Call of Duty studio when they did games not just about killing a generic terrorist every year or maybe by the team from Ubisoft who made brothers in arms then maybe it would be a game worth spending more then £2.00 on like I did.
In conclusion I would never recogmend this game to someone. I only really enjoyed the cutscenes inside the plane and parachuting parts but they were shortlived. Has nobody played COD2