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Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress. Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
Release Date: Nov 19, 2013
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
The game is still under development. This means the game will be improved on a regular basis, through updates that add new features, content and bug fixes.

We invite you to give us your feedback and suggestions to help us create the best game possible.

This Early Access build features the first world of the game, and in few weeks we are going to release the second (Snow) world.
The core gameplay mechanics are ready to be played but many things are still being worked on.

During development, Craft The World is available for purchase at a discounted price, which will gradually increase up to its final retail price as the game nears completion. So by ordering now, you get the game in its current state, and you'll get all future updates for free.”
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Buy Craft The World

$14.99

Recent updates View all (30)

Update 0.9.034

August 21st, 2014

Update 0.9.034
+ Added 9 new achievements.
+ Improved AI of archers and mages. Now they stay away from target during attack.
+ Fixed gathering order of blocks for secret rooms.
+ Fixed pathfinding when using several stockpiles.
+ Fixed displaying of several blocks. Sometimes there were intervals between them.
+ Fixed bug with dwarves getting stuck when falling.
+ Fixed bug with periodically marking of some blocks as unreachable.
+ Fixed bug with ancient portal. Sometimes player couldn’t dig several layers below the portal.
+ Fixed bug with damage inflicted by lightning under MacOS.
+ Fixed displaying of resources numbers when changing recipe.
+ Mana potion now gives 5 points.

Обновление 0.9.034
+ Добавлено 9 новых ачивок.
+ Усовершенствован ИИ лучников и магов, теперь они заранее занимают позицию на расстоянии от цели.
+ Исправлен порядок добычи блоков в секретных комнатах. Иногда первыми добывались блоки задней стены.
+ Исправлен поиск пути с учетом нескольких дополнительных складов.
+ Исправлено отображение некоторых блоков, когда между ними оставались щели.
+ Исправлено зависание гномов в воздухе при падении.
+ Исправлены случаи отметки некоторых блоков при добыче как недоступных.
+ Исправлена ошибка, когда под древним порталом нельзя было добывать блоки на несколько рядов вниз.
+ Исправлено нанесение повреждений молниями для MacOS версии.
+ Исправлено отображение количества ресурсов в мастерской при изменении рецепта.
+ Бутылек маны восстанавливает теперь 5 единиц.

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Update 0.9.033

July 30th, 2014

Update 0.9.033
+ Added achievements.
+ Improved pathfinding e.g. dwarves don’t jump from the high blocks, don’t get through the diagonal blocks, don’t get stuck at the air while falling.
+ Added birds flying through the level at the background.
+ Added several tutorial messages. Fixed tutorial while switching between the several saved campaigns.
+ Added descriptions for several items.
+ Allowed configuration changes for several furniture.
+ Traps were made reusable several times: 3 for wooden traps and 6 for iron traps.
+ Game speed indicator now located at the daytime panel. You can switch game pace by clicking at the center of this panel.
+ Fixed bug when dwarf continue fishing while monster attack him. Fixed other small bugs during fishing.
+ Fixed problems with elevators.
+ Fixed problems with tornadoes.
+ Fixed bug when dwarf continue crafting after changing block configuration under him by player.
+ Fixed bug with player’s disappearing marks on the blocks.
+ Fixed bug with clock sound after removing it.
+ Fixed bug with water drops after building the blocks atop the stalactites.
+ Fixed several crash issues.

Обновление 0.9.033
+ В игру добавлены достижения (ачивки).
+ Улучшен поиск пути. В том числе, гномы больше не прыгают с большой высоты на землю, не пролезают через блоки по диагонали и не зависают при падении в воздухе.
+ Добавлены птички, периодически пролетающие на заднем плане.
+ Добавлено еще несколько обучающих сообщений. Исправлено продолжение обучения при переключении между несколькими сохраненными кампаниями.
+ Дополнены описания некоторых рецептов.
+ Добавлено переключение ориентации некоторых предметов интерьера.
+ Капканы сделаны многоразовыми: деревянный срабатывает 3 раза, железный – 6.
+ Ускорение темпа игры теперь отображается на табло времени суток. Переключить темп игры можно, нажав на середину табло.
+ Исправлено: гном продолжал рыбачить, когда его атаковал монстр, находящийся в недоступном месте из воды. Исправлены другие недочеты с поведением гнома на рыбалке.
+ Исправлены некоторые случаи застревания лифта с гномами.
+ Исправлены ошибки в поведении торнадо.
+ Исправлено: гном не прекращал изготавливать предмет, если проваливался через измененный игроком блок под ним.
+ Исправлено: периодически сбрасывались метки игрока блоков для добычи.
+ Исправлено: при снятии часов оставался звук тиканья.
+ Исправлено: при застройке сталактитов блоками земли они все равно продолжали капать.
+ Исправлены некоторые причины аварийного завершения игры.

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About the Game

Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.


GOD-SIMULATION
You control a tribe of dwarves by giving them commands to dig in certain places, attack enemy creatures, and build houses and other structures. You'll need to provide your dwarves food and clothing, as well as help them with magic when fighting against other inhabitants of the world. You start the game with one dwarf and gain additional dwarves as your experience level increases.

SANDBOX GAME
Each game level has many layers of earth to explore, from the sky down to boiling subterranean lava. The level is randomly generated as an island, restricted by natural boundaries: oceans on the edges, lava beneath it, and the sky above. Other features include day and night and changing weather conditions. The worlds differ in size, humidity, temperature, terrain, and flora and fauna. Abandoned halls and rooms with treasure are hidden somewhere deep within the islands.

CRAFTING
One feature of the game is a user-friendly system of recipes for crafting. The recipes are organized and easily accessible. You can craft dozens of different items: building blocks for houses, furniture, decorations, weapons, armor, ammunition, and food for your dwarves.

RTS
At the outset you find the recipes for basic tools and items, and build a small house with places to sleep and eat. Then, the size of the tribe increases and catches the attention of other inhabitants of the world. Most of them are night creatures and dwell underground. The worlds are full of fantasy creatures like zombies, skeletons, goblins, beholders, ghosts, giant spiders, and others. Some of them pay little attention to the dwarves, as long as the dwarves do not come into their field of vision. Others gather into quite large groups and try to break into the dwarves’ residence.

TOWER DEFENSE
Especially dangerous are the waves of monsters that appear from time to time from portals. So, do not neglect to build a safe haven with strong walls and numerous trapdoors, cells, firing towers, and secret passageways.

MAGIC
As a divine being, you possess various spells. You can speed up the movement of the dwarves, open small portals, illuminate dark caves to scare away monsters, evoke natural magic in the form of rain or tree growth, hurl fireballs at the monsters’ heads, and find useful resources and hidden rooms underground, thereby helping to speed up resource extraction, exploration of the world, and the population growth of your assistants.

PC System Requirements

    Minimum:
    • OS: Windows XP or later
    • Processor: 2.0 GHz Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: Intel Graphics
    • DirectX: Version 8.1
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512 MB graphics memory (Radeon HD 4600, GeForce 8600)
    • DirectX: Version 8.1
    • Hard Drive: 200 MB available space

Mac System Requirements

    Minimum:
    • OS: 10.6
    • Processor: 2.0 GHz Dual Core CPU
    • Memory: 1 GB RAM
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: 10.9
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Hard Drive: 200 MB available space
Helpful customer reviews
407 of 623 people (65%) found this review helpful
177 products in account
4 reviews
2.4 hrs on record
Early Access Review
I am going to add a weak "not recommended" review, though I should be clear that that applies to the game's current state -- there is a ton of potential here, but due to some questionable design decisions I don't know if that potential will ever be realized. For reference, some of my favorite games are Gnomoria and Dwarf Fortress, though I did enjoy Terraria a lot.

First the good:
* Cute art and adorable dwarves.
* Detailed and interesting world design, though with very limited ecology.
* Deep and varied tech tree.
* Solid-seeming tech foundation for a builder/sim game.
* Ant farm full of dwarves!

The bad:
* Terrible user interface:
* tons of superfluous click-and-drag for crafting -- it gives you the recipe but you still have to click and drag into a grid. Maybe for the first time but subsequently producing an item should be easy. Few games make me long for DF's UI.
* generally lacking polish -- highlighting items won't tell you what they are, meaning you spend time guessing what an icon/sprite means. You cannot speedup time and the game proceeds at a glacial pace, a 2/4/8x bar would be nice, especially in early game.
* obnoxious leveling system -- this is by far the worst part of the game. You don't tech up by building structures, doing research, etc, nor is the entire tech tree available ala Banished -- you tech up in two ways. By crafting 10 ladders you don't need so you can make torches, etc, and by "unlocking" recipes that are "locked" by earning XP -- yes, a builder game with XP grinding, like some casual Facebook game. this mechanic might be able to be kept in if improved, but as it stands it just makes the early game a boring, frustrating clickfest. And the game pauses while crafting, which compounds the already slow speed.

I know these sound like minor complaints, but taken together they really ruin what could be an enjoyable experience. This game has solid technical design and ideas, but I'm not sure where the authors are going with it; the concerns I mention raise alarm bells, for me at least.

I still got some enjoyment out of the game (not done playing yet), and it might be worth picking up on sale, but I really can't advise paying $15 in the current state. Maybe once the dev gets further along or the price drops.
Posted: April 13th, 2014
Was this review helpful? Yes No
17 of 20 people (85%) found this review helpful
7 products in account
5 reviews
36.8 hrs on record
Early Access Review
This game is good, it feels like ants when you go underground which is awesome. I like the night setting and visbility of the underground caverns needing light. This game is worth getting. At first I was a bit frustrated with the AI and a couple of other things so left for a week, decided to give it another crack and was suprised the developer added such needed and major (imo) changes. The developer does listen and is helpful in getting this game to where it needs to be; polished. Being early access it's just gonna keep getting better. So hang in there if you like it now, I hope this game goes far. It's worth the wait.

The changes with the tech tree being able to see and craft specific things more specifically feels like it opens up the game ALOT more, like now I can say this games for me. I'm crafting that because I'm want to not because I have to. I like the new AI it seems alot smoother but will keep an eye on it as it progresses.

All in all, if you ever liked the game Sim Ant, or Plants vs Zombies this is for you. Have no regrets with my purchase and glad to see how things become of this already awesome game. Two thumbs up.
Posted: March 2nd, 2014
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13 of 14 people (93%) found this review helpful
154 products in account
2 reviews
62.8 hrs on record
Early Access Review
One of the most fun(*) and enjoyable game I played since a few years. It involves lots of dwarves mining, crafting, drinking and striking the earth together. Good replayability and different challenges depending of the world you are in. Example : ice world => no apple, need to thaw the snow and ice to get water, snow falls recovering the lands and buildings, farming underground...
One of the most finished game available for early access. Regular and numerous updates and bugfixes.

* : you know Dwarf Fortress' definition of fun, don't you ?
Posted: April 14th, 2014
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10 of 11 people (91%) found this review helpful
79 products in account
7 reviews
120.7 hrs on record
Early Access Review
This game has restored my faith in Early Access / paid beta releases, so Godus, FortressCraft, Space Engineers, Castle Story and Kinetic Void take note: this is how it's done and you are shamed by it - if you are asking for money, try giving people a game like this one, that is actually playable. Although not fully featured yet, Craft the World is highly polished with excellent music, character design and attention to detail. Gameplay is highly addictive - if you like RTS or other micromanagement games but thought Terraria was a steaming pile of pants, you'll find that this game is what you were missing. My only wish is that it were voxel-based. Craft the World 2?
Posted: February 23rd, 2014
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10 of 12 people (83%) found this review helpful
277 products in account
20 reviews
28.3 hrs on record
Early Access Review
I thought it was surprisingly good. at first, I thought "egh... another one of these huh?" the good reviews though seemed to work in favor of the game, so seeing as it was on sale I grabbed it. what ensued was four hours of exploring a decent new game and gawking at what looks like some fairly "bleh" graphics from a distance, but are actually rather nice graphics when you actually look at them up close. the update log for the game shows updates being a fairly regular thing, meaning fixes for bugs (I only saw one bug and that one crashed the game) and new content could be always just around the corner. the game is also surprisingly well polished for an early release game. in my mind I see the devs saying "yeah, its good as it is, but it can be better."
Posted: April 14th, 2014
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218 of 253 people (86%) found this review helpful
1,692 products in account
37 reviews
21.7 hrs on record
Early Access Review
Despite it being Early Access, there's a lot more game here than many finished products. There's still some very rough edges in so much as the game needs the option of relocating stockpiles to avoid dorfmassacre, and there needs to be some kind of "lose" condition. But considering this is an "alpha" game, it shows -massive- promise, and I hope the devs will take it all the way to being a stellar product.
Posted: November 25th, 2013
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