Fight your way across the celestial world of Avalice where cats are green, motorcycles drive up walls and monster girls do most of the buttkicking! Freedom Planet is a cartoony, combat-based platform adventure that pits a spunky dragonoid and her friends against an alien attack force.
User reviews:
Recent:
Very Positive (46 reviews) - 100% of the 46 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (2,538 reviews) - 96% of the 2,538 user reviews for this game are positive.
Release Date: Jul 21, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Freedom Planet

 

Recent updates View all (28)

April 12

1.21.4 Steam Cloud Fix, Lilac in Runbow

Hello Chasers! We pushed out a small patch today that will hopefully fix the recent issues with Steam cloud synchronization. Hope it helps!

We also have some pretty exciting news: Lilac will be playable in Runbow for the Nintendo Wii U starting this Thursday! If you own a Wii U and a copy of Runbow, you can download her for free! The game itself will also be on sale for a special discount price.

16 comments Read more

February 23

Milla Adventure! 1.20.6 Update Notes

We're ready to unleash the next update that makes some noteworthy graphical improvements and adds an Adventure mode for Milla. Let's see how this goes!

If you would like to keep playing the original version of the game with only Lilac and Carol's Adventure modes, select "1.20.4 - Right before the Milla Adventure update" in the BETAS tab. (Right-click Freedom Planet in your Library and select Properties.)

The following is a compilation of all of the most significant changes between the last public release and this one.

General:

- Milla is now available to play in Adventure mode. She has several new cutscenes in addition to an altered ending sequence to accommodate the fact that she's the one fighting Brevon.
- Because of Milla being playable in Adventure mode, it now has an identical character selection screen as Classic mode once she has been unlocked.
- In Final Dreadnought 3, the stage ends for Milla when she crosses under the tube where the Kingdom Stone was, instead of the right side of the room. This is to accommodate for the cutscene that now takes place here in Adventure mode and will likely result in faster clear times (by less than a second, but still notable).
- Milla no longer has to deal with the crosshairs in the red hallway before the final boss.
- The required crystals for the Gem Hoarder achievement has been lowered from 7000 to 6000.
- The dialog cuts from the Wii U version have been carried over. Only the cutscene break between Relic Maze and Fortune Night is affected, plus one line after Fortune Night. See "Adventure Mode dialog cuts" for details.

Tweaks:
- Improved the shading on characters and enemies that were lacking it including Mayor Zao, Aqua Tunnel's boss and various enemies.
- In Milla's cutscene before Relic Maze, it's no longer possible for her to get a 1up by collecting the crystals she runs over. The crystals still count towards your total crystal count, however.
- In the intro cutscene after Brevon says "My turn," the frequency of his blade noises has been reduced a bit.
- The player now regenerates life during the Battle Glacier schmup on Easy and Casual.

Fixes:
- Carol's hitboxes on her attacks would sometimes not register.
- In Fortune Night as Carol, pausing the game in the area between defeating the midboss and entering the mall would make the music fade out indefinitely.
- In Final Dreadnought 3, the end boss's hitbox would linger after death, meaning that players with a fire shield would repeatedly hear the hit sound if they overlapped the hitbox during the cutscene.
- The game could be paused during the score tally in Final Dreadnought 4 as Milla, causing the results screen to glitch out.
- Pausing and selecting Next Stage during the cutscene where the heroes talk to Gong in Shang Tu Palace would make the music in Jade Creek fail to load.
- Pausing and select Skip Scene in the cutscene where Lilac is being healed in Shang Tu Palace would cause the invincibility music to play in Pangu Lagoon instead of the normal stage theme.
- Exiting a stage during Milla's Super Shield Burst would make other characters unable to climb ladders until she was either selected again or the game was restarted.
- Death counter on the file select screen has been increased to allow up to four digits instead of two.
- Patched up all the holes in the ceiling in Trap Hideout.
- In Fortune Night, rolling arches in the first section would sometimes make it impossible for Milla to land on the ground when touched during her hover move.
- Dragon Valley's score tally now properly activates if you somehow skip the end boss.

Adventure Mode dialog cuts:
- The treehouse movie scene has been shortened significantly for Lilac and Carol. (Unessential filler)
- The "space cooties" dialog where Lilac explains the origin of dragons has been cut. It now simply jumps to Carol's question about why aliens are interested in Avalice. (Unnecessary exposition since Zao basically says the same stuff later on)
- Torque's tent scene now fades out when the girls do their victory animation. (Torque's request to keep their mission a secret never comes into play during the story. The rest is unessential filler)
- In the Zao dinner scene, removed Lilac's comment on how Milla and Carol both agree on something for once. (References an event in the story that was cut early in development)

76 comments Read more

Reviews

“Freedom Planet is an emotional, comedic and fun fast-paced platformer that will keep you on your toes and wary of incoming dangers.”
5/5 – Gamerscape

“Freedom Planet is well-written love letter to the sixteen-bit era, reminding players of the power of the action-platformer. Expect to be serenaded by the splendid soundtrack.”
81/100 – Tech-Gaming

“Freedom Planet is a criminally underrated game and a shining example of just how good a retro platformer can feel even in 2015...”
4.5/5 – PC Mag

About This Game

Freedom Planet is a combat-based platform adventure that pits a spunky dragon girl and her friends against an alien attack force. There's trouble around every turn, from insects to giant robots to sheer explosive destruction, but you'll have a variety of special fighting abilities to blast your way through each stage.

As Lilac, you can use Dragon powers to whip enemies with your hair, spin like a cyclone, or fly through the air at high speed like a comet.
As Carol, you can bust through foes with a flurry of punches and kicks or summon motorcycles that let you ride up walls and ceilings.

Do you have what it takes save Avalice? Try the demo and see for yourself!

  • Dash across the celestial world of Avalice with boosts, bikes and other high-speed gimmicks to achieve the fastest time
  • Explore at your own pace to find hidden paths and treasures and collect as many crystals as possible
  • Help Lilac and friends save their world from war in an engaging Adventure mode with fully voiced cutscenes
  • Zoom through the stages without interruption or dialog with Classic mode
  • Battle tons of quirky boss enemies including giant robots, towering alien creatures and aggressive rivals
  • Discover five elemental shields that reflect specific attacks and provide cool benefits
  • Unlock special bonuses, including mini-games, achievements, artwork and music

**Future content is planned! We'll be continuously adding new features, and any future DLC we include will be free of charge.**

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP/Windows Vista/Windows 7/Windows 8
    • Processor: Dual-Core 2.0 GHz or better
    • Memory: 1 GB RAM
    • Graphics: ATI Radeon X1300/NVidia GeForce 6600 GT or better
    • DirectX: Version 9.0c
    • Storage: 400 MB available space
    • Sound Card: DirectX-Compatible Sound Card
    • Additional Notes: We recommend trying the demo before purchasing to ensure that your system will run the game without errors.
    Minimum:
    • OS: Snow Leopard 10.6.3 or later
    • Processor: 2.0 GHz or better
    • Graphics: 4GB+ recommended
    • Storage: 400 MB available space
    Minimum:
    • Processor: Dual-Core 2.0 GHz or better
    • Graphics: 4GB+ recommended
    • Storage: 400 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (46 reviews)
Overall:
Overwhelmingly Positive (2,538 reviews)
Recently Posted
Rubastax the Tenno
( 2.0 hrs on record )
Posted: May 23
Imagine if Sonic games were still good.
Helpful? Yes No Funny
Don't Feed Grand Dad
( 0.9 hrs on record )
Posted: May 20
i don't have this game but it looks like a sonic game for furry dragon ♥♥♥♥♥ ♥♥♥♥ers. dig dug never stops and it makes me want to go back to the french revolution of three years before tomorrow, two years after yesterday. If i could say one thing to george washington bush it'd be not to chop down the trade centers because then we'd start using chemicals to make our bananas more yellow but it also makes frog want to jump the bones of frogs of the same gender and that's pretty ♥♥♥♥ed
Helpful? Yes No Funny
InsaneSeishiro
( 5.9 hrs on record )
Posted: May 20
It follows in the footsteps of the oldschool sonic games.
If You liked those, you will pretty much love this game!

The levels are beatifully crafted, there is a wide variety of enemys and every bossbattle is unique(some of them are hard as nails too).

To top it off, the game has 2 playable characters, so there is also a lot of replayability, at least for a second playthrough(I just finished my first playthrough with the purple girl, so I can't say for sure how the green cat feels).

But if you have even the slightest bit of interest in reto inspired plattformes, that actually ARE retro inspired and don't try to sell ♥♥♥♥♥♥ graphics with that slogan, then this is the game for you!
Helpful? Yes No Funny
Windusk
( 17.3 hrs on record )
Posted: May 18
Being a Sonic Fan myself, when I've played this game for the first time, I've immediatly fall in love with it. This game is simply one of the best games I have ever played. It's fun, the characters are interresting, the music it's amazing, the plot is cool.

I would gave this game a perfect score, really.

If you are a fan of Sonic The Hedgehog, or you simply like retro gaming, you are just gonna love this game.
Helpful? Yes No Funny
Khorne
( 0.5 hrs on record )
Posted: May 16
Pretty cool. Do you like Sonic? It's Sonic.
Helpful? Yes No Funny
severettabbott
( 12.1 hrs on record )
Posted: May 15
Freedom Planet is the best sonic game to come out since 1994.
Helpful? Yes No Funny
Great_Snake
( 2.4 hrs on record )
Posted: May 15
If you like Sonic then this is a great game
Helpful? Yes No Funny
Karavel
( 41.8 hrs on record )
Posted: May 15
If you grew up with and loved Sonic platformers, then this is so worth it! I would have loved to see the Sonic series continue in this style, the way this game was done, so many voice overs and story mode...sooo well done!

I am already getting my hopes up for a Freedom Planet 2! ;)
Helpful? Yes No Funny
Chango Mutney
( 6.8 hrs on record )
Posted: May 14
Lemme tell you the formula to make Freedom Planet:
You take an already good 2D Sonic game, add in some combat and a few sweet ♥♥♥ boss battles, and then crank up the furry meter to 100%. So basically, It's a 10/10.

I'll write a full review when I beat it.

Helpful? Yes No Funny
[SG] Punky #meow
( 21.9 hrs on record )
Posted: May 13
First game that made me play the story mode again and the first one to do it twice in a row (without skipping the cutscenes) 10/10
Helpful? Yes No Funny
reaggea_jon
( 13.0 hrs on record )
Posted: May 13
first, let me tell you, that if you absolutely HATE games with cute furrys in it, you are going to HATE freedom planet to its very core.

now that we have this out of the way, lets talk about the game itself.

Freedom Planet is a jump and run game, which takes gameplay elements from sonic and combines it with a story, in which you are trying to retrieve a stolen powerstone. i never played any sonic-game, but i think i have enough background-knowledge to know what i am talking about. running around very fast and collecting gold-rings..... pardon, i mean blue cristals, while beating up robots and other types of enemys...... yeah i think that sounds familiar, rght?. at the end of every chapter there is a endboss waiting for you, who differs in attack-patterns to give you a challenge (and increase the replayability).

i liked FP very much, because it made me laugh countless times (quak), and it offers gameplay which is challenging, but not unfair. well, most of the time that is. at the last few chapters the difficulty-spike ramped up and i had to lower the difficulty from normal to easy, and (for the final boss) from easy to casual (after i died 1.000 times in a row). still very enjoyable. and now i am waiting for the dlc while beating FP with the 2 other characters. way to go galaxy-trail, hope we will see more amazing stuff from you in the near future :)
Helpful? Yes No Funny
Ultrablockstar
( 194.7 hrs on record )
Posted: May 12
I'm re-writing my review for this game due to several factors, most of which I will keep from this review because of bias. However my opinion regarding this game has drastically changed over the past two years. For the most part, Freedom Planet have aged fairly poorly, though that doesn't mean I will give the game a negative review despite my disagreement with the developer's decisions regarding the game's future. It's their, so I have no right to say what they can and can not do with their game... to a degree.

The story, ironically enough, have improved for me and my opinions towards this aspect have became more positive. After further analysis and observation, I realize the plot for Freedom Planet is more in-depth than it initially lets on, of course rather this was deliberate or not, isn't particularly known (Though based on past interactions with him, implies the latter). Either way the characters feels like actual characters and some cutscene emphasises how they're still ordinary girls, despite being capable of destroying armies of metallic robots with their bare hands... or at least... they used to. The general premise and plot itself isn't the problem, but the presentation and approach of the story is. The pacing is poor and the dialogue cuts have only made things worse (Though considering the game uses voice acting, Strife doesn't have much a choice), further more the game lacks proper context, which might be resolved in the future campaigns at the very least. Milla's story mode in particular appears to be hardly any different to the main two campaigns with a few exceptions, which makes me wonder why it took over a year and a half for the update to arrive honestly. I haven't played Milla's adventure mode, so I won't judge entirely, nor would I recommend the read to take my word for it regarding Milla's story mode as the following is based off what I've heard. According to people who've played her adventure mode and warned me about it's ending in particular that it's non-canonical, which was to be expected, however a unique final boss would've caused less controversy, but I digress. The other thing is that it provides even less context than the canonical story-line as you see Carol taking Milla's place during Final Dreadnaught 3 and onwards. The last thing I heard was how Lilac took over at the ending cutscene after Brevon 2's defeat, which some have called out as a Deus Ex Machina, complaining how if Milla's story is noncanonical, then they should've at least allowed her to fight Brevon 3 and do the finish blow, and if this is the case, I would agree.

My opinions regarding the gameplay have diminished. The game itself is still enjoyable, but after playing the game for so long, the difficulty of the game have became an increasing problem. Contrary to what most people would say, I personally find Freedom Planet easy by platformer standards, no, this does not mean that I want bottomless pits everywhere (Though playing Shovel Knight enough times have taught me to disregard bottomless pits, as I become increasingly used to dying to them, I'm sure the characters themselves have learn to knum the pain of their bodies getting crushed or pierced everytime an unsuspecting player plumits them to their deaths), but instead the real issue with the game's difficulty is most the balancing issues it displays. The player is extrodinarily powerful in-comparison to the enimies, in a genre where it usually only takes two hits to kill you because, well, everything is out to kill you anyways, the player is given significantly more health than usual and most games that does this would compensate through providing stronger and smarter enemies. The enemies in Freedom Planet are fairly weak and the few enimies with AIs... have an IQ smaller than a toddler, they can be easily overpowered with powerful attacks, cheesed with insane defenses or plain outsmarted. Most professional reviews are usually first impressions, logically you will die a lot on your first playthrough, however it's also logical you will die a lot when you switch to a deliberately drastically different character as well. Yes, this means it will take at least three playthroughs to get the hang of the whole game, but once you understand the game it becomes easy to master. Most of the frustration from the game (Based on viewing some blind-playthroughs), is because the game doesn't punish you enough for mundane and usually unintelligible antics, such as spamming certain attacks, of course once players learn to use other strategies, again the game becomes trivial in difficulty. In fact the differences in Normal and Hard are trivial in themselves, only 4 bosses are changed and those changes are fairly minor and although will through most off, is again easy to compensate for once you learn about these changes, other than that... only attack damage is changed. The differences between Normal and lower difficulty settings are disproportionately drastic, health regen alone makes the game extremely trivial by the game's own standards and Casual makes it near impossible to lose. The point with this is that if you're starting the game and want to learn to play the game, I would start in Normal difficulty as lower settings will only spoil you and make Normal seem harder than it really is, you should only lower the difficulty if you truly feel this is the type of game you're not good at or if you want to experiment with the game itself. Recent updates have also made characters more stronger than they should as well.

My opinions towards the soundtrack and voice acting is largely the same. I personally like the soundtrack and the voice acting is extremely underrated, and in my honest opinion sound more human or emotional than half of what comes out from hollywood.

In conclusion I personally think this game have aged poorly after a short two years and my opinion towards it have became harsher. I still recommend it however, as it's still enjoyable but I can't recommend it to those who wants a real challange, as it will not provide the raw challange that most of the games it's based off will. This is the type of game that if you're not truly dedicated to, you will be bored of very easily once you've mastered it.
Helpful? Yes No Funny
Unknown
( 21.8 hrs on record )
Posted: May 10
If you love platform games, you need to play this one.
It's like Sonic but at the same time it's different :p

Freedom Planet has great visuals, good character design, awesome boss fights and a cool soundtrack.
I've gotta say, the people who made this game got the job done right.

This game has four playable characters, each one with their own gameplay style.

It has 4 different levels of difficulty and a couple of game modes to beat (Adventure, Classic and Time attack).

Adventure mode it's pretty much the story mode as you beat each level.
The Classic mode doesn't have any story elements and jumps straight into the action.
Time attack is where you try to beat the levels as fast as possible.
There's also a Gallery, if you're one of those players who likes to collect everything.

About the gameplay itself, I think it's challenging and fun.
Some of the boss fights are tough but once you beat them you'll feel like a badass.

As for the story and voice acting, they're not the best out there but they're enjoyable.
It seems that everyone wants to take over the world these days and it's always up to us to save it :p

My only complain about this game is the screen tearing and some slowdowns when I'm playing on full screen.
On window mode, everything is fine.
Helpful? Yes No Funny
Harry
( 5.7 hrs on record )
Posted: May 6
It might be uncomplete, but HOLY ♥♥♥♥ this gamee is amazing and fun!
Bosses are challenging enough to kill you a couple of times and when you defeat them you'll scream "yea ♥♥♥♥ you, you piece of pixelated ♥♥♥♥!"
amazing soundtrack, beautiful backgrounds
i don't care if it's a sonic clone, it's an amazing clone and I love it.
Totally recommended if you are a Sonic fan, or you enjoy 2D platformer games.
Helpful? Yes No Funny
[BT] Kris321
( 8.5 hrs on record )
Posted: May 6
One of the best sidescrollers i've ever played. Its funny, its pretty and its challenging. I just wish there was more. 10/10
Helpful? Yes No Funny
kitsune361
( 4.0 hrs on record )
Posted: May 4
Best Sonic in twenty years. Even better than Sonic Dreams.
Helpful? Yes No Funny
TheIllusiveGreg
( 42.1 hrs on record )
Posted: May 4
I have to admit... this is totally a guilty pleasure for me, but the game is so good I don't care. I have had a great time with this, and I don't even really like Sonic that much. Worth noting that the devs are still (AFAIK) working on adding new FREE DLC to this game. Definitely recommended!
Helpful? Yes No Funny
ihavenoidea7
( 20.8 hrs on record )
Posted: May 4
A fun and challenging platformer, that feels like the original Sonic The Hedgehog games. I recommend this game to anyone who likes retro games or anyone looking for a great indie game.
Helpful? Yes No Funny
Russ1nagamer95
( 1.1 hrs on record )
Posted: May 4
Its mega man and sonic-like, its pretty awesome
Helpful? Yes No Funny
RedToad64
( 10.0 hrs on record )
Posted: May 3
In the same way that Shovel Knight faithfully brought a return to 8-bit retro games, Freedom Planet does the same with those from the 16-bit era. Play as multiple characters with their own seperate stories and run through levels at ease and so fast, it will make modern Sonic titles jealous. Big bosses are also waiting for you to take them on.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 9 people (89%) found this review helpful
3 people found this review funny
Recommended
12.1 hrs on record
Posted: May 15
Freedom Planet is the best sonic game to come out since 1994.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
Recommended
10.0 hrs on record
Posted: May 3
In the same way that Shovel Knight faithfully brought a return to 8-bit retro games, Freedom Planet does the same with those from the 16-bit era. Play as multiple characters with their own seperate stories and run through levels at ease and so fast, it will make modern Sonic titles jealous. Big bosses are also waiting for you to take them on.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
17.3 hrs on record
Posted: May 18
Being a Sonic Fan myself, when I've played this game for the first time, I've immediatly fall in love with it. This game is simply one of the best games I have ever played. It's fun, the characters are interresting, the music it's amazing, the plot is cool.

I would gave this game a perfect score, really.

If you are a fan of Sonic The Hedgehog, or you simply like retro gaming, you are just gonna love this game.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
5.9 hrs on record
Posted: May 20
It follows in the footsteps of the oldschool sonic games.
If You liked those, you will pretty much love this game!

The levels are beatifully crafted, there is a wide variety of enemys and every bossbattle is unique(some of them are hard as nails too).

To top it off, the game has 2 playable characters, so there is also a lot of replayability, at least for a second playthrough(I just finished my first playthrough with the purple girl, so I can't say for sure how the green cat feels).

But if you have even the slightest bit of interest in reto inspired plattformes, that actually ARE retro inspired and don't try to sell ♥♥♥♥♥♥ graphics with that slogan, then this is the game for you!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
2.0 hrs on record
Posted: May 23
Imagine if Sonic games were still good.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1 person found this review funny
Recommended
4.0 hrs on record
Posted: May 4
Best Sonic in twenty years. Even better than Sonic Dreams.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
5.7 hrs on record
Posted: May 6
It might be uncomplete, but HOLY ♥♥♥♥ this gamee is amazing and fun!
Bosses are challenging enough to kill you a couple of times and when you defeat them you'll scream "yea ♥♥♥♥ you, you piece of pixelated ♥♥♥♥!"
amazing soundtrack, beautiful backgrounds
i don't care if it's a sonic clone, it's an amazing clone and I love it.
Totally recommended if you are a Sonic fan, or you enjoy 2D platformer games.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
63.9 hrs on record
Posted: May 3
Such a wonderful indie 2D platformer that mixes up Sonic, Mega Man, and Gunstar Heroes. I liked the story for Lilac, and Carol, including the Milla Adventure Mode pushed out live in the current update. They're all amazing, funny, and unique in many ways. The three characters I've played were amazing as they have a wide variety of gameplay style depending on how the levels are explored. Speaking of levels, they look great and unique. Lush environments in some levels give a nice feel to push nostalgia to its limits for them. The sound and music are really great, can't get tired of hearing them ingame as the soundtrack is awesome. I personally love Aqua Tunnel and Pangu Lagoon's music. Controls are really easy to use between keyboard and gamepad as they're mappable to any button I can customize myself. Bosses are challenging as I go from start to finish regardless of Adventure and Classic Modes when playing as a character. Torque is also a cool character for Classic Mode during the current build. I can't say much more about this game, but GalaxyTrail Games did an awesome job making this game that sold well! I hope they'll be able the finish updating the game with missing content planned for later while they focus on Freedom Planet 2 which is still in development. If you're looking for a 2D platformer that is inspired by retro platformers like Sonic, Mega Man, and Gunstar Heroes, this game is for you if you're fan of either or all of them, and I highly recommend picking this game up! You will love it once you get used to it. RN it's $15, but you can wait until an upcoming sale to pick it up at a lower price. I give this game a 5 out of 5 stars.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
21.8 hrs on record
Posted: May 10
If you love platform games, you need to play this one.
It's like Sonic but at the same time it's different :p

Freedom Planet has great visuals, good character design, awesome boss fights and a cool soundtrack.
I've gotta say, the people who made this game got the job done right.

This game has four playable characters, each one with their own gameplay style.

It has 4 different levels of difficulty and a couple of game modes to beat (Adventure, Classic and Time attack).

Adventure mode it's pretty much the story mode as you beat each level.
The Classic mode doesn't have any story elements and jumps straight into the action.
Time attack is where you try to beat the levels as fast as possible.
There's also a Gallery, if you're one of those players who likes to collect everything.

About the gameplay itself, I think it's challenging and fun.
Some of the boss fights are tough but once you beat them you'll feel like a badass.

As for the story and voice acting, they're not the best out there but they're enjoyable.
It seems that everyone wants to take over the world these days and it's always up to us to save it :p

My only complain about this game is the screen tearing and some slowdowns when I'm playing on full screen.
On window mode, everything is fine.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
41.8 hrs on record
Posted: May 15
If you grew up with and loved Sonic platformers, then this is so worth it! I would have loved to see the Sonic series continue in this style, the way this game was done, so many voice overs and story mode...sooo well done!

I am already getting my hopes up for a Freedom Planet 2! ;)
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
28.5 hrs on record
Posted: April 29
The best platformer in quite a while. One might say it is the best Sonic game since S3&K.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
5.0 hrs on record
Posted: May 3
First, I bought the game on Wii U because I thought it looked good. Then I played through the game and loved it. Then I bought it again on PC along with the soundtrack. Money well spent.










If you want a real review, the game is really good and has an amazing soundtrack. If you like classic Sonic, this game is very similar to those games and you'll probably like it. That's really all, if you don't like classic Sonic or have never played them (when I say classic Sonic, I'm talking about 1, 2, CD, 3, and Knuckles), just get the demo and see if it's something you'd like.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
5.2 hrs on record
Posted: May 2
Cringe-inducing voice acting and some brutal late-game difficulty aside, Freedom Planet is everything I love about the action/platformer genre molded into an adorable, fast-paced adventure. It's also one of the few games I've played that captures the experience of playing Sonic games, if not BETTER. I highly recommend you give this a shot.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
9.2 hrs on record
Posted: May 1
The best SONIC game I've played in years... no wait...

Seriously, if you like the old style Sonic games (the good ones!) this is for you. Feels very much like Sonic 3, but equally plays out very well in it's own completely unique universe.

I love this game, hoping for a sequel.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
1.1 hrs on record
Posted: May 4
Its mega man and sonic-like, its pretty awesome
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
20.8 hrs on record
Posted: May 4
A fun and challenging platformer, that feels like the original Sonic The Hedgehog games. I recommend this game to anyone who likes retro games or anyone looking for a great indie game.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
42.1 hrs on record
Posted: May 4
I have to admit... this is totally a guilty pleasure for me, but the game is so good I don't care. I have had a great time with this, and I don't even really like Sonic that much. Worth noting that the devs are still (AFAIK) working on adding new FREE DLC to this game. Definitely recommended!
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
8.5 hrs on record
Posted: May 6
One of the best sidescrollers i've ever played. Its funny, its pretty and its challenging. I just wish there was more. 10/10
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
194.7 hrs on record
Posted: May 12
I'm re-writing my review for this game due to several factors, most of which I will keep from this review because of bias. However my opinion regarding this game has drastically changed over the past two years. For the most part, Freedom Planet have aged fairly poorly, though that doesn't mean I will give the game a negative review despite my disagreement with the developer's decisions regarding the game's future. It's their, so I have no right to say what they can and can not do with their game... to a degree.

The story, ironically enough, have improved for me and my opinions towards this aspect have became more positive. After further analysis and observation, I realize the plot for Freedom Planet is more in-depth than it initially lets on, of course rather this was deliberate or not, isn't particularly known (Though based on past interactions with him, implies the latter). Either way the characters feels like actual characters and some cutscene emphasises how they're still ordinary girls, despite being capable of destroying armies of metallic robots with their bare hands... or at least... they used to. The general premise and plot itself isn't the problem, but the presentation and approach of the story is. The pacing is poor and the dialogue cuts have only made things worse (Though considering the game uses voice acting, Strife doesn't have much a choice), further more the game lacks proper context, which might be resolved in the future campaigns at the very least. Milla's story mode in particular appears to be hardly any different to the main two campaigns with a few exceptions, which makes me wonder why it took over a year and a half for the update to arrive honestly. I haven't played Milla's adventure mode, so I won't judge entirely, nor would I recommend the read to take my word for it regarding Milla's story mode as the following is based off what I've heard. According to people who've played her adventure mode and warned me about it's ending in particular that it's non-canonical, which was to be expected, however a unique final boss would've caused less controversy, but I digress. The other thing is that it provides even less context than the canonical story-line as you see Carol taking Milla's place during Final Dreadnaught 3 and onwards. The last thing I heard was how Lilac took over at the ending cutscene after Brevon 2's defeat, which some have called out as a Deus Ex Machina, complaining how if Milla's story is noncanonical, then they should've at least allowed her to fight Brevon 3 and do the finish blow, and if this is the case, I would agree.

My opinions regarding the gameplay have diminished. The game itself is still enjoyable, but after playing the game for so long, the difficulty of the game have became an increasing problem. Contrary to what most people would say, I personally find Freedom Planet easy by platformer standards, no, this does not mean that I want bottomless pits everywhere (Though playing Shovel Knight enough times have taught me to disregard bottomless pits, as I become increasingly used to dying to them, I'm sure the characters themselves have learn to knum the pain of their bodies getting crushed or pierced everytime an unsuspecting player plumits them to their deaths), but instead the real issue with the game's difficulty is most the balancing issues it displays. The player is extrodinarily powerful in-comparison to the enimies, in a genre where it usually only takes two hits to kill you because, well, everything is out to kill you anyways, the player is given significantly more health than usual and most games that does this would compensate through providing stronger and smarter enemies. The enemies in Freedom Planet are fairly weak and the few enimies with AIs... have an IQ smaller than a toddler, they can be easily overpowered with powerful attacks, cheesed with insane defenses or plain outsmarted. Most professional reviews are usually first impressions, logically you will die a lot on your first playthrough, however it's also logical you will die a lot when you switch to a deliberately drastically different character as well. Yes, this means it will take at least three playthroughs to get the hang of the whole game, but once you understand the game it becomes easy to master. Most of the frustration from the game (Based on viewing some blind-playthroughs), is because the game doesn't punish you enough for mundane and usually unintelligible antics, such as spamming certain attacks, of course once players learn to use other strategies, again the game becomes trivial in difficulty. In fact the differences in Normal and Hard are trivial in themselves, only 4 bosses are changed and those changes are fairly minor and although will through most off, is again easy to compensate for once you learn about these changes, other than that... only attack damage is changed. The differences between Normal and lower difficulty settings are disproportionately drastic, health regen alone makes the game extremely trivial by the game's own standards and Casual makes it near impossible to lose. The point with this is that if you're starting the game and want to learn to play the game, I would start in Normal difficulty as lower settings will only spoil you and make Normal seem harder than it really is, you should only lower the difficulty if you truly feel this is the type of game you're not good at or if you want to experiment with the game itself. Recent updates have also made characters more stronger than they should as well.

My opinions towards the soundtrack and voice acting is largely the same. I personally like the soundtrack and the voice acting is extremely underrated, and in my honest opinion sound more human or emotional than half of what comes out from hollywood.

In conclusion I personally think this game have aged poorly after a short two years and my opinion towards it have became harsher. I still recommend it however, as it's still enjoyable but I can't recommend it to those who wants a real challange, as it will not provide the raw challange that most of the games it's based off will. This is the type of game that if you're not truly dedicated to, you will be bored of very easily once you've mastered it.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
16 of 19 people (84%) found this review helpful
Recommended
547.7 hrs on record
Posted: April 15
A lot of people compare it to sonic, but then think of the awful modern sonic games and its awful fanbase....no, if you want to compare to sonic, you wanna think sonic 3 & knuckles...and you know what? Freedom Planet is BETTER.
Excellent multi-route level design, high speeds, warnings for off-screen enemies & attacks, only 2 stages have bottomless pits and they're really obvious....
3 characters with completely different playstyles; eventually that'll be 5.
Proper combat system with bosses that take full advantage of it.
A soundtrack good enough to buy outright and listen to on its own...

Look, best I can put this is this: If you have ever enjoyed a platformer in your life, you will enjoy this game.
Was this review helpful? Yes No Funny