Version 1.2 Out Now!Strategy mode is now available on the plant selection screenThis mode uses a set number of turns with no time limit. Plants will automatically collect resources between turns. Keep your plant balanced and try to maximize your resources on every turn to fruit each flower before winter comes!
User reviews:
Overall:
Mostly Positive (290 reviews) - 70% of the 290 user reviews for this game are positive.
Release Date: May 6, 2013

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Reviews

“Concealed beneath a smooth interface, a beautiful art style, and a really fun set of core-mechanics, Reach for the Sun, while certainly a successful game for the classroom, excels even beyond through the total consideration given to its design.”
Games for Change

“GameDesk saw great value in Reach for the Sun. Its ability to demonstrate systems of plant growth and the relationship between the root structures, leaf structures, flowering structures, and pollination is remarkable.”
Lucien Vattel (Game Desk, Executive Director)

“[In an interview with VentureBeat, Mark DeLoura (White House Senior Advisor for Digital Media) picked Reach for the Sun as one of his Top 3 educational games.]”
VentureBeat

About This Game

Version 1.2 Out Now!



  • Strategy mode is now available on the plant selection screen
    This mode uses a set number of turns with no time limit. Plants will automatically collect resources between turns. Keep your plant balanced and try to maximize your resources on every turn to fruit each flower before winter comes!

  • Players can now grow the prickly pear cactus
    Cacti like the prickly pear have no leaves. Photosynthesis takes place in enlarged stems, requiring a slightly different approach to growing.

  • Bees!
    We’ve added bees to replace the current pollen system. Creating nectar will now spawn a bee. Players must click and drag the bee onto a female flower to pollinate.

Description

Behind all those leaves, roots, and petals is an intelligent bio-machine of starch, nutrients, and water. Take over a flower's seedling to help it grow and reproduce before winter approaches. Carefully gather and manage three key resources needed to create flowers and fruits. You'll never look at these organisms the same way again!

Key Features

  • Learn about plant anatomy and function by controlling a plant’s lifecycle for a year
  • Make strategic choices from limited resources and evaluate how it affects your plant
  • Maintain your plant’s health against external influences such as winter weather
  • Create up to four different types of plants, each with unique attributes and challenges
  • Earn upgrades to enhance your garden, such as preying mantids to control pests

System Requirements

    Minimum:
    • OS: Windows
    • Processor: Modern Intel Core series or AMD Athlon processor
    • Memory: 512 MB RAM
    • Storage: 150 MB available space
    Recommended:
    • OS: Windows
    • Processor: Modern Intel Core series or AMD Athlon processor
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (290 reviews)
Recently Posted
/shmex\
( 2.7 hrs on record )
Posted: May 7
A really basic simulator game but unfortunately not really long ... In 2 hours i have compelted the game and got all the achievements.
Anyway it was a cool game that keep me focus during all the time, good graphics and simple gameplay. However a couple of more complex levels would bring something else to this game.
Helpful? Yes No Funny
AbbydonPrime
( 2.0 hrs on record )
Posted: April 17
This game does a decent job, on an extremely basic level, at showing how plants function. The goal is to grow the plant to its complete size and harvest all of the seeds before the growing season is over.

Overall, the plants are very similar in that they have predefined growth points. Sometimes you get the option to grow a flower instead of a node, but not often. The only thing that really differs between the plants other than the looks, seed production, and some other basic things is that each one generates and requires varying amount of resources to create more roots, notes, leaves, flowers, and fruit.

What is not very obvious at first is that this is less about learning about the plants and more of a resource-harvesting clicker game. In order to gain any of the resources to keep growing your plants, you have to click on each part that glows. If you don't click as soon as the glow appears, the amount you can gather goes down and will eventually be lost. As your plant gets larger, the clicking turns into a frenzy. Meanwhile, you're also trying to grow more by clicking on the growth points.

Once you have a flower, not only do you have to tell the flower to create pollen, but you have to manually drag a bee to the flower. This wastes valuable time that can be used to click for more resources. Before the garden is fully upgraded, you also have to worry about clicking on pests, pulling off blighted leaves, and warming up frost-bitten leaves.

Even with all of the clicking requirements, I was able to obtain all of the achievements and fully grow the prickly pear within 2 hours. I haven't played it in Strategy mode, but the growth model is the same. I can't really see any replay value. There is plenty of room for improvement, such as more types of plants, freeform growth instead of pre-defined points, sandbox mode (no season timer, etc), and more realism.

I'm recommending it because it was a pleasant little game that is a bit different from the few in its class. Due to the lack of replay and the really short playtime, my recommendation is only if it's on sale. I bought this as part of a weeklong deal at 75% off ($1.24). My general rule for no-replay casual games is $1/hr. The sale puts it in that realm.

---

For more... My Reviews || My casual gaming... Group | Curator Page
Helpful? Yes No Funny
pt_kamen
( 4.4 hrs on record )
Posted: April 17
Reach the Sun and Praise it!
Helpful? Yes No Funny
TheHumerousTuna
( 4.0 hrs on record )
Posted: April 1
Gameplay - You "play as" a plant aiming to reproduce, and while this does sound interesting, it can devolve into a bit of a clickfest, especially with classic mode. That being said, classic mode was by far the more exciting of the two and I found myself concentrating and getting quite hurried, especially towards the end of the growing season! However, both modes are pretty easy and i beat the whole game in about 2 hours. The powerups unfortunately do not do much and actually remove some of the more interesting parts of gameplay.

Visuals - Fairlly pretty! But for the simplicity, they need a pretty beefed up computer to run smoothly, and I didnt notice much difference between low and ultra, apart from the speed. The flowers look lovely, almost as a painting, but you dont really see them growing as such, just parts such as stems suddenly extend from a node.

Sound - AMAZING. Really lovely relaxing music that I felt was almost taking me away to a meadow - compliments the game perfectly and is great to relax with.

Replay value - UMMMMMM... I beat the game yesterday for the second time - this was the second time I played the game since I bought it about a year ago. It's a decent game to come back to now and again when you're in the mood, but for £4, it does seem a little much for such little replayability.

VERDICT: If you want a relaxing game that won't task you too much, this is probably a fairly good game for you. I wouldn't buy it again for £4, but that being said, I did tend to play it during exam revision so maybe theres a bit of relaxtion potential there. Overall I'd give it a 6/10, mainly because of the price and replay value, but I do recommend it overall. Don't just dive in and buy it though, have a thought, and if this game is for you, go for it!
Helpful? Yes No Funny
Aerius
( 13.4 hrs on record )
Posted: March 18
By the same makes of Crazy Plant Shop, Reach for the Sun is a casual game where you learn some basic science in a lighthearted way. Those who complain it is limited are missing the fact that it is just trying to hammer home the couple very basic concepts.

Saying that, the game is more clicking than learning and I think Crazy Plant Shop is a superior game in terms of letting the player have some time to absorb the knowledge (as limited as it may be). I think both games would be an interesting diversion for a child, or an adult who wants to play something casual.
Helpful? Yes No Funny
Partially Nocturnal
( 1.4 hrs on record )
Posted: February 14
A very fun game that all you need to know
Helpful? Yes No Funny
Moon in Vegas with Gyru💖
( 3.1 hrs on record )
Posted: January 21
Really cute but no replay value in the main mode. Obviously catered towards a younger audience. Buy on sale, it's not worth the full price.
Helpful? Yes No Funny
Obey the Fist!
( 4.0 hrs on record )
Posted: December 30, 2015
Unfortunately, I can't recommend this game because it doesn't properly support widescreen/scaling options, or provide enough user controls to allow the correct settings for the game to be set. You're stuck with running in windowed mode. Amusingly, and with a fertiliser truck worth of hubris, the developer describes the game as being "graphically intense". This is particular relevant for Igob, the time travelling caveman from 12,832BC. Should he travel forward in time with his trusty 486DX with onboard graphics, he may well pay attention to this warning, if he could read. Igob will consult tree and stone.

I will say that despite the technical issues and limitations of the game, it's an original and educational premise which pleasantly draws the individual into the science of plant biology. This is actually quite a good idea. Even the gameplay was interesting enough, if it wasn't for the fact it was running in a tiny window on my 4K monitor.

Should the developer invest a little effort into modernising the game so it runs properly on a PC from this century, it could be quite a recommendable game for, well, homeschooling parents or something. That's really the only thing letting it down.
Helpful? Yes No Funny
Sugarcane
( 0.4 hrs on record )
Posted: December 27, 2015
This isn't really a game, but rather a failed, poor educational simulator. The gameplay consists of clicking on resources, pests, shoot meristems in order to 'advance' to the next level. This is all done in a repetitive timely fashion that requires zero thought. The content is very limited; and the price is a far cry from what it actually deserves. (it used to go for 10$!)

The only pro I can think of is that the graphics are not bad.

I liked the concept when I read about the game; it had the potential to be very enjoyable, especially for botany lovers. Such a wasted opportunity.
Helpful? Yes No Funny
♫ MoPcKo cBuH4e :d
( 2.4 hrs on record )
Posted: December 5, 2015
The game is kinda short. I spent too much time on the first level so it's even less than my time. But it was fun. I enjoyed it. I got this game on sale, I think, so it's worth it. Easy to 100%.
Helpful? Yes No Funny
avadakedalek
( 0.3 hrs on record )
Posted: November 16, 2015
A little weird on slower computers but it's a great strategy game in general!
Helpful? Yes No Funny
MayoChuu
( 2.8 hrs on record )
Posted: November 5, 2015
It's not what I was expecting, but it's not bad either !
It only took almost an hour to beat-- the rest of the time is waiting for the free trading card drops.
Easy to get achievements too~
Helpful? Yes No Funny
f r a n k
( 2.6 hrs on record )
Posted: November 1, 2015
A cute little game, with a decent balance between puzzle mechanics and educational value. Not at all bad for the price, considering how often it goes on sale. Don't expect to get a lot of play out of it, though. All in all, there's maybe 3 hours of playtime here.
Helpful? Yes No Funny
asteph24
( 3.3 hrs on record )
Posted: October 12, 2015
This game is educational, and teaches kids about plants and how they grow. It's a simple game and won't take long to complete,
Helpful? Yes No Funny
thorn969
( 3.0 hrs on record )
Posted: September 12, 2015
I think this would be a great game to give to kids to teach them about photosynthesis and how plants grow. It has some variety of plants and some balancing of resources involved with two modes, a turn-based strategy mode and a live-action classic mode.

However, the game is somewhat linear and simple and can be mastered in just a few hours of play. It can get repetitive and doesn't have much in the way of content.

As a possibly more fun way to learn about plant life, I give it a thumbs up. As a game... I'd probably give it a thumbs down. It isn't worth playing or paying for as a game.
Helpful? Yes No Funny
Sutgon
( 5.0 hrs on record )
Posted: August 16, 2015
This is one of the educational games that you barely encounter, but it's still a game. In this game you grow a plant and your goal is to grow as many fruits as possible before winter arrives. You choose what parts to grow. There are some nasty bugs who you got to shoo off and there also is blight.

Now for the real deal. This game isn't that good actually. The player has little power over what the plant will grow up to be like. There isn't much strategy, you just get enough resources and then grow a part and then repeat. And gathering resources is based on your clicking speed. This all makes the game feel a bit boring. Maybe you can get an hour out of it (I may or may not have idled most of the time I've played it) and after that you'll find out it's boring. Would be a lot more awesome if you determine what the plant will be like.

Lil' Sucky Gameplay to go with the review.
https://www.youtube.com/watch?v=U1xk_0iqfEw
Helpful? Yes No Funny
ColdSteel
( 20.6 hrs on record )
Posted: August 14, 2015
at 5$, it's worth it for +- 2 hours of gameplay, it is lots of fun and easy to get achievements :)

beats going to the movies and it would cost ya more.
Helpful? Yes No Funny
Oksbad
( 1.2 hrs on record )
Posted: August 13, 2015
Oversimplistic, too easy, trite.
Helpful? Yes No Funny
Sim-3Gamer
( 3.1 hrs on record )
Posted: August 13, 2015
I liked the game , but i dont really know why !?! I got all achievements in 72minutes. The idea is simple: you are the plant and have to grow up. Anything else ? NO ! You can pick one of 5 plants (you have to unlock them) and you start with the good old sunflower. Tutorial is available, my game crashed first time. But somehow it was interesting to be the plant :D

Pros and cons:

+I liked it
+you learn something about indie games
+you learn the name of 5 plants and their look
+you learn chemical names from water , Co2 and "the sun"
--------------------
-bad animation
-bad graphics
-you cant fullscreen
-its 4:3
-short playtime

Why i recommend this game ? I DONT KNOW !!! (But i loved it :3)


Helpful? Yes No Funny
Weahl
( 3.3 hrs on record )
Posted: August 10, 2015
It's a nice and detailed game but not my style.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
4 of 4 people (100%) found this review helpful
Recommended
2.0 hrs on record
Posted: April 17
This game does a decent job, on an extremely basic level, at showing how plants function. The goal is to grow the plant to its complete size and harvest all of the seeds before the growing season is over.

Overall, the plants are very similar in that they have predefined growth points. Sometimes you get the option to grow a flower instead of a node, but not often. The only thing that really differs between the plants other than the looks, seed production, and some other basic things is that each one generates and requires varying amount of resources to create more roots, notes, leaves, flowers, and fruit.

What is not very obvious at first is that this is less about learning about the plants and more of a resource-harvesting clicker game. In order to gain any of the resources to keep growing your plants, you have to click on each part that glows. If you don't click as soon as the glow appears, the amount you can gather goes down and will eventually be lost. As your plant gets larger, the clicking turns into a frenzy. Meanwhile, you're also trying to grow more by clicking on the growth points.

Once you have a flower, not only do you have to tell the flower to create pollen, but you have to manually drag a bee to the flower. This wastes valuable time that can be used to click for more resources. Before the garden is fully upgraded, you also have to worry about clicking on pests, pulling off blighted leaves, and warming up frost-bitten leaves.

Even with all of the clicking requirements, I was able to obtain all of the achievements and fully grow the prickly pear within 2 hours. I haven't played it in Strategy mode, but the growth model is the same. I can't really see any replay value. There is plenty of room for improvement, such as more types of plants, freeform growth instead of pre-defined points, sandbox mode (no season timer, etc), and more realism.

I'm recommending it because it was a pleasant little game that is a bit different from the few in its class. Due to the lack of replay and the really short playtime, my recommendation is only if it's on sale. I bought this as part of a weeklong deal at 75% off ($1.24). My general rule for no-replay casual games is $1/hr. The sale puts it in that realm.

---

For more... My Reviews || My casual gaming... Group | Curator Page
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
6 of 7 people (86%) found this review helpful
Recommended
3.1 hrs on record
Posted: January 21
Really cute but no replay value in the main mode. Obviously catered towards a younger audience. Buy on sale, it's not worth the full price.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
123 of 136 people (90%) found this review helpful
4 people found this review funny
Not Recommended
2.1 hrs on record
Posted: December 13, 2014
As a botanist and a gamer, Reach for the Sun makes me feel both sad and embarassed. It's not a fun game; it's not a good learning tool; and the lessons that it does teach are often wrong. Yet, somehow, this game has won multiple awards, and the fact of those awards really does make me sad. To give this game an award is to suggest that this is the best we can do. That suggestion is disrespectful to science, because science has huge potential for fun (e.g. Kerbal Space Program). It's also disrespectful to gamers, and to our proven ability to create great games.

The most obvious problem is that the gameplay is all about clicking - even in strategy mode, it's all about the clicking.

A much bigger problem is that, as a player, you have very little agency. You can't just grow your plant in whatever way you like. Instead, each plant has a predetermined fully-grown shape, a shape that was fixed by the developers at compile time. When you add new parts to a plant, you're really just unlocking bits of that predetermined shape. This means that the game is much more about memorization than it is about botany or tactics. To be successful, you need to learn the shape of the fully-grown plant, and then figure out the series of choices that will allow you to most quickly unlock all of the parts of your plant.

As a botanist, I teach that plants must adapt themselves to their environment by making choices about how they will grow. If a seed lands in an unfortunate place, it can't simply pick itself up and go somewhere else, but must instead grow where it lies. For example, a bush on a rocky cliff may grow short and squat to protect itself from cold and wind; while a bush in a shady glade may grow tall and slim to try and reach above its neighbors, and grab a bigger share of sunlight. Thus, the idea that each species of plant has a fixed shape (an idea implicitly taught by this game) is false and misleading.

Another big flaw in the game is the lack of differentiation among species. While there are several different species in this game, from a gameplay standpoint, they're pretty much the same. As a gamer, I find this boring. As a botanist, I find it offensive. The joy and beauty in life and biology come from from the huge variety of shapes, colors, and behaviors that are present in nature. To teach otherwise, as this game does, is a terrible lie.

If you're looking for a bit of variety in your procrastination, something to give you a break from Peggle or Candy Crush, then you may find a bit of enjoyment in this game. If you're looking for something with replay value or educational value, you should look elsewhere.
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60 of 72 people (83%) found this review helpful
2 people found this review funny
Recommended
3.2 hrs on record
Posted: November 8, 2013
A cute little simulation game. I wouldn't pay the full price ($10), but I believe I made an okay deal when I got it for $5 on sale. The game doesn't offer too much gameplay time (aka replay value is pretty low, at least until they release more type of plants and maybe more extra stuff, if they ever do), but again - for $5 it's pretty much a fair deal. It's definitely not worth any more than that, though.
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A developer has responded on Dec 19, 2013 @ 10:58am
(view response)
36 of 43 people (84%) found this review helpful
1 person found this review funny
Recommended
2.1 hrs on record
Posted: November 28, 2013
The recent update including the strategy mode cuts down on the "clickiness" by a lot; which leaves this game as a 4/5 for somehow being fun and educational. The update also had the unseen benefeit of cutting down a graphical issues, since it can go as a turn-based, not real-time.
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A developer has responded on Dec 19, 2013 @ 10:46am
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23 of 26 people (88%) found this review helpful
Recommended
2.3 hrs on record
Posted: April 27, 2015
This is the second game I've played from this developer (I went in reverse order) and I am greatly satisfied with the experience. Growing up, I was taught in a strict school that focused on learning vast quantities (in my opinion) rather than deep understanding of a less content. As a result, my science background was never really developed as much as it could have been. After playing this game, I've come to the conclusion that this would have been a great way to teach young students on some very (very) basic concepts on a plant's growth. I'd imagine it would have been a worthwhile afternoon that would leave a longer-lasting impression compared to a mechanical way of doing things back at home (I lived in the SE Asian region).

TL;DR: The game is very basic but it's a fun and impressionable medium.
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26 of 32 people (81%) found this review helpful
Recommended
1.9 hrs on record
Posted: January 4, 2014
A small educational game about plants that sadly lacks depth and becomes a manic click-fest just to gather your resources in time. Not quite sure how I would improve the game but its gameplay could need a fair bit of tweaking. The dev do seem fairly active so the game can still be very much improved.

Very simplistic achievements that mostly are tied to upgrades and growing each plant in an optimal way.

Time to 100%: 2-3 hours
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56 of 89 people (63%) found this review helpful
Not Recommended
1.2 hrs on record
Posted: November 25, 2013
Interesting game. The concept is what got me interested but at the end of the day, it felt like a click fest with no discernable goal or end game to achieve.

Why am I trying to grow individual flowers? Is it for the seeds? So that next season I can plant one more flower?

If they added some scale to this game, like, every year you have a few more flowers to take care of simultaneously, and then eventually you're tending a garden or something, it might have held my interest.

Beyond that, all I did was click click click click click click click click click to get a flower grown and harvest my seeds. Kind of one dimensional I guess...

Cool concept, needs more end game. Thanks for teaching me about plants.
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A developer has responded on Dec 19, 2013 @ 10:54am
(view response)
14 of 19 people (74%) found this review helpful
1 person found this review funny
Not Recommended
5.6 hrs on record
Posted: October 1, 2014
I enjoy plant games but there isn't a lot of replayability with this one. The game is short, there's a LOT of clicking involved, there's no storyline or anything. Even the achievements only took a couple hours to get.

I wouldn't buy it unless you have some sort of need to have every plant game available on Steam.
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31 of 51 people (61%) found this review helpful
Not Recommended
0.9 hrs on record
Posted: November 27, 2013
On surface level the concept seems very interesting. For once, instead of killing monsters and shooting people, you get to grow a flower and spread new life! With multiple different flowers and an upgrade system you're bound to have many hours of fun here, right?

Well, sadly no. There doesn't seem to be any way to really strategize the growing of your flowers, since there's actually only one right way to grow all the flowers, which there are four visually different ones, but which play identically. Reach for the Sun really feels like a simple flash game made as a proof-of-concept or something similar. Play time is somewhere under an hour after which you have gained everything and done everything.

A shame really. With extended gameplay and more interesting mechanics the game could potentially be a unique little flower, but currently it is just over-priced run-of-the-mill flash game you could find on any website.
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7 of 9 people (78%) found this review helpful
Recommended
1.7 hrs on record
Posted: March 20, 2014
A clickfest that has you reveling in satisfaction. The game consist of clicking different sections of your plant to collect resources, using your spare time to grow and increase the rate at which you can collect resources. Budding flowers or fruit and ultimately collecting seeds before winter stops you. The life of a plant is an intense one and I have a new understanding for green life. The gamplay lasts about 3 hours before you complete the main. Replay value imo is low. Don't let that discourage you from the beautiful game that is Reach for the Sun. 8/10
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5 of 6 people (83%) found this review helpful
Recommended
0.9 hrs on record
Posted: November 26, 2013
My four year old daughter loves this one, not 100% sure what the target demographic is but as far as four year old girls are concerned, nailed it!
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6 of 8 people (75%) found this review helpful
Recommended
1.4 hrs on record
Posted: January 15, 2015
A simple yet delightful little game. It's pretty a basic and minimalistic style racer that surprisingly delivers instant fun. Race the sun is a very satisfying game.

Game: 7.0/10
Graphic: 7.5/10

100% Achievement : Easy | Medium | Hard | Very Hard
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7 of 10 people (70%) found this review helpful
Recommended
2.8 hrs on record
Posted: March 31, 2014
This is more like an 'educational' game but it is nice.It provides you various plants to grow with their different stages and things to make the game enjoyable,which it does.Actually,I would've been more happy if they didn't provided the knowledge,which OF COURSE everybody knows(like photosynthesis,chlorophyll),but still I skip those things and play it. SO,my experience with this game is good and yes I would recommend it.
Was this review helpful? Yes No Funny
7 of 10 people (70%) found this review helpful
1 person found this review funny
Not Recommended
5.0 hrs on record
Posted: August 16, 2015
This is one of the educational games that you barely encounter, but it's still a game. In this game you grow a plant and your goal is to grow as many fruits as possible before winter arrives. You choose what parts to grow. There are some nasty bugs who you got to shoo off and there also is blight.

Now for the real deal. This game isn't that good actually. The player has little power over what the plant will grow up to be like. There isn't much strategy, you just get enough resources and then grow a part and then repeat. And gathering resources is based on your clicking speed. This all makes the game feel a bit boring. Maybe you can get an hour out of it (I may or may not have idled most of the time I've played it) and after that you'll find out it's boring. Would be a lot more awesome if you determine what the plant will be like.

Lil' Sucky Gameplay to go with the review.
https://www.youtube.com/watch?v=U1xk_0iqfEw
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3 of 3 people (100%) found this review helpful
Not Recommended
6.8 hrs on record
Posted: February 9, 2015
There might be a reason, why some seeds are duds!

The game is disappointing in several ways.

It's quite slow, even on high end systems. The graphics are moderate, it makes sense to play it in a window. And it's a veritable clickfest.

I bought the game because I am a hobby botanist and love to raise exotic plants. The harder the challenge seems the more delighted I will be, if I am successful. But(!), this game has had good ideas and is innovative. It still isn't going to keep it's high pretensions.

And there is another thing that is quite anoying, it is over way too fast. Ok, given it costs only 5 bucks, but even for five bucks a game that is that short is quite expensive. It has some good stylish artwork, and good soundtrack, ok - but the rest - well you could expect more of course.

This is one of those games, that is causing strife - should I give it a recomendation or should I just say no to it? Beyond the basics, this game isn't more than a procrastination help - ok, it's a resource management simulation, but beyond that it's not "the perfect" waste of time.

It's of course an "educational" game, but again, this is superficial education - a good idea would be to have different environments, different soils, and some more plants that those five. Furthermore, it would have been a great idea to give the plants more than just some bugs... there are a lot more things that can give a plant brown leaves, and yes - to most of those issues a praying mantis would probably be ... not very helpful.

If they (the devs) should ever mind to make a sequel, they should probably keep in mind that there are also people would love a more complex game.

Sorry, to not give this game a recomendation - but it's far less the game I expected.
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4 of 5 people (80%) found this review helpful
Not Recommended
33.6 hrs on record
Posted: June 12, 2014
I've finished this game, so I feel it deserves a review. It has a lot of good points, but overall, I'm afraid I'm not going to recommend it. On the positive, the graphics are lovely and the concept is good. It has a nice sound track and is very relaxing -- it is great to have a game that has a calm, positive, non-destructive theme. Although the gameplay is simple, it is not off putting. The "normal" mode is a bit of a click-fest, but the "strategy" mode solves that and makes it playable. What the game lacks though is depth and challenge. There are only five plants (sunflower, toad lily, lilac, squash and prickly pear) and having more would be better. The upgrades are also somewhat limited. And the "hard" plants are still straighforward to play-and-complete, without requiring too much thought. As a result, it is pretty quick to get through all of it. A few other problems exist (no full-screen mode, difficult to get to the almanac, etc.) and although it talks about plant biology, it does go into much detail with it. If you like a peacful, simple game then maybe, but otherwise the lack of depth lets it down. So, not recommended, but it was a close call.
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5 of 7 people (71%) found this review helpful
Recommended
2.4 hrs on record
Posted: August 11, 2014
Reach for the sun is a fairly short but fairly relaxing game. It is not the sort you play to get psyched, excited, to feel the rush of blood one would get from winning in PvP or getting a head shot; it is the sort of game you would enjoy at a zen garden, during a short break, or just before going to bed to wind down.

If I have to criticize, I would say that "Reach for the Sun" lacks development. The game have potentials but the developers failed to bring out it's shine; there are five different kinds of plant and that's all there is to it, and the gameplay is the same for all five of them. The game might benefit a bit more interesting and longlasting if there are a dozen or more plant, which is where the developers should spent their time on; but instread, the devlopers spend a sizeable chunck of their time on the in game Almanac and putting a voiceover like it's a audio book. Which is the one feature that I literally never use because the game already have a comprehensive tutorial.

However, for those who enjoys relaxing, light puzzle games, I'd still recommend giving this game a shot. This game could have gone further but for five dollar it's definitely money well spent.

Score: 7/10
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5 of 7 people (71%) found this review helpful
1 person found this review funny
Recommended
3.2 hrs on record
Posted: April 19, 2014
I'm not sure how I feel in general about such adult content on Steam, but that certainly didn't stop me from buying Reach for the Sun. The idea is simple enough, grow your plants tall and firm, then make them seed. But don't let such simplicity fool you, there are several extremely attractive plant types to choose from, and if you play your cards right, you can make each plant seed up to four times! From the seductive Sunflower, to the intoxicating Prickly Pear, Reach for the Sun is sure to keep you coming back for more.
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6 of 9 people (67%) found this review helpful
Recommended
5.4 hrs on record
Posted: April 8, 2014
A fun timekiller. I'd recommend this for anyone intersted in botany or gardening. It's a surprising thinker of a game, cute, and actually teaches you about how a flowering plant grows, if you pay attention.
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