The year is 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time.
リリース日: 2007年3月28日
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Command & Conquer: Tiberium Wars を購入する

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The year is 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time. Command & Conquer 3 Tiberium Wars unveils the future of RTS gaming by bringing you back to where it all began: the Tiberium Universe. With the corrupt substance Tiberium blanketing most of the Earth, the infamous Kane is back to lead his Brotherhood of Nod in a massive global assault on the Global Defense Initiative (GDI) and the few remaining livable Blue Zones left on the planet. Only you can stop him. Featuring state-of-the-art next-generation graphics, an epic story, and truly innovative features such as the ability to transform online battles into a spectator sport, Command & Conquer is about to reinvent RTS gaming … again. Welcome back, Commander.
  • Fast, Fluid, Fun — The ultra-responsive, smooth-as-silk gameplay C&C invented is now better than ever, intuitively placing your entire arsenal at your fingertips.
  • 35+ Single Player Missions — In a vast open-world theater of war where each decision you make matters, you’ll experience one cohesive, epic story told from the unique perspective of all three warring factions.
  • RTS as a Sport — Play an RTS game as a sport for the first time! Observe, broadcast, and compete in thrilling online battles with innovations including all-new interactive spectator modes, VoIP communication, player commentary, and more.
  • Story Like You’ve Never Seen — High-definition, live action video sequences that seamlessly tie the game’s epic story together feature an unparalleled, diverse Hollywood cast, including talent from Star Wars, Starship Troopers, Battlestar Galactica, LOST, and House and the return of Joe Kucan as Kane.
  • AI with Distinct Styles of Play — The game AI matches your style of play—choose from play styles such as ‘rushing’, ‘turtling’, and more, or level the battlefield and let the AI use its own tactics to give you the highest level of challenge.
  • New Ways to Attack — Keep your opponent guessing by building flying battleships, wielding the power of terrifying Ion Storms, and combining units to form powerful, never-before-seen super-units.
  • Technology Makes the World Come Alive — Lose yourself in reflected sunlight and scream in sheer joy as you blow chunks off of enemy tanks, structures, and anything else you can launch a rocket at. The game world gains a new dimension and the battlefield comes to life as the atmosphere fills with smoke, fire, haze, tracers, explosions, and state-of-the-art weather effects.
  • Intuitive and Evolved Interface — A fully evolved side-bar interface allows you to completely manage your base operations while never leaving the action.

システム要件

    • OS: Windows XP/Vista
    • Processor: 2GHz AMD Athlon™ processor or equivalent
    • Memory: 512MB RAM
    • Graphics: ATI Radeon 8500 or Nvidia GeForce 4 or higher video card
    • Hard Drive: 8GB
    • Sound: DirectX 9.0c-compatible sound card
    • Other Requirements: Internet service required to access online features, Broadband modem required for 3 to 8 players and voice support
    • INTERNET CONNECTION, ONLINE AUTHENTICATION AND ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY. TO ACCESS ONLINE FEATURES, YOU MUST REGISTER ONLINE. ONLY ONE REGISTRATION IS AVAILABLE PER GAME. EA ONLINE TERMS & CONDITIONS AND FEATURE UPDATES CAN BE FOUND AT WWW.EA.COM. YOU MUST BE 13+ TO REGISTER WITH EA ONLINE. EA MAY RETIRE ONLINE FEATURES AFTER 30 DAYS NOTICE POSTED ON WWW.EA.COM.
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4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 308
2 件のレビュー
記録時間: 209.7 時間
比較的にテンポが良く、操作やシステムも分かりやすく、RTS初心者でもやりやすい印象。

本作はC&Cのティベリウムシリーズに属するが、今までのNODとGDIに加えて新勢力Scrin(エイリアンっぽいやつ)が加わったのが最も大きな変化だと思う。

 説明するまでも無い気がするが、簡単にゲームの流れを簡単に説明すると、まずティベリウム(緑か青の鉱石の様な物)が資金の役割で、これを集め建物やユニットを作る。
建物のためには電力が必要だが、発電所もティベリウムだけで作れる。
基地の防衛をしつつ、ユニットを生産し目標をこなす。
マルチ・スカーミッシュでは敵の殲滅。キャンペーンでは目標物の破壊や奪取等。

 Age of EmpiresシリーズやEmpireEarthシリーズ等に比べて資源の種類も少ないし、ユニット種や文明(?)数も少なく分かりやすい。
そしてユニット生産や施設建造が割りと早いのでテンポ良くゲームが進行する。

 C&Cのティベリウムシリーズの1(Tiberian Dawn)と2(Tiberian Sun)はキャンペーンの一部ミッションがやたらと難しかったが、今回は全体的に難易度は下がったと思う。
難易度を下げればとりあえずクリアは出来るようになっている。

 不満点といえばティベリウムシリーズの中では「Tiberian Sun (+ Firestorm)」のごちゃごちゃ感が好きだった私からすると各勢力のユニット種が減少した点だけ。

全体的にプレイしやすく、RTSをやったことがない人でも快適に楽しめると思う。
投稿日: 2014年4月19日
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15 人中 12 人 (80%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 361
147 件のレビュー
記録時間: 2.2 時間
Aliens? Hell yeah! Up until this game it was all about the GDI and NOD forces pitted against one another. Someone at EA thought they could just include a new race and that is what they did.

Considering EA developed this it is understandable that there were no issues with production value. The graphics at the time were top notch and once again the cutscenes have famous actors (e.g. Michael Ironside).

Finally, "building" soldiers does not happen one-by-one but instead this is now squad-based. You recruit squads and the good-old level-up feature from previous games were kept so the longer a squad survives the better it'll become. Also, upgrades are now important to add new features to the units. I liked how this was brought over from Generals.

We have a long and decent campaign with an interesting story. And this cannot be a true command and conquer game without Kane who also returns. You have some ingame database that helps you with the story-telling and entries are given once you complete sidequests within missions. Another likeable concept.

All in all, this is a decent follow-up to an already famous and successful franchise. I never liked Tiberian Sun but Tiberium Wars made me like this franchise again.
投稿日: 2014年3月11日
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14 人中 11 人 (79%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 7
3 件のレビュー
記録時間: 25.6 時間
This is a good game, but I have noticed several things I did not like. It's not that the game is really lacking but it was less than I had expected. The maps are smaller and defensive capabilities are really limited. This is alright if you really like small maps with constant intense combat. Also considering that infantry is setup to take cover against buildings and line of sight is important the fact that formations are missing seems like an oversight. There are some things lacking from previous editions as well, for instance nod laser fences. Overall, the price is right for what you get but don't expect everything that came with C&C.
投稿日: 2014年2月26日
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4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 91
42 件のレビュー
記録時間: 0.9 時間
Great game, after so many years I still enjoy this game. It is worth purchase! It aged nicely, still one of best strategy games out on the market. In the game there are some actors who acted in Battlestar Galactica, Lost and Starship Troopers. 1000/10
投稿日: 2014年4月10日
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 16
2 件のレビュー
記録時間: 109.0 時間
1995... A game named Command and Conquer appeared... and paved the way for an entire genre. It's a name that many RTS veterans should be familiar with. The franchise had its ups and downs throughout the years. 2007, the long awaited sequel of Command and Conquer Tiberian Sun appears. Has it passed the test? Let's see...

Visually, the game is downright gorgeous, even for today's standards. You can tell at first glance, whether the map is situated in a still pristine Blue zone, a conflict-torn Yellow zone or in an almost unearthly Red zone. The units are also well designed and their appearance alone tells something about the respective faction. Topped off with non-excessive and neat special effects, the visuals give a good impression.

Gameplaywise, the game has undergone major changes. Instead of one single build queue, where the amount of respective facilities only determined production speed, now each production facility has its own queue, and units have gained special abilities. These changes were not wellcomed by all fans of the franchise, but I'll allow myself to use a proverb: "I don't know if it's going to be good, but if it is to become better, it must change". Other than that, the "hard-counter" unit-system has finally reached a desireable level, unlike in previous titles, pretty much every unit can be put to a good use and has its weak points. Not every change is good though. The gameplay is kind of too fast-paced compared to its precedetors, and that signifficantly weakened the efficiency of commando-infiltrations, which were the brandmark of this franchise. Command and Conquer 3 lets you deploy a countermeasure in a matter of seconds, leaving little to no room for a classic commando rampage, which was possibly the most fun thing Command and Conquer could offer. That aside, the gameplay gets way more than a passing grade.

The audio: The first thing C&C fans will notice that the OST simply doesn't have the same magic as the ones composed by Frank Klepacki. Just thinking of "March to doom" playing as you scrape together leftovers of your army in late-game for a final desperate attempt to win sends chills down my spine. Still, the soundtrack is by no means bad. The sound effects are seamlessly implemented, and is good and bad at the same time. Remember how your hands started sweating when you hear the ominous thundering sound of the allied Cruiser's cannons in Red Alert? It was the sound saying: "say goodbye to your base". On the other hand, with the sound effects not standing out too much, you can keep being fully focused on the events on the battlefield and can clearly make out the very important and helpful announcements of your EVA unit, pointing out upcoming danger.

Despite all the flaws pointed out, Command and Conquer 3 Tiberian Wars is a very enjoyable game and I recommend it to both newcommers and veterans.

Verdict: 8.5/10
投稿日: 2014年3月19日
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