Redshirt is the comedy sci-fi sim about social networking aboard a space station, starring the station's most ambitious low-ranking peon: you! Navigate the professional and interpersonal politics of the ubiquitous "Spacebook" to curry favor among friends and colleagues.
User reviews: Mostly Negative (289 reviews)
Release Date: Nov 13, 2013

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Reviews

“Like a socially-aware velociraptor, Redshirt is a clever girl... Smart, savvy, and satirical.”
7.5/10 – PC Gamer

“Redshirt has everything I've ever wanted in a social sim: satire, addictive mechanics and buckets of cheesy sci-fi puns.”
8/10 – Polygon

“Most games in the life sim genre would punish you for playing incorrectly, but Redshirt thrives on transgressions. Don’t let the charming, low-key tone and gentle referential humor fool you, this is pitch black stuff.”
8/10 – Paste Magazine

About This Game

Redshirt is the comedy sci-fi sim about social networking aboard a space station, starring the station's most ambitious low-ranking peon: you! Navigate the professional and interpersonal politics of the ubiquitous "Spacebook" to curry favor among friends and colleagues. As intense intergalactic conflict rages around you, it's up to you to accrue those all-important "likes" on your status updates! Whether you're looking for love, opportunities for promotion, or even a chance to play Zero-G golf with the captain, you can schmooze your way through social circles and claw your way up the career ladder. Perhaps you too can finally achieve the dream of an off-station transfer, or even the Redshirt's opportunity of a lifetime: being sent on an away-mission!

"Redshirt’s take on science fiction clichés is amusing, telling short stories in the form of status updates and messages, but the activity of playing the game is rather intense, even though it’s a turn-based life management sim. As if accidentally snubbing friends and causing heartbreak wasn’t enough, a short while into your misadventure, a disturbing message arrives. A calamity is coming. The station is doomed. People will die." - Rock Paper Shotgun

"Spying on an ex in a video game even though there’s no tangible benefit to doing so WHATS GOING ON" - Red Door Blue Key

Redshirt received an Honorable Mention in the 2014 IGF Awards for Excellence in Narrative!

Social Networking, But Not As We Know It...


Redshirt is a comedy sci-fi social networking simulation game. Create & customise your character, a brand new arrival aboard space station Megalodon-9, where you start your career on the lowest possible rung: a Transporter Accident Cleanup Technician. You also realise that everyone on the station is required to use the proprietary social network, "Spacebook"!

You hear rumours something terrible will happen soon aboard the station, and it's up to you to stop being a disposable nobody before it's too late! You can do this by interacting (through Spacebook!) with randomly-generated, AI-driven characters with their own unique personalities, trying to win friends and influence station citizens. Or, you can focus on what skills you need to climb the fairly-extensive career tree. Or, save up your KarmaCreds. Or, flirt your way up the station. The choice is yours, and there are different strategies. You just have a limited time in which to do it, otherwise... terrible things will happen. You are a Redshirt, after all!

Features

  • Satirical, tongue-in-cheek social simulation, filled with humour and political intrigue.
  • Detailed character creation: choose from 5 different species, from human to tentacled squid creature!
  • Each game is unique: Megalodon-9 is full of procedurally generated AI-driven characters, each with their own random personalities and profile pictures.

  • Customise station settings: define the kinds of personalities you'll encounter, from friendly chatterboxes to self-obsessed bigots.
  • Update your Spacebook, strategically 'like' statuses, and send private messages to your fellow station citizens.
  • Arrange Spacebook 'events' with your friends, frenemies, and even higher-ranking officers, to influence your relationships and skills.
  • Multiple routes to success through turn-based gameplay, from skills-based diligence, to romance, to charismatic schmoozing.
  • Navigate an extensive, non-linear career tree, by gaining the right skills... or just by making the right friends.
  • Make friends and manage romantic relationships -- if you can handle the drama!
  • Strategically manage your interests and skills.
  • Buy items in the Self-Help Object Purveyor (S.H.O.P.) to increase your stats and skills, from RoboCats to illegal hoverbikes!

  • Away missions!
  • Humorous parody of social networking culture.
  • Puns! So many puns.

More Reviews & Articles

For more reviews (and also information about development of Redshirt), please visit the forums.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: 2 gig
    • Memory: 1 GB RAM
    • Graphics: 256 MB
    • Hard Drive: 500 MB available space
    • Sound Card: any
    Recommended:
    • OS: Windows XP
    • Processor: 2 gig
    • Memory: 4 GB RAM
    • Graphics: 256 MB
    • Hard Drive: 500 MB available space
    • Sound Card: any
    Minimum:
    • Processor: 2 gig
    • Memory: 1 GB RAM
    • Graphics: 256 MB
    • Hard Drive: 500 MB available space
    • Sound Card: any
    Recommended:
    • Processor: 2 gig
    • Memory: 4 GB RAM
    • Graphics: 256 MB
    • Hard Drive: 500 MB available space
    • Sound Card: any
Helpful customer reviews
35 of 41 people (85%) found this review helpful
13.4 hrs on record
Posted: August 28
TLDR: Try and get the game during a sale, or in a bundle. It's not worth $10.

Star Trek fans will pick up on some humour, otherwise it is a relatively easy game to play for all, without too much effort, and can be picked up and started up again without having to remember or re-learn how to play.

It's a time-waster game that mimicks Facebook, and various Sim-type where you learn skills, and try to play your career, your relationships, or bribery-tactics into getting off the space station before it goes kerboom.

It has some fun to it, but the longevity is really determined by how much you like repetitive play. It's quirky, good for a laugh, but not a $10 one.
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26 of 32 people (81%) found this review helpful
0.7 hrs on record
Posted: November 20
I bought this back when it first came out because I thought the premise was intriguing. I've always been a fan of Star Trek, and I thought a game about how those poor, unfortunate redshirts and other nameless, unimportant crew members survived the insane situations that inevitably befell the crew would be neat. I thought a game about being an underapprciated but vital part of a team would be fun.

This game is not that game.

Let's go through each of the claims this game makes any why I think most, if not all of them, are bogus.

1: "Satirical, tongue-in-cheek social simulation, filled with humour and political intrigue." If by "political intrigue" you mean "boring, petty interpersonal drama that I get enough of in my daily life," then yes. This game has political intrigue coming out of its nostrils. I will say that it is at least mildly satirical, as the implication that social media is a poor substitute for actual interaction is a perfectly valid one. I will admit, though, that I didn't find too much about this game to be funny.

2: "Detailed character creation: choose from 5 different species, from human to tentacled squid creature!" It isn't that details, I'm afraid. Additionally, it actually makes very little difference what species or even sexual orientation that you choose, except in very rare circumstances (such as being depressed because you don't have a significant other and everyone you can date is not interested in people of your gender, and the one person who is hates your guts; I don't need a repeat of my everyday life, thank you).

3: "Each game is unique: Megalodon-9 is full of procedurally generated AI-driven characters, each with their own random personalities and profile pictures." Each game is unique, but the NPCs aren't sure the names and species and personalities might change, but they're all the same, vapid, uninteresting characters.

4: "Customise station settings: define the kinds of personalities you'll encounter, from friendly chatterboxes to self-obsessed bigots." This bit is accurate, at least.

5: "Update your Spacebook, strategically 'like' statuses, and send private messages to your fellow station citizens." This is also an accurate feature.

6: "Arrange Spacebook 'events' with your friends, frenemies, and even higher-ranking officers, to influence your relationships and skills." Despite being accurate, I'm not sure how this and the prior item are even features.

7: "Multiple routes to success through turn-based gameplay, from skills-based diligence, to romance, to charismatic schmoozing." This is accurate, to a degree. You cannot rely on just one to succeed, however; the best route always involves using everything at your disposal. And you'll need to: without romance, for example, your morale may drop .And if you're in a bad mood, your work will suffer. If your work suffers, say good-bye to that promotion. And before you know it, you're another soulless drone lamenting your lack of a love-life and your boring, dead-end job, anxiously awaiting the weekend so you can go to wine-tastings to get your mood back up for the coming week, only to repeat the cycle ad infinitum.

8: "Navigate an extensive, non-linear career tree, by gaining the right skills... or just by making the right friends.
Make friends and manage romantic relationships -- if you can handle the drama!" On a personal note, this is something I dislike about this game, especially when paired with the above item. Don't get me wrong, I love playing games where I get to be a manipulative schemer. But when the best run I ever had involved buddying up to my supervisors and discarding them when I'd gotten a promotion, that may say something about how viable a skill-based playthrough is.

9: "Strategically manage your interests and skills." See the aforementioned bit about wine-tastings.

10: "Buy items in the Self-Help Object Purveyor (S.H.O.P.) to increase your stats and skills, from RoboCats to illegal hoverbikes!" True, and also a requirement.

11: "Away missions!" Also known as "which one of my friends is going to die miserably and send me into a self-destructive spiral?"

12: "Humorous parody of social networking culture." A parody, perhaps. But I wouldn't say it's a particularly humorous one. I found most of the jokes to fall flat.

13: "Puns! So many puns." Yes, but they're not particularly funny puns.

Now that that's done with, here's my final conclusion. Redshirt was fun, for about 10 minutes. Then it became very, very tedious and very, very boring. And while that's fine to a degree, especially if your game is parodying something as boring as social media, the game itself has to be fun. Quite simply? Redshirt is not fun. I cannot suggest that anyone buy this game for anything more than $3.00.

Seriously, wait for it to go on sale if you have to buy it.
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15 of 18 people (83%) found this review helpful
1.8 hrs on record
Posted: June 30
I bought into the hype and the appeals at my inner-geek. I'm not quite sure what I was expecting, maybe something with a little more role play action.

I was all jazzed up, I was going to be a Red Shirt, enjoy watching the drama unfold trying not to be killed, all the while making some space buddies for life. Judging the Captain for not seeing how very in love they are with their Science Officer and vise versa. What I got was repeative clicking, and boredom. I can't be bothered with the inane lives of real people, why did I think I would enjoy this?

I understand that that's the point, the commentary the game is making on FB and Twit etc. but a whole game on it? Where actions have no conquences, nothing changes, and a very real sense of same sht different day. I use video games to get away from that.

I was expecting more actions away from Spacebook, and that was my own fault, it had been on my wishlist so long that I turned it into the game I wanted not the game it was. I wanted to experience life on a space ship for the cannon fodder, all I got was life on Facebook.

I got the game on sale and would recommend doing so too if you are going to go for it. I didn't even bother saving the game, that's how sure I am that I'm not going to play it again.

Just be prepared for monotony, because that's the point. That's the game.
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16 of 20 people (80%) found this review helpful
3.7 hrs on record
Posted: November 22
The game description and pictures made me think this game may be kind of fun, and it wasn't terribly expensive so I went ahead and bought it. Unfortunately the early charm of the game kept me entertained for maybe an hour, after which I essentially "played" it almost racing through it to see if anything better would come. This game feels like a job and it's not fun. Just as an example, as you progress you are supposed to gain Spacebook friends in order to extend your influence. However, there is only so many action items in a day, and you can't do activities with everyone, so you constantly are bombarded by all of the people that you aren't spending time with. I really don't have any desire to play a game that simply has me manage my activities so that i equally distribute the time between a large number of video game characters.. Game just isn't fun.
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13 of 16 people (81%) found this review helpful
1.8 hrs on record
Posted: July 22
I guess i just dont like "life sims" because thats what this game purports to be, and i didnt like it.

Then again i dont like real facebook, i dont know why i thought i might like a game which is a simulation of it. I guess i was just attracted by their "what goes on below decks" theme, which this game fails to actually capture in any meaningful way.

Live & learn i guess.

I do like the humor & all the references to sci-fi pop culture though.... its not enough to make this game enjoyable.
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13 of 19 people (68%) found this review helpful
6.1 hrs on record
Posted: November 15
i hate it because its work not fun. some may disagree with this assessment but in every game that requires managment there is a proverbial line if which crossed the game itself becomes work . think about the old sims games sure it was fun if your sim got promoted but in order to do so your sim has to have 8 friends. because your sim only has 4 friends you are going to have to spend time trying to make friends to get a better job that is the point in which the line is crossed. this game is a great way to waste time if you have tons of it on your hands but shortly after starting you'll realize your not having any fun because inorder to make anything intersting happen you'll have to spend time doing things that are stupid.
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9 of 13 people (69%) found this review helpful
2.9 hrs on record
Posted: November 30
This game exhausts its charming store of writing and references quickly, leaving the player with repetitive gameplay afflicted with an undue amount of frustrating randomness. If that still sounds appealing to you, I recommend just befriending some Trekkies on Facebook, so at least your "likes" might make a real person happy - a real person who is much less likely to randomly disown you or die in the course of a few hours.
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11 of 17 people (65%) found this review helpful
0.2 hrs on record
Posted: November 29
The professional reviews of this game made it seem like there was more there. I didn't feel like there was much to keep me interested.
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11 of 17 people (65%) found this review helpful
2.7 hrs on record
Posted: October 7
It's a facebook simulator with some space satire as you try to ballance your mediocre redshirt life. The first few hours are a crack up with lots of great jokes but you'll never open the game again. Once you've seen all the content there is no real reason to come back to it. I wouldn't recommend purchasing unless it's already in a bundle with something more valuable.
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5 of 8 people (63%) found this review helpful
2.8 hrs on record
Posted: December 8
I love this game! Its satirical, tongue-in-cheek attitude towards social media and popular sci-fi shows is absolutely hilarious. It's also a much deeper game than it first appears. There's a lot of strategy involved in what you do, and you have to pay a lot of attention to your actions, which makes it fun and challenging at the same time. It's also a nice game to just pick up and play if you want something a bit more relaxing. I would highly recommend this to anyone who enjoys making a bit of fun at social media or who is a long-time sci-fi nerd such as myself.
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2 of 3 people (67%) found this review helpful
6.2 hrs on record
Posted: December 13
I picked up this game at a significantly reduced price point so for what this game brings to the table it is difficult for me to be upset with, as some of the other reviewers are.

If you're not a fan of simulations, as this developer is known for, this is not the game for you.
If you are not a fan of science fiction, or more specifically star trek, this is not the game for you.
If you're a little dense and don't understand satire, this is not the game for you.
If you despise social networking, this is not the game for you.
If you don't understand satire, but like social networking, please stop posting the onion articles as actual news.

I have a hard time feeling bad for some of these reviewers, whom seemingly bought the game blindly without understanding what it was all about in the first place.

As someone who falls into the catagory ofa star trek loving simulation enjoying social networking twenty something- I really enjoyed this game for the evening I put into it. Despite having a certain degree of replay value, I do not intend on beating it again because of the handful of valid reasons other reviewers state. It was entertaining, engaging despite a fairly exploitable system (I "slept my way to the top"), and at the end, fairly rewarding.
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2 of 3 people (67%) found this review helpful
13.0 hrs on record
Posted: December 19
The game was on sale for $2.49, so I decided to give it a shot. My gaming tastes include the following that synch up with this game, so if you have these same interests, you might like this game:

1. Turn based games.
This game basically moves when you make a decision to do something, so you aren't in a race with a virtual clock.

2. Life Simulations.
Conceptually, I like seeing and playing games where the heart of the game is trying to simulate a cultural universe. I've designed them as a hobby, and I also enjoy playing them and seeing other's work.

3. Novel concepts.
This is 90% a Facebook simulator. When I was reading the negative reviews, I noted that the ones I read disliked that concept. It's different, for sure.

The strategy of the game is in choosing what to Like, who to schedule events with, what general things to say - with the idea that there's no right answer. Just like in any group of people, you're not going to make 100% of them happy 100% of the time.

But bottom line is that if the idea of a Facebook simulator is dull for you, this game is not for you. If the idea intrigues you as a game concept - absolutely give this a try. Especially if you like Sci-Fi.
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2 of 3 people (67%) found this review helpful
3.5 hrs on record
Posted: December 18
Let me have amorphous gel as a boyfriend. Excellent game.
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5 of 9 people (56%) found this review helpful
1.5 hrs on record
Posted: November 30
Pros: good writing, lots of quirkiness and dark humour, many references to Star Trek lore
Cons: the pictograms look better than the actual character designs, the interface is heavy and confusing, too many things happening from the beginning, and for a relationship sim it's just not engaging enough. I felt more compelled to navigate the career path until I realized I stopped caring.
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6 of 11 people (55%) found this review helpful
4.2 hrs on record
Posted: November 30
Probably the worst game in my catalogue at the moment.
What a waste of time and money.
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9 of 17 people (53%) found this review helpful
0.3 hrs on record
Posted: November 29
This game was badly overhyped by a press that was receiving money and friends with the developer which caused it to receive undue press and attention. I bought it in error since I thought it 'might be okay' since it was so well received and it was on sale. However I completed the game within hours.

I do not recommend that others buy this game which is a glorified facebook/grind simulator on space where you level up your skills and relationships to escape the space station before some crisis. I never discovered this event, because the game is to simply that within the first playthrough I aced it even though this not the kind of game I would usually play.
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10 of 19 people (53%) found this review helpful
1.3 hrs on record
Posted: July 14
Facebook simulation
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17 of 33 people (52%) found this review helpful
15.3 hrs on record
Posted: November 4
I was not expecting much from this game considering it received such widespread negative reviews. However I played 5.9 hours of it and can honestly say I enjoyed my experience.

Spacebook (an obvious ripoff of facebook) is your outlet in this game, you create a character and basic profile for which you use to communicate with work friends. You can also attend a variety of hobbies and work booster related activities, for which you can meet new likeminded friends.

The aim is to basically work your way up the status ladder via networking. Jumping from job to job, friend to friend, even lover to lover in order to receive money, fame and power. In the midst of this is a story which does give you a lmited time frame, though I found it to be more than enough needed. As for the story It's nothing complex but I don't wish to ruin it.

If you're a fan of dating sim games and the like then I would suggest giving this a try. It may only be a basic game if compared to others of a similar nature but honestly sometimes all you want to play is something simple. The ultimate question - Is the game worth £6.99? It's a little expensive in honesty but if it was in a sale then it would be worth purchasing.
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6 of 12 people (50%) found this review helpful
7.0 hrs on record
Posted: July 3
Well, it's no Princess Maker 2, but it's better than Long Live the Queen. Some of the emergent social commentary is pretty funny, too. ("Yes, I know you we used to hang out, and you keep sending me invites and increasingly desperate private messages. But I'm trying to get promoted, and focusing on networking with people of higher social station, so I literally can't spare the time to like the post of a peasant like you...")
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225 of 251 people (90%) found this review helpful
5.7 hrs on record
Posted: November 25, 2013
Synopsis: Redshirt is mildly fun, cute, but vastly overpriced nerdservice.

While it tackles an old saw with a new seemingly innovative twist of vicariously experiencing a space adventure from the perspective of a nobody who experiences life vicariously through social networking (wow how meta), the end result is a cute and at first funny menu game that shows itself pretty shallow with time. At first you smirk at all the little references and sarcastic jokes and puns, but then after hours of shifting through menus you frown because that is really all the game has to it. It is unfortunately a one trick pony, and ironically it essentially is the shallow facebook game that this game precisely intends to mock. As an example of art imitates life, it works and I get it. As a game that is an enjoyable time sink? Not for $20. It is a phone ap game at best for less than five.
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