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Redshirt is the comedy sci-fi sim about social networking aboard a space station, starring the station's most ambitious low-ranking peon: you! Navigate the professional and interpersonal politics of the ubiquitous "Spacebook" to curry favor among friends and colleagues.
Release Date: Nov 13, 2013
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“Like a socially-aware velociraptor, Redshirt is a clever girl... Smart, savvy, and satirical.”
7.5/10 – PC Gamer

“Redshirt has everything I've ever wanted in a social sim: satire, addictive mechanics and buckets of cheesy sci-fi puns.”
8/10 – Polygon

“Most games in the life sim genre would punish you for playing incorrectly, but Redshirt thrives on transgressions. Don’t let the charming, low-key tone and gentle referential humor fool you, this is pitch black stuff.”
8/10 – Paste Magazine

About the Game

Redshirt is the comedy sci-fi sim about social networking aboard a space station, starring the station's most ambitious low-ranking peon: you! Navigate the professional and interpersonal politics of the ubiquitous "Spacebook" to curry favor among friends and colleagues. As intense intergalactic conflict rages around you, it's up to you to accrue those all-important "likes" on your status updates! Whether you're looking for love, opportunities for promotion, or even a chance to play Zero-G golf with the captain, you can schmooze your way through social circles and claw your way up the career ladder. Perhaps you too can finally achieve the dream of an off-station transfer, or even the Redshirt's opportunity of a lifetime: being sent on an away-mission!

"Redshirt’s take on science fiction clichés is amusing, telling short stories in the form of status updates and messages, but the activity of playing the game is rather intense, even though it’s a turn-based life management sim. As if accidentally snubbing friends and causing heartbreak wasn’t enough, a short while into your misadventure, a disturbing message arrives. A calamity is coming. The station is doomed. People will die." - Rock Paper Shotgun

"Spying on an ex in a video game even though there’s no tangible benefit to doing so WHATS GOING ON" - Red Door Blue Key

Redshirt received an Honorable Mention in the 2014 IGF Awards for Excellence in Narrative!

Social Networking, But Not As We Know It...

Redshirt is a comedy sci-fi social networking simulation game. Create & customise your character, a brand new arrival aboard space station Megalodon-9, where you start your career on the lowest possible rung: a Transporter Accident Cleanup Technician. You also realise that everyone on the station is required to use the proprietary social network, "Spacebook"!

You hear rumours something terrible will happen soon aboard the station, and it's up to you to stop being a disposable nobody before it's too late! You can do this by interacting (through Spacebook!) with randomly-generated, AI-driven characters with their own unique personalities, trying to win friends and influence station citizens. Or, you can focus on what skills you need to climb the fairly-extensive career tree. Or, save up your KarmaCreds. Or, flirt your way up the station. The choice is yours, and there are different strategies. You just have a limited time in which to do it, otherwise... terrible things will happen. You are a Redshirt, after all!


  • Satirical, tongue-in-cheek social simulation, filled with humour and political intrigue.
  • Detailed character creation: choose from 5 different species, from human to tentacled squid creature!
  • Each game is unique: Megalodon-9 is full of procedurally generated AI-driven characters, each with their own random personalities and profile pictures.

  • Customise station settings: define the kinds of personalities you'll encounter, from friendly chatterboxes to self-obsessed bigots.
  • Update your Spacebook, strategically 'like' statuses, and send private messages to your fellow station citizens.
  • Arrange Spacebook 'events' with your friends, frenemies, and even higher-ranking officers, to influence your relationships and skills.
  • Multiple routes to success through turn-based gameplay, from skills-based diligence, to romance, to charismatic schmoozing.
  • Navigate an extensive, non-linear career tree, by gaining the right skills... or just by making the right friends.
  • Make friends and manage romantic relationships -- if you can handle the drama!
  • Strategically manage your interests and skills.
  • Buy items in the Self-Help Object Purveyor (S.H.O.P.) to increase your stats and skills, from RoboCats to illegal hoverbikes!

  • Away missions!
  • Humorous parody of social networking culture.
  • Puns! So many puns.

More Reviews & Articles

For more reviews (and also information about development of Redshirt), please visit the forums.

PC System Requirements

    • OS: Windows XP
    • Processor: 2 gig
    • Memory: 1 GB RAM
    • Graphics: 256 MB
    • Hard Drive: 500 MB available space
    • Sound Card: any
    • OS: Windows XP
    • Processor: 2 gig
    • Memory: 4 GB RAM
    • Graphics: 256 MB
    • Hard Drive: 500 MB available space
    • Sound Card: any

Mac System Requirements

    • Processor: 2 gig
    • Memory: 1 GB RAM
    • Graphics: 256 MB
    • Hard Drive: 500 MB available space
    • Sound Card: any
    • Processor: 2 gig
    • Memory: 4 GB RAM
    • Graphics: 256 MB
    • Hard Drive: 500 MB available space
    • Sound Card: any
Helpful customer reviews
32 of 38 people (84%) found this review helpful
653 products in account
1 review
8.3 hrs on record
This review is appropriate for the 1.04 release as of 2/11/2014.
I recently picked up this game on their $1 sale on Groupees in Be Mine 11, and I have to say that while I enjoyed the game, I believe that around $1 is what the game is worth. The gameplay is reminiscent of other turn-based character sims such as Princess Maker and Long Live The Queen - you have a set number of actions and turns a day with which to improve your character and get to know people around the station. You earn money by going to work every weekday, and you have the weekends off with which to do whatever you want.

While I recommend the game, I do so with a caveat - get it for cheap. It's good to see more character-based sims, but there are a lot of problems with Redshirt I found annoying. For instance, if you're in a relationship, your partner will repeatedly bug you every day, even if you spend every action in both weekdays with them, they'll still feel hurt and lonely and want more attention. Also, interests seem to be very difficult to sway back and forth, which is a vital part of getting more friends on Spacebook, towards the late game, especially since one of the best early ways to make friends is to take them to one of the healthy cheap lunch places - which jacks up your Fitness interest. I would have preferred a system where you gained levels in interests much as you did skills, instead of simply having 100% with which to split amongst the varied things you have to do in a day's time.

I do enjoy the game's sarcastic tone of humor, and am glad to see more games of this style, so I can say it's worth at least a playthrough - as long as it's a playthrough that only costs one or two Karmacredits.
Posted: February 11th, 2014
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10 of 15 people (67%) found this review helpful
383 products in account
77 reviews
26.8 hrs on record
This game is absolutely hilarous if you've ever been a part of Facebook, whether you liked it or not!

If you use the activity feed here on Steam, you'll totally understand what I'm talking about.
Redshirt deals with many complicated social interactions ranging from cause and effect of inviting and talking to certain people and forgetting about others. Misunderstandings and jealousy from your coworkers adds to the chaos and comedy in this game.

9/10 Not much of an in-game tutorial available, but fairly understandable anyway!
Posted: June 9th, 2014
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4 of 4 people (100%) found this review helpful
5 products in account
3 reviews
3.8 hrs on record
This is a casual simulation single-player game with a lot of menus, text and statistics, but not a whole lot of substance.

Gameplay: The game plays like a fictional version of Facebook (called Spacebook...how original). Everything is literally done through a FB-type of menu where your character interacts with other NPCs through wall posts, Likes, PMs, and events. Sometimes a random away-mission will break-up the monotony, but this happens rarely and doesn't really add anything to the overall experience, unless your significant other gets killed, at which point you can just find another. There are parts of the game which are addicting such as climbing up the Career ladder. This is done through cultivating relationships with the right people or through upgrading skills and interests which are required for the job you want. Mostly, however, the only appeal seems to be geared towards achievement hunters as nothing accomplished in the game feels meaningful in any way otherwise. If text-based SIMS seems to be something you might be interested in, then this game is for you.

Value: Picked this game up when it was on sale for 50% off, for which I am thankful, because even at $10 I cannot recommend this game. At best this is a $5 game which will last you, depending on how bored you are, anywhere from 30 minutes (if you're bored quickly) to several hours (actual completion). There doesn't seem to be a lot of replay value. Once you beat the game through one of several types of victories, there are not enough customization options to make subsequent replays interesting or new enough.

Overall: 5/10. Pass on this game unless it comes in a bundle or you absolutely love this genre.
Posted: February 7th, 2014
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7 of 11 people (64%) found this review helpful
1,128 products in account
10 reviews
3.9 hrs on record
Personally, I don't get the bad reviews for this game. I quite liked redshirt! It's a really unique game, at least i've never played something like it before. I thought it was really original and fun. You basically micromanage your way to the top of the space corporate office by either improving your work, social, or romantic skills. I basically ♥♥♥♥ed my way to the top like any classy lady would in my situation and made it out alive. It's a clever game. I don't think I'd pay full price for this game, but if you find it on sale I'd say it's definitely worth giving it a try if it's something that looks like you might like.
Posted: February 16th, 2014
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2 of 2 people (100%) found this review helpful
174 products in account
42 reviews
1.7 hrs on record
Grade: 92/100
Difficulty: Moderate for most, easy for anyone who can play turn-based games in their sleep. You only get so many actions unless you use in-game credits to buy more, and everything moves very quickly. Planning is important -- read your options before doing anything, but expect messages to pop up that spoil your plans as you necessarily respond to them.
Pros: Very immersive and addicting. There are lots of little jokes and genre-based humor. If you enjoy making fun of the structure of social media as we know it, you'll enjoy the nuances of Spacebook in much the same way any gamer can enjoy the tongue-in-cheek of games like DLC Quest. It's challenging no matter what level you're at within the game, so you can't fall into complacency and get bored with it. You have to work hard to keep progressing. Making a list of the meal specials each day can be entertaining, too.
Cons: Very immersive and addicting. Over an hour of my time vanished unexpectedly when I first started up the game. Not as bad as the Skyrim Disease, but can definitely take up a whole evening when you least expect it. The only other con I care to mention is that you can't always do precisely the reaction or response you would prefer when things happen or things are said. You are limited to the way Spacebook is designed and what your aspiration goals are in the game (they change every time you reach one). This can make the game slightly tedious.
Replayable: Absolutely! You can make different profiles for yourself and play as different people with different interests. Change the game settings for each player profile to get different responses from other redshirts or frequency of away missions and medical visits. It's highly customizable that way (or increased randomization, depending on what you choose).
Posted: January 31st, 2014
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209 of 233 people (90%) found this review helpful
175 products in account
1 review
5.7 hrs on record
Synopsis: Redshirt is mildly fun, cute, but vastly overpriced nerdservice.

While it tackles an old saw with a new seemingly innovative twist of vicariously experiencing a space adventure from the perspective of a nobody who experiences life vicariously through social networking (wow how meta), the end result is a cute and at first funny menu game that shows itself pretty shallow with time. At first you smirk at all the little references and sarcastic jokes and puns, but then after hours of shifting through menus you frown because that is really all the game has to it. It is unfortunately a one trick pony, and ironically it essentially is the shallow facebook game that this game precisely intends to mock. As an example of art imitates life, it works and I get it. As a game that is an enjoyable time sink? Not for $20. It is a phone ap game at best for less than five.
Posted: November 25th, 2013
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2014 IGF Awards: Excellence in Narrative - Honorable Mention