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Love pixels? Fond of platformers? Is there a special place in your heart for the 8-bit and 16-bit era? Want to have fun? Yes!? Well, you’ve come to the right place, my friend. Mutant Mudds Deluxe is a “12-bit” action platformer full of pixels and platforming fun!
Release Date: Nov 21, 2013
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Buy Mutant Mudds Deluxe

$9.99

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Mutant Mudds OST - Download for Free!

July 22

Visit our bandcamp page here and download the entire Mutant Mudds OST for free.

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Reviews

“Just like the original, one of my favorite parts of the Mudds series are the little nuances that hearken back to the golden age of retro games — small graphical details that really show not only that the game was a labor of love, but that Renegade Kid actually played said retro games for inspiration. All of those details look even better in Deluxe, preserved in the new vibrant HD visuals — the same goes for the catchy chiptunes soundtrack (with all new music for the ghost levels), and deliciously retro sound effects.”
90% – Gamer Limit

“I had great praise for this game before and so there is no doubt that I was going to hand it great praise once again. It is just as fun the second time around as it was the first time on the 3DS, with the original levels. The new levels and enhancements made it even more gratifying, and players don’t even have to wait long to experience the new ghost levels. As players beat an original level, the corresponding ghost level unlocks, giving them quick access to experience the spooky mudds.”
90% – Fanbolt

“Mutant Mudds Deluxe is the ultimate version of an already great game. Some tweaks to how it plays in addition to a fair amount of new content place it far above the original game. If you own the original but some things about it bothered you, give Deluxe a go. If you’ve never played the game, buy Deluxe as soon as possible. Mutant Mudds Deluxe is an outstanding throwback to another age, and it can’t be missed.”
90% – Blazekick

About the Game


Love pixels? Fond of platformers? Is there a special place in your heart for the 8-bit and 16-bit era? Want to have fun? Yes!? Well, you’ve come to the right place, my friend. Mutant Mudds Deluxe is a “12-bit” action platformer full of pixels and platforming fun!

Our hero, Max, may be just a 2D sprite, but he can leap into the third dimension by jetting between the background and the foreground playfields with his trusty jetpack in this unique dimensionally-woven experience.

Armed with a heavy-duty water cannon, Max has what he needs to vanquish his long-term nemesis: the Mutant Mudds. Max must blast and hover his way across the soiled landscape to seek out mysterious Water Sprites. Legend says collecting all of the mysterious Water Sprites will wash the filthy Mutant Mudds away for good!

Key Features


80 hard-as-steel levels spanning across 5 pixelated worlds and 9 neo-retro art themes!
Jet between three 2D playfields and enjoy lovely depth-of-field blur effects – an eyeball treat.
Obtain power-ups from Grannie's Attic to gain access to secret level doorways!
20 ghoulish ghost levels where the rules are turned upside down + spectral power-up.
Unlock Grannie and other playable characters to harness the tri-power of all power-ups!
Steam leader boards show the best level completion times from around the world.
Includes 20 lip-smacking delicious ‘Grannie’ levels, specifically designed for veteran players!
Steam achievements earn you pride and bragging rights, while sharpening your skills.
Dozens of foot-stomping and booty-groovin’ chip-tune music tracks to snap your fingers to!

System Requirements

    Minimum:
    • OS: Windows XP / Windows Vista / Windows 7
    • Processor: 1.8 Ghz
    • Memory: 512 MB RAM
    • Graphics: 3D Graphics Card
    • DirectX: Version 9.0
    • Hard Drive: 200 MB available space
    Recommended:
    • Memory: 1 GB RAM
Helpful customer reviews
108 of 139 people (78%) found this review helpful
1.5 hrs on record
What is Mutant Mudds?

Story: You start off the game and there's a 10 second cut scene about two things playing a handheld device. That's the story I guess. Nothing else is shown for the rest of the game about what exactly these puddings are, or why you are murdering these puddings.

Level Design: They're either super straight forward, hop from platform to platform no danger involved, oh sorry try again if you fall, or, mass spammed with enemies that just slow down the hopping process as you wait on each platform and shoot to kill the enemies on the next. Checkpoints exist, but more often than not they're at the very end of the level, 2 platforms prior to the exit. What is the point?
Certain... mini levels? Exist within the other levels. For completing one you get presumably an extra "high-five" on the level select screen. Most of these levels require the usage of a power up that you borrow from a random grandma's "attic" (except it's just a normal house by all means), and seem to forget which item was required to get into the mini level, because a majority of it can be completely bypassed with said item.

Enemy Design: Goomba, Small Goomba, Large Goomba, Koopa Troopa, Fireball from Lava, Spike-ball that spins from the background to foreground. Also a ghost version of each one exists.
There is also a flying... circle pudding. That craps bombs non-stop. Upon touching the pudding you are harmed. Upon landing, the bomb explodes in a huge radius that is practically undodgeable unless you're focussing on dodging the bombs and not getting rid of circle-flying-pudding-guy.

Other Thoughts: Controls by default are very odd. Jump and Shoot is done with the mouse, but apart from that the mouse serves no aiming or menu purpose. Oh right, there's also a menu which I never had to open once. Can easily be remedied though via the drop down and put into basic controls, (arrows + Z + X).
The 3 layer levels is an interesting concept that could be taken further. As of right now it's too simple, there's no depth in it at all.

So. What did I just play and beat in about 3 hours? I have no idea.
Posted: May 22
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43 of 68 people (63%) found this review helpful
5.9 hrs on record
It's a game. It's not really that fun. It's more annoying than anything.
I would almost enjoy it if the input to do the high jump was more forgiving. Honestly it works like 40% of the time.
Posted: May 21
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7 of 8 people (88%) found this review helpful
1.6 hrs on record
A very bland, uninspired and slow-paced platformer.

Contols are rather unintuitive. You have to redo huge chunks of a level if you fall off of a platform, and you can't sprint. A lot of time is spent waiting for platforms or enemies to move. Enemies have annoyingly high amounts of health and are positioned in the most annoying places where they are hard to hit. Hazards are mostly based off of stuff from Mario. Not much variety to gameplay.

It's playable, but it's not very fun.


Posted: September 15
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9 of 12 people (75%) found this review helpful
9.5 hrs on record
This is a fantastic platformer and one of my favorite games of the last year. Great difficulty curve, from fun and easy to rage-quit difficult. Great replay value, with lots of hidden extras that will keep you replaying levels to find the secret areas.
Posted: July 24
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7 of 9 people (78%) found this review helpful
7.3 hrs on record
I used to play this on my 3DS, and despite the lack of 3D foregrounds/backgrounds this is still a pretty solid port.
Controls work fine with a keyboard, it has a great retro soundtrack, and the added Grannie levels add a few more hours and challenge to the game. The difficulty isn't too high, it's pretty fair and plays at a slow pace that should be enjoyable for anyone skilled in platformers or not. If you are, however, the amount of content included shouldn't keep you playing after roughly eight hours. I finished my completionist run around the seven hour mark as you can see above. One big nitpick I have is there is really no options menu, so... no rebindable keys and the only resolution options you have are windowed or fullscreen mode. Otherwise, a great game maybe worth waiting for a sale for.
Posted: April 26
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