Love pixels? Fond of platformers? Is there a special place in your heart for the 8-bit and 16-bit era? Want to have fun? Yes!? Well, you’ve come to the right place, my friend. Mutant Mudds Deluxe is a “12-bit” action platformer full of pixels and platforming fun!
User reviews: Mostly Positive (181 reviews)
Release Date: Nov 21, 2013

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Recommended By Curators

"Showed at PAX East 2013 - Elegant platforming with a retro look."

Reviews

“Just like the original, one of my favorite parts of the Mudds series are the little nuances that hearken back to the golden age of retro games — small graphical details that really show not only that the game was a labor of love, but that Renegade Kid actually played said retro games for inspiration. All of those details look even better in Deluxe, preserved in the new vibrant HD visuals — the same goes for the catchy chiptunes soundtrack (with all new music for the ghost levels), and deliciously retro sound effects.”
90% – Gamer Limit

“I had great praise for this game before and so there is no doubt that I was going to hand it great praise once again. It is just as fun the second time around as it was the first time on the 3DS, with the original levels. The new levels and enhancements made it even more gratifying, and players don’t even have to wait long to experience the new ghost levels. As players beat an original level, the corresponding ghost level unlocks, giving them quick access to experience the spooky mudds.”
90% – Fanbolt

“Mutant Mudds Deluxe is the ultimate version of an already great game. Some tweaks to how it plays in addition to a fair amount of new content place it far above the original game. If you own the original but some things about it bothered you, give Deluxe a go. If you’ve never played the game, buy Deluxe as soon as possible. Mutant Mudds Deluxe is an outstanding throwback to another age, and it can’t be missed.”
90% – Blazekick

About This Game


Love pixels? Fond of platformers? Is there a special place in your heart for the 8-bit and 16-bit era? Want to have fun? Yes!? Well, you’ve come to the right place, my friend. Mutant Mudds Deluxe is a “12-bit” action platformer full of pixels and platforming fun!

Our hero, Max, may be just a 2D sprite, but he can leap into the third dimension by jetting between the background and the foreground playfields with his trusty jetpack in this unique dimensionally-woven experience.

Armed with a heavy-duty water cannon, Max has what he needs to vanquish his long-term nemesis: the Mutant Mudds. Max must blast and hover his way across the soiled landscape to seek out mysterious Water Sprites. Legend says collecting all of the mysterious Water Sprites will wash the filthy Mutant Mudds away for good!

Key Features


80 hard-as-steel levels spanning across 5 pixelated worlds and 9 neo-retro art themes!
Jet between three 2D playfields and enjoy lovely depth-of-field blur effects – an eyeball treat.
Obtain power-ups from Grannie's Attic to gain access to secret level doorways!
20 ghoulish ghost levels where the rules are turned upside down + spectral power-up.
Unlock Grannie and other playable characters to harness the tri-power of all power-ups!
Steam leader boards show the best level completion times from around the world.
Includes 20 lip-smacking delicious ‘Grannie’ levels, specifically designed for veteran players!
Steam achievements earn you pride and bragging rights, while sharpening your skills.
Dozens of foot-stomping and booty-groovin’ chip-tune music tracks to snap your fingers to!

System Requirements

    Minimum:
    • OS: Windows XP / Windows Vista / Windows 7
    • Processor: 1.8 Ghz
    • Memory: 512 MB RAM
    • Graphics: 3D Graphics Card
    • DirectX: Version 9.0
    • Hard Drive: 200 MB available space
    Recommended:
    • Memory: 1 GB RAM
Helpful customer reviews
4 of 4 people (100%) found this review helpful
10.9 hrs on record
Posted: February 9
Best platformer i've played in a long, long time. The gameplay is great, the ost is amazing and the difficulty curve is just perfect!

Mutant Mudds is a very challenging game with steam trading cards, a good amount of secrets, and where is fun to get 100% achievements. What are you waiting for?
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3 of 3 people (100%) found this review helpful
12.0 hrs on record
Posted: October 7, 2014
A great retro "12 bit" style game, tight controls , simple platforming + jetpack & shooting mechanics . lots of stuff to collect , hidden stages to find , secret characters hidden in some levels , unlock upgrades , etc
Some levels are super easy and others will probably make you punch a hole in your wall , thankfully there are checkpoints and you can take 3 hits before death .

there are hidden "v land" stages have a red color pallete , like a virtual boy (hence the V) and kinda messes your eyes up after a while , like a virtual boy ahah .
Also hidden "g land" stages have a grey/black color pallette , like an old gameboy. and "cga land" stages have a cga color pallette of old school DOS games.
These effects are really pretty cool and nostalgic , especially the challenging cga land stages

one of the more standout features is there are layers to the stages you can jump in between , usually 3 layers. while the effect is still pretty cool on pc/console , i think it was designed for the 3ds and the 3d effect looks much better on the nintendo 3ds

overall its feels like a polished , fun retro style platformer/shooter
ITS GOOD
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1 of 1 people (100%) found this review helpful
15.5 hrs on record
Posted: February 18
I thoroughly enjoyed this game!
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1 of 1 people (100%) found this review helpful
8.1 hrs on record
Posted: January 15
A great platform game that captures the feel of the genre classics. The music and sound effects are good. The level design is excellent. Any fan of Super Mario Bros would feel at home with this game. Give it a chance.
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1 of 1 people (100%) found this review helpful
5.2 hrs on record
Posted: December 21, 2014
To start: I used to add a longer header to these reviews, but since it often made the reviews too long to submit, I've opted to leave it on my Backloggery. Shouldn't happen for this game, but I am nothing if not (mostly) consistent.

Gameplay: On its surface, Mutant Mudds doesn't seem too impressive. It's an indie platformer in the vein of the NES games which inspired it. After playing it through, I can definitely agree with the sentiment that the game isn't too particularly impressive. However, this game does manage to be a good bit of fun, with a surprising bit of challenge in some of the hidden levels, albeit also with a rather wonky difficulty curve.

This game is best described as a level-centric Metroidvania-lite. There's four levels per "world" and five worlds total; twice that if you count the alternate stages for these. Within these stages are hidden stages which are unlockable via the three powerups you collect throughout the game: a powerup that lets you hover for longer; a powerup that allows your shots to break down barriers (not doing any additional damage to enemies, oddly enough), and a powerup that lets you jump much higher than initially. You can only hold one of these powerups at a time, but there are secret characters which you can unlock that have all three at one time. These characters are used to unlock CGA stages, a more difficult series of levels which are used mainly for completion's sake and nothing else. This game is also something of a collect-a-thon, albeit a very mild one. There are 100 collectables per stage, amounting to 4,000 by the game's end. These aren't hidden in particularly challenging places, but they do force you to do some precarious jumps from time to time.

The main gimmick of the game is that there are three planes of stages. One thing that I learned was that this game was a port of the 3DS version, and after learning that, I can see exactly where the gimmick came from. While I don't own a 3DS and as such can't say for myself as to how good the 3D effect is, I can say that the game does an okay job of recreating that feeling of depth, even if some elements of the foreground do get in the way from time to time. It's not a dealbreaker, however. As for the stages themselves, they're fairly "rompy." I really can't think of any other way to describe them. There's no boss battles in this game, which rather surprised me considering that a boss fight could work with the control scheme, but again, it's not a big deal. My biggest complaint about the controls (and is a complaint shared by many others) is that movement is very sluggish and can potentially lead to a somewhat boring experience. I do wish your character moved faster, but that would also require changing a lot of the stage design.

At the end of the day, Mutant Mudds Deluxe isn't out to blow the hinges off of anyone's door. What it instead intends to do is give you a pretty good time. It did only take me just over five hours to 100% the game, and almost exactly the same amount of time for a person who is much better at platformers than me to 100% the game. Beyond that, I don't see much in the way of replay value. I don't know if I'll ever be coming back to this game, to be quite frank. I did have a good time, though, and I do feel like I got my $10 of value. 7/10.

Story: Nothing remarkable; I'll be skipping to Graphics.

Graphics: When you start the game, it launches in a window... with menus. In fact, things like screen resolution and control configuration aren't actually baked into the game, meaning that if you wanna change controls, you'll have to go into windowed mode in order to change your settings. A bit disappointing, but that would mainly be a niche issue if you ask me. Once you get that business sorted out, the game doesn't have any graphical issues whatsoever. As for the art design, it reminds me quite a bit of Wonder Boy's graphics. It of course comes down to how you feel about pixel art, but for my eyes, the game wasn't that bad. Animations are smooth, there's pretty good shading on the enemies, and it all has a pretty nice style. Good stuff all around. 4/5.

Sound: Again, this comes somewhat down to taste, as the soundtrack for this game is entirely chiptune music. It's not bad, but I don't really remember much of it, even after having just played it. As for the sound design, it's just some bleeps and bloops. Not really worth discussing all that much. Of course, there's no voice acting either, but did you really expect it? Pretty alright and nothing more on this front. 3/5.

Overall scores are: 7/0/4/3; cumulative score of 7.0/10. It's just a fun, simple little platformer that doesn't go too far beyond being fun or simple.
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1 of 1 people (100%) found this review helpful
9.4 hrs on record
Posted: November 1, 2014
Good platformer with retro graphics. There is nothing special about this game. I like it, therefore I will recommend it. Just don’t expect rich story or some fancy new game mechanics.
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2 of 3 people (67%) found this review helpful
3.3 hrs on record
Posted: October 7, 2014
Its a good game to Play when you're bored of Everything Else.
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2 of 3 people (67%) found this review helpful
3.3 hrs on record
Posted: October 27, 2014
I like it because is a very cool game because i like the pixel arts and hard a bit soo the game is pretty funny to play if you dont have internet some times.
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6 of 12 people (50%) found this review helpful
25.6 hrs on record
Posted: November 27, 2014
Twenty years ago, we never would have guessed that today’s generation of consoles would embrace 8-bit side-scrolling platformers. With the release of titles like Terraria, however, this trend does not show any signs of slowing. As these games continue to grow in popularity, developers such as Renegade Kid are fusing the power of new hardware with older gameplay styles, resulting in fresh experiences such as Mutant Mudds Deluxe.

For those out of the loop, this is throwback 2D title with a unique twist. Unlike traditional releases in the genre, it requires you to leap into the background or jump out of the screen in order to explore different parts of each level’s environments. In some areas, there are as many as three planes layered on top of each other, offering a chaotic screen filled with moving enemies, platforms, and dangerous spikes.

The title tells the tale of an asteroid carrying a hoard of barbaric, brown monsters. Max, a blond-haired boy with a water gun and a jet-pack sets off to rid the world of the vermin by gathering star sprites. With the help of his Granny, the hero travels through five lands in his quest to eradicate the problematic pests.

Trying to wipe away the Mudds with a water gun is no easy task. There are several different kinds of enemies to attack, each with a different ability and movement pattern. Your weapon aims horizontally, has a limited range, and only fires the next water blast once the last one has disappeared. These limitations result in the cleanup operation being more difficult. You must attack or avoid moving Mudds while ducking through scrolling platforms, tight quarters, spinning hazards, and leaping fireballs.

Travelling through each level requires patience, timing, aiming, and trial-and-error. Each enemy travels on a predetermined path, and careful shooting, jumping, floating, and ducking is needed to avoid enemies and their attacks. You begin each level with three hearts, and halfway through there is a checkpoint where progress through the stage is saved. To add to the challenge, a time limit of four minutes is placed on each outing. Fortunately, it’s not too difficult to pass these quotas, but you will need plenty of skill to cross the finish line without losing a heart.

As you progress through the game, new levels and upgrades open up – assuming that you’ve collected the required number of star sprites. There are also Ghost Levels, which force you to slip past phantom Mudds that cannot be killed. The levels offer a real challenge, and avoiding the mutants requires real agility.

Upgrades, meanwhile, augment Max with the ability to shoot longer distances, add a longer lifespan to his jetpack, or the option to leap high into the air. You can only apply one of these upgrades at a time, but the enhancements allow you to complete levels much easier. You’ll also need to employ these additions to locate the hidden rooms in each stage.

Regardless of which power-ups you employ, this can be a challenging game – and depending on how tough you want it to be, there are ways that you can increase the difficultly. You can, for example, disable the abovementioned mid-level checkpoints, allowing you to choose whether you want to be forced to beat the entire level in one run or not.

The music and visuals are enjoyable throughout the game, although the song selection for each of the shadow levels does get a little stale after a little while. When jumping in and out of planes, it can be very chaotic, as the foreground remains visible while you play. This increases the challenge on some levels, requiring a much greater focus if you want to make it through unscathed.

There’s plenty more to do once the vermin have been scrubbed, too. Gathering all of the star sprites, all of the golden diamonds, completing the secondary levels, and the other special levels offers plenty for you to accomplish beyond the core campaign. Granted, it’s possible to finish the adventure in less than eight hours using the hardest settings – however, since so much of the game revolves around replaying the same levels multiple times, you may not be compelled to come back once you’re done. Furthermore, the conclusion of the adventure is lacklustre, forcing you to focus on the satisfaction that you obtain from finishing the levels rather than exciting cutscenes or plot twists.

Mutant Mudds Deluxe takes the old-school platforming formula and freshens it up with a unique twist. The dimension hopping hook augments a tactical layer to the traditional side-scrolling action, and the occasionally devilish difficulty will test your dexterity. While there’s a lot of content to get through, however, the adventure does get repetitive at times. Nevertheless, there’s not a whole lot of grime in this game – just good, clean fun.

Recommended

Be sure to check out Nerd House Gaming for more reviews!
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1 of 2 people (50%) found this review helpful
6.8 hrs on record
Posted: December 20, 2014
Slow, tedious, uninspired, uninteresting, pointless. Those are 5 good words to describe this game.
The problems start with character movement. Your walk speed is sooooo. Sloooooow. I have played walking simulators where you move faster than this game has you moving. The hover mechanic is alright and the unlockable mechanics are serviceable most of the time (upward dash has issues registering, though). But it doesn't matter, because the slow move speed slows the game to a crawl.
The level design is also rock-bottom in quality. Some of the levels are okay but... ehh, let's list some things that happen numerous times:
1. Enemies placed in a way that taking a hit is preferrable than trying to figure out/failing to dodge hits.
2. Blind upward dashes where if you jump before you dash, you'll hit a spiked ceiling... sometimes. Other points in the level you'll need to do a jump first, but you can't see far enough up to know whether or not you need to jump first.
3. Lopsided checkpoints. Frequently. They are very often misplaced, either too early or too late in the level.
4. Wildly varying level length. Some of the levels are on the short side, others can take minutes to clear.
5. The ones that take longer tend to have copy/paste level design where you do the same segment multiple times, point-for-point, needlessly dragging boring levels on even longer.
6. There's not a lot of variety in general, there's only so many different obstacles possible with the limited amount of game objects and there are far too many levels for how little variety they provide.
7. Foreground objects can get in the way of background objects, obscuring visibility. Legit fake difficulty, yo. The farthest back layer is too zoomed out most of the time anyways, character is way too small on-screen.
The game never gets too hard, really, which is maybe for the better as the controls aren't polished enough for really precise platforming. The music is decent and the graphics are decent, but the retro feel they gave off permeated into the game design and as a result makes it feel like a game that should've stayed in the time period it's trying to emulate.
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1 of 2 people (50%) found this review helpful
0.2 hrs on record
Posted: October 27, 2014
This game is a creative and simple yet fun platformer. With a retro feel and noice music and sound effects it's a great game to kill time with and have some fun.
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112 of 151 people (74%) found this review helpful
1.5 hrs on record
Posted: May 22, 2014
What is Mutant Mudds?

Story: You start off the game and there's a 10 second cut scene about two things playing a handheld device. That's the story I guess. Nothing else is shown for the rest of the game about what exactly these puddings are, or why you are murdering these puddings.

Level Design: They're either super straight forward, hop from platform to platform no danger involved, oh sorry try again if you fall, or, mass spammed with enemies that just slow down the hopping process as you wait on each platform and shoot to kill the enemies on the next. Checkpoints exist, but more often than not they're at the very end of the level, 2 platforms prior to the exit. What is the point?
Certain... mini levels? Exist within the other levels. For completing one you get presumably an extra "high-five" on the level select screen. Most of these levels require the usage of a power up that you borrow from a random grandma's "attic" (except it's just a normal house by all means), and seem to forget which item was required to get into the mini level, because a majority of it can be completely bypassed with said item.

Enemy Design: Goomba, Small Goomba, Large Goomba, Koopa Troopa, Fireball from Lava, Spike-ball that spins from the background to foreground. Also a ghost version of each one exists.
There is also a flying... circle pudding. That craps bombs non-stop. Upon touching the pudding you are harmed. Upon landing, the bomb explodes in a huge radius that is practically undodgeable unless you're focussing on dodging the bombs and not getting rid of circle-flying-pudding-guy.

Other Thoughts: Controls by default are very odd. Jump and Shoot is done with the mouse, but apart from that the mouse serves no aiming or menu purpose. Oh right, there's also a menu which I never had to open once. Can easily be remedied though via the drop down and put into basic controls, (arrows + Z + X).
The 3 layer levels is an interesting concept that could be taken further. As of right now it's too simple, there's no depth in it at all.

So. What did I just play and beat in about 3 hours? I have no idea.
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56 of 70 people (80%) found this review helpful
4.9 hrs on record
Posted: November 25, 2013
Bigger screen + more gameplay = more fun? - Hell yes it does!

Mutant Mudds Deluxe is an awesome game. Why? Because it does everything right. From the controls, to the chunky pixelated and colorful graphics, to the awesome soundtrack and amazing replayability and challenge level, this game does everything right.

Mutant Mudds Deluxe is a port of the 3DS title of the same name (minus the Deluxe part) and it does it right: It brings the fun to the bigger screen and puts more into the mix to make it even better.

The controls are simple: you jump and shoot - but you can also hover in the air for more precision (and sometimes you'll need to hover to reach some platforms as well); The graphics are like they should be for a game like this: colorful, full of life and original. They claim it to be "12-bits", but you know what? I don't think so few bits can accomodate the amount of fun you will have playing this game. It's pretty large as well with plenty of areas to conquer (plus some really difficult secret ones) and you will have so much fun that it will be pretty difficult to put it down after you start playing it.

This game is a serious love-letter to those early platforming titles from the late 80's and early 90's, packed with everything that made some titles from the era classics.

Do you really need a score after everything I said? Sure, here you go: 9/10. Why 9/10 if you praised the game with every single line you wrote, you may ask. Simply because it doesn't have exploding Spaceships and Flamethrowers, because if it did, this game would be so good that you would need to change your pants after every single section. Buy this game right now! - Actually, buy 2 copies, so you can keep one sealed. - Wait, that's not how it works anymore? Screw society!
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32 of 43 people (74%) found this review helpful
2.1 hrs on record
Posted: November 25, 2013
This is one of the best platformers I've ever played. Best played on a nice tv, with a solid controller. This game has a great difficulty curve, and some good replay value with the secret zone they have in every level. This is one of the retro ish games that actually supports mutiple resolutions, so that's nice. I can't stand playing games in w indows on my tv. This, VVVVVV, Super Meat Boy, Braid and the first Bit Trip Runner are some of the best platforming, good quality games you can get on Steam. 10/10.
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60 of 99 people (61%) found this review helpful
0.6 hrs on record
Posted: February 2, 2014
While the graphics and audio are charming, the platforming is often tight and unforgiving. One early example: having to do two jumps in a row where you "hover" after reaching the maximum height on your jump, the first onto a platform that is rapidly appearing and disappearing. If that sounds like fun to you, then you can ignore the red thumb and dive right in. For the casual platformer, the number of elements like this keeps stacking up and their completion provides less satisfaction and more the temporary relief of irritation.

A solid retro platformer, but I can't recommend it.
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16 of 20 people (80%) found this review helpful
9.5 hrs on record
Posted: July 24, 2014
This is a fantastic platformer and one of my favorite games of the last year. Great difficulty curve, from fun and easy to rage-quit difficult. Great replay value, with lots of hidden extras that will keep you replaying levels to find the secret areas.
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15 of 19 people (79%) found this review helpful
11.7 hrs on record
Posted: February 17, 2014
Worth its price for the beautiful music alone.
Challenging in the beginning,
but becomes progressively easier as you get the hang of the controls (very timing sensitive).
There still is a couple of levels that will try your patience regardless of skill, though.
The platformer to get if you can't stomach the hardcore difficulty of games like Super Meat Boy
or Electronic Super Joy but still want a decent challenge.
If you're a hardcore nut, however, you can still enjoy the game by turning off checkpoints.
Sure, it could be more varied and hard in a smarter way, as well as harder in a smart way,
but all in all it's a solid and very much enjoyable experience.
And, by the gods, THE MUSIC.
Of course, the graphics are also gorgeous and pay a worthy homage to The Olden Days of Gold.
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14 of 18 people (78%) found this review helpful
12.4 hrs on record
Posted: February 12, 2014
A good saturday morning casual game. Hardcore gamers can beat it in a day, however played a few levels at a time its a good game to play through.
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10 of 12 people (83%) found this review helpful
7.3 hrs on record
Posted: April 26, 2014
I used to play this on my 3DS, and despite the lack of 3D foregrounds/backgrounds this is still a pretty solid port.
Controls work fine with a keyboard, it has a great retro soundtrack, and the added Grannie levels add a few more hours and challenge to the game. The difficulty isn't too high, it's pretty fair and plays at a slow pace that should be enjoyable for anyone skilled in platformers or not. If you are, however, the amount of content included shouldn't keep you playing after roughly eight hours. I finished my completionist run around the seven hour mark as you can see above. One big nitpick I have is there is really no options menu, so... no rebindable keys and the only resolution options you have are windowed or fullscreen mode. Otherwise, a great game maybe worth waiting for a sale for.
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6 of 6 people (100%) found this review helpful
2.1 hrs on record
Posted: September 22, 2014
A brilliant, nostalgic game rooted in the platformer era. Seeing as there are no Mario games on Steam, this game holds a special place in my part. Originally a 3DS Exclusive, the Deluxe version of the game was eventually ported to PC via Steam with Achievements and trading cards!

I originally played this on 3DS, before discovering that games are much cheaper on Steam. I devoured the Demo on 3DS (though even that took many hours), and felt a rush of nostalgia when I found it on Steam - and better yet, it was on sale!

With alternate levels as an accompaniment to the main story, and secret levels within the main story, this game has a lot of replayability. You can also buy weapons by collecting the coins in every level. The soundtrack is also great, making this game worth at least what I paid for it - $4.99 - if not more.
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