Love pixels? Fond of platformers? Is there a special place in your heart for the 8-bit and 16-bit era? Want to have fun? Yes!? Well, you’ve come to the right place, my friend. Mutant Mudds Deluxe is a “12-bit” action platformer full of pixels and platforming fun!
Nutzerreviews:
Insgesamt:
Größtenteils positiv (263 Reviews) - 73 % der 263 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 21. Nov. 2013

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Pakete, die dieses Spiel enthalten

Xeodrifter Special Edition + Mutant Mudds Deluxe kaufen

Enthält 2 Artikel: Mutant Mudds Deluxe, Xeodrifter™

 

Reviews

“Just like the original, one of my favorite parts of the Mudds series are the little nuances that hearken back to the golden age of retro games — small graphical details that really show not only that the game was a labor of love, but that Renegade Kid actually played said retro games for inspiration. All of those details look even better in Deluxe, preserved in the new vibrant HD visuals — the same goes for the catchy chiptunes soundtrack (with all new music for the ghost levels), and deliciously retro sound effects.”
90% – Gamer Limit

“I had great praise for this game before and so there is no doubt that I was going to hand it great praise once again. It is just as fun the second time around as it was the first time on the 3DS, with the original levels. The new levels and enhancements made it even more gratifying, and players don’t even have to wait long to experience the new ghost levels. As players beat an original level, the corresponding ghost level unlocks, giving them quick access to experience the spooky mudds.”
90% – Fanbolt

“Mutant Mudds Deluxe is the ultimate version of an already great game. Some tweaks to how it plays in addition to a fair amount of new content place it far above the original game. If you own the original but some things about it bothered you, give Deluxe a go. If you’ve never played the game, buy Deluxe as soon as possible. Mutant Mudds Deluxe is an outstanding throwback to another age, and it can’t be missed.”
90% – Blazekick

Über dieses Spiel


Love pixels? Fond of platformers? Is there a special place in your heart for the 8-bit and 16-bit era? Want to have fun? Yes!? Well, you’ve come to the right place, my friend. Mutant Mudds Deluxe is a “12-bit” action platformer full of pixels and platforming fun!

Our hero, Max, may be just a 2D sprite, but he can leap into the third dimension by jetting between the background and the foreground playfields with his trusty jetpack in this unique dimensionally-woven experience.

Armed with a heavy-duty water cannon, Max has what he needs to vanquish his long-term nemesis: the Mutant Mudds. Max must blast and hover his way across the soiled landscape to seek out mysterious Water Sprites. Legend says collecting all of the mysterious Water Sprites will wash the filthy Mutant Mudds away for good!

Key Features


80 hard-as-steel levels spanning across 5 pixelated worlds and 9 neo-retro art themes!
Jet between three 2D playfields and enjoy lovely depth-of-field blur effects – an eyeball treat.
Obtain power-ups from Grannie's Attic to gain access to secret level doorways!
20 ghoulish ghost levels where the rules are turned upside down + spectral power-up.
Unlock Grannie and other playable characters to harness the tri-power of all power-ups!
Steam leader boards show the best level completion times from around the world.
Includes 20 lip-smacking delicious ‘Grannie’ levels, specifically designed for veteran players!
Steam achievements earn you pride and bragging rights, while sharpening your skills.
Dozens of foot-stomping and booty-groovin’ chip-tune music tracks to snap your fingers to!

Systemanforderungen

    Minimum:
    • Betriebssystem: Windows XP / Windows Vista / Windows 7
    • Prozessor: 1.8 Ghz
    • Arbeitsspeicher: 512 MB RAM
    • Grafik: 3D Graphics Card
    • DirectX: Version 9.0
    • Speicherplatz: 200 MB verfügbarer Speicherplatz
    Empfohlen:
    • Arbeitsspeicher: 1 GB RAM
Nutzerreviews
Customer Review system updated! Learn more
Insgesamt:
Größtenteils positiv (263 Reviews)
Kürzlich verfasst
sacend1
( 0.8 Std. insgesamt )
Verfasst: 23. April
The control in that game are so stiff that it makes it stressful and annoying, plus there are very few upgrades so it gets boring.
the big question is why so much praise !!!!!!!
Hilfreich? Ja Nein Lustig
Merim
( 4.7 Std. insgesamt )
Verfasst: 13. April
Impressive gameplay, a bit silly on the storyline, and difficulty is fairly balanced. Try challenging yourself into collecting all the symbols and golds, it'll be worth of your time if this is too easy for you.
Hilfreich? Ja Nein Lustig
Lit for 20
( 4.9 Std. insgesamt )
Verfasst: 10. April
I recommend it for those who want to waste their life, or rage quit after playing some time...
Hilfreich? Ja Nein Lustig
NoCSForYou
( 25.6 Std. insgesamt )
Verfasst: 7. April
Never thought I would spend so much time on a platformer game...
Well done Renegade Kid, this game has opened an entire genre of games to me.

Thoughts

This was just some random game I got off a humble bundle, i originally thought i was a storyless platform game ill play while watching netflix. While it is actually a storyless platform game I play while watching Netflix, I actually really enjoy it.
The way I can move between levels caught my attention. Sad I can't play with just my keyboard or just my mouse. :( but it was pretty impressive non the less.

Graphics

It is a platformer, it has decent animations and allows for custom resolutions. What more do I need.

Story

No story at all. I'm not even sure whats going on im some kid fighting alien monsters after watching TV.
Hilfreich? Ja Nein Lustig
Crimsonvale
( 16.1 Std. insgesamt )
Verfasst: 4. April
This game is worth no-one's time. (Sarcasm -->) It is a game that was 'inspired by the NES era' and it sure is. I can enjoy the AWESOME and TOTALLY ORIGINAL music anytime. What, does the music sound simple, out of tune, and badly inspired? Nonsence! (Also sarcasm.) From this day forward this is the new shovel knight, filled with the awesome level design and the most inspired music and NES art style and the (best) mario maker levels' enemy placement and the awesomley epic story and... and... and... (Sarcasm over). But the game is still worth nothing.

Ok, credit where credit is due, platformer games don't need a story, the music dosen't hurt your ears and graphic experts would say that the graphics are passable for what it is trying to do, but still, the game lacks heart. I could feel the absoutely terrible enemy placment wieghing down on me through each and every stage and that made me take long breaks for days at a time, and some levels were so hard that they actually bored me. I use an xbox 360 controller and the controls were appauling at times, like when you get the vertical boost which fails on every level of game design sure, it helps you get through each stage but the designers never put any extras or easter eggs in to make you want to explore.
There is no payoff for getting everything and I cannot believe I wasted 15.8 hours of my life on this worhtless piece of binary coding.

By the way, I love shovel knight. Everyone who likes platformers should play it.
Hilfreich? Ja Nein Lustig
Axanery
( 56.7 Std. insgesamt )
Verfasst: 20. März
Absolutely great game, but now I understand why people complain about eye strain on the Visual Boy.
Hilfreich? Ja Nein Lustig
Rodos
( 1.2 Std. insgesamt )
Verfasst: 8. März
One of best Indie platformers with good challenges. Don't miss it if you like this type of games...
Hilfreich? Ja Nein Lustig
derw4tz
( 9.5 Std. insgesamt )
Verfasst: 6. März
Cool platformer,
good controls,
recommend controller,
playtime around 10 hours to 100%
Hilfreich? Ja Nein Lustig
mattndave
( 1.9 Std. insgesamt )
Verfasst: 6. März
Mutant Mudds Deluxe brings us back to the 8-bit and 16-bit era. This game gives a simple story, a simple concept, and let's not forget, it was inspired by an awesome game I like, Virtual Boy's Wario Land. By far one of the best platforming games I've played in a long time. :)
Hilfreich? Ja Nein Lustig
WrongEnemy7
( 6.1 Std. insgesamt )
Verfasst: 26. Februar
Good
-Music!!!
-Visually gorgeous
-Solid controlls
-Well balanced difficulty
-Great level design
-References to the past
-multiple save states
Bad
-the 3d effect doesn't work without 3d
Hilfreich? Ja Nein Lustig
JarJarSwag
( 9.0 Std. insgesamt )
Verfasst: 10. Februar
An amazing game for the fans of the retro, difficult plataformer genre.

The graphics are colorful and charming, the chiptune music is fantastic, and the plataforming overall is really nice and addictive.

One thing worth mentioning is that this is not a pacy plataformer, the movement is slow, and a lot of levels require you to be patient and think about your approach, if you rush, you'll die, and it'll be your own fault.

Challenge is nice and for the most part fair, after you beat the game once, there's quite some more stuff to do, so it also has some nice replayability, you can get a good 8-12 hours out of this.

It's disgruntling that it has so many negative reviews from people that either are just not good at playing the game or straight up don't even like the "tough plataformer" genre, you can youtube before you buy games, you know ?
Hilfreich? Ja Nein Lustig
Audish
( 1.0 Std. insgesamt )
Verfasst: 9. Februar
Mutant Mudds is an odd throwback platformer, in that it doesn't throw back to any one particular game. You can trace Shovel Knight back to a few NES titles, and Freedom Planet is Sonic with the serial number filed off, but this one is its own little homage to classic gaming. While it doesn't break any new ground, it hits all the traditional platforming notes so well that it stands all the better on its own.

Your character is some pixelly little nerd living with his grandma. Suddenly mud creatures from space attack, and you take the fight to them by collecting diamond things and squirting them with water. The controls are as simple as they get; you can shoot, you can jump, and you can hover briefly by pressing jump again. If there's a way to hook up an NES controller to a computer, it would be all you need to play this game. The levels then are equally simple, with spike pits, moving platforms, vanishing platforms, and goopy enemies to clear out before making your next leap. There's one additional gimmick, portals that send you to the background or foreground, but outside of those it's a very straightforward design.

If that was it, Mutant Mudds wouldn't be worth delving into. But the creators smartly took that simple foundation and went deep with the content. Within each of the game's 16 levels are 100 diamonds to find, which unlock upgrades for your gun, jetpack, and jumps when you find enough. Completing the four levels that comprise a world then unlocks an additional stage to tackle. Each level also contains two secret stages, one fairly easy to find and one requiring certain upgrades to reach. These secret stages kick up the difficulty pretty hard over the base game, some of them taking me dozens of tries to complete. And then there are ghost versions of the base levels, with new hazards and invulnerable enemies.

You'll find more than enough platforming here to keep you busy, and the challenge forms an even spread between easy and nigh impossible. There's no sprinting and your hovering is limited, so navigating the levels is a slower, more deliberate affair than in Mario or Sonic. You'll encounter plenty of tiny platforms and tight jumps, but the pace makes them not all that stressful to tackle. The margins on moving and disappearing platforms are pretty tight as well, which can be frustrating until you come to grips with the pace of the game. Once you get to harrowing combinations of hazards in the secret levels, you may very well reach you limit.

Regardless of your skill level, Mutant Mudds has plenty of simple, enjoyable platforming to offer. It occupies a remarkable place in retro gaming, not fully 8-bit or 16-bit in its stylings, but a unique blend that feels natural and approachable. The wealth of levels to explore and secrets to find on top of the very basic design makes it feel like something that would have been a worthy contemporary of Super Mario Bros. I was surprised at how much I enjoyed this one, and I'd say it's worth the time of anyone with even a passing interest in platformers.
Hilfreich? Ja Nein Lustig
Orion-the-Absol
( 6.1 Std. insgesamt )
Verfasst: 31. Januar
Mutant Mudds is an excellent platformer that gives Shovel Knight a run for its money. It's one of the prettiest retro indie games I've seen with its crisp clear graphics and bright colors. After previous updates to the game, there's quite a large number of levels that will challenge you.

For a more detailed review, please view: http://breakingcanon.com/mutant-mudds/
Hilfreich? Ja Nein Lustig
951Jimbo
( 10.3 Std. insgesamt )
Verfasst: 24. Januar
Ever wish you could play Super Mario Bros in it's original resolution without co-op or controller support? Look no further than Mutant Mudds.

The game looks right, and sounds right. However, the controls aren't quite right. The steam controller will work on WASD mode, but it just doesn't feel very responsive. I can't quite recommend this game, but some tweaking could make it great.
Hilfreich? Ja Nein Lustig
Bandit Dragon
( 4.8 Std. insgesamt )
Verfasst: 21. Januar
It is really fun and plus it can run on a potato
Hilfreich? Ja Nein Lustig
Zach
( 5.6 Std. insgesamt )
Verfasst: 12. Januar
I really wanted to like this game, I really did. The music and graphics are great! But the gameplay... it ruins it. The gameplay starts out really fun, but it becomes boring and repetitive 2-3 hours in. I played the game more and I thought I had beat it, But the game literally requires you to collect every single collectable and every secret level, and it gets so boring and hard, that I didn't want to play it.
Hilfreich? Ja Nein Lustig
Nejc <3 SaSHA
( 6.2 Std. insgesamt )
Verfasst: 5. Januar
You have to time every ♥♥♥♥ing jump to ~ 100 ms accuracy or you are dead. Great concept, disturbing difficulty.
Hilfreich? Ja Nein Lustig
tcmcqueen2063
( 3.4 Std. insgesamt )
Verfasst: 27. Dezember 2015
Worst. Platformer. Ever.
Hilfreich? Ja Nein Lustig
Steevee
( 5.7 Std. insgesamt )
Verfasst: 22. Dezember 2015
If you can look past the plain retro visuals and unimaginative characters and enemies, you will find enjoyment in the fun and precise platforming experience and delight in the challenge provided as you use the tight controls to overcome a wide variety of obstacles and uncover many secrets over many levels (80 I think). I liked it enough to 100% it twice. Once on steam, and once on 3DS (which uses the 3D to great effect to make the layers slightly easier to judge). I did occasionally find myself at the start of a level unable to work out which layer I was on, but that's only a minor gripe.
Hilfreich? Ja Nein Lustig
SlyFlippero
( 2.9 Std. insgesamt )
Verfasst: 21. Dezember 2015
Perfect little platformer. Don't expect much, but it is enjoyable.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 90 Tagen
4 von 6 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
1.0 Std. insgesamt
Verfasst: 9. Februar
Mutant Mudds is an odd throwback platformer, in that it doesn't throw back to any one particular game. You can trace Shovel Knight back to a few NES titles, and Freedom Planet is Sonic with the serial number filed off, but this one is its own little homage to classic gaming. While it doesn't break any new ground, it hits all the traditional platforming notes so well that it stands all the better on its own.

Your character is some pixelly little nerd living with his grandma. Suddenly mud creatures from space attack, and you take the fight to them by collecting diamond things and squirting them with water. The controls are as simple as they get; you can shoot, you can jump, and you can hover briefly by pressing jump again. If there's a way to hook up an NES controller to a computer, it would be all you need to play this game. The levels then are equally simple, with spike pits, moving platforms, vanishing platforms, and goopy enemies to clear out before making your next leap. There's one additional gimmick, portals that send you to the background or foreground, but outside of those it's a very straightforward design.

If that was it, Mutant Mudds wouldn't be worth delving into. But the creators smartly took that simple foundation and went deep with the content. Within each of the game's 16 levels are 100 diamonds to find, which unlock upgrades for your gun, jetpack, and jumps when you find enough. Completing the four levels that comprise a world then unlocks an additional stage to tackle. Each level also contains two secret stages, one fairly easy to find and one requiring certain upgrades to reach. These secret stages kick up the difficulty pretty hard over the base game, some of them taking me dozens of tries to complete. And then there are ghost versions of the base levels, with new hazards and invulnerable enemies.

You'll find more than enough platforming here to keep you busy, and the challenge forms an even spread between easy and nigh impossible. There's no sprinting and your hovering is limited, so navigating the levels is a slower, more deliberate affair than in Mario or Sonic. You'll encounter plenty of tiny platforms and tight jumps, but the pace makes them not all that stressful to tackle. The margins on moving and disappearing platforms are pretty tight as well, which can be frustrating until you come to grips with the pace of the game. Once you get to harrowing combinations of hazards in the secret levels, you may very well reach you limit.

Regardless of your skill level, Mutant Mudds has plenty of simple, enjoyable platforming to offer. It occupies a remarkable place in retro gaming, not fully 8-bit or 16-bit in its stylings, but a unique blend that feels natural and approachable. The wealth of levels to explore and secrets to find on top of the very basic design makes it feel like something that would have been a worthy contemporary of Super Mario Bros. I was surprised at how much I enjoyed this one, and I'd say it's worth the time of anyone with even a passing interest in platformers.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 180 Tagen
22 von 25 Personen (88 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
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7.5 Std. insgesamt
Verfasst: 14. Dezember 2015
Classic games never go out of style. It’s why we keep going back to them, and why their design influences the cutting edge games coming out in the modern age. Mutant Mudds Deluxe– a Wii U port of a 2012 3DS eShop game– may seem like an anachronism, as it doesn’t appear to be any sort of recent game at all. It looks, plays, feels, and sounds just like a title at least 20 years older. However, it holds the retro gameplay and aesthetics up as its foundation, and is a great modern game.

If you’re familiar with the original Nintendo 3DS version of Mutant Mudds, then you know what’s up. Evil mutant mud monsters have come to Earth, and its up to Max to save the day. Armed with a water gun, a jetpack, and the ever-watchful eye of his Grannie, Max has to platform through many levels to stop the muddy menace. Mutant Mudds Deluxe keeps every bit of the nail-biting platform goodness intact from the 3DS version, with some notable additions and changes.

So, what’s Mutant Mudds Deluxe got that the 3DS version doesn’t? This version of the game adds an entirely new mirror world, with darker versions of the game’s main 20 levels. These worlds feature ghost enemies that are unkillable (without the aid of a special gun that has limited shots) and must be dodged. It adds yet another layer of difficulty to the already tricky terrain featured in Mutant Mudds, and augments the main game a good bit. The special levels featuring Grannie from the DLC of the 3DS game are also available in the package (they are stupidly difficult). All in all, there’s about 80 levels to conquer, an impressive amount of content.

One little thing that also makes a big difference in Mutant Mudds Deluxe is the addition of checkpoints to the levels. Mutant Mudds is an often brutally hard game, and the original release made you restart the entire level over if you met an untimely death. The checkpoints in the PC version really helps ease frustration. But if you are the masochistic type, you can always turn them off from the main menu.

But some improvements in Mutant Mudds Deluxe aren’t in the actual content; it’s all in the delivery. Deluxe enjoys the inherent benefits of being on a PC, such as improved control inputs and better visuals. The pixel worlds have flawless detail with the high definition. This also allows the visible game display to be much larger than the 3DS screen could offer, so you can see much farther around your character, which makes some of the challenges a lot more manageable.

Now, if you’re not already a platforming fan, Mutant Mudds Deluxe probably won’t change your mind. But if you just want some good old-fashioned jumping challenges, this is a great game to play. It can indeed become repetitive when you get stuck, but the compelling gameplay wins out in the end. Going for the 100% level completion doesn’t feel like a chore at all, and Mutant Mudds consistently raises the bar in terms of difficulty as you advance. If I had to nitpick one thing, I’d ask for a run button. Sometimes Max feels like he’s walking terribly slow, and there is a time limit on the levels.

For new players of Mutant Mudds, I would wholeheartedly recommend Deluxe. However, if you already have it for 3DS or Wii U you have to ask yourself if the addition of checkpoints and the extra ghost levels is worth buying the game again. Either way, PC has gained an excellent and unabashedly retro platformer in the form of Mutant Mudds Deluxe.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
3 von 5 Personen (60 %) fanden dieses Review hilfreich
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11.8 Std. insgesamt
Verfasst: 15. Februar 2014
Ich habe das Spiel jetzt ca. 4 Stunden gespielt und eig. macht es ja schon Spaß. Man(n) muss sich am Anfang etwas einspielen aber das ist ja normal. Zuerst möchte ich sagen, dass ich das Spiel, als nicht so schwer empfinde, wie es hier einige behaupten. Was mich allerdings stört sind die teil überflüssigen und frustrieden Passagen. Trotzdem macht das Spiel Spaß und ist für Indi-Game Fans zu empfelen. Ich würde mir in Zukunft mehr Level wünschen und auch innovativere Ideen anstatt einfach die Level noch mal zu machen, nur mit Geistern...

7/10 Punkte
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5 von 9 Personen (56 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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2.3 Std. insgesamt
Verfasst: 5. Mai 2014
Ist ein Typisches Platformer Game.
Nur was sich von anderen Unterscheidet ist das man Mehrer Ebenen hat.

Würde sagen gemessen an anderen Platformern 7/10
Da man nicht Rennen kann.
War dieses Review hilfreich? Ja Nein Lustig
65 von 84 Personen (77 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
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4.9 Std. insgesamt
Verfasst: 25. November 2013
Bigger screen + more gameplay = more fun? - Hell yes it does!

Mutant Mudds Deluxe is an awesome game. Why? Because it does everything right. From the controls, to the chunky pixelated and colorful graphics, to the awesome soundtrack and amazing replayability and challenge level, this game does everything right.

Mutant Mudds Deluxe is a port of the 3DS title of the same name (minus the Deluxe part) and it does it right: It brings the fun to the bigger screen and puts more into the mix to make it even better.

The controls are simple: you jump and shoot - but you can also hover in the air for more precision (and sometimes you'll need to hover to reach some platforms as well); The graphics are like they should be for a game like this: colorful, full of life and original. They claim it to be "12-bits", but you know what? I don't think so few bits can accomodate the amount of fun you will have playing this game. It's pretty large as well with plenty of areas to conquer (plus some really difficult secret ones) and you will have so much fun that it will be pretty difficult to put it down after you start playing it.

This game is a serious love-letter to those early platforming titles from the late 80's and early 90's, packed with everything that made some titles from the era classics.

Do you really need a score after everything I said? Sure, here you go: 9/10. Why 9/10 if you praised the game with every single line you wrote, you may ask. Simply because it doesn't have exploding Spaceships and Flamethrowers, because if it did, this game would be so good that you would need to change your pants after every single section. Buy this game right now! - Actually, buy 2 copies, so you can keep one sealed. - Wait, that's not how it works anymore? Screw society!
War dieses Review hilfreich? Ja Nein Lustig
38 von 50 Personen (76 %) fanden dieses Review hilfreich
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2.3 Std. insgesamt
Verfasst: 25. November 2013
This is one of the best platformers I've ever played. Best played on a nice tv, with a solid controller. This game has a great difficulty curve, and some good replay value with the secret zone they have in every level. This is one of the retro ish games that actually supports mutiple resolutions, so that's nice. I can't stand playing games in w indows on my tv. This, VVVVVV, Super Meat Boy, Braid and the first Bit Trip Runner are some of the best platforming, good quality games you can get on Steam. 10/10.
War dieses Review hilfreich? Ja Nein Lustig
128 von 211 Personen (61 %) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
Nicht empfohlen
1.5 Std. insgesamt
Verfasst: 22. Mai 2014
What is Mutant Mudds?

Story: You start off the game and there's a 10 second cut scene about two things playing a handheld device. That's the story I guess. Nothing else is shown for the rest of the game about what exactly these puddings are, or why you are murdering these puddings.

Level Design: They're either super straight forward, hop from platform to platform no danger involved, oh sorry try again if you fall, or, mass spammed with enemies that just slow down the hopping process as you wait on each platform and shoot to kill the enemies on the next. Checkpoints exist, but more often than not they're at the very end of the level, 2 platforms prior to the exit. What is the point?
Certain... mini levels? Exist within the other levels. For completing one you get presumably an extra "high-five" on the level select screen. Most of these levels require the usage of a power up that you borrow from a random grandma's "attic" (except it's just a normal house by all means), and seem to forget which item was required to get into the mini level, because a majority of it can be completely bypassed with said item.

Enemy Design: Goomba, Small Goomba, Large Goomba, Koopa Troopa, Fireball from Lava, Spike-ball that spins from the background to foreground. Also a ghost version of each one exists.
There is also a flying... circle pudding. That craps bombs non-stop. Upon touching the pudding you are harmed. Upon landing, the bomb explodes in a huge radius that is practically undodgeable unless you're focussing on dodging the bombs and not getting rid of circle-flying-pudding-guy.

Other Thoughts: Controls by default are very odd. Jump and Shoot is done with the mouse, but apart from that the mouse serves no aiming or menu purpose. Oh right, there's also a menu which I never had to open once. Can easily be remedied though via the drop down and put into basic controls, (arrows + Z + X).
The 3 layer levels is an interesting concept that could be taken further. As of right now it's too simple, there's no depth in it at all.

So. What did I just play and beat in about 3 hours? I have no idea.
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17 von 21 Personen (81 %) fanden dieses Review hilfreich
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9.5 Std. insgesamt
Verfasst: 24. Juli 2014
This is a fantastic platformer and one of my favorite games of the last year. Great difficulty curve, from fun and easy to rage-quit difficult. Great replay value, with lots of hidden extras that will keep you replaying levels to find the secret areas.
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17 von 21 Personen (81 %) fanden dieses Review hilfreich
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11.7 Std. insgesamt
Verfasst: 17. Februar 2014
Worth its price for the beautiful music alone.
Challenging in the beginning,
but becomes progressively easier as you get the hang of the controls (very timing sensitive).
There still is a couple of levels that will try your patience regardless of skill, though.
The platformer to get if you can't stomach the hardcore difficulty of games like Super Meat Boy
or Electronic Super Joy but still want a decent challenge.
If you're a hardcore nut, however, you can still enjoy the game by turning off checkpoints.
Sure, it could be more varied and hard in a smarter way, as well as harder in a smart way,
but all in all it's a solid and very much enjoyable experience.
And, by the gods, THE MUSIC.
Of course, the graphics are also gorgeous and pay a worthy homage to The Olden Days of Gold.
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15 von 19 Personen (79 %) fanden dieses Review hilfreich
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12.4 Std. insgesamt
Verfasst: 12. Februar 2014
A good saturday morning casual game. Hardcore gamers can beat it in a day, however played a few levels at a time its a good game to play through.
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11 von 13 Personen (85 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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7.3 Std. insgesamt
Verfasst: 26. April 2014
I used to play this on my 3DS, and despite the lack of 3D foregrounds/backgrounds this is still a pretty solid port.
Controls work fine with a keyboard, it has a great retro soundtrack, and the added Grannie levels add a few more hours and challenge to the game. The difficulty isn't too high, it's pretty fair and plays at a slow pace that should be enjoyable for anyone skilled in platformers or not. If you are, however, the amount of content included shouldn't keep you playing after roughly eight hours. I finished my completionist run around the seven hour mark as you can see above. One big nitpick I have is there is really no options menu, so... no rebindable keys and the only resolution options you have are windowed or fullscreen mode. Otherwise, a great game maybe worth waiting for a sale for.
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64 von 112 Personen (57 %) fanden dieses Review hilfreich
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0.6 Std. insgesamt
Verfasst: 2. Februar 2014
While the graphics and audio are charming, the platforming is often tight and unforgiving. One early example: having to do two jumps in a row where you "hover" after reaching the maximum height on your jump, the first onto a platform that is rapidly appearing and disappearing. If that sounds like fun to you, then you can ignore the red thumb and dive right in. For the casual platformer, the number of elements like this keeps stacking up and their completion provides less satisfaction and more the temporary relief of irritation.

A solid retro platformer, but I can't recommend it.
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8 von 8 Personen (100 %) fanden dieses Review hilfreich
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2.1 Std. insgesamt
Verfasst: 22. September 2014
A brilliant, nostalgic game rooted in the platformer era. Seeing as there are no Mario games on Steam, this game holds a special place in my heart. Originally a 3DS Exclusive, the Deluxe version of the game was eventually ported to PC via Steam with Achievements and trading cards!

I originally played this on 3DS, before discovering that games are much cheaper on Steam. I devoured the Demo on 3DS (though even that took many hours), and felt a rush of nostalgia when I found it on Steam - and better yet, it was on sale!

With alternate levels as an accompaniment to the main story, and secret levels within the main story, this game has a lot of replayability. You can also buy weapons by collecting the coins in every level. The soundtrack is also great, making this game worth at least what I paid for it - $4.99 - if not more.
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11 von 14 Personen (79 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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10.9 Std. insgesamt
Verfasst: 9. Februar 2015
Best platformer i've played in a long, long time. The gameplay is great, the ost is amazing and the difficulty curve is just perfect!

Mutant Mudds is a very challenging game with steam trading cards, a good amount of secrets, and where is fun to get 100% achievements. What are you waiting for?
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5 von 5 Personen (100 %) fanden dieses Review hilfreich
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5.8 Std. insgesamt
Verfasst: 13. September 2014
So like yeaaah, Mutant Mudds... odd little title but defintely a great one for someone craving a dose of ultra precision platforming. At first the game feels really cumbersome and clunky because let's face it, it's not supposed to play like New Super Mario Bros... You won't be running at top speed and almost sliding off in to a chasm only to do a triple backflip in to a ground pound... nope, none of that here. You walk, you hover, you jump, you shoot... bout it.

This game is very... let's say, square.... or rather pixel perfect... everything works in blocks, rows and lines... so if you keep that in mind when you're traversing the trecherous one hit kill spike traps, you'll be better off. The game is intended as a grueling challenge for older children, around the age of like 10-12... and for someone of that age, I can see this being incredibly frustrating and they will surely deem this game unbeatable... but it's really not.

Don't expect "Impossible Game" or "Super Meat Boy" quality challenge here is basically what I'm saying. If you can tolerate playing most web based flash games for longer than 15 minutes, this game will proove only an above average challenge for you. You shouldn't at any point want to throw your controller at a wall... if you do, then you have no patience because that's all this game really requires.

Sure there's a time limit for speed running levels but that's more of a tacked on thing if you're craving more Mutant Mudds after you've collected over 4000 objects... and if you are, please seek some help. After the inital batch of normal stages and ghost stages I cringed at having to do 20 more stages with good ol' grannie but I actually found those stages the least frustrating after I had finished a few.

All in all the game is good, you can finish everything in roughly 5 to 6 hours which is decent for the price. Other less experienced platformers might take a bit longer but I can't see this game taking you more than 10 hours.

Side Note: There's an exploit where you can stand on the very edge of spikes if they're on a platform, so use that knowledge to your advantage if you're having trouble finishing some of the harder areas.
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5 von 6 Personen (83 %) fanden dieses Review hilfreich
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20.8 Std. insgesamt
Verfasst: 4. Juni 2014
Mutant Mudds Deluxe is a neat little game which is quite challenging. It has the feel of an old Nintendo 8-bit game and brings that nostalgic sense to you as you play to it. The story is that mutated mud monsters have attacked and armed with a jetpack and watergun you have to clean up and gather water sprites. You can unlock different perks along the way tat you need to complete certain parts of the game. I enjoyed playing it even though I have to admit to being frustrated at times while trying to pass some levels. If you enjoyed the 8-bit era in gaming history the odds are in favor that you'll enjoy this one as well!
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7 von 10 Personen (70 %) fanden dieses Review hilfreich
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10.6 Std. insgesamt
Verfasst: 3. Februar 2014
An old school style platformer much like Mega Man (but without the difficulty and bosses). It's a pretty casual game (most of the early levels can be finished in under 2 minutes) but there are plenty of extra levels that are much, much harder if you're looking for a challenge. You can beat the main game in about 2 hours but there's tons of extra levels and a few hidden characters strewn about to keep you playing for a while. I had a blast playing this game and anyone with a bit of fondness towards platforming would probably feel the same way too. Plus, the music's pretty rad too!
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7 von 10 Personen (70 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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2.1 Std. insgesamt
Verfasst: 18. Oktober 2015
Mutant Mudds is one of those games I feel like it only gets positive praise just because it's based on the NES classics. If you look past the fact it's based on NES games you just end up with one of the most boring platformers I've ever played.

First off the game has really stiff controls which makes the platforming harder than it needs to be as it almost forces you to use the jetpack for every single jump you make. I feel like if the character's speed increased a bit like to around Megaman's walking speed it would have the controls less stiff to work with. The level design is the typical get from one end of the level to the other end while dodging enemies and 3D thwomps, which I would be ok with instead that it stays the same through out the game with next to no new gimmicks added in every world.

On your way you get diamond pieces which there are 100 in each level and these star pieces with one at the end of the level and one in a secret room. In order to beat the game you have to collect all of them. So if you miss some collectables by the time you beat all the levels you are going to have to backtrack and get the collectables you missed because without those you are not going to beat the game.
There are upgrades you unlock during your journey but you can only carry upgrade at a time, and you're going to need them in order to access the hidden areas. The upgrades include a jetpack upgrade which has your jetpack last alot longer and a gun upgrade which has your gun deal more damage and also break certain yellow walls. So if you find the door which leads you to a hidden level and you don't have the upgrade to get to it....you have to exit the level, equip the upgrade and go all the way back to where you found the level. This can get tedious very quickly especially when you're in the backtracking stage of your playthrough.

Speaking of hidden levels, these doors you find in the middle of a level take you a challenge room where everything is either black and white or red and black (because virtual boy) and....they the same as the regular levels....nuff said.

SPOILER ALERT:
So what do you get for getting all the collectables in the game.......NOTHING because the game just ends. No final boss, no final level, just ends and shows credits. After you get beat the game you unlock the nerd's grandma which has all the upgrades you had to switch through equipped. There are also some harder versions of levels you completed but at this point I just stopped caring about this game.

This game has a major problem where it gets boring after a while with the same enemies and level gimmicks being pasted over and over again, the collectables don't even help make the game more fun as it just adds more tedious gameplay to drag it out. Doesn't help that there is no boss fights to test your skills on.

At the end of the day it's just a boring, generic platformer that just happened to get tons of praise (and a Wii U sequel in the works) just because of it being 8bit. If you want to play a retro platformer then I don't recommend this. There are much more enjoyable 2D platformers to play including retro ones.

Infact here are some I recommend over this which are available on steam:
Freedom Planet
Shovel Knight
Ducktales Remastered
Megaman 1-6 via the Legacy Collection
Sonic the Hedgehog 1-3 & Knuckles
Rouge Legacy
Azure Striker Gunvolt
Rayman Origins and Legends
and the list goes on.

If you really have to get this game then I recommend wait for the game to come on sale as it's not worth the £7 price tag even if you're a NES fanatic.
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28 von 51 Personen (55 %) fanden dieses Review hilfreich
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7.5 Std. insgesamt
Verfasst: 2. Dezember 2013
One of my favourite games made. The Steam version is probably the best version out there with the checkpoints from the console versions (Original PC release didn't have this), proper widescreen support instead of a stretched 4:3 aspect ratio, Steam features such as Steam Cloud and the extra levels the WiiU version had. Other stores will get the Deluxe version next year but I still enjoy the platforming and difficulty some levels this game has.
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3 von 3 Personen (100 %) fanden dieses Review hilfreich
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8.8 Std. insgesamt
Verfasst: 18. August 2014
[Spoiler-Free Review]

Avoiding the "It's a mobile port" diatribe, a review that doesn't mention Mutant Mudds Deluxe's efforts in bringing 3D depth to the 2D plane is missing the point. Multi-layered stages allow for a degree of creativity in level design not easily matched by old platforming standards. What happens when an enemy swings at you from the background for instance? Here, you get thrown toward the player who is now potentially uncertain of the footing available to them. It's analogous to when Mario punched the rotating section of cage for the first time in Super Mario World, and it's why Mutant Mudds works. You have to consider what's happening on different planes simultaneously to ensure the best chance of surviving challenges - backgrounds (and foregrounds) aren't just pretty pictures.

Admittedly, I wasn't a fan of the floatiness of the main character, Max. In Level 1-1 the effect gives the impression the whole stage is moving rather than just the character - less Mario, more And Yet It Moves. Sticking with it though, the controls aren't quite as obtuse as first impressions would lead you to believe. Thanks in large part to a backpack that allows you to hover in mid-air for a few seconds at a time, you're still able to perform precision platforming sections with relative ease. In fact, most stages didn't feel challenging enough (until I reached the expert bonus stages).

The music bleeps and bloops as you'd expect in a retro themed platformer. Most are memorable with at least two or three standout tracks in the bunch (the g-land music is my personal top pick, followed by the ghost music, and the one from the expert stages screaming "fly like an eagle" which is painfully catchy). The graphics are a bit of a letdown however, if you were hoping to run the game at 1080p for a full HD experience, understand that the pixels will still be blocky, just bigger.

I was able to complete the main storyline in one sitting which would usually lead to concerns about game length, but the majority of the game is found "after the break" as it were, thanks to secret stages, sub world stage variations, and expert stages only unlockable by certain characters in the game and/or once you've purchased upgrades. I'd say fully 1/4 of the package is main storyline, with 3/4 being extras, so the amount of content is substantial. Add to that, the developer has demonstrated a surprisingly long-term level of (free) support for the game thus far (namely, adding stages), hopefully that continues into the future so I can revisit these characters and rid the world of Mudds again.
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