Artemis is designed for anyone who watched Star Trek and dreamed of what it would be like to sit on the bridge of a star ship. Artemis simulates a spaceship bridge by networking several computers together. You cannot play Artemis single-player!
User reviews: Very Positive (235 reviews)
Release Date: Sep 16, 2013

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Recommended By Curators

"If you've ever wanted to pilot the Enterprise, try this co-op multiplayer game where each player takes the role of one of the officers on a starship."
Read the full review here.

Reviews

“Artemis isn’t an official Star Trek game, but it is the Star Trek game you’ve always dreamed of.”
PC Gamer

“Artemis Spaceship Bridge Simulator is ridiculously good fun.”
Wired

“It's aim is to better simulate a Star Trek type bridge environment by allowing up to six players to network six separate computers together, although the game does support an online network.”
Giant Bomb

Version 2.0

This is Version 2.0, with all-new UI artwork, new enemy AI, PVP mode, new alien and friendly ships, and much more.

Steam Greenlight


This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

Version 2.1

This is Version 2.1, with many new friendly and alien space stations, and new game modes like Border War and Deep Strike.

About This Game

Artemis is designed for anyone who watched Star Trek and dreamed of what it would be like to sit on the bridge of a star ship.

Artemis simulates a spaceship bridge by networking several computers together. You cannot play Artemis single-player! One computer runs the simulation and the "main screen", while the others serve as workstations for the normal jobs a bridge officer might do, like Helm, Communication, Engineering, and Weapon Control.

Artemis is a social game where several players are together in one room ("bridge") , and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and tells everyone what to do.

System Requirements

    Minimum:
    • OS: Windows XP
    • Memory: 512 MB RAM
    • Graphics: Shader Model 2.0
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows 7
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2.0
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
Helpful customer reviews
17 of 17 people (100%) found this review helpful
1 person found this review funny
3.7 hrs on record
Posted: April 22
Assign the role of Captain to the most careless person you can and let the shenanigans begin!

The graphics are just about on par with Classic Star Trek. But you won't mind because you'll be too busy firing torpedoes at space stations, arguing about how fast you're going, and reassigning power to different parts of the ship to see what happens!

Pros:
-Epic LAN fun
-Your crew is literally what makes the game work
-A fine way to find excuses to shout at your friends

Cons:
-Needs some more missions and gameplay rules to keep you engaged
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38 of 62 people (61%) found this review helpful
1 person found this review funny
19.9 hrs on record
Posted: February 18
Awesome idea, bad implementation.
After you understand your job and have a good team, you will never ever have a hard time. Every round will be super easy and practically the same. The maps are tiny and enemies and allies have practically no AI, if they want to go somewhere and there's a mine field in the way, they will go right through it and die. Also the game only consists of the kill-all game mode. You do have quests but most of the time after 5 minutes into the game all enemies will start clumping together at your Stations and attack them, which is when you have to engage. Once all enemies are dead the round will end and you have to start over. There is literally no other objective.
So for a few hours to learn stuff, this game is really great. After that however it becomes very boring. Needs much more content.
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7 of 7 people (100%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: April 26
Awesome game. Need some very nerdy friends to play with, but if everything is set, it really gives the feeling of commanding a spaceship. You cannot belive the dificulty of giving orders to everything instead of just doing all the things by yourself or letting an AI to do it for you. Awesome. Must have.
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4 of 7 people (57%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: January 31
Oh Captain my Captain! Join me in a journey to explore new worlds. But mostly to destroy the enemy.
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199 of 202 people (99%) found this review helpful
1 person found this review funny
11.9 hrs on record
Posted: January 6, 2014
Some friends and myself picked this game up for a small lan party we were going to do over New Year's. We were all a bit ambivalent about IF this game would be fun. Disparaging comments were made about the graphics. We even argued about the merits of buying from Steam or directly from the game creator.

So some time in the morning of Jan 1, we booted up the game and muddled our way through getting a server up. We didn't bother with the manual (a few of us did while we tried to figure out how to get our main screen turn on) since things appeared fairly straighforward. We settled down to our command stations, and since I didn't scramble for a specific station I was pegged as the captain. We set the game on the lowest difficulty settings and said "It's only 6 bucks. Not too much of a loss."

We finished that map in 15 minutes. We were clamouring for more, so we made the sector a bit busier, and the enemies tougher. What followed was over an hour of organized yelling, hasty planning and tense staring at our screens as we fought to save the space stations, guide errant freighters away from black holes and deal with angry space life. We all had our moments: Weapons lofted a pair of nukes and blotted out an entire fighter strike. Engineering somehow kept us intact and powered even though we barely managed to keep him ahead of our flailing. Comms got a trio of enemy ships to surrender in quick succession. Our helmsman suckered an invincible alien life form through a minefield to its death. Sensors ID'd targets and made damn certian we knew everything around us and made each beam shot count.

So our opinion after 80 minutes of fast and furious play? We all agreed on one thing. AGAIN.

Who got which seat, on the other hand...
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