Soundodger+ combines the twitchiness of bullet hell shooters with the sonic thrills of rhythm games to create a wholly unique experience. Studio Bean has updated the original Adult Swim Games title with all-new tracks, controller support, and a fully-featured level editor. Plus, auto-generate stages from your own music library!Update!
User reviews: Very Positive (229 reviews)
Release Date: Oct 11, 2013

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Downloadable Content For This Game

 

Recent updates View all (17)

December 9

Game Update: Dec. 9, 2014

A small update went out tonight! The changes allow creators more freedom in personalizing their levels.

Changelog for Soundodger+:
- In Editor: Ctrl+H to convert selected bullet markers to Heart bullets
- In Editor: Ctrl+P to set a custom audio preview for the Song Selection screen
- In XML: you can now set "difficulty" to any value from 1 to 100
- In XML: you can add a custom "subtitle" to display under the artist name

A more detailed description of this update can be found in this post.

Enjoy!

0 comments Read more

October 13

Game Update: Oct. 13, 2014

We've updated Soundodger+ with feature tweaks/bug fixes and six new songs for your Soundodging enjoyment. Full changelog:

Changelog for Soundodger+:
- added new DLC pack: "s2". Includes 6 new artists/tracks, found in User Levels
- added X (exit) button on title screen in all windowed/fullscreen modes. It's available from the Title Screen and can be accessed using the mouse, keyboard, or controller.
- added Controller Search toggle. Press C at the Title Screen to switch it on/off (always on by default when launching). If you're not using a controller, toggling Controller Search off may help improve performance / responsiveness.
- fixed double confirmation windows appearing when trying to exit Editor with a freshly-saved file
- fixed incorrect windowed state upon relaunching (when previously fullscreen)
- minor stability fixes

Changelog for Soundodger+ Soundtrack DLC:
- added XML files for all original Soundodger+ levels
- added readme.txt for instructions on how to use XMLs in the Editor
About the new free DLC update:
- Includes 6 new artists and tracks, totaling over 20 minutes of new content

Tracklist:
A_Rival - Venus
Constrobuz - HP Restored
Popskyy - Samurai
Sferro & Tommy - Rapture (Rex Ronan Remix)
Tommy - Nocturnal Wanderings
trash80 - missing_you

EDIT: We also added Steam Trading Cards!

13 comments Read more

Reviews

“It’s a thing of beauty, this game.”
Rock Paper Shotgun

“A lovely and brutal exercise in pure arcade music gaming.”
4/5 – Hardcore Gamer

“Soundodger+ is less a game and more an entirely different way to experience music.”
4.5/5 – PC World

Steam Big Picture

About This Game

Soundodger+ combines the twitchiness of bullet hell shooters with the sonic thrills of rhythm games to create a wholly unique experience. Studio Bean has updated the original Adult Swim Games title with all-new tracks, controller support, and a fully-featured level editor. Plus, auto-generate stages from your own music library!

Update! October 13, 2014

  • 6 new music tracks (see below for full track list)
  • Steam Trading Cards support

    Update! March 7, 2014

  • 6 new music tracks (see below for full track list)
  • Smooth Listening Mode: play for score without audio penalties when getting hit
  • Larger window sizes added: press F3 when in windowed mode to cycle between them

    Key Features

  • 35 music tracks, over half new to the Steam edition
  • Artists include celebrated game musicians Disasterpeace (FEZ, Runner2), Danny Baranowsky (The Binding of Isaac) and more
  • Auto-generate levels in a snap using your personal music collection
  • Create and share original levels using the all-new level editor
  • Engage slo-mo for the trickiest sequences, or embark on a risk-free musical journey in Zen mode

    Full Track List

  • Anoctave - Frog of Lore
  • Austin Wintory - Lost Age
  • Bean - Senioritis
  • Bean - Sixteen & Dangerous
  • Bean - Solvalou
  • Bill Kiley - Foxtail Socks
  • Bill Kiley - Glowing Cubes
  • Bill Kiley - Rake Leaves Into Piles
  • Bill Kiley - Ye Olde Future
  • Chelsea Howe - A Walk In The Park
  • D.WIGHT - Outside Wars
  • D.WIGHT - Waves From Nothing
  • Danny Baranowsky - Kirkhope
  • Delasaurus - Fields & Reaches
  • Disasterpeace - Daisy Wheel
  • Ghost Kollective - Dummy (Radio Edit)
  • Lifeformed - Chloroplast Skin
  • Lifeformed - Forgotten Tea
  • Louis Gorenfeld - MIDI Murder Box
  • Mike Forst - I Do, What I Want
  • Mike Forst - Katapult
  • North Base - Overdose
  • Sonic - Distant Stars

    New Tracks! March 7, 2014

  • Bean - Shibuya
  • Ben Prunty - Crispy Static
  • Chipzel - Tokyo Skies
  • Doseone - Samurai Gunn (Title)
  • Eirik Suhrke - Menu (Super Crate Box)
  • Jukio Kallio - Nuclear Throne (Theme)

    New Tracks! October 13, 2014

  • A_Rival - Venus
  • Constrobuz - HP Restored
  • Popskyy - Samurai
  • Sferro & Tommy - Rapture (Rex Ronan Remix)
  • Tommy - Nocturnal Wanderings
  • trash80 - missing_you

System Requirements

    Minimum:
    • OS: Windows XP SP2, Vista, 7, 8
    • Processor: 2.33GHz or faster x86-compatible
    • Memory: 512 MB RAM
    • Hard Drive: 180 MB available space
    Recommended:
    • OS: Windows XP SP2, Vista, 7, 8
    • Processor: 2.33GHz or faster x86-compatible
    • Memory: 1 GB RAM
    • Hard Drive: 180 MB available space
Helpful customer reviews
20 of 21 people (95%) found this review helpful
375.3 hrs on record
Posted: July 8
Soundodger. A music-based bullet hell that scores you based on how perfect you can avoid sound.

The main objective, as aforementioned, is to be perfect at avoiding sound--bullets that spawn into the playing field and follow a particular rhythm and beat of the track. There are four different bullets: linears, bubbles, homers, and hearts. In game, the hearts unlock a new track that can be played as well if you seek to unlock special achievements.

Soundodger+ includes user levels, an editor, and auto-gen mode (creates a randomized level with whatever song selected). By default, there are six premade stages, five that, like the advanced stages, have the heart bullet that can help unlock the same bonus tracks.

My opinions of it all:
The Good
I'm finding myself enjoying the editor a lot, using my favorite songs to craft nice and partially fancy levels. And after achieving perfection with the standard songs, unlocking the advanced stages as well as a couple heart stages, I'm in a constant liking of this game. A nice time-killing on a boring day. I have yet to officially unlock all hearts and getting 100% score on more advanced and premade user levels.

The Bad
Part of me wish there were at least another mode to this game, possibly an alternative, where the game rates how well you can collect specific bullets. Auto-gen, too, isn't very good in creating stages either, but there must be a way they're done. I don't know what more to put here...

Overall
Soundodger is a pretty amazing game with all it already has. Plus, this game is accompanied with a worthwhile soundtrack that I fell in love with the more I kept playing those particular stages. Hopefully, I'll share some of my created stages with the public later on...

--Sir Hermes (the Samurai).
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16 of 16 people (100%) found this review helpful
7.9 hrs on record
Posted: June 26
Just downloaded this game. I was pretty neutral, didn't know what to expect really.

I played this for a while and found myself just sitting there with a gigantic f***ing smile on my face just enjoying the hell out of this game. The sound is amazing, controls are fast and responsive, visuals are clean and stylish and the gameplay is fun and just puts you into a zen like state of flow and enjoyment that is the nicest thing i've experienced in a long time.

Yes, it's pretty simple but it's so very much worth its price (it's too cheap tbh). Honestly, if you don't get this gem you are missing out.
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7 of 7 people (100%) found this review helpful
2.0 hrs on record
Posted: October 14
This isn't the best arcade game you'll ever play, but it's a lot of fun because of the carefully crafted patterns of bullets and other obstacles that really match the song that's playing. A lot of games pretend to do things with music, but this is one of the few where it's happening to such a detailed extent that it feels like the game is dancing. The first time everything slowed and briefly moved backwards during a dubstep track gave me a wide grin.

There's a diverse selection of music and a very long list of tracks—and thus stages—to choose from. Soundodger+ is certainly worth the modest asking price, especially if you enjoy bullet hell gameplay.
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4 of 4 people (100%) found this review helpful
7.8 hrs on record
Posted: December 16
Soundodger+ is a game about moving through music.
There are lot of levels with excellent music. Each level is one song during which you must weave in and out of hand-choreographed bullet patterns.Soundodger develop your reaction, but in the same time helps you to relax, especially with great 60fps mode. The music is all original and licensed by an all-star cast of musicians, spanning genres from chiptune, to drum'n'bass, to alt rock. Pleasant listening!
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3 of 3 people (100%) found this review helpful
5.3 hrs on record
Posted: November 28
Soundoger+ is an interesting take on the Musical-game market, mashing it with bullet-hell type gameplay to make a fun and quirky little game. A minimalistic stage design combined with bright and contrasting colours allows the player to see every bullet and distinugish it from your "ship" with ease. I found the game suprisingly hard at first , compared to other similar games such as Beat Hazard, but soon got addicted to the challenging gameplay and lovely contrasting colours,and as the stage fires waves of bullets upon you, based upon the tempo, bpm and other characteristics of the song, you have to try and dodge them, and with each hit taken it fastforwards the song. However, on left click you have a 'time-slow' button that allows the player to slow the song down while retaining full movement, but at the cost of not having a multiplier bonus carry through the slow, in order to make the game a bit easier. I found the game suprisingly hard at first , compared to other similar games such as Beat Hazard, but soon got addicted to the challenging gameplay and lovely contrasting colours.

Pros;
Fun, addictive gameplay
Ability to play own music
Clear gameplay.

Cons;
File-selecter takes you out of game, would be nice an in-game one so you can see the colours provided for the stage.
Can be incredibly difficult for beginners, maybe have a difficulty option?

Overall, i would say this a must have if you are into music or bullet-hell games, and with endless replayability i would strongly reccomend this to anyone
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2 of 2 people (100%) found this review helpful
1.4 hrs on record
Posted: October 18
One of the best "couch games"

This game is simply brilliant. To start with, I already love music/rythm/bullet hell games and with the option to add your own music, I know it's going to be superb. This game did it and it did it well, but with a few minor things that didn't work so good. One of those things is the audio quality after the level generation, I hear the quality go down about 30%. You can fix this by lowering the in-game music by ~50% and boosting your main volume a bit. Also the hit box isn't as good as it is in, for example Touhou.

I love the fact that I can just lay on my couch, put on my headphones and relax with some smooth jazz, or liquid dnb. I will surely play this game for many hours. I recommend this game to anyone who likes the Touhou series and bullet hell games.

I give this game a solid 9/10 for the relaxing theme that it has and then again, the crazy bullet hell aspect which just adds up to the experience. It is surely worth the 4€ I paid. Sorry for my grammar and have a good one!

-MiracLe
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3 of 4 people (75%) found this review helpful
55.5 hrs on record
Posted: September 30
This is basically the browser version with an editor, more levels, and even more kickass music. It really is a very creative game and dodging bullets is truly fun. It also has an extremely easy to use level editor and collectibles (Which unlock some pretty insane stages. *cough* Rake Piles Into Leaves *cough*). Not to mention that it pretty much created my Youtube channel. My problems with this game, however, is that you do get kinda bored of it after about 35+ hours, at least for me. Also the auto-generator is so bad that I have to mention it. Last thing, there should be a better way to share levels, rather than giving the XMI files with friggin Dropbox. Overall, pretty good game. 7/10.
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4 of 6 people (67%) found this review helpful
3.3 hrs on record
Posted: September 8
You listen to music and the music throws particles at you that you must evade. If you don't the music gets all messed up. The game even allows you to slow it down but it messes up the scoring and the mood.

Guess if you can really get into a flow and not feel like you are stressing out not to mess up the music by making mistakes... that's the mistake it seems this game makes. It feels like it wants to be relaxing on some level but on another it's highly competitive so these two counterpoints just don't mix well together.

Still the music is nice and the gameplay is at hte very least good training for shmups.
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1 of 1 people (100%) found this review helpful
3.5 hrs on record
Posted: August 30
I like shmups. I like single screen systems. I like abstract graphics & mechanics. I like music generated/beat matched systems. A developer called Bean appears to have decided to make a game just for me. Just me.

Single screen, no player shooting, with various enemies flying around, launched in time with the light electronica that's playing. You avoid them until the music runs out. If you collide (and the collision is very generous in the player's favour), the current enemies go zooming off as the music fast forwards, and you lose score. To get yourself out of danger, you can press a key to temporarily slow down music to give breathing space to dodge.

Repeat until the music ends.

It is utterly wonderful. I haven't played a single screen shooter as pure & focused (and without ridiculous neon/bloom) in a long time.
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1 of 1 people (100%) found this review helpful
2.1 hrs on record
Posted: July 1
Wonderfull music, with a great visual aesthetic and fun gameplay makes this an excellent game. I recommend getting the soundtrack also.
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1 of 1 people (100%) found this review helpful
2.7 hrs on record
Posted: June 23
Beautiful yet simple, challenging yet fun. Great music and trippy visuals will keep you coming back for another spoonful of synchronized bullet hell. If you like shmups, buy it. If you're a cheapskate, buy it. If you don't want to buy it, buy it anyway.
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1 of 1 people (100%) found this review helpful
2.0 hrs on record
Posted: June 24
I picked up Soundodger because of my interest in music fueled games and have not been disappointed. The first thing I noticed was a lack of tutorial sucking up my time when I loaded the game. The second thing I noticed was I could not get enough of the music!!! These two things together lead me down several of hours just rocking out in my computer chair!! I was super stoked about this game because I dropped the extra buck during the Steam Summer Sale 2014 to get myself the sound track. At first I thought was a colossal waste of time most built in tracks turn out to be but- srsly you guys- THE MUSIC IS GREAT.

You have a small circle you run around avoid objects like spikes, balls, and missiles that are generated from your music. The game even has features to rewind tracks, speed time up, slow time down, pause time ect according to your music! (Think dubstep with the WHAAA WHAAA WHAAA and the record spins. The game will spin faster and shoot more out or either retract them backwards before spewing them back out). The art is minimal yet stylish too. Clear, crisp lines make it easy to distinguish where the safe white zones are without too much eye strain.

I love it. What a great, simple idea that can turn your gaming chair into a dance floor!
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2 of 3 people (67%) found this review helpful
18.2 hrs on record
Posted: October 14
One of the most enjoyable bullet hell games I've ever played. The music is great and the editor is a lot of fun when you get the hang of it.

10/10 would bang
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2 of 3 people (67%) found this review helpful
3.5 hrs on record
Posted: October 16
To quickly sum things up, 11/10, I NEED THE SOUNDTRACK.
The Soundrack isn't the soundtrack, I don't think.

However, Writing a short reveiw on a game like this wouldn't do Soundodger enough justice.
It's way better.

Sure, it may be a ripoff of Beat Hazard, but the art style is way better in my opinion, and the gameplay is much more twitchy. I really love the music they have on this game, and I haven't seen any game like it. EVER. IT IS THE BEST.

Overall, I think you should buy this game right away, and get your friends copies, too.
Not only does this game come with amazing, endless hours of gameplay, but it also has Achievements and Trading cards. There are only 2 downsides: It has no Workshop, which can't be made due to copyright issues, and that you can't buy the actual soundtrack.
Either way, BUY THIS GAME.

Once again, 10/10. Best. Game. EVER.

Thank you,
-Rad
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2 of 3 people (67%) found this review helpful
1.6 hrs on record
Posted: July 1
Oh my god! This is simply one of the most astonishing games I've played on Steam. The visuals are so juicy, and I won't even mention THE MUSIC. Play 2 level and you will understand everything at once. Cheers!
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2 of 3 people (67%) found this review helpful
408.3 hrs on record
Posted: November 2
Endless fun. You can do so much with the level editor and the soundtrack is great.
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3 of 5 people (60%) found this review helpful
0.4 hrs on record
Posted: October 15
This game is bad. I seriously don't understand the love for it! It's not rhythm based at all, the music in it is terrible (In my honest opinion), the gameplay is super boring with little to no skill involved, it's just unfair shots being fired at you, there's no design aspect to the game... It's just a really boring game and I don't get why there are so many people that clock 30 hours or so on the game, I couldn't get 10 minutes out of it without getting bored. I think that maybe you should buy it if it's on sale just to see whether you like it or not, but in my opinion it's a boring, poorly designed game! But on the upside, I really like the moving ball animation. (That's the nicest thing I have to say about the game)
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5 of 9 people (56%) found this review helpful
0.7 hrs on record
Posted: October 14
I'm a big fan of the classic rhythm games - stepmania, osu! and the like. The games that get you immersed in the music and entwined with the beat. I could never get into audiosurf because the obstacles were on the beat, which meant you had to move out of time with the music - for me this breaks the definition of rhythm game.

And I love bullet hell; played Perfect Cherry Blossom to death (which incidentally, had great music). So how does Soundodger+ stack up?

Well, the bullet hell falls short at times. In a traditional shooter you have to focus on (a) dodging and (b) being in the right position to shoot your enemy(s). Here there's no shooting, just dodging -- which I have no problem with in theory, but in practice I found some levels had large periods of time where no bullets would come my way. I had a safe spot and with no other pressure to reposition I just sat still - which didn't make for very engaging gameplay. Other levels were better, including homing missiles to keep me on my toes.

How about the rhythm? Well, there's two things that absolutely kill the rhythm of whatever song is playing. The first is the slow motion ability which you invoke via the left mouse button. This slows down the music aswell of course, and for me the effect simply doesn't work. The second occurs whenever you get hit - everything speeds up for a short time which has a hugely jarring effect on the music. I'm not suggesting death should be fun, but in a rhythm game the music makes the game, and if you kill my enjoyment of the music you kill my enjoyment of the game. Fortunately you can simply avoid activating slow motion, and there's an option ("Easy listening") to disable the speedup when you get hit. So while I don't think these are worthwhile features, I don't hold them against the game as a whole.

Soundodger does a pretty good job of matching the song's energy, both in pre-made levels and the auto-generated mode (when you plug your own music in). But it suffers from the same issue I had with audiosurf - it doesn't encourage me to move with the beat, or draw me into the music. Yes the level is generated from the music, but the gameplay
that emerges is on a totally different beat. As such I can't recommend it as a rhythm game.
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1 of 2 people (50%) found this review helpful
1.8 hrs on record
Posted: June 29
Glorious retina-slicing HD 60FPS. Bullet patterns look good and play great, with aimed and homing bullets on top of preset patterns forcing you to think on your feet even when you know the level. Scoring is a little rudimentary, would have liked to see a grazing mechanic, but it's fine for what it is.

Very solid game! Will probably stay on my rotation for quite a while!
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2 of 4 people (50%) found this review helpful
0.2 hrs on record
Posted: October 5
A really interesting music-driven game that adds elements of bullet-hell shooters into the mix. The object is to avoid numerous projectiles while listening to your music. An interesting concept that's executed well, and since it's also powered by your own music library, no two levels are alike. My only gripe is that there's no iTunes support.
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