Soundodger. A music-based bullet hell that scores you based on how perfect you can avoid sound
The main objective, as aforementioned, is to be perfect at avoiding sound
--bullets that spawn into the playing field and follow a particular rhythm and beat of the track. There are four different bullets: linears, bubbles, homers, and hearts. In game, the hearts unlock a new track that can be played as well if you seek to unlock special achievements.Soundodger+
includes user levels, an editor, and auto-gen mode (creates a randomized level with whatever song selected). By default, there are six premade stages, five that, like the advanced stages, have the heart bullet that can help unlock the same bonus tracks.
My opinions of it all:The Good
I'm finding myself enjoying the editor a lot, using my favorite songs to craft nice and partially fancy levels. And after achieving perfection with the standard songs, unlocking the advanced stages as well as a couple heart stages, I'm in a constant liking of this game. A nice time-killing on a boring day. I have yet to officially unlock all hearts and getting 100% score on more advanced and premade user levels.The Bad
Part of me wish there were at least another mode to this game, possibly an alternative, where the game rates how well you can collect specific bullets. Auto-gen, too, isn't very good in creating stages either, but there must be a way they're done. I don't know what more to put here...Overall
Soundodger is a pretty amazing game with all it already has. Plus, this game is accompanied with a worthwhile soundtrack that I fell in love with the more I kept playing those particular stages. Hopefully, I'll share some of my created stages with the public later on...
--Sir Hermes (the Samurai).