Crypt of the NecroDancer is an award winning hardcore roguelike rhythm game. Move to the music and deliver beatdowns to the beat! Groove to the epic Danny Baranowsky soundtrack, or select songs from your own MP3 collection!
User reviews:
Very Positive (133 reviews) - 94% of the 133 user reviews in the last 30 days are positive.
Overwhelmingly Positive (6,129 reviews) - 97% of the 6,129 user reviews for this game are positive.
Release Date: Apr 23, 2015

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Packages that include this game

Buy Crypt of the NecroDancer Collector's Edition

Includes 5 items: Crypt of the NecroDancer, Crypt of the NecroDancer Extended Soundtrack, Crypt of the NecroDancer Extended Soundtrack 2, Crypt of the NecroDancer Extras, Crypt of the Necrodancer Original Danny Baranowsky Soundtrack

SUMMER SALE! Offer ends July 4


Recent updates View all (22)

May 1

BIG UPDATE! 2 new playable OSTs, new languages, and more!

You can now play Crypt of the NecroDancer using our epic new OST remixes from Virt and Girlfriend Records! Just go to the in-game options menu and select "CHANGE SOUNDTRACK" to assign "VIRT" or "GIRLFRIEND RECORDS" to your character of choice. Virt, the composer of the amazing soundtrack for Shovel Knight, has created a gorgeous "retro freestyle" soundtrack for us, while Girlfriend Records have delivered a pulse pounding synthwave OST.

This free update also includes localizations for Russian and Brazilian Portuguese, with more localizations on the way!

Finally, we've been listening to your feedback, and have corrected a number of issues that you've reported. Here's the complete changelog for v1.24:

  • Two new playable soundtracks, by Virt and Girlfriend Records
  • Added new languages: Brazilian Portuguese and Russian. Other languages coming soon
  • Flicker shield spell the beat before it wears off
  • Fix bug where default character changed item generation
  • Remove diamond counter from modes that don't have diamonds
  • Change Yeti animation to more clearly show movement cycle
  • Bolt picking up thrown spear doesn't lose low%
  • Fix bug where Necrodancer phase 2 music sometimes didn't start
  • Play shopkeep ghost sound even when music volume is low
  • Call the ring slot "ring" in the HUD
  • Fix shield effect being invisible after falling through a trap door with shield active
  • Heart transplant now works when used on the first beat of the song
  • Don't fade molehill of frozen mole
  • Fix frozen animations to show beetle unshelling, skeleton knight dehorsing, skeleton beheading, Death Metal deshielding
  • Show armor changes while frozen
  • Fix eye color of some skeletons
  • Add glow effects to white sarcophagus silhouette
  • Aria doesn't regain low% when entering zone 1
  • Fix bug where confusion would re-occur when heart transplant wears off
  • Finish rendering weapon swipes after player picks up another weapon
  • Show throw swipes for both players in co-op
  • Make lobby torches look consistent on the minimap
  • When player teleports into shop, play shopkeeper song at full volume
  • Make shopkeeper singing full volume when bombing into shop
  • Set zone 3 volume correctly when banshee dies
  • Add red knight swipe
  • Fixed early beat bar hit visual when boss song loops
  • Make white chest mimic available in level editor
  • Fix blue chest mimic becoming red chest mimic in level editor
  • Fix misaligned weapon glow sprites
  • Bolt practice, level editor kc1 has blue bats instead of red
  • Don't apply localization scale to non-localized text
  • Fix spacing of scaled localized text
  • Hide secret shop speech when NPC is aggroed or dead
  • Fix Dove unlocking Story Mode 1-1 exit stairs
  • Remove player minimap dot when player in secret shop
  • Fix minimap going offscreen with two spells
  • Make "always show enemy hearts" not reveal cauldron mimics
  • Added Jeweled Dagger to weaponmaster (edit: after picking it up during a run)
  • Fix mod menu selection order
  • Don't show unlock splashscreens during a replay
  • Make monstrous cracked shop wall dark too
  • Remove obsolete unlockable second action slot
  • Fix large seed parsing so that they are not rounded
  • Print large seeds as positive numbers instead of negative
  • Don't allow playing seed -1 (change it to seed 0) to avoid strange behavior
  • Faster item pool generation for mods
  • Mode stairs in char select area now prompt & take diamonds
  • Diamond prompt now doesn't cancel the second prompt (where applicable)
  • Fix "SONG ENDED!" in Japanese localization, which wasn't displaying
  • When game paused, pause sounds of shopkeep ghost, banshee
  • Detect audio cheating for Necrodancer 1 phase 2

We hope you enjoy the new tunes, languages, and improvements!

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15 comments Read more


9.5/10 – Destructoid

A+ – GamingAge

5/5 – The Guardian

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About This Game

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, service pack 3
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
    • OS: Minimum 10.6 to run the game, 10.7 if you also want to use your own music files
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
    • OS: Steam OS and Ubuntu 12.04 are the only supported Linux OSes
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
    • Memory: 1500 MB RAM
Customer reviews
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Very Positive (133 reviews)
Overwhelmingly Positive (6,129 reviews)
Recently Posted
( 9.7 hrs on record )
Posted: June 25
Great soundtrack with an original game mechanic. Buy it
Helpful? Yes No Funny
( 5.9 hrs on record )
Posted: June 25
Fun game. Loved being able to load my own songs in to play along with. Quick and simple fun with a short learning curve.
Helpful? Yes No Funny
Sir Wilfrey
( 4.8 hrs on record )
Posted: June 25
Not the hardest Rogue-like out there, but the ability to play community-made levels and add custom music (with fully-functioning beat system) will keep you coming back to boogie with the bones for a long, long time.

Comical, endearing, and combines raves and randomized dungeon crawls. A good buy for any Rogue-like fan. (Also has very interesting multiplayer)
Helpful? Yes No Funny
( 2.7 hrs on record )
Posted: June 25
Really nice Retro game :)
Helpful? Yes No Funny
( 0.4 hrs on record )
Posted: June 25
This game is 10/10
Movement is sometimes annoying
Very Good Gameplay
A Fire Mixtape
Helpful? Yes No Funny
( 2.4 hrs on record )
Posted: June 25
Well, while the game is being downloaded... Well yes I've been playing a pirate copy of this great indie game and I should have bought it much earlier (around the time when it made me, erm, cry for the first time - later 'bout that) but hey - now I'm going to lose all of my saves and that seems to be a fair punishment.
So, the game. Take the binding of isaac, drop all the sh*t (literally) keep exploration spirit, hell lot of weapons and buffs that may drastically change the gameplay. And the most important part - keep the awesomness of soundtrack by Danny B and blend it into gameplay itself (oh wait, the latest isaac installment has no Danny B soundtrack, too bad)
I'm not underestimating the efforts of programmers and artist behind this game. They've made a great job, but for me this game was and always will be "the next game with OST by Danny B"
And the result is absolutely awesome. Gameplay is tense, challenging and rewarding. It pulls you in entirely and gives a lot of emotions - hard boss fight left me with tears in my eyes couple of times. Not because of a weepy story (hey there Undertale) but because of sheer excitement and willingness to win.
Just like the Undertale I've mentioned above this game gives you an idea of how the soundtrack may enhance and multiply the enjoyment of simple in its greatness gameplay mechanic (Crypt of the NecroDancer, VVVVVV) or style and story (Undertale). As to the isaac game, it was great in it's time but now McMillen has to leave it and make smth new. I'm glad that Danny B eventually participated in such fresh project that once again proven his composing skills instead of making soundtrack for another game about weeping at piles of poop.
And final thought - play it with gamepad. Assign controls as the developers recommend and you will never want to play with arroy keys again!
Helpful? Yes No Funny
Mongolian Beef
( 7.0 hrs on record )
Posted: June 25
First time I played this was at a PAX afterparty at DannyB's place. Fun times were had.
Helpful? Yes No Funny
( 3.6 hrs on record )
Posted: June 25
I CANNOT STOP IT!!!!!!!!!!!!!!!!!!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
9 of 10 people (90%) found this review helpful
3.5 hrs on record
Posted: June 20
Really fun and original game with the best soundtrack I've heard in a long time.
Was this review helpful? Yes No Funny
13 of 18 people (72%) found this review helpful
8 people found this review funny
126.6 hrs on record
Posted: June 9
Use a spooky spell to spook the shopkeeper out of his shop and steal his wares

Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
1 person found this review funny
56.8 hrs on record
Posted: June 14
Fresh and funky, Crypt of the Necrodancer will put a beat to your gameplay and have you bobbing your head while dodging and slashing your way through each level. Incredibly unique, wonderfully composed, this is a game you don't want to miss.

I give Crypt of the Necrodancer 9/10 pants
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
35.5 hrs on record
Posted: June 6
This game is really fun and I love it but god it is ballbustingly hard.

10/10 of my tears were shed playing this
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
116.4 hrs on record
Posted: June 23
I absolutely love this game, and keep coming back to it. It takes some time getting used to, but I've played it 100 hours and I feel like I'm still learning new things about it. The game really opens up a bit once you get access to the different characters, and the very differing playstyles means there are many hours to enjoy. 10/10 would fully recommend.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1 person found this review funny
5.0 hrs on record
Posted: June 8
Awesome game. An original take on classical dungeon-crawling games. Not particularly fun at two, but still a very enjoyable additional feature. If you read the description on the store page and is intrigued/interested, then go for it: you won't be disappointed. It's exactly what it looks like.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
1 person found this review funny
12.9 hrs on record
Posted: May 30
You're into rhytm games? Get this game - You're into rogue-like or rogue-lite games a la The Binding of Isaac? Get thi game - You are into heavy addciting drugged experience? Get this game.
No, really. It's almost dangerous as it's addictive: just one more run.
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6 of 10 people (60%) found this review helpful
3 people found this review funny
17.2 hrs on record
Posted: June 2
Rhythm-based roguelike that has you move to the beat to kill and avoid monsters. Deceptively hard and good music. I was going to beat it to completion, but then Overwatch and The Witcher 3: Blood and Wine expansion came out. So take this recommendation for what it's worth: deserving of your time if you don't have the money or a good enough computer for other, better games. That's a back-handed compliment, but I'm not really a huge roguelike fan. That I played this long enough that I could no longer refund it is compliment enough.

Four out of five Lennys
( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( )
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20 of 38 people (53%) found this review helpful
1 person found this review funny
Not Recommended
15.4 hrs on record
Posted: June 21
There are quite a few things to like about Crypt of the NecroDancer, and there's no question that it is the result of having an interesting crazy idea and running with it - and I love seeing game writers taking risks and doing crazy interesting stuff.

But. This just doesn't work for me. I'm probably not really the target audience - I have never gotten into the rhythm/dance games at all, and am now probably a bit old and just not generally able to slip into the "zone" when playing.

Playing the game 'properly', with the beat (not as Bard) is frequently just too chaotic and confusing - particularly when starting out with this constant time pressure (not just the urgency of keeping to the beat, but also knowing there's only a limited amount of time until the song ends and you get forcibly moved on). I frequently couldn't work out what items were - reading the text was problematic at times, and if I'd picked something up that I didn't already know I found it quite difficult to work out what I had picked up and what to do with it.

Playing as Bard (not the default for a Newbie, and I understand why because it doesn't really represent the 'core experience' of the game) sort of solved a lot of this - the time pressure is removed so you can spend as long as you need to look at items and play around with them and learn the enemy behaviour. But playing as Bard is just dull for the most part. Removing that core mechanic does drain the game of any particular interest. I thought it would make sense to play as Bard enough to learn what I needed to learn and then go back in with the beat to enjoy the game, but frankly it just didn't hold enough appeal to do this.

The music is great. The graphics are ok. The roguelike stuff is ok, although the upgrade system is a bit thin, a bit poorly implemented and a bit ... I don't know, just patchy. Not enough richness to make it feel worth crawling through the dungeon again and again like a good dungeon crawler does.

And there are bugs. Playing on Windows it just dumped me out of the game every other hour or so. Not such a big deal, but not great. And a few possibly deliberate gameplay choices that seem like bugs - the mimics that reveal themselves when you stand next to them, but are still counted as "fail" moves to attack until you take a step and get them to move off their square. It's sitting right there pulsating, I know I need to kill it, but you just fail me for swinging at it? Minor, but annoying nonetheless.

I think there are people who will enjoy this, but it frustrated me too often for too little reward and too little motivation to keep playing.
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2 of 3 people (67%) found this review helpful
2.0 hrs on record
Posted: June 24
>binding of isaac/rogue legacy style gameplay (get items and go places)
>move to the beat and slay your way through the crypts
>the shop keeper sings
>danny baranowsky soundtrack
>addicting gameplay

where have you been all my life
10/10 diamonds
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