Crypt of the NecroDancer is an award winning hardcore roguelike rhythm game. Move to the music and deliver beatdowns to the beat! Groove to the epic Danny Baranowsky soundtrack, or select songs from your own MP3 collection!
User reviews: Overwhelmingly Positive (3,015 reviews)
Release Date: Apr 23, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

 

Recommended By Curators

"A beautifully designed, tough, and cheerful roguelike that rewards perseverance with a singular feeling of finesse."
Read the full review here.

Recent updates View all (19)

April 23

Crypt of the NecroDancer FULL LAUNCH!

Crypt of the NecroDancer has left Early Access and has launched fully on Steam! Your game should automatically update to the latest version. (Make sure that the loading screen says v1.0 or higher, or you may not yet have the latest build.)


We have had such an amazing time working on Crypt of the NecroDancer that we thought we’d let you take a peek behind the scenes to see how it all went down! We took the game to festivals all around the world, meeting fans, making lifelong friends, and learning how to make the game the best it could be. We hope you enjoy our minidocumentary and the full game! Here’s to two and a half years that none of us will ever forget.

Thank you!!! ːnecroheartː ːnecroheartː ːnecroheartː


Here's what's in store for you in the launch build!:
- Our final zone has been added! A whole host of new enemies, traps, secrets, and minibosses await
- You can now beat the game! Unique final boss battles for the protagonists: Cadence, Melody, and Aria
- Two new playable soundtrack remixes by A_Rival (EDM) and FamilyJules7X (metal)!
- There are now story cinematics, featuring VO stars from League of Legends, the Dragon Ball Z TV series, and many more
- One additional insanely difficult character: Coda. (We aren't sure it's humanly possible to complete this character.)
- 10+ new achievements
- A new 'Codex' room in the lobby that helps teach the game's higher-level techniques
- And, of course, a ton of polish, balance tweaks, and bug fixes

49 comments Read more

April 16

NecroDancer launches April 23rd!



We are very excited to announce that Crypt of the NecroDancer will be leaving Early Access and launching fully on April 23rd! Check out the launch trailer, above!

Here's what's in store for you in the launch build!:
- Our final zone has been added! A whole host of new enemies, traps, secrets, and minibosses await
- You can now beat the game! Unique final boss battles for the protagonists: Cadence, Melody, and Aria
- Some musical surprises we can't yet reveal...
- There are now story cinematics, featuring VO stars from League of Legends, the Dragon Ball Z TV series, and many more
- One additional insanely difficult character: Coda. (We aren't sure it's humanly possible to complete this character.)
- 10+ new achievements
- A new 'Codex' room in the lobby that helps teach the game's higher-level techniques
- And, of course, a ton of polish, balance tweaks, and bug fixes


Thank you so much for your support and feedback during early access! The NecroDancer community is truly the best! ːnecroheartː

38 comments Read more

Reviews

“It's a thing of beauty”
IGN

“It's just so ingenious!”
Adam Sessler

“A transformative experience”
US Gamer

Merch!


Nab yourself one of our official NecroDancer shirts, while supplies last!

About This Game

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, service pack 3
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Hard Drive: 1600 MB available space
    Minimum:
    • OS: Minimum 10.6 to run the game, 10.7 if you also want to use your own music files
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Hard Drive: 1600 MB available space
    Minimum:
    • OS: Steam OS and Ubuntu 12.04 are the only supported Linux OSes
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Hard Drive: 1600 MB available space
    Recommended:
    • Memory: 1500 MB RAM
Helpful customer reviews
270 of 292 people (92%) found this review helpful
3 people found this review funny
3.8 hrs on record
Posted: April 25
Who the hell thought this was a good idea?

Because that person is a bloody genius.
Was this review helpful? Yes No Funny
180 of 235 people (77%) found this review helpful
1 person found this review funny
84.8 hrs on record
Posted: April 23
Behold, the argument for early access
Was this review helpful? Yes No Funny
60 of 64 people (94%) found this review helpful
106.8 hrs on record
Posted: April 23
I've played this game for last 4 months of its Early Access. It already looked very promising and awesome. With the release it took me only a few hours of playtime to confirm everything I was ready to write about.

This is a rogue-like rhythm dungeon crawler, as you've probably read on the store page. The genre is quite unique - its gameplay is a blend of turn-based combat but it's constrained by the boundaries of the "beats" of the music of the level (unlike a lot of rhythm games it's very forgiving on beat accuracy and there's a reason for that: it's quite action-packed, so when you have a few skeletons, fiery dogs and a dragon converging on you - you can't really follow the beats within 20% margin what is usual for rhythm games).

First things first: this is a rhythm game and its soundtrack wirtten by Danny Baranowsky is just pure essence of awesomeness. Randomly generated levels are extremely well done. When I say extremely I mean it. This game doesn't have unbeatable generations. It may be easier of harder, but it's a fair rogue-like, if you die - it's your fault. It's not like rogue's tale when you can be killed on first turn the moment you spawn. So you won't really be stomped by something you can't beat.

With the release the game has been augmented with some kind of plot which makes it a bit more beautiful than a rogue-like w/o a plot. Also this game even during Early Access didn't have any gamebreaking bugs. In 80h I never had a single crash or anything else that'd ruin my gaming experience, since technically this is kind of a day1 for thi game - it's exremely polished, which is a good example what Early Access system should be used for and how.

With cutscenes you are being rewarded with when you complete "zones" with different characters, with easier and harder characters themselves, with a big variety of items, leaderboards, daily challenges - delivering beatdowns to the beat in this game is guaranteed to be one your best rogue-like experiences ever.
Was this review helpful? Yes No Funny
81 of 102 people (79%) found this review helpful
2 people found this review funny
2.9 hrs on record
Posted: April 23
I don't think I've loved a game where I couldn't get past the first level so much before.
Was this review helpful? Yes No Funny
62 of 74 people (84%) found this review helpful
1 person found this review funny
9.1 hrs on record
Posted: April 27
After 30 minutes of gameplay I had to stop playing to buy a second copy of this game for my boyfriend as a gift. I need him to understand where my spare time will go from now on.

Everything is going according to plan. Neither of us can stop playing. ;)

10/10 would dance again!

Was this review helpful? Yes No Funny
43 of 49 people (88%) found this review helpful
1 person found this review funny
41.3 hrs on record
Posted: April 25
Crypt of the Necrodancer is the kind of game that gives you ♥♥♥♥♥♥s.
It's made with love and passion and you can feel that, as it sends shivers down your spine and erects your ears and eyes, while dancing through dark dungeons, defeating bouncing monsters and even a skeleton conga line.
This is only 15 bucks and yet worth more than most of the AAA titles out there.
If you're into gaming and music, get it. The soundtrack from Danny B. is exceptionally great and you can even switch between it, a more rousing electronic cover soundtrack and a ♥♥♥♥ing awesome metal one! And if you have no taste in great music, simply use your own stuff.
The game is easy to learn but freaking hard to master, using only 4 keys. If you like to move it, move it, just grab a Dancepad and get it on!
There are so many characters with unique bits of story and a complete different gameplay, many enemies, bosses, unlockable items, EVERYTHING!
You haven't hit the purchase button yet? DO IT AND TURN THE VOLUME UP! Your neighbours gonna love it, too, I promise!
Was this review helpful? Yes No Funny
32 of 36 people (89%) found this review helpful
1 person found this review funny
31.8 hrs on record
Posted: April 26
Easily one of the best roguelikes I've played. Having to play to the beat adds a significant but fun challenge. I'm not a big fan of electronic music like this, but this soundtrack is incredible, especially the boss pieces.

Highly recommended, even for people like me who don't usually get into roguelikes.
Was this review helpful? Yes No Funny
21 of 22 people (95%) found this review helpful
101.6 hrs on record
Posted: April 24
This is the most impressive rogue-like I have ever played. CoND beautifully integrates tile based combat with music. Each turn lasts for a beat of the current level's song, leading to fun, fast paced action. Even during early access it felt like a complete game, and the full release is a masterpiece.

The controls are easy and straighforward, requiring only the arrow keys to play. The graphics are simple but well made.

The music is great. The soundtrack was composed by Danny B, and each song is edited masterfully into the game. CoND lets you use your own music for the levels, but I have never done it because I love the core soundtrack so much. Despite hearing the songs hundreds of times, I never get tired of them.

The various weapons and equipment provide a wide variety of play styles and item interactions. The enemies are well designed, each with varying movement and attack mechanics. The boss fights are unique and wonderful experiences. Each one is musically themed, and the varying musical styles reinforces the awesomeness of the game's music.

There is a very large amount of content and replayability. Between items, enemies, and floor layouts, there is a lot of variation between runs. There are high score and fastest time leaderboards which are very competitive, and people frequently race the game live. CoND can be very difficult at first because you have to learn each weapon's mechanics and each enemy's attack patterns, but there are many tutorial and training mechanisms built into the game. Practicing is well worth the time, and mastering the game is very rewarding.

I recommend this game to anyone. It is an absolute must play if you like rogue-likes or music based games.
Was this review helpful? Yes No Funny
20 of 21 people (95%) found this review helpful
1 person found this review funny
8.3 hrs on record
Posted: April 23
There are some games where you think to yourself "I could have thought of that" and other games where you think "Wow, why didn't I think of that?". Crypt of the NecroDancer is none of those. I don't think anyone would have thought to put a rogue-like rpg into a rhythm based game. But it works, oh does it work so wonderfully well.

The first level you will be trying your damndest to get a rhythm going but once you spend enough time you will be slashing up enemies while setting up others for a nicely timed fireball blast from afar. And all the while it feels so satisfying when you progress.

The controls are near flawless as well. As you die multiple times, over and over and over, you never feel the need to blame the game for being cheap or unresponsive control but instead you know its your fault. I always felt this was a sign of a great designed game, such as in Rogue Legacy or Super Meat boy.

Don't even wait for this game to go on sale, buy it and, hell, buy it for a friend. It's that good.
Was this review helpful? Yes No Funny
43 of 62 people (69%) found this review helpful
1 person found this review funny
81.4 hrs on record
Posted: April 28
This game. HAS CHANGED MY LIFE FOREVER.
as soon as i reached the end of zone one, i saw him. i SAW KING CONGA. AND THE MUSIC. OH LORD THE MUSIC. I WAS BLESSED FROM THE HEAVENS AS MY HANDS HIT THE 8TH BEAT AND HE CAME DOWN TO ME. AND HE SCREAMED. SCREAMED WILD MONKEY HOWLS. AND ENDED MY RUN.


it. was. heavenly.
i reacomend tis geam 15.674/10
seriously. buy. it. NOW.
Was this review helpful? Yes No Funny
20 of 22 people (91%) found this review helpful
31.1 hrs on record
Posted: April 25
Rhythm-based rogue-like where you move to the beat of the music as you kill the undead, armadillos, mushrooms, harpies, and a lot more as you dive deeper into the crypt.

It's as fun as it sounds.

Pros:
-Amazing music
-Polished
-Easy to play, hard to master gameplay
-Unique for its genre
-Great replayability
-FUN

Cons:
-Not gonna be everyone's cup of tea
-Boss variety feels a bit lacking, though they are well designed
Was this review helpful? Yes No Funny
18 of 21 people (86%) found this review helpful
1 person found this review funny
24.2 hrs on record
Posted: May 4
If Audiosurf and Binding of Issac had a baby, a smooth rhythmic baby!
Was this review helpful? Yes No Funny
19 of 23 people (83%) found this review helpful
27.3 hrs on record
Posted: April 29
Everything about this game is just perfection. Two Genres that would never have worked together, and yet it does, and beautifully at that. For a game like this, the music will play a huge part of the quality of the game, and I think Danny B really outdid himself with this. I just can't stop listening to the soundtrack, and then on top of that, we now have 2 alternative albums to listen to!

Gameplay is equally fantastic. Every enemy has their own movements to the beat. And it's down to you to figure out how to beat each enemy. Every Zone has a different set of enemies, and the difficulty increases nicely with each zone. The bosses are some of the most clever and innovative bosses I have ever seen in a game. They fit so well with the game, and they still function in fun and unique ways. I mean one of the bosses is basically an entire chess set! Best part is, every single piece moves just like they do in real chess.

This game is definitely a contender to be a GOTY for me. It's addictive, it's fun, and the fact you have the choice to have your own music, the mod support, the variety of characters and the ease of changing soundtracks just shows how much effort and detail these guys have put in to the game. I just can't recommend this enough. Take note all you aspiring devs, this is Early Access done right.
Was this review helpful? Yes No Funny
13 of 14 people (93%) found this review helpful
1 person found this review funny
104.6 hrs on record
Posted: April 25
This game is exactly what it says it is, a mash between the roguelike genre and rhythm games. But it is more than that. The first guideline is fairness : It is one of the only fair roguelikes. When you die, you will be able to watch the replay of your last few moves so you can understand what killed you and why. I have played this game for almost 100 hours, and never have I felt like my death was unfair. It was always my own fault, so I couldn't blame the game for anything. And that takes the frustration out of the experience.

The second one is mastery : while you will have to learn a few patterns and item effects, they are pretty straightforward, and the game has a training room where you can learn at your own pace everything you want to learn. But the real difficulty comes in when you have to adapt to those patterns, dance with the enemies without making a mistake, and when there are multiple enemies, you'll have to keep track of what each of them is doing and adapt to the situation. This would be easy to do if it wasn't for the time restriction : you can't stay here and think, you have to keep moving to the beat. That is why you need mastery : the ability to master the patterns to a point where they become second nature, for you won't have time to think, only react.

Put these two wors together, and you get Crypt of the Necrodancer : difficult but fair.You won't need luck or knowledge, you won't need any wiki to remember what every item does, the only thing you'll need is yourself, your brain, your reflexes, your skill. Are you up to the task ? Can you manage to defeat the Necrodancer and escape from the Crypt ? You are the ony one able to answer that question.
Was this review helpful? Yes No Funny
14 of 17 people (82%) found this review helpful
2 people found this review funny
26.0 hrs on record
Posted: May 10
Don't start playing this. You'll like it so hard you won't stop.
Was this review helpful? Yes No Funny
29 of 45 people (64%) found this review helpful
1 person found this review funny
19.8 hrs on record
Posted: April 26
Why the ♥♥♥♥ are you even looking at these ♥♥♥♥ing reviews when you know this will be the best ♥♥♥♥ing game you'll ever play

10/10
Was this review helpful? Yes No Funny
11 of 12 people (92%) found this review helpful
1 person found this review funny
134.6 hrs on record
Posted: April 30
This is what happens when the perfect game concept has the perfect soundtrack composed for it.
Was this review helpful? Yes No Funny
32 of 51 people (63%) found this review helpful
73.6 hrs on record
Posted: April 23
Lost 50 pound dancing on DDR pad over last 8 month.
11/10
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
20.5 hrs on record
Posted: May 19
Hard as balls, fantastic music, great gameplay, and a great premise in the story. It also has the side benefit of being completely unique, nothing else like it out there at the moment.

A game I keep cursing at, rage quiting, and yet keep coming back to. Truly rewarding, as the game gets better as you get better.

Can't recommend it enough.
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
25.3 hrs on record
Posted: April 25
Fresh new concept!

Easily one of the best game i've played out there.

If you like music, beats and classic NES styled graphics, this. is. the. game.
Was this review helpful? Yes No Funny