Talisman Digital Edition - The Magical Quest Game for 1 to 4 players. The officially licensed multiplayer version of the classic fantasy adventure board game, Talisman. In Talisman Digital Edition, there are 14 characters a player can control, from the heroic Warrior to the powerful Sorceress.
User reviews: Mostly Positive (1,713 reviews)
Release Date: Feb 25, 2014

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Recommended By Curators

"Old school players of the board game will find a solid digital port while new players will find an easy introduction to this classic game."
Read the full review here.

Recent updates View all (30)

March 6

The Highland Expansion Out Now!

The Highland is here! Brave the cold, steep slopes of The Highland region and confront the Eagle King! This new expansion adds a new board extension, six new characters and over 100 new cards.

New achievements! The Highland comes with 11 new achievements for your achievement hunting pleasure.

Cross-platform multiplayer - online games can now be played across PC, MacOSX, iOS, Android and Kindle.

Shape Shifter - this new character is available to purchase. The Shape Shifter can change into other characters and use their special abilities!

Special thanks to everyone who has helped with the testing and localisation of this update.

The issue with the AI not knowing how to cast Weakness is fixed, as well as a general improvement in how the AI uses objects and spells. Many other tweaks, fixes and improvements are included too.


19 comments Read more

January 13

Update - 13th January - Mac version and free characters!

Mac version released! Free characters! New Achievements! Many bug fixes! Read on for a gigantic list of new features and fixes...

Mac Version -
The game is now available for Mac OSX. Cross-platform multiplayer works between PC & Mac. Android and iOS platforms will be added to cross-platform multiplayer in the next few weeks.

New FREE Characters -
The Pirate and Ninja are now available to select in-game and have been included for free to thank you all for your support over the last year of Talisman: Digital Edition development.
Unseen since 1986/7, these two characters are updated to fit with the 4th revised edition.
If you have the 'Standard Characters Only' House Rule on, you will not have the Pirate or Ninja in your game.
You can read the Pirate and Ninja's stats and abilities HERE -> http://www.talisman-game.com/ninja-pirate/#more-5406

New Achievements -
We've added 51 new achievements to the game, which mostly cover the expansion packs and extra characters. 11 of them are for the Highland expansion, as yet unreleased, so they cannot be achieved yet.

New House Rule -
Winner Takes All - Requires the Dungeon expansion pack.
The first player to defeat the Lord of Darkness wins the game.

Re-Join Online Games -
You can now re-join an online game without everyone having to leave and resume. If you are disconnected, or need to leave for any reason, you can re-join the game later by selecting it on the online games screen. You will return to the game at the start of the next turn.

Bug fixes (there have been many more than this, these are just a select few)...

Couldn't evade the Battle Hulk if it was encountered after casting Metamorph.
Weakness spell could be cast on someone with the Amulet.
Fireball spell had no effect against the Living Statue.
Bug with Pathfinder and Misdirection fixed.
Doppelganger was incorrectly gaining a bonus from the Bolster spell.
Fixes to some achievements that were not working correctly - Ghoul and Denied achievements plus others.
AI would sometimes cast Healing on other players when it would have been better cast on itself.
Fix for crashes when someone leaves and online game.
Blizzard now affects the Dungeon region.
Alchemist & Tinker Imp bug fixed.
Elixir of Life was giving the wrong roll results.
Players wouldn't be able to roll for the Reaper's movement if they rolled a 1 and tried to move past the Sentinel but lose.
Fixed the Bag of Carrying constantly appearing after being used.
Fixed Amazon vs. Martyr ability issue.
Crash when sacrificing a follower with the Book of Diablerie at the Prison Cell space.
Misdirection cast on a character in the Inner Region was causing the game to stop.
Fixes to Italian text.
Increased the value of the Fate Stealer to the Gambler.
Fixes to the Character Select house rule for online games.
A player with the Torch from the Dungeon could move the Reaper if one of their movement rolls was a 1, even if they used the other result.
Fixed an endless loop with an AI Elf and the Herbalist card.
Fixed too much glowing on spaces you can move to, which was causing crashes on lower spec machines.
Removed the Auto Join feature for online games. It was causing many connection problems.
Fixed being able to use the Cloak of Feathers at the Crown of Command to leave the space.
Choosing to hand in 1 follower and lose 1 life at the Vampire's Tower was causing a crash.
Ghoul character could use more than 1 raised follower in battle.
Sage could cast Twist of Fate if he had no fate, when re-rolling for his movement.
Swashbuckler could add 1 to his roll for the Carnival card incorrectly.
Resumed online games were ignoring some house rule settings, causing de-synching and crashes.
The Knight could not give 1 gold to a character if their alignment was good.
You couldn't use the Orb of Knowledge (or Prophetess' ability) on the Monster Pit space.
Marked for Glory now only works for the next die roll.
Stopped Clockwork Owl from working at the Cursed Glade.
Oaths of Vengeance card wasn't giving a modifier to the Amazon if she was redoing a battle.
Danse Macabre ending -1 effect was happening when dicing with death.
Charmed Animals couldn't be used more than once against the Ice Queen.
Fixed ' is the host' online message with no username shown.
Fixed being able to draw a new spell with the Wand if the previous spell you cast was Destroy Magic.
Fixed corrupt card images displaying when you switched between windowed and full-screen modes.
Fiend Slayer follower didn't work at the Monster Pit.
Crash fix - encounter the Summoning Circle space if there is an enemy already there and it is the only enemy in the Dungeon.
AI speed setting now affects the 'start of turn' delay, speeding the game up a little.
Fixed characters fighting themselves after being teleported away from the Crown of Command space.
Fixed the Elf AI returning to Woods spaces which contain objects he cannot have.
Fixed being able to select 0 lives to heal at the City Doctor.
Cards being looked at because of the Crypt Keeper or Treasure Chest are no longer hidden to other players.
Fixed a crash/hang that would occur if you ditched more cards than you would have drawn on a space.

Happy New Year to you all!

46 comments Read more


“extremely addictive...many hours of fun, faithful to the original”
8/10 – Eurogamer Poland

“Talisman: Digital Edition is the kind of game that you can spend hundreds of hours playing and is for all intents and purposes a solid port of the popular board game. - Vincent Paone of Dad's Gaming Addiction”
9/10 – Dad's Gaming Addiction

“...easy to pick up and play and you don't have to know anything about the board game version to play and enjoy the video game version.”
9/10 – Game Saga

About This Game

Talisman Digital Edition - The Magical Quest Game for 1 to 4 players.

The officially licensed multiplayer version of the classic fantasy adventure board game, Talisman.

In Talisman Digital Edition, there are 14 characters a player can control, from the heroic Warrior to the powerful Sorceress. In this perilous adventure, players battle it out to journey across a dangerous land and be the first to claim the Crown of Command, a magical artefact with the power to destroy all rivals and make the bearer the true ruler of the kingdom. On your travels, you will need strength, courage and some good dice rolls to survive the dangers you face and beat your opponents to the centre of the board.

Features -

  • Multiplayer modes for up to 4 players.
  • Play against AI opponents.
  • 14 characters to choose from.
  • 17 powerful spells to cast.
  • Many expansions available post-release.
  • Detailed, interactive tutorial.
  • Based on the Revised 4th Edition by Fantasy Flight Games

Frequently Asked Questions
What is Talisman?
Talisman is a board game in which you move around the board building up your character’s strength and magic power by battling monsters, finding treasures, completing quests and trying to be the first player to reach the centre space – the Crown of Command.

How is Talisman: Digital Edition different to Talisman: Prologue?
Talisman: Prologue is a single-player only game in which you tried to complete a series of challenges using the rules of Talisman. Talisman: Digital Edition is the full board game experience for up to 4 players, using the same rules as the board game.

Can I play dirty?
That’s at the very core of Talisman! Cast spells at other players to make them miss turns! Steal from them! Turn them into toads! Send powerful allies to do your fighting for you!

How replayable is the game?
The emergent nature of the game means that every game will tell its own tale. The board starts with just the playing pieces and builds up to become a land filled with terrible danger and fabulous treasure! As you move around the board, you must make careful decisions about where to travel as each space can become more dangerous or more helpful as the game progresses. To help you get around, players can use things like teleporting, magic portals and fate, which allows you to re-roll your dice to get different results.

How long is a game of Talisman?
The physical board game can take 2-4 hours with 4 players, but our digital version cuts that down drastically, with an offline 4 player game typically taking no more than 1 hour. Offline games can be saved and resumed at any time so your adventures can take as long as you like! We’ve also added some features which decrease the length of games – House rules and Runestone cards. House rules change the basic rules slightly to speed-up the game and Runestone cards, exclusive to this digital edition, give characters extra abilities and allow them to become very powerful much quicker, making for shorter games.

Is there a hotseat mode?
Yes! Look your opponents in the eyes as you face them in deadly combat or sneak up from the shadows and steal their favourite items! All of the fun and social enjoyment of the physical game is captured in the digital version, but with no setup time!

What’s included with the base game and are there expansions?
For the initial purchase, everything that you get with the physical board game is included – all of the characters, spells and adventure cards. Expansions will be added and the first three, The Reaper, The Frostmarch and The Dungeon, are available to purchase now. These add lots more spells, events, monsters, characters and the Grim Reaper himself, wandering the land looking to kill off players! Extra characters are also available to purchase, including rare characters from Talisman’s history.

Talisman © Games Workshop Limited 1983, 1985, 1994, 2007. Talisman: Digital Edition © Games Workshop Limited 2014. Games Workshop, Talisman, Talisman: Digital Edition, the foregoing marks’ respective logos and all associated marks, logos, characters, products and illustrations from the Talisman game are either ®, TM and/or © Games Workshop Limited 1983–2014, variably registered in the UK and other countries around the world. This edition published under license to Nomad Games Ltd. Nomad Games is the registered trademark Nomad Games Limited. All Rights Reserved to their respective owners.

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: 1.6 GHz
    • Memory: 512 MB RAM
    • Graphics: 1024x600 resolution
    • DirectX: Version 9.0
    • Hard Drive: 600 MB available space
    • Sound Card: On board
    • OS: OS X 10.8
    • Memory: 512 MB RAM
    • Graphics: 256MB Video Memory
    • Hard Drive: 600 MB available space
Helpful customer reviews
91 of 100 people (91%) found this review helpful
1 person found this review funny
7.8 hrs on record
Posted: February 11
Good old Talisman..

a board game, which could go on over days and in my childhood rarely found a real winner, ´cause we mostly killed each other, before anyone could reach the crown over and over again ;)

So you need some time and patience if you wanted to play a session and this is in some ways is also true for the pc game.
For once the game is still under constand improvement/development, as new characters and add-ons are released on a steady base, so the devs are also constantly working on bugs as well as gameplay improvements.

The conversion from boardgame to pc is actually quite good and at the current state (including the Reaper, Frostmarch, Dungeon expansions) there is enough diversity to do several games, without always having the same characters/events.

While especially with the AI, there are still quite a few bugs (no wonder, due to the wide possibility of actions one can take) it is working well enough, as is the multiplayer part which offers quite some possibilities, which rules the host will allow (and hopefully will soon get a save game function, as these games can have quite some duration, just like the board game).
The graphics are well done, the sound is ok.

So in the end i´m looking forward to the things still to come and enjoy the one or other session of Talisman (but would strongly suggest to wait on a sale for the Season pass, which brings some much needed variety).
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110 of 171 people (64%) found this review helpful
3 people found this review funny
33.5 hrs on record
Posted: December 22, 2014
The Digital Edition of the classic Talisman board game does manage to recreate the experience pretty well, but bugs, glitches, crashes, network instability, and lack of content reflect poorly on the whole.

What does work? The graphics are decent, without being stellar. They get the art style across but the colors aren't vivid and lively as they are with the physical game. The game mechanics are solid, and there are many house rules to adapt Talisman to your preferences. Expansions are available, including one expansion board. Playing with friends online is so much more fun... but...

What doesn't work? Bugs that break the rules. Glitches that can lock up the game or force things that shouldn't happen. Poorly programmed AI that doesn't play the game well and sometimes is oblivious to things like their alignment changing (ie. now neutral characters still trying to do evil things). The spell system is very clunky and mistakes mean you don't get to use your spells or the game uses it incorrectly and you can't cancel. Multiplayer crashes a lot - when you can get back into the game, it inevitably locks up for everyone involved and you have to start over. While extra content is there, it is slow to be released and is mostly of the nickel and dime variety. Without at least one major expansion, the content in the base game will get stale quickly. Introducing major DLC also means introducing new bugs and glitches to your game.

Bottom line is this... For a discounted price, it's a nice bit of nostalgia for people who already know and play Talisman. I can't recommend multiplayer at this point, which is a huge disappointment. If you're new to the game, watch some Lets Play videos of the real thing instead... and if you're still keen on Talisman, give this a shot but know about the shortcomings beforehand.
For the average off the street gamer, I can't give this a reliable thumbs up until all the glitches, bugs, and network issues are fixed.
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45 of 67 people (67%) found this review helpful
1 person found this review funny
38.4 hrs on record
Posted: December 2, 2014
A good adaptation, fun to play.

The game however, has a few bugs, some small, some large.
The gameflow is a bit slow at times. (even on max speed)
This game is best played with other human players, as the AI is a bit woeful at times.

My game is suffering from one extreme bug causing it to crash on load.
If this was fixed promptly, this wouldn't be such an issue, but after numerous attempts to contact the developers, by email, and forums, with no reply, this game that I paid $40 for (Including season pass), is suddenly useless.

Edit: 15/3/2015
After several months (First reported 25/10/2014), I have been in contact with the developers, via the steam forums, who asked for my crash logs, said they were going to patch it, still no resolution.
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17 of 21 people (81%) found this review helpful
26.3 hrs on record
Posted: November 28, 2014
One of the best boardgame-to-PC adaptations I've seen in years! I would happily recommend this to anyone, regardless of whether one was a fan of the original tabletop Talisman.

Talisman: Digital Edition has HUGE replay value, owing to the random nature and variety of card draws, and the large assortment of character classes available. Each class allows (and often requires) you to approach the game in a different way. You can also customize various game rules before starting up a new game, which adds to the variety and replayability.

The DLC is also strongly recommended. Each expansion adds a massive number of new enemies, events, items, classes, and additional rules. The DLC in this game is very definitely worth every penny!
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45 of 74 people (61%) found this review helpful
5.8 hrs on record
Posted: December 27, 2014
Don't buy this game until the developers fix the netcode. If you have even a slightly shaky connection, it will screw up your multiplayer game for hours on end.
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10 of 10 people (100%) found this review helpful
1 person found this review funny
13.3 hrs on record
Posted: December 4, 2014
It's the only game my wife is not complaining about me playing
Was this review helpful? Yes No Funny
27 of 42 people (64%) found this review helpful
1 person found this review funny
14.8 hrs on record
Posted: December 28, 2014
This game is a lot of fun. I have only played the board game once before, but it is great to have a online version of the game.

However, I have never been able to get through an entire online game without someone's client crashing, booting players from the game and having them replaced by AI with no way to return. This is extremely frustrating when you are 30+ minutes into a game, and you have to start over.

For this, I do not recommend this game until this issue is fixed.

In the meantime, the local mode does allow people to play in the same room, in a hot seat style.
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35 of 58 people (60%) found this review helpful
5.7 hrs on record
Posted: March 27
Unfortuantely this reminds me why I never liked the table top version of the game. Any game is near endless and far too time consuming just to make it to the second layer.

In real life you had companionship and beer to offset the downside of the game mechanics. You don't have that with this one. I thought they might streamline it, but they kept the cumbersome system.

Unless you're real nostalgic for the old card game, skip this.
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12 of 16 people (75%) found this review helpful
3 people found this review funny
106.1 hrs on record
Posted: January 23
Talisman: Digital Edition is probably THE most addicting board game I've ever played, and the most fun I've had since Heroes of Might and Magic III.

At first, I was a bit indecisive on whether I should pick it up or not, with the Humble Bundle offer swaying me to the right side (and I don't mean the direction). Needless to say that, after a little bit over 9 hours of gameplay (with 4 matches under my belt, in hot-seat mode with a friend and my bro), I got hooked-up on this gem of a game and cannot wait to acquire all the expansions, curent and future.

The game is hell of a lot random, with situations ranging from "Toad Karma" (getting turned into a toad by Witch, dropping a bunch of items and followers i nthe process -> getting laughed at by a friend who comes to steal my dropped possessions -> he must roll with the With and gets Toadified as well) to "My Precious!" (incredible battles at the Crown of Command, with crazy rolls) moments. And while some people might be put off by the RNG, I must protest and say - this game is all about the journey! If you really scratch below the surface, you will experience countless hours of total RNG mayhem, with outrageous situations spiced with most hilarious of grimaces on each player's face (provided you play in hot-seat, but such experience can be arranged over skype also.)

And this is where the Talisman=HoMM III comes - the sheer excitement over playing your moves out and coping with consequences (HoMM III similarities: Map movement), trying to topple the competition by using every dirty trick you've got (attacking poorly defended towns, stealing other people's resources on the map) with a classic rat race culminating in total anihilation of everyone but yourself (searching for Obelisks and the Grail, which basically destroys any hope of other players ever reaching your level) ties these two games on the throne of my most cherrished past-times. And while Talsiman has next to none tactical depth of HoMM III, it still managed to be a game that drags on (in a positive way) through the night, four hours and hours after which you would glance by accident at the clock/window only to notice that the Sun is rising. Reminds me of my student days...

All in all, if you are looking for a board game that will keep you entertained to no end, with quite a few game experience enriching expansions in the pipeline, and a game that will have you or your friend pulling at your hair at the odds (with the other one laughing his ♥♥♥ off) - then this is DEFINITELY a game for you!

Now, if you would excuse me - I've got some friends to backstab...
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6 of 6 people (100%) found this review helpful
157.2 hrs on record
Posted: April 10
Digital edition of classic fantasy RPG board game, Talisman. If you know the board game and like it, think no more, you need this.

..what if you don't know Talisman? I still recommend it!

Heed this, though: old school board games tend to have different sensibilities than modern digital games and it may be bit too random for your taste. If you can't stomach being on top of the world only for your game to be turned into ashes in your mouth because of no fault of your own or genius of your opponents, but rather pure chance of bad dice rolls... This may not be for you.

That being said, people tend to look overly superficially and claim the game requires no skill. It's not true. Knowing what you're doing is half the battle. Yes the base rules are relatively straightforward, but there are many intricate synergies between your character and what's happening on the board, and seizing opportunities for such synergies is crucial to survival. More experienced or intelligent players *will* have enormous advantage over others.

But yeah, the other half of the battle is pure random rolls and there's always a small chance your next card will be something like a basilisk that rolls a double and you just simply die there and then, on the spot, game over. Or if someone makes grim reaper pay you a visit and you roll 1, pay fate to reroll, and still roll 1... Amygdala deeply rustled and cortisol city, you can get enraged and it is not pretty.


It is quite a boon that there exist multiplayer scene for this game. Maybe not 24/7, but in reasonable European or American hours, it's not that hard to find a game. If you love the board game but have nobody to play with, digital version comes to the rescue and helps you to relive all those painful childhood memories ;)

And all you need is base game; if any of the players who join your game have expansions, the host can turn them on, which is very nice. If your connection drops, AI plays for you until you rejoin but yes, you can rejoin, which is nice, too (though AI is only as smart as it has been programmed to be, if you know what I mean - live players can easily outsmart it but also make some stupid mistakes)

The bad things? Very occasionally the game crashes unrecoverably for some reason (even if you rejoin it will crash again), but I guess it's no better than rolling a double on a basilisk or double 1s on grim reaper so I wouldn't worry too much about it and there's always hope it will be fixed.

If you're a salty person, the game is generally not for you, as mentioned earlier.

UI sometimes is not intuitive e.g. you can be quite puzzled when and how to cast a spell like Weaken or Freeze, or get confused and reroll a die when you actually wanted to pick one of the two outcomes in some situations.. only experience can help you here and hopefully fellow players if you ask nicely

See you on the Crown of Command, adventurer
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5 of 5 people (100%) found this review helpful
4.9 hrs on record
Posted: December 25, 2014
This game is so... so long. It never ends folks. Imagine it like this. Imagine you are going to see the lord of the rings trilogy, extended edition, for the first time ever. You are so hyped. You pay real money for it. You sit through hours and hours and hours, and you are getting antsy and you need to get up but you really want to hang in there. So you come to the end, and frodo is walking into the volcano with the ring, only to find Toad there, who says "Sorry Frodo, your princess is in another castle!". This game is best played later at night, with friends, high, or drunk, so you can mystery science theatre it. Otherwise don't purchase.
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8 of 11 people (73%) found this review helpful
1 person found this review funny
4.5 hrs on record
Posted: April 3
This game is SO ADDICTING! I have never played a table-top game (yes i know commence the eye-rolling or jaw dropping)....anyways this game is really fun to play with friends, it's still fun to play with just you and AI but honestly this game was made for 4 player co-op and not single player.

This works exaclty like what you would see in a table top game. This game also features the ability to not only play as the various classes each one akind to their own set of playstyles but also having your own set of rules and regulations for the game. Depending upon how well you set up your game a whole game can go on for hours without end.

If you like table top games, having fun with friends, and having time pass by. Get. This. Game. Or at least wishlist it till the game pads out some of it's issues

But i still recommend it!

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8 of 11 people (73%) found this review helpful
10.5 hrs on record
Posted: December 31, 2014
A Tough Talisman to Sell

As AAA games come out left and right, there are times when a simple board game with friends can bring just as much enjoyment as any multi-million dollar project. Talisman: Digital Edition brings to the plate the concept of sitting down with three friends and experiencing the thrill of telling a character’s story through each roll of the die. Though Talisman does bring a lot to the plate in terms of accessibility and content, frustrating mechanics and game-breaking bugs riddle what could be an above-average title.

Talisman pits a chosen character against three players, human or A.I., in a quest to retrieve the Crown of Command. To do so, one must obtain the coveted Talisman to cross the Valley of Fire. Getting to the Valley of Fire is no simple feat, as one has to train their characters to withstand the demons, monsters, spirits, and other characters out to end their journey. Each character comes with five stats: Strength, Craft, Lives, Fate, and Gold. Strength determines how much damage you can do against strength monsters. Craft shows how much damage you can deal to craft-based monsters, as well as your stat to how many magic spells you can hold. Lives are your total life counter, when you hit zero, you drop all your items and go back to base stats. Fate is your re-roll counter, use a Fate counter to re-roll for a better number. Gold allows you to buy certain items from vendors, as well as bargain with certain monsters.

The goal in Talisman is to beef up a character, retrieve a Talisman through either completing a quest or through prayer, and reaching the Crown of Command. Doing so is no easy or short task, with most games taking easily over an hour to complete, depending on dice rolls and which cards appear. Though the allotted time spent on one game may put off players, getting three friends in the mix most certainly makes the time much more enjoyable. The accomplishment of getting a character to ludicrous levels and auto-killing dragons makes the long journey well worth it, especially when a character can auto-kill a friend’s character; the fear one can put onto people is wicked fun.

But where Talisman shines with its cooperative play, there are many design decisions that can frequently darken the experience, mainly how luck-based Talisman proves to be. Almost every move one does in Talisman is based off the luck of the die: movement, combat, everything on the path to victory relies on something completely out of control. Items and objects can help the strain of progressing through the map, but there are spots on the board where one unfortunate roll can wipe away almost an hour’s worth of progress. It’s almost as if Talisman does not want the player to win, opting more to continue progressing characters to no discernable end, something a game should never do.

The most disappointing factor in Talisman is its abundance of game-breaking bugs and issues that plague aspects of the game. Through the 11 hours I played, at least once every two games would freeze or lock into a game-breaking screen. Whether it was being stuck in an item screen, the “roll dice” button refusing to work, or being stuck perpetually casting a spell, it’s a hard pill to swallow letting a game go one to two hours only to have to exit the game with no accomplishment or satisfaction for the time spent.

Talisman also has one unbelievably laughable issue with its Warlock Quests; Warlock Quests are specific quests, like visiting an NPC on the board, or acquiring armor, that fulfilling the quest will grant you a Talisman and get you on the path to victory. If a player happens to acquire a Talisman and not finish their Warlock Quest, the path to get to the final section of the board will be blocked off until the quest is complete, regardless of if the character already has the prize at hand. What’s even more baffling is there’s no way to remove a Warlock Quest unless the character dies completely, this is almost game breaking when a Warlock Quest like “Slay a Dragon” is in possession, leaving one to hope that they can find one to two specific cards in a 100+ card deck amongst three other players. Situations like this become more common than they should be, and it’s a really sad ordeal to see a game come to an abrupt end after one can get so enveloped into their game.

Talisman has every right to be a popular, fun, and engaging game to experience with friends and players online. Each character plays a different role and each game plays out different than the last. It’s just a shame to see such a bright experience be crippled by frequent crashes, freezes, bugs, and some laughable design choices that do nothing but encumber the experience. As much as I want to recommend Talisman, I just can’t in the state it’s in and with the decisions it’s made.
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10 of 15 people (67%) found this review helpful
2.6 hrs on record
Posted: December 30, 2014
The reason why I wanted to play this is for the online multiplayer.
The online multiplayer does not work, constant crashes and disconnects even if the PCs are in the same household.
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4 of 4 people (100%) found this review helpful
10.6 hrs on record
Posted: December 27, 2014
Despite the antics of that fiendish troll and the feuding of the foppish wizard and foolish druid I quickly ascended the ladder of chaos to become the undisputed superpower... for a time. Having played dice with Death, and won, I was quickly on my way to true dominance. The Crown, so near my grasp... was snatched away in an instant. The troll who had tried so long to surpass me, always failing, clearly made devilish deals with that prancing imbecile of a wizard. I was blindsided by a curse and I had to choose between the total loss of my considerable physical strength, or another roll of the dice. I rolled, and I was made a toad. For three long rounds. I could no longer carry my dazzling array of mystical arms and armor or my enchanted trinkets. My followers abandoned me, thinking likely I was simply a toad now and would remain that way. I was forced to enter the Werewolf Den, and there I was brutally beaten back to Death's Door. Then I was shoved back to the Crypts where, weak and confused, I was banished from the inner-realm back to that hell-hole of a city. Gathering myself, freed from the toady curse which had ailed me, I prepared to ascend the ladder of chaos and ambition once more. The damage however had been done; despite defeating the Sentinel in my weakened state and battling my way back into the inner-realms, I was ultimately undone by the coniving treacheries of that damnable troll. He slew me there, having claimed all that I had lost. Only the ladder is real.

10/10 - Would climb again.
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19 of 33 people (58%) found this review helpful
1.3 hrs on record
Posted: December 24, 2014
I had this misfortune of playing a short game of this with my friends who got it on the Steam sale. I have played a lot of Talisman and it already isn't a game I'm very fond of. Almost the entire game is luck. What you roll to move, what cards you draw, whether you complete combat, it's all a coin flip. The main test of skill is knowing when you've acquired enough random loot to try the inner layers of the board. It's a very light game mechanically. It's rare that other players' turns have effects on you, so there's a lot of downtime. It's a social game.

The port is kind of a mess. Not only is the interface generally clunky requiring what feel like unnecessary taps to get to the information you want, but it's ported from the mobile version and clearly optimized for a touch screen, not a computer. For example, all of the controls are on the left and right edges of the screen where your thumbs would be on a tablet. It's a clunky version of an okay, very random board game.
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8 of 12 people (67%) found this review helpful
1 person found this review funny
6.2 hrs on record
Posted: April 3
Several blood rituals and firstborn sacrifices couldn't sate the RNG Elder Gods' bitter spite in the form of 30+ successive turns rolling 1-3 while on the Crown of Command.
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3 of 3 people (100%) found this review helpful
31.9 hrs on record
Posted: December 15, 2014
A great dice rolling board game without the cost or mess to clean up. Cheap base game and expensive DLC, but the DLC adds alot to the game and the season pass is worth it. I got it on sale and love it. A single game takes a long time but its fun.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: April 19
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3 of 3 people (100%) found this review helpful
20.7 hrs on record
Posted: January 19
A terrific game plagued with negative reviews because of the shakey multiplayer connections. As a single player game, Talisman: Digital Edition is a wonderful and addictive experience. The combination of RPG + board game + card game sounds like a lot of convoluted chaos, but instead, you are presented with a *very* easy to learn masterpiece of a game.

The art style of the cards is very professional, every interface is beautifully polished and simplistic so you don't get overwhelmed with information. When you first begin a game, you are presented with an assortment of helpful tutorial tips which explain basically all you need to know, while being able to grasp the rest yourself.

There are so many characters to choose from, each with differing and very intriguing special abilities.

As far as multiplayer goes, I haven't had any issues playing online with my fiance in the same room, but playing with someone in a different part of the world, that's when I began to have problems.

If your main concern is playing online with real people, then perhaps you want to keep your money, unless it's local (hot seat type play) LAN type network.

For singleplayer, I 100% recommend this game, it is beautiful with only minor glitches, and you will really wonder where the time went. I'm not normally someone who can sit and play the same game for more than 30 - 60 mins at a time, and I've already sunk over 8 hours into this game in the last three days. I certainly look forward to playing more!
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