Talisman Digital Edition - The Magical Quest Game for 1 to 4 players. The officially licensed multiplayer version of the classic fantasy adventure board game, Talisman. In Talisman Digital Edition, there are 14 characters a player can control, from the heroic Warrior to the powerful Sorceress.
User reviews: Mostly Positive (999 reviews)
Release Date: Feb 25, 2014

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"The multiplayer version of the classic fantasy adventure board game, Talisman."

Recent updates View all (29)

January 13

Update - 13th January - Mac version and free characters!

Mac version released! Free characters! New Achievements! Many bug fixes! Read on for a gigantic list of new features and fixes...

Mac Version -
The game is now available for Mac OSX. Cross-platform multiplayer works between PC & Mac. Android and iOS platforms will be added to cross-platform multiplayer in the next few weeks.

New FREE Characters -
The Pirate and Ninja are now available to select in-game and have been included for free to thank you all for your support over the last year of Talisman: Digital Edition development.
Unseen since 1986/7, these two characters are updated to fit with the 4th revised edition.
If you have the 'Standard Characters Only' House Rule on, you will not have the Pirate or Ninja in your game.
You can read the Pirate and Ninja's stats and abilities HERE -> http://www.talisman-game.com/ninja-pirate/#more-5406

New Achievements -
We've added 51 new achievements to the game, which mostly cover the expansion packs and extra characters. 11 of them are for the Highland expansion, as yet unreleased, so they cannot be achieved yet.

New House Rule -
Winner Takes All - Requires the Dungeon expansion pack.
The first player to defeat the Lord of Darkness wins the game.

Re-Join Online Games -
You can now re-join an online game without everyone having to leave and resume. If you are disconnected, or need to leave for any reason, you can re-join the game later by selecting it on the online games screen. You will return to the game at the start of the next turn.


Bug fixes (there have been many more than this, these are just a select few)...

Couldn't evade the Battle Hulk if it was encountered after casting Metamorph.
Weakness spell could be cast on someone with the Amulet.
Fireball spell had no effect against the Living Statue.
Bug with Pathfinder and Misdirection fixed.
Doppelganger was incorrectly gaining a bonus from the Bolster spell.
Fixes to some achievements that were not working correctly - Ghoul and Denied achievements plus others.
AI would sometimes cast Healing on other players when it would have been better cast on itself.
Fix for crashes when someone leaves and online game.
Blizzard now affects the Dungeon region.
Alchemist & Tinker Imp bug fixed.
Elixir of Life was giving the wrong roll results.
Players wouldn't be able to roll for the Reaper's movement if they rolled a 1 and tried to move past the Sentinel but lose.
Fixed the Bag of Carrying constantly appearing after being used.
Fixed Amazon vs. Martyr ability issue.
Crash when sacrificing a follower with the Book of Diablerie at the Prison Cell space.
Misdirection cast on a character in the Inner Region was causing the game to stop.
Fixes to Italian text.
Increased the value of the Fate Stealer to the Gambler.
Fixes to the Character Select house rule for online games.
A player with the Torch from the Dungeon could move the Reaper if one of their movement rolls was a 1, even if they used the other result.
Fixed an endless loop with an AI Elf and the Herbalist card.
Fixed too much glowing on spaces you can move to, which was causing crashes on lower spec machines.
Removed the Auto Join feature for online games. It was causing many connection problems.
Fixed being able to use the Cloak of Feathers at the Crown of Command to leave the space.
Choosing to hand in 1 follower and lose 1 life at the Vampire's Tower was causing a crash.
Ghoul character could use more than 1 raised follower in battle.
Sage could cast Twist of Fate if he had no fate, when re-rolling for his movement.
Swashbuckler could add 1 to his roll for the Carnival card incorrectly.
Resumed online games were ignoring some house rule settings, causing de-synching and crashes.
The Knight could not give 1 gold to a character if their alignment was good.
You couldn't use the Orb of Knowledge (or Prophetess' ability) on the Monster Pit space.
Marked for Glory now only works for the next die roll.
Stopped Clockwork Owl from working at the Cursed Glade.
Oaths of Vengeance card wasn't giving a modifier to the Amazon if she was redoing a battle.
Danse Macabre ending -1 effect was happening when dicing with death.
Charmed Animals couldn't be used more than once against the Ice Queen.
Fixed ' is the host' online message with no username shown.
Fixed being able to draw a new spell with the Wand if the previous spell you cast was Destroy Magic.
Fixed corrupt card images displaying when you switched between windowed and full-screen modes.
Fiend Slayer follower didn't work at the Monster Pit.
Crash fix - encounter the Summoning Circle space if there is an enemy already there and it is the only enemy in the Dungeon.
AI speed setting now affects the 'start of turn' delay, speeding the game up a little.
Fixed characters fighting themselves after being teleported away from the Crown of Command space.
Fixed the Elf AI returning to Woods spaces which contain objects he cannot have.
Fixed being able to select 0 lives to heal at the City Doctor.
Cards being looked at because of the Crypt Keeper or Treasure Chest are no longer hidden to other players.
Fixed a crash/hang that would occur if you ditched more cards than you would have drawn on a space.

Happy New Year to you all!
Carl

42 comments Read more

October 23, 2014

The Dungeon Expansion Now Available!

The Dungeon expansion is now available!

This new expansion adds a whole new region for heroes to explore. Brave the untold dangers and confront the Lord of Darkness! Also included are 168 new cards and 5 characters - Amazon, Gladiator, Philosopher, Gypsy and Swashbuckler.

http://store.steampowered.com/app/267775

Gold Pack and Season Pass owners will have access to the Dungeon with no extra purchase required.

Many thanks to the Beta testers for their help!

Other New features -

The game now runs at a silky smooth 60fps.

You can now change the number of players in an online game from the lobby screen. Use the + and - buttons to add player slots or remove slots. This will also kick players from the game if they were in a slot which was removed.

You can now click on card names in the Game Log and the card will appear for you to read.

New House Rules -
Standard Characters Only - the game will only use characters from the base game and official expansions.
Treasure Card Rewards - Requires Dungeon - Upon completion of a Warlock Quest, players may choose a random Treasure Card or a Talisman as their reward.
Random Treasures - Requires Dungeon - Whenever you gain a Treasure Card, you are given a random one rather than being able to choose one.
The House Rules list is getting rather large and we will be re-arranging it soon so that it's easier to use.

Fixes -

Achievements which required a goal to be completed several times (Trophy Master, Online Adventurer, etc.) were unlocking too early.

Online games - looking at any of your cards during another player's turn caused the game to pause for everyone.

Online - Players remained as AI players for the rest of the game if their timer ran out during character selection.

The 'View Board' option would sometimes get stuck lower down the screen if many options had been available.

You can now cast Path of Destiny on a Toad.

Freeze & Reflection spells weren't working correctly together.

Fixed having to click 'Encounter' twice when encountering a Spirit as the Necromancer.

A scroll-bar has been added to the online chat window.

Runestones weren't working correctly in online games and causing mismatched choice errors.

AI's evaluation of the Sky Screecher improved.

Druid wasn't gaining the correct number of spells from the Woods if he landed there because of Transference.

Necromancer couldn't use more than one enthralled spirit at a time.

Available options at the Graveyard in some situations corrected.

Fixed having an extra turn if you were killed during Temporal Warp's effect.

Fixed some cards disappearing (black shape) when being used.

Prophetess and Orb of Knowledge 'replace card' ability reworked slightly.

Dark Cultist wasn't able to roll on her reward chart if she defeated an enemy that gives a stat bonus (e.g. Doppelganger).

Fixed Lucky Charm usage when rolling for the Gust of Wind spell.

Usability fix - if you have space for objects in a Concealed Pouch or other type of bag, you can use it at the point where you're asked to ditch objects because you have too many.

The Gambler had the option to sell trophies whilst casting the Command Spell, which made the game get stuck.

Fixed House Rule settings being overwritten by local save information in online games.

Crash when Black Ice is cast on a space in the Inner Region.

Marked for Glory could be cast in situations where you had no dice to roll.

Could cast Marked for Glory even if you had the Amulet.

Lucky Charm and Marked For Glory are now easier to use when rolling more than one dice.

You can now teleport past the Portal of Power even if you have an active Warlock's Quest, with cards such as the Magic Portal and the Lord of the Pits.

Druid gains the correct number of spells if he's moved to a Woods space via Transference.

Necromancer can use more than one enthralled spirit in psychic combat.

The auto-switching of tabs in the Play Area is now a toggle in the advanced options.

Events/Enemies with encounter number 1 are now encountered in the correct order.


As usual, thanks to everyone for the continued feedback. We always read the forums but don't always have the time to respond.

Happy dungeon delving!

Carl

15 comments Read more

Reviews

“extremely addictive...many hours of fun, faithful to the original”
8/10 – Eurogamer Poland

“Talisman: Digital Edition is the kind of game that you can spend hundreds of hours playing and is for all intents and purposes a solid port of the popular board game. - Vincent Paone of Dad's Gaming Addiction”
9/10 – Dad's Gaming Addiction

“...easy to pick up and play and you don't have to know anything about the board game version to play and enjoy the video game version.”
9/10 – Game Saga

About This Game

Talisman Digital Edition - The Magical Quest Game for 1 to 4 players.

The officially licensed multiplayer version of the classic fantasy adventure board game, Talisman.

In Talisman Digital Edition, there are 14 characters a player can control, from the heroic Warrior to the powerful Sorceress. In this perilous adventure, players battle it out to journey across a dangerous land and be the first to claim the Crown of Command, a magical artefact with the power to destroy all rivals and make the bearer the true ruler of the kingdom. On your travels, you will need strength, courage and some good dice rolls to survive the dangers you face and beat your opponents to the centre of the board.

Features -


  • Multiplayer modes for up to 4 players.
  • Play against AI opponents.
  • 14 characters to choose from.
  • 17 powerful spells to cast.
  • Many expansions available post-release.
  • Detailed, interactive tutorial.

Frequently Asked Questions
What is Talisman?
Talisman is a board game in which you move around the board building up your character’s strength and magic power by battling monsters, finding treasures, completing quests and trying to be the first player to reach the centre space – the Crown of Command.

How is Talisman: Digital Edition different to Talisman: Prologue?
Talisman: Prologue is a single-player only game in which you tried to complete a series of challenges using the rules of Talisman. Talisman: Digital Edition is the full board game experience for up to 4 players, using the same rules as the board game.

Can I play dirty?
That’s at the very core of Talisman! Cast spells at other players to make them miss turns! Steal from them! Turn them into toads! Send powerful allies to do your fighting for you!

How replayable is the game?
The emergent nature of the game means that every game will tell its own tale. The board starts with just the playing pieces and builds up to become a land filled with terrible danger and fabulous treasure! As you move around the board, you must make careful decisions about where to travel as each space can become more dangerous or more helpful as the game progresses. To help you get around, players can use things like teleporting, magic portals and fate, which allows you to re-roll your dice to get different results.

How long is a game of Talisman?
The physical board game can take 2-4 hours with 4 players, but our digital version cuts that down drastically, with an offline 4 player game typically taking no more than 1 hour. Offline games can be saved and resumed at any time so your adventures can take as long as you like! We’ve also added some features which decrease the length of games – House rules and Runestone cards. House rules change the basic rules slightly to speed-up the game and Runestone cards, exclusive to this digital edition, give characters extra abilities and allow them to become very powerful much quicker, making for shorter games.

Is there a hotseat mode?
Yes! Look your opponents in the eyes as you face them in deadly combat or sneak up from the shadows and steal their favourite items! All of the fun and social enjoyment of the physical game is captured in the digital version, but with no setup time!

What’s included with the base game and are there expansions?
For the initial purchase, everything that you get with the physical board game is included – all of the characters, spells and adventure cards. Expansions will be added and the first three, The Reaper, The Frostmarch and The Dungeon, are available to purchase now. These add lots more spells, events, monsters, characters and the Grim Reaper himself, wandering the land looking to kill off players! Extra characters are also available to purchase, including rare characters from Talisman’s history.

Talisman © Games Workshop Limited 1983, 1985, 1994, 2007. Talisman: Digital Edition © Games Workshop Limited 2014. Games Workshop, Talisman, Talisman: Digital Edition, the foregoing marks’ respective logos and all associated marks, logos, characters, products and illustrations from the Talisman game are either ®, TM and/or © Games Workshop Limited 1983–2014, variably registered in the UK and other countries around the world. This edition published under license to Nomad Games Ltd. Nomad Games is the registered trademark Nomad Games Limited. All Rights Reserved to their respective owners.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: 1.6 GHz
    • Memory: 512 MB RAM
    • Graphics: 1024x600 resolution
    • DirectX: Version 9.0
    • Hard Drive: 600 MB available space
    • Sound Card: On board
    Minimum:
    • OS: OS X 10.6
    • Memory: 512 MB RAM
    • Graphics: 256MB Video Memory
    • Hard Drive: 600 MB available space
Helpful customer reviews
38 of 43 people (88%) found this review helpful
1 person found this review funny
105.8 hrs on record
Posted: October 26, 2014
The short and sweet: If you like Talisman, you'll very likely enjoy the Digital Edition.

This game is exceptional when it comes to reviews - it's not actually a video game as such, but a digitalized board game. So, you'll find that the majority of negative reviews are from people who don't like Talisman. Well duh. That's not to say all negative reviews are irrellevant. You just can't trust the meta score for a title like this and people playing a game they already know they'll hate makes for some pretty biased reviews. The Steam ratings and reviews are generally more reasonable, though you do still see this happening.

So, are you new to Talisman? New to board games in general? No problem, simple way to see if you might enjoy it. Youtube. Go watch gameplay of the actual board game and/or the digital version. If you find yourself wanting to take one of the seats and play - then this game is for you. If it looks boring and you lose interest fast (as many people do with board games) then look elsewhere. Lastly, I'm sure there are outliers. People who like the board game but hate the digital version. But, again - that should become obvious to you as you watch it played.

I think Nomad has done an excellent job translating the game. And as someone who has moved half-way across the world from their board game friends, it's a great way to keep in touch and get my fix. Happy gaming!
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26 of 28 people (93%) found this review helpful
37.8 hrs on record
Posted: October 31, 2014
I've been playing Talisman since the original came out in the early 1980's. While my preference - out of comfortable familiarity - is the original, the modern streamlined version is just as good and certainly removes the hours of rules conflicts that inevitably arise.

The computer version does this one better by enforcing a standardized ruleset, making games last (usually) less than an hour and a half. The computer's turns can be sped up, too, improving game speed even more.

Purists will enjoy the classic rules while people who find the basic rules too hard can improve their characters through progressive upgrades. Numerous achievements also offer arbitrary if fun goals along the way.
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21 of 24 people (88%) found this review helpful
42.3 hrs on record
Posted: October 27, 2014
This is a amazing board game. They fixed all the previous problems. Its got a great following of people with a very friendly crowd. If you like Talisman then this is the game for you!
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18 of 19 people (95%) found this review helpful
304.1 hrs on record
Posted: September 25, 2014
Faithful recreation of the 4th Edition Talisman board game, and great fun to boot. Recent improvements to the online multiplayer code have made for much smoother gaming against human opponents, and many more expansions have been announced which will keep this game fresh for years to come.

Huge variety of characters and strategies are key to this random-fest, where you can play nice or be a real backstabbing SOB when encountering fellow adventurers, this game is simply great fun!
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16 of 17 people (94%) found this review helpful
21.6 hrs on record
Posted: October 11, 2014
I love this game. Always have done since I was little and had to build the board as a jigsaw. The only problem with it was getting enough people together with enough free time to play.

Now it's on PC I don't have to worry about that.
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16 of 18 people (89%) found this review helpful
77.6 hrs on record
Posted: October 23, 2014
To buy or not to buy. If you have ever played Talisman the board game before you already know the answer. However if you havn't and you like fairly long games that have a progressive character turn base style, then you will like this game. I have played the board game for going on 20 years now and have all the boards and expansions from the version 2 line and love them. Many a roleplayer has played this game and in my opinion is one of the best and detailed board games out there.
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35 of 53 people (66%) found this review helpful
33.5 hrs on record
Posted: December 22, 2014
The Digital Edition of the classic Talisman board game does manage to recreate the experience pretty well, but bugs, glitches, crashes, network instability, and lack of content reflect poorly on the whole.

What does work? The graphics are decent, without being stellar. They get the art style across but the colors aren't vivid and lively as they are with the physical game. The game mechanics are solid, and there are many house rules to adapt Talisman to your preferences. Expansions are available, including one expansion board. Playing with friends online is so much more fun... but...

What doesn't work? Bugs that break the rules. Glitches that can lock up the game or force things that shouldn't happen. Poorly programmed AI that doesn't play the game well and sometimes is oblivious to things like their alignment changing (ie. now neutral characters still trying to do evil things). The spell system is very clunky and mistakes mean you don't get to use your spells or the game uses it incorrectly and you can't cancel. Multiplayer crashes a lot - when you can get back into the game, it inevitably locks up for everyone involved and you have to start over. While extra content is there, it is slow to be released and is mostly of the nickel and dime variety. Without at least one major expansion, the content in the base game will get stale quickly. Introducing major DLC also means introducing new bugs and glitches to your game.

Bottom line is this... For a discounted price, it's a nice bit of nostalgia for people who already know and play Talisman. I can't recommend multiplayer at this point, which is a huge disappointment. If you're new to the game, watch some Lets Play videos of the real thing instead... and if you're still keen on Talisman, give this a shot but know about the shortcomings beforehand.
For the average off the street gamer, I can't give this a reliable thumbs up until all the glitches, bugs, and network issues are fixed.
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13 of 14 people (93%) found this review helpful
26.3 hrs on record
Posted: November 28, 2014
One of the best boardgame-to-PC adaptations I've seen in years! I would happily recommend this to anyone, regardless of whether one was a fan of the original tabletop Talisman.

Talisman: Digital Edition has HUGE replay value, owing to the random nature and variety of card draws, and the large assortment of character classes available. Each class allows (and often requires) you to approach the game in a different way. You can also customize various game rules before starting up a new game, which adds to the variety and replayability.

The DLC is also strongly recommended. Each expansion adds a massive number of new enemies, events, items, classes, and additional rules. The DLC in this game is very definitely worth every penny!
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14 of 16 people (88%) found this review helpful
42.9 hrs on record
Posted: November 15, 2014
It's like the original game but with nice animations and beautiful new artworks.

Cheaper and easier to play with friends or even random people.

A must have if you like the board games in general.
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14 of 16 people (88%) found this review helpful
34.7 hrs on record
Posted: October 23, 2014
First off I hate Games Workshop and their unscrupulous buisness practices over the past few years. However not knowing they aquired Talisman IP when I purchased it, I do not regret that purchase. They know how to make excellent functioning video games. Dawn of war was great, blood bowl as well, and now Talisman. A faithful conversion from Board game to Video Game, its better in many ways to the board game in that turns fly by without needing to restack the deck you all knocked over or losing cards to the floor. It streamlines everything that needed streamlining and was faithful to everything needing to be faithful. They did good.
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13 of 15 people (87%) found this review helpful
6.9 hrs on record
Posted: October 3, 2014
This game isnt bad for a little casual game. Though I heavily recommend playing it with friends otherwise it could be boring with just AI. But dont get me wrong! It can still be fun alone, but more fun with friends.

I like the network ability to play with friends, however you can also do local multiplayer which is nice (Same computer). My favorite is how nicely this works on my Windows 8.1 tablet. Works flawlessly with touch controls (I think the game was designed with touch in mind it works that well).

If you're not a fan of what basically is a turn-based fantasy boardgame / cardgame, this game isnt for you. If you like that stuff, I recommend checking this out.
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24 of 36 people (67%) found this review helpful
5.8 hrs on record
Posted: December 27, 2014
Don't buy this game until the developers fix the netcode. If you have even a slightly shaky connection, it will screw up your multiplayer game for hours on end.
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16 of 22 people (73%) found this review helpful
1,034.7 hrs on record
Posted: October 26, 2014
Great game, this last update with the fps fix classed it up a lot.
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13 of 17 people (76%) found this review helpful
1 person found this review funny
14.8 hrs on record
Posted: December 28, 2014
This game is a lot of fun. I have only played the board game once before, but it is great to have a online version of the game.

However, I have never been able to get through an entire online game without someone's client crashing, booting players from the game and having them replaced by AI with no way to return. This is extremely frustrating when you are 30+ minutes into a game, and you have to start over.

For this, I do not recommend this game until this issue is fixed.

In the meantime, the local mode does allow people to play in the same room, in a hot seat style.
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9 of 10 people (90%) found this review helpful
8.4 hrs on record
Posted: November 22, 2014
I've played the boardgame once before. I've played this version once or twice now. Here's the pros and cons for PC. Personally, I love and I'd recommend it. I actually made a game sort of like this when I was in school, before I knew this existed.

Pros -
> No lost pieces.
> No questionable owner / source of rules if pieces or books are missing. Even comes with a "house rules" setting if demanded or the sake of extra fun or defense of some paradigm.
> No potential mess, lack of space, or damaged cards and pieces.
> Easy tracking of statistics and view.
> Easy access to other players.

Cons -
> Cost: now you and your friends need to each own a copy, both the game and the DLC. HOWEVER, there is a local multiplayer so this could be ignored if everyone treats it like a "party game".
> No Freedom: if you wanted to make your own game mode or something of that nature, this isn't a table top simulator; this is actually the game so you would actually be playing the standard iteration.
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7 of 7 people (100%) found this review helpful
514.8 hrs on record
Posted: November 6, 2014
I must say I am really enjoying returning to talisman after all these years. After owning the original board game, this is not only fun, but adaptive. I also love all the new people I've met so far.
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8 of 9 people (89%) found this review helpful
10.2 hrs on record
Posted: October 8, 2014
Just like the old school board game! Pick it up while its on sale!
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10 of 13 people (77%) found this review helpful
15.0 hrs on record
Posted: December 25, 2014
This game would be fun if it wasn't so buggy finishing a game online is impossible. This is normally something I can deal with but since games can take over an hour it's incredibly frustrating to deal with crashing. In the last three games i've played with friends:
1.) We had to restart because the AI was taking it's full turn everytime it was up which caused an incredible delay to the game.
2.) Game crash 15 minutes into the game.
3.) Game crash 45 minutes into the game.

I would only recommend this game if it were on sale. If it wasn't incredibly buggy it would be a fun experience. I was hoping to be able to play this game with my friends online but it's buggy you're basically just waiting on it to crash. Furthermore, the game wants you to send an email to the developers instead of having actual bug reporting like other games. I'm not going to take extra effort to beta test for you.
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11 of 15 people (73%) found this review helpful
38.4 hrs on record
Posted: December 2, 2014
I good adaptation, fun to play.

The game however, has a few bugs, some small, some large.
The gameflow is a bit slow at times. (even on max speed)
This game is best played with other human players, as the AI is a bit woeful at times.

My game is suffering from one extreme bug causing it to crash on load.
If this was fixed promptly, this wouldn't be such an issue, but after numerous attempts to contact the developers, by email, and forums, with no reply, this game that I paid $40 for (Including season pass), is suddenly useless.
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11 of 15 people (73%) found this review helpful
1.3 hrs on record
Posted: December 24, 2014
I had this misfortune of playing a short game of this with my friends who got it on the Steam sale. I have played a lot of Talisman and it already isn't a game I'm very fond of. Almost the entire game is luck. What you roll to move, what cards you draw, whether you complete combat, it's all a coin flip. The main test of skill is knowing when you've acquired enough random loot to try the inner layers of the board. It's a very light game mechanically. It's rare that other players' turns have effects on you, so there's a lot of downtime. It's a social game.

The port is kind of a mess. Not only is the interface generally clunky requiring what feel like unnecessary taps to get to the information you want, but it's ported from the mobile version and clearly optimized for a touch screen, not a computer. For example, all of the controls are on the left and right edges of the screen where your thumbs would be on a tablet. It's a clunky version of an okay, very random board game.
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