Talisman Digital Edition - The Magical Quest Game for 1 to 6 players. The officially licensed multiplayer version of the classic fantasy adventure board game, Talisman. In Talisman Digital Edition, there are 14 characters a player can control, from the heroic Warrior to the powerful Sorceress.
User reviews:
Very Positive (17 reviews) - 94% of the 17 user reviews in the last 30 days are positive.
Mostly Positive (2,439 reviews) - 74% of the 2,439 user reviews for this game are positive.
Release Date: Feb 25, 2014

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Buy Talisman: Digital Edition - Six Pack

Includes six copies of the game - Send the extra copies to your friends.

Buy Talisman: Digital Edition - Gold Pack

Includes Talisman Digital Edition, Talisman Prologue, and all future DLC as described in the Season Pass.

Buy Talisman - 3 Game Bundle BUNDLE (?)

Includes 3 items: Talisman Prologue, Talisman Digital Edition, Talisman: The Horus Heresy


Recent updates View all (36)

August 4

The Blood Moon Expansion Released!

This eighth expansion pack for Talisman: Digital Edition adds 111 new Adventure Cards, 10 new Spell Cards, 1 Time Card, 6 Lycanthrope Cards, 3 Alternative Ending Cards, 3 new characters and the Werewolf, a feral creature that players manipulate against each other.

The update also includes these fixes -
Grumpy Wizard casting Immobility.
Black Ice spell wasn't working correctly on the Eyrie and Treasure Chamber spaces.
Characters couldn't use Armour to prevent life loss if the Martyr beat them by sacrificing a life.
Fixed pray results having an incorrect maximum.
Couldn't gain a spell when Hydra and Invoke Favour were being cast and you rolled a 7/8 result.
Card visibility in local multiplayer fixes.
Trapper card couldn't be encountered after you'd evaded it in previous rounds.
Wanted Posters were sometimes treated as Magic Objects.
Hydra Spell + Path of Destiny was causing some characters to not receive a quest if a previous character completed one.
Fixed characters being able to enter the Sorcerer's Square space if they had no gold, but did have the Ancient Names quest reward.
Everfull Purse still worked when Destroy Magic was in effect.
Grumpy Wizard will now cast Life Tap. Previously he was too grumpy to cast it.
Completing a quest to hand over gold by returning the Prince or Princess to the Castle allowed you to keep them.
German language errors.
Some Wanted Posters gave twice as much gold for their bounty.
Wizard's Chess wouldn't work if Howl of the Wendigo was in effect.
Fixed a crash caused by losing the Dark Theurgist whilst using it.
Bounty Hunter character wasn't receiving his correct reward in some situations.
Lots more!

AI -
Tweaked usage of Lucky Charm.
Alchemist handling of gold when the Merchant's Guild ending is in play improved.
Won't use modifier Spells such as Energise when fighting enemies which copy their stats.
Better handling of Sorcerer and Mage cards on the same space.
Better usage of Hopper to jump over things.
Better evaluation of whether or not to accept a quest.
Bounty Hunter AI improved so it doesn't waste things that turn stand-offs into wins.
Many more general fixes.

16 comments Read more

May 5

The Nether Realm - OUT NOW!

The Nether Realm expansion pack has been added. The Nether Realm adds a new deck of extremely challenging Nether cards, and three new alternative endings.

New Features -
Alternative Ending selection - you can now select which endings will be used in a game. When creating a game, if you switch on the Hidden or Revealed Ending house rules, a new button will appear above the rules called Alternate Endings. Press this to view every ending that can be used and toggle them on (green) or off (red) to add or remove them from the possible endings for that game. You can only choose endings that match the type you've switched on in the house rules, for example the Warlock Quests ending cannot be included in the game if you have Hidden Endings switched on because it is a Revealed Ending.

Windows taskbar icon alerts you when it's your turn - a much requested feature from those who like to play Talisman at work (like we do).

Visibility of online games in progress has returned.

General Fixes -
Online invites work on MacOSX.
Various fixes to online stability and game setup.
Cutpurse now discards correctly.
Enrich spell wasn't discarding if it was used and then a Warlock Quest (deliver gold) completed.
Fixed knowing what the last discarded spell was if a game is quit and resumed.
Toads escaping from Jail were sometimes so excited to be free that they rolled the die for movement.
Correct Warlock Quest card shown if you are attempting to replace a quest gained from rolling.
The Weakness spell would become unavailable after the first attack roll.
Fixed a card disappearing if Stasis spell was cast on it twice.
Tweaks to the auto-zoom feature, so it happens less often.
Loyal Companion card was being left on its space if taking a pet meant completing a quest.
Fixed having to ditch another object if you used the Treasure Chest when at your carry limit.
Fixed when spells are discarded if the Elementalist changes his Craft so that he has too many.
Fixed being able to use the Panhandler if you're sharing a Jail cell with another character and you fail to escape.
Fixed having to choose a roll result if you rolled doubles with the Orb of Destiny.
Invisibility Potion wasn't always working correctly.
Disabled the 'attract mode' that appears when the game loads, as it was causing nasty bugs later on.
Removed some full stops.
Armour was being used before a fight, if Metamorph had been cast to change the opponent.
Bounty Hunter could still change standoffs to victories even if something had fought in his place.
Fixed the Amazon losing extra lives if she redoes a battle against an Assassin.
Spells weren't being discarded correctly if you completed a Warlock Quest after buying from the Sorcerer's Square.
The wrong number of Objects were being taken when the Thieves' Guild ending was in play.
Text fixes, including Wanted Poster names.
Fixed an issue with the Gambler using the Luckstone.
Fixed being stuck in a situation where you only had Objects you couldn't ditch, but you were over your carry limit.
Fixed an issue where the Reflection spell wouldn't work against a spell cast by the Grumpy Wizard.
Blizzard was staying in effect for too long if a character was killed during the two rounds and Bloodbath mode was on.

AI Fixes -
Spiteful Imp usage improved.
AI characters are less likely to visit the Enchantress when they have more to lose.
Tweaked the AI's recognition of Warlock Quest difficulty.
Improved usage of the Invoke Favour spell.
AI characters will take Wanted Posters from the Wanted List encounter.
AI better recognises that Ekor and Shiver Nymph will run away when encountered.
Fixed the AI using the Mercenary Follower when fighting an enemy which copies their stats.
AI sometimes gave the Tavern Maid their best Objects when poured a drink.
AI sometimes gave up its best Follower to the Leper.
AI Toad looks turns ahead when deciding where to move to.
AI is more likely to bribe the Bandit if the fight is too tough.
Minstrels weren't always choosing not to fight Dragons when the fight was too tough.
AI recognises that a 10 result at the Temple is useless if there are no Talismans in the Talisman deck.
Improved usage of the Shatter spell.
The AI is less likely to put Trinkets into containers, unless it's worried about someone taking them.
AI sometimes used a Summon spell and then used a Potion to raise its own stats.
AI sometimes used a Potion of Strength before psychic combat.
AI is more likely to not use weapons against Crawling Slime.
Improved Fireball spell usage.
AI won't buy alignment based Wanted Posters if there are no characters of that alignment in the game.

Many thanks to the beta testers who helped us with this expansion, it's much appreciated.

6 comments Read more


“extremely addictive...many hours of fun, faithful to the original”
8/10 – Eurogamer Poland

“Talisman: Digital Edition is the kind of game that you can spend hundreds of hours playing and is for all intents and purposes a solid port of the popular board game. - Vincent Paone of Dad's Gaming Addiction”
9/10 – Dad's Gaming Addiction

“...easy to pick up and play and you don't have to know anything about the board game version to play and enjoy the video game version.”
9/10 – Game Saga

About This Game

Talisman Digital Edition - The Magical Quest Game for 1 to 6 players.

The officially licensed multiplayer version of the classic fantasy adventure board game, Talisman.

In Talisman Digital Edition, there are 14 characters a player can control, from the heroic Warrior to the powerful Sorceress. In this perilous adventure, players battle it out to journey across a dangerous land and be the first to claim the Crown of Command, a magical artefact with the power to destroy all rivals and make the bearer the true ruler of the kingdom. On your travels, you will need strength, courage and some good dice rolls to survive the dangers you face and beat your opponents to the centre of the board.

Features -

  • Multiplayer modes for up to 6 players.
  • Play against AI opponents.
  • 14 characters to choose from.
  • 17 powerful spells to cast.
  • Many expansions available post-release.
  • Detailed, interactive tutorial.
  • Based on the Revised 4th Edition by Fantasy Flight Games

Frequently Asked Questions
What is Talisman?
Talisman is a board game in which you move around the board building up your character’s strength and magic power by battling monsters, finding treasures, completing quests and trying to be the first player to reach the centre space – the Crown of Command.

How is Talisman: Digital Edition different to Talisman: Prologue?
Talisman: Prologue is a single-player only game in which you tried to complete a series of challenges using the rules of Talisman. Talisman: Digital Edition is the full board game experience for up to 6 players, using the same rules as the board game.

Can I play dirty?
That’s at the very core of Talisman! Cast spells at other players to make them miss turns! Steal from them! Turn them into toads! Send powerful allies to do your fighting for you!

How replayable is the game?
The emergent nature of the game means that every game will tell its own tale. The board starts with just the playing pieces and builds up to become a land filled with terrible danger and fabulous treasure! As you move around the board, you must make careful decisions about where to travel as each space can become more dangerous or more helpful as the game progresses. To help you get around, players can use things like teleporting, magic portals and fate, which allows you to re-roll your dice to get different results.

How long is a game of Talisman?
The physical board game can take 2-5 hours with 6 players, but our digital version cuts that down drastically, with an offline 6 player game typically taking no more than 1 hour. Offline and online games can be saved and resumed at any time so your adventures can take as long as you like! We’ve also added some features which decrease the length of games – House rules and Runestone cards. House rules change the basic rules slightly to speed-up the game and Runestone cards, exclusive to this digital edition, give characters extra abilities and allow them to become very powerful much quicker, making for shorter games.

Is there a hotseat mode?
Yes! Look your opponents in the eyes as you face them in deadly combat or sneak up from the shadows and steal their favourite items! All of the fun and social enjoyment of the physical game is captured in the digital version, but with no setup time!

What’s included with the base game and are there expansions?
For the initial purchase, everything that you get with the physical board game is included – all of the characters, spells and adventure cards, plus a few bonuses we've added. Expansions will be added and the first six, The Reaper, The Frostmarch, The Dungeon, The Highland, The Sacred Pool and The City are available to purchase now. These add lots more spells, events, monsters, characters and alternative endings! Extra characters are also available to purchase, including rare characters from Talisman’s history.

Talisman © Games Workshop Limited 1983, 1985, 1994, 2007. Talisman: Digital Edition © Games Workshop Limited 2015. Games Workshop, Talisman, Talisman: Digital Edition, the foregoing marks’ respective logos and all associated marks, logos, characters, products and illustrations from the Talisman game are either ®, TM and/or © Games Workshop Limited 1983–2015, variably registered in the UK and other countries around the world. This edition published under license to Nomad Games Ltd. Nomad Games is the registered trademark Nomad Games Limited. All Rights Reserved to their respective owners.

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: 1.6 GHz
    • Memory: 512 MB RAM
    • Graphics: 1024x600 resolution
    • DirectX: Version 9.0
    • Storage: 600 MB available space
    • Sound Card: On board
    • OS: OS X 10.8
    • Memory: 512 MB RAM
    • Graphics: 256MB Video Memory
    • Storage: 600 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (17 reviews)
Mostly Positive (2,439 reviews)
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1,741 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
141.7 hrs on record
Posted: October 13
I like the game.

Nice art on the cards.

Lots of expansions and characters to choose from.
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1 of 1 people (100%) found this review helpful
20.7 hrs on record
Posted: September 28
Product received for free
This game is FUN AS HELL, and that's the base game. Every expansion added to the game adds a new layer of depth and a delightful new dash of chaos into every single game. Friendships will be forged! friendships will be tested! And finally friendships will go up in flames when the host puts on the horrible black void and you insta lose when you get to the win space -_-. but seriously this game is great.
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1 of 1 people (100%) found this review helpful
4.2 hrs on record
Posted: October 12
Great game very similar to the board version
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1 of 1 people (100%) found this review helpful
9.0 hrs on record
Posted: October 16
Great card game! There are many strategies and characters to choose from, and the randomness makes every game different. The DLC is worth every penny and you will never grow tired of it. Playing online is easy, but be aware... games can last a LONG time... Esspecially if you all have no idea what you are doing.

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1 of 1 people (100%) found this review helpful
Not Recommended
17.5 hrs on record
Posted: October 25
I have a really soft spot for Talisman, just like everyone who spent their childhood playing the older edition. The board game part still holds up, it's fun to play with your friends, taking stabs at each other while racing for the crown of command.

Unfortunately that fun is hamstrung by poorly designed UI. Everything about it is clunky and irritating to the point where I can't be bothered to play this anymore. Here's a short rundown of the biggest offenders:
* Looking around the map is awkward. You can't quickly zoom in on a location, see it's text or quickly browse the cards that are there. Of course you can do all of that, but it's not intuitive or snappy.
* Timers are awkward on spells that have to be cast during certain phases. There's a mechanic where you mark a spell to fire when the trigger is available, but it can sometimes work differently than expected making you target the wrong player. Can be avoided by playing more carefully but it's easy to make a mistake.
* Planning your turn while your oponnents are playing is nearly impossible. The camera will constantly snap back to the current player showing them move. You will also be presented with the reverses of cards every time they're making a decision effectively blocking your screen because why not. You can't basically do anything useful while it's not your turn. It plays like a online enabled hot seat game. This leads to a lot of downtime and makes the games drag on unnecessarily.
* In-game handling of people dropping out of game for whatever reason is ♥♥♥♥. The AI automatically takes over for anyone who loses connection so unless you react quickly enough and save they will lose their turn to AI doing some dumb stuff. Also there is no way for a player to rejoin without reloading the whole game. To top it all off the game handles reloading a saved multiplayer game automatically without you ever seing any menus (like say 'chose a saved game to load'). It usually works fine but can (and has) lead to losing your savegame.

It makes me really sad to recommend meeting for the board game version or playing on tabletop simulator over this version.

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1 of 1 people (100%) found this review helpful
16.2 hrs on record
Posted: October 12
One of my first Steam purchases back when I was playing on a DELL laptop with a 3rd generation i5...

Now I'm replaying it after spending 13 hours on this masterpiece on my gtx 1060 i5 6500 gaming rig and I must say, it is quite enjoyable IF your playing it online. Otherwise you've got a bunch of annoying ♥♥♥ metagaming bots that seem to be true veterans of the game (essentially the opposite of the bots in CS:GO). Would recommend if your friends were getting the game as well.
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2 of 3 people (67%) found this review helpful
32.7 hrs on record
Posted: October 15
"♥♥♥♥ THIS GAME!!" -anyone who has played this game
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Most Helpful Reviews  Overall
245 of 296 people (83%) found this review helpful
43 people found this review funny
125.0 hrs on record
Posted: November 1, 2015
TL;DR: Ignore the meta-critic score; ignorant reviewers shouldn't be allowed to review games.

Talisman: Digital Edition is an amazing adaptation of the original boardgame. I could write several pages about why this game is enjoyable to play, but there are a million reviews that can give you that. Instead, let me explain why all of the negative reveiwers are wrong:

1 - Most of the negative reviewers can't read. I don't know how to put this politely, but it seems that 9/10 of the negative reviews I see about this game come down to the fact that the reviewer didn't understand how a certain card or area worked. For example, they'll say things like, "I couldn't use my Psionic Blast card in the middle of combat????"" ... when the card clearly states when you can use it. I'm sorry, but if you can't even read, you shouldn't be reviewing games.

2 - Many of the negative reviewers are 'hung up' on the game's randomness; in their minds, this means that the game does not "require any skill". Several reviews talk about the random nature of the dice rolls and card draws--you even have YouTube personalities getting uptight over the randomness--and they all try to make the same, idiotic argument: that the game isnt' as "good" as, say, Dota 2, or League of Legends (where skill is required). Of course, what they are trying to say is that, in their estimation, the game lacks strategic depth. This is, of course, entirely false. While the game may be easy to play (not requiring much skill), Talisman has layers upon layers of strategic depth, in that the entire game is built around choice-based risk management and knowledge of the game.

You see, these YouTubers who have NO FAMILIARITY WHATSOEVER with the game--and thus no strategic understanding of what they should be doing--and are just throwing dice and drawing cards, at random, and then simply pronouncing the game "dumb", "dull", or "without merit"--they're all just talking out of their asses. They're like chimpanzees poking at a keyboard, as they make one bad decision after another. And because the game isn't, say, League of Legends, they simply pass it off as crap. Meanwhile, they raise up games like Hearthstone, etc., even though they are equally abstract and are driven by a similar kind of randomness.

3 - Talisman is difficult for many reviewers to even classify, much less actually review well, and for a very specific reason. On the surface, the game is "abstract", much in the same way that other boardgames, like Monopoly, are abstract. The game board is an abstract "construct" that you move around by random dice rolls. At the same time, you are playing a discreet character, in an almost RPG fashion, with spells, abilities, statistics, inventory, followers, etc. These two aspects of the game, when combined, seem to confuse many reviewers who are simply incapable of appreciating the game as a whole. They tend to focus on one of the game's aspects, while ignoring the other (or getting confused by it), and then lay all kinds of criticisms without looking at the whole game. These are reviewers who simply cannot "pair" the RPG aspect with the abstract, boardgame aspect, so they simply trash the game without a second thought. I'm sorry, but if you're too stupid to understand a game's overall design, you shouldn't be allowed to review it.

Don't even get me started on the negative reviewers/monkeys who can't figure out the UI. I mean ... really? The game can be played on an iPad, but you can't figure out how to use the UI? If nothing else, that tells you what kind of reviewer you're dealing with.

4 - The base game has its flaws, but with DLC, Talisman: Digital Edition is a really great game. Some reviewers complain about the game's standard ending--and, I would have to admit, the standard ending, in its own way, is rather lacking, and it can certainly take a while for the game to conclude. There are options to make the game end faster, but of course the negative reviewers again fail to mention (or even see) this.

More than anything, though, it's worth noting that, the game's ample amount of DLC provides a metric ton of content, from 20+ new characters to play, additional game boards/regions, NPC's, hundreds of new cards, items, etc.--as well as dozens of new endings, both revealed and unrevealed. And more are coming, as Nomad works to "finish" and/or round out the rest of the game, so that it matches the full boardgame (with all expansions) developed by Fantasy Flight Games.

To judge Talisman WITHOUT the DLC--which EVERYONE knew was coming--is just a huge disservice to the game. I understand that reviewers are tasked with reviewing the base game on its own merit, but really anyone who is familiar with the board game will tell you that to review the base game alone is just a waste of a review. With DLC, Talisman: Digital Edition is a great, very enjoyable, game, and any reviwer who "trashed" the base game--knowing that it was basically "unfinished", in a sense--is just ignorant, in my opinion. They could at least mention the fact that DLC changes the base game completely. Of course, none of these negative reviewers ever come back to re-review the game, with all of the DLC. Like every good tabloid "writer", they're simply happy to skewer an easy target, and just move on. It's shameful, really.

Anyway ....If you are a boardgame fan and are thinking about getting Talisman, and are "on the fence" because of all of the negative reviews: Don't worrry. Don't listen to them. Just get the game. And get the DLC as well. It's well worth it. The negative reviews are largely written by people who can't read, who only played the base game, and are so used to playing FPS games, MOBA's, etc., that they don't even know what to make of Talisman. Their reviews are crap.
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122 of 141 people (87%) found this review helpful
11 people found this review funny
102.5 hrs on record
Posted: February 11, 2015
Good old Talisman..

a board game, which could go on over days and in my childhood rarely found a real winner, ´cause we mostly killed each other, before anyone could reach the crown over and over again ;)

So you need some time and patience if you wanted to play a session and this is in some ways is also true for the pc game.
For once the game is still under constand improvement/development, as new characters and add-ons are released on a steady base, so the devs are also constantly working on bugs as well as gameplay improvements.

The conversion from boardgame to pc is actually quite good and at the current state (including the Reaper, Frostmarch, Dungeon expansions) there is enough diversity to do several games, without always having the same characters/events.

While especially with the AI, there are still quite a few bugs (no wonder, due to the wide possibility of actions one can take) it is working well enough, as is the multiplayer part which offers quite some possibilities, which rules the host will allow (and hopefully will soon get a save game function, as these games can have quite some duration, just like the board game).
The graphics are well done, the sound is ok.

So in the end i´m looking forward to the things still to come and enjoy the one or other session of Talisman (but would strongly suggest to wait on a sale for the Season pass, which brings some much needed variety).
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126 of 149 people (85%) found this review helpful
2 people found this review funny
31.6 hrs on record
Posted: June 30, 2014
This game is the proof that Artificial Intelligence will never thrive on the human mind. We are resilient, we are focused, we keep on playing the objective instead of mindlessly hoarding items for the rest of our days. But Talisman isn't meant to be played against the AI.

It's an incredibly fun game if you have at least two friends to play with. Please buy this game so I can pretend I have friends. It has huge replay value, a wide variety of characters and game modes, and even more if you buy the DLC, which isn't necessary, but I've done it anyways, because who gives a damn, it's my money, bro, don't tell me what to do.

It's a lot like Game of Thrones, not in the sense that you can have sex with your siblings, but more like you can furtively ruin the game for other players out of nowhere, like it's Wedding day. You can also do that thing Bran does, but instead of becoming a cool dire wolf, you become a frog. You can still beat the game as a frog. God, I love this game.
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Recently Posted
26.7 hrs
Posted: October 25
This game is amazing , I went straight 8 hours although I still does know all the rules yet
Everything is so beautiful and smooth , it is just like playing the boardgame
I love the system so much that I went and bought couple of expansions plus the Talisman Horus Heresy
and even the Talisman Prologue
A++ for me
Helpful? Yes No Funny
Rachel 🐾
3.7 hrs
Posted: October 24
Played the game with a friend and discovered a few ... problems. Mostly with the AI. The problem wasn't that the AI was overly aggressive or even unfair. They just never tried to win or even concede defeat. It would approach the 3rd ring and then get to the stairs and turn around to leave. It wasn't like they were weak or ill-prepared, just didn't even try to win. That irked me because it seemed that the whole point was to draw out the length of the game.

As for the game itself, It's fairly easy to get into it looks okay. There are no rebindable keys or graphics options though. I encountered a few bugs with the in-game chat system though. I think that the RNG is so good that one would mistake the AI for cheating, but maybe it does. All I know is that it doesn't even bother winning. There appeared to be no difficulty settings either.

I can see where playing with a friend or even a group of friends would be fun, but probably not randoms. At least with your friends you know they aren't just trying to win whatever the cost. It's nice to have friendly banter, come up with deals and compromises as one usually does in board games. Obviously, the object of the game is to win, but you can get there without being cut-throat or brutal, unless this tactic is discussed pre-game.

Graphically it's okay. The sounds and music are also okay. The music is actually somewhat reminiscent of something from Diablo 2, which is a good thing. What I can say is that I would probably prefer the board game in physical form with friends, but for the moment this will have to do.

There isn't any story as far as I can tell, but there is a decent amount of fun to be had here.
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AK Mortal Broda
58.3 hrs
Posted: October 18
Love this game! Classic!
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