I've played this game for 4 hours, and I still don't have a clue what it's about, or if I'm anywhere near an end, or even a middle... I love it!
InFlux is a neat, relaxing game where you take control of a small metal ball and do pretty much two things: 1. roll around looking at the pretty environment devoid of any other presence despite obvious signs of previous haitation and even civilization, and 2. roll around in giant glass houses where you push buttons and guide other objects to goals to move on to the next area.
While exploring this strange place, you'll find small lights that you can attract to follow you, and you need to gather at least 3 in each area to unlock the glass house for that region; I think this is brilliant, since it gives an excuse to explore the gorgeous landscape while breaking up the pace of the puzzling glass houses and still giving an excuse to go slowly through the game.
You'll also get access to abilities as you progress, like being able to push or pull some objects, charge up a speed boost, and slow down time for more precise manuvering; these add a freshness to the play, and the speed boost specifically can be used to pull of some really amusing tricks, including jumping over/on top of mountains or clipping through walls. in the short time I've played, I even managed to find a relatively large skip in the game using a clip in one of the early glass houses, which really appeals to the speedrunner in me.
For some negatives, if you're playing on a laptop more than maybe a year old, you'll probably experience some slowdown or lag, which for me is a pretty important issue. Additionally, as far as I can tell, there isn't really a point or story in the game; that might not be a bad thing, and maybe later in the game I'll learn something about why I'm alone in this big world and the complete absence will make sense, but for now, it's just a bit of a bother to me. finally, while the controls are fairly easy to use, it does take a bit of getting used to, and momentum plays a major role, meaning hairpin turns aren't feasible, and you'll have to constantly modify your speed and direction to keep going even in a straight line, a problem that's just compounded when you factor the environment filled with slopes, bumps, rocks, logs, and even just uneven ground.
Now the positives, first and foremost, the beautiful atmosphere! Your journey takes you through fields and mountain passes, caves, small villages, mountains, beaches, and A FREAKING VOLCANO! Combined with the very mild and unobtrusive audio, the experience is one that I'll probably remember for quite some time. Speaking of the audio, the backround music is faint and plesant, even in the glasshouses where it changes, it only serves to set a mood, and it does very well. Even the sound effects are simple and quiet, which is a major plus for me. The puzzles in the glass houses are also very well done; you are introduced to new mechanics slowly to give you time to understand each new concept and play with it for a while. You can press a switch to turn the entire room on its side, get blown up by a giant fan to a higher platform, be launched by a catapult, and tons of other things that will take up too much space in this already lengthy review to go into detail about. And having mentioned the controls in the negative section, I feel like it's only fair to mention that they are always fair. You'll never feel like the ball was just ignoring your input, and you always have plenty of room to move around so the tiniest mistake won't ruin your progress.
So tl;dr - I would definitely recommend this game. $10 isn't asking too much, and I think it's well worth it for the experience you get. If you're okay not having a ton of direction, you want something relaxing and calm, you don't mind thinking a little, and you apreciate beautiful things, you can't go wrong checking this out.