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Take command of one race to join the struggle for supremacy in the galaxy. As the leader of your empire you are tasked with exploring the stars, colonizing new worlds, managing your empire and conquering whoever dares to oppose you.
Release Date: Sep 12, 2014
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Recent updates View all (19)

Version 1.003 build released

September 16

Today we are back with another patch, fixing some important bugs and we put some more work on balancing the weapons in the game.

More updates are coming soon !

Here's the changelog:

- Fixed wrong stats for beam weapon ship parts when researched

- Balanced weapons technologies and starting weapons

- Improved techology of the Story Event races

- Fixed wrong Improved Plasma technology icon

- Fixed Improved Plasma technology effect (added a shield part instead of improving plasma)

- Fixed AI bug when offering a planet

- Fixed instant victory or defeat at the start bug after starting or loading a new game if player won or lost the previous game

- Fixed crash on starting a new multiplayer game

- Fixed frozen game and floating planet when double clicking on a planet or pressing f6 (if planet is selected) if the camera is after a certain distance

- Fixed artifacts behind initial loading screen if the intro video was skipped

0 comments Read more

Version 1.002 build released

September 15

Hello everyone !

We just released a small update, that hopefully will fix the stability issues many of you have been getting as well fix a couple of bugs.

If this build still causes issues for you let us know !

The changelog is as follows:

- Tentatively fixed stability issues
- Fixed corrupted options file issue, that caused the game to not boot up at all without renaming or deleting the options file if corrupted.
- Fixed missing tooltips in options menu

1 comments Read more

About the Game

Lords of the Black Sun is an epic, complex, dense, turn-based 4X PC strategy game, set in deep space.

Take command of one race to join the struggle for supremacy in the galaxy. As the leader of your empire you are tasked with exploring the stars, colonizing new worlds, managing your empire and conquering whoever dares to oppose you.

The galaxy is full of secrets and dangers: Discover ancient ruins and artifacts, repel or befriend pirates, promote a general to guide your fleets to victory. Concoct complex plots with your allies or use your intelligence services to uncover weak spots on that threatening empire whose leader has vowed to destroy you.

Make sure to keep your population happy or be prepared to face protests against your rule, or in a worst case scenario, rebel factions within your empire.

Only the mightiest rulers can prevail in the depths of space. Are you up to the task of becoming a Lord of the Black Sun?

Key features:

  • 8 major races each with their own ship designs, technologies, unique traits and unique abilities, meaning playing with each race is a different challenge and offers new ways to approach the game.
  • Big, living universe: In addition to the major powers, independent races and pirate clans also claim the galaxy as their residence; their existence can be an annoyance, or a blessing if you can take advantage of them.
  • Deep economical and political layer: War isn’t the only way to weaken your rivals. Diplomacy, inteligence and trade can be one of many powerful tools that, if used properly, can be very effective as well.
  • Tactical Turn based combat.
  • Create and customize your own ship designs.
  • Generals: These unique and powerful units evolve as they battle and if used well can be the difference between defeat and victory.
  • Randomly generated universe, tech tree and units: You will never play the same game twice.
  • Empire shattering: Unrest might lead rebels to start a civil war which in turn might lead to the creation of a new, independent empire that might grow to rival your own.
  • Plotting: Secretly finance a war against your rivals in order to weaken them or prepare a surprise joint war along with your allies in a bid to destroy that frighteningly fast growing empire.
  • Human-like AI that doesn’t cheat and plays by the same rules as human players, while presenting a constant challenge.
  • Play Multiplayer and Hotseat online via LAN or IP/internet.

System Requirements

    Minimum:
    • OS: Windows XP SP3, Vista, 7, 8, 8.1
    • Processor: Dual Core 2.0 Ghz
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 1150 MB available space
    • Sound Card: Integrated
    • Additional Notes: There is a known issue with people using ATI cards on Vista so if you are one of those we recommend you skip the game until a fix is found
    Recommended:
    • OS: Windows XP SP3, Vista, 7, 8, 8.1
    • Processor: Quad Core 2.0 Ghz
    • Memory: 4 GB RAM
    • Graphics: 512 MB graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 1150 MB available space
    • Sound Card: Integrated
Helpful customer reviews
7 of 9 people (78%) found this review helpful
3.0 hrs on record
it's like someone said "hey, lets make master of orion... except with a twist! we'll make it as cheaply and crappy as possible! everyone will love it!"

"we love this game!"
-no one ever
Posted: September 15
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4 of 5 people (80%) found this review helpful
2.0 hrs on record
Promising base of a game, just nothing there to make it interesting.
Posted: September 15
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4 of 5 people (80%) found this review helpful
3.3 hrs on record
A decent 4 x game , with classic ideas and game mecanics, but potentialy fun.
Fot me it's obious that the game developpers put their heart in it to make à good game, but actually, it's still unfinished : too much crashes, ugly textured "grey ship" on starpmap...
But overall, not a bad game at all...

I hope the dev will continue to patch and polish this game, because it as potential and try to mix lots of good ideas of other 4 x games.

I recommend it , but if you are not in a hurry and don't want to be dispointed, wait a little longer.... after few patches maybe ?
Posted: September 15
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4 of 5 people (80%) found this review helpful
3.2 hrs on record
This game is not bad, just mediocre. It is unpolished, but not bad looking. It is a 4x space game, but without the depth. I'll break it down.

The good:
- Loads at the beginning but minimal loading afterwards.
- Graphics are crisp but still run on older hardware decently.
- Not overly complex (If you're not looking for complex).
- Accessible for players newer to 4X games.

The bad:
- Grammatical errors to the point where I noticed and it bothered me enough to mention.
- Underwhelming UI.
- Combat is boring.
- Research is boring.
- Production is boring.
- Bland AI and diplomacy.
- Economy that lacks balance. (Or I need a better tutorial for it)
- Too easy for expereinced players.
- Speech system is unbalanced.

I might not have played it enough to see the depth here, but the economy seems to be very simple and not very easy to deal with. If you get it going early and get lucky with the random exploration treasures (and not just have your scout destroyed without a fight) then you can be dominant pretty quickly. If you get set back by a random event (which rarely cost less than 1000 BC) or hit up for protection money too often there's not much you can do to come back. If you lose a planet and suddenly have -12 BC per turn and only around 120 BC in the bank you have literally nothing you can do to come back aside from hoping that you have enough Glory to give the +5000 BC speech. Oh and you earn that glory by winning battles, so if you're behind in military now good luck getting there on that one. The speech system overall seems to just be covering for sloppy design OR this game is specifically trying to be a short playing 4X game, which is kind of a weird concept to me. Case in point. In my last game before I wrote this, I was dominating the galaxy for most of the game with diplomacy and science before a few bad events and one AI deciding to finally attack me left me with only 1 planet left (not my homeworld). So I just pulled up the tech tree and selected the "You win" tech (which always seemed to take 28 turns to complete no matter how much science I had) and hit the "Your current research finishes next turn" speech to instant win even though I was clearly outmatched otherwise. I did not feel like I was snatching victory from the jaws of defeat, I just felt like I cheated better than the dumb AI did. Also, you need to have an "Army ship" stationed at a planet in order for it to be defended at all when attacked, otherwise they just stroll in and take the planet without a fight. This is a conscious design decision I'm sure, but it's not one that I find fun.

I do not recommend this game over other games in the genre. It's not a strictly bad game, and I'm glad developers and publishers are coming out with more games of this type. This one is just not for me.
Posted: September 15
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3 of 5 people (60%) found this review helpful
0.1 hrs on record
Another Lemon , need to be fixed first
Posted: September 15
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201 of 224 people (90%) found this review helpful
5.3 hrs on record
The game feels very simple and basic. There is nothing to this game that I wouldnt expect from any other x4 game, and this is still on the light side of 4x games. It does not get very in depth with any game mechanic. Combat is mediocre, Diplomacy is mediocre, research is very limited with a relatively small research tree compared to other more recent 4x games. All in all, the game is just bland and sub par. Honestly, it feels like playing a unity based game in a web browser. I would expect to find similar mechanics and gameplay from a free game site.

Its also not stable. When creating a game, picking certain map settings could cause a crash. First battle I lost, caused a crash. Within a period of 30 minutes just to check out the full release version, I had 3 crashes.

I really love the sci-fi space based 4x genre, and I wanted this game to be good because there are so few games in this genre that can hold a candle to what MoO2 was for its time. This game does not get close. I would not recommend this game to anyone, not even casual players.
Posted: September 12
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