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Welcome to Accapella! When Joey and Gina arrive in the musically starved town that outlawed groovy tunes, a chance encounter with the music hating tyrannical ruler of the town (and local butcher) sends them flying.
Release Date: Feb 21, 2014
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Buy BeatBlasters III

$9.99

Reviews

“BeatBlasters III is unique enough that it's worth keeping an eye on even if you don't usually like rhythm games.”
http://indiegames.com/2014/02/preview_beatblasters_iii.html#more

“I had a really good time with what I played of Beatblasters III.”
Gamers Association

Steam Big Picture

About the Game

Welcome to Accapella!

When Joey and Gina arrive in the musically starved town that outlawed groovy tunes, a chance encounter with the music hating tyrannical ruler of the town (and local butcher) sends them flying. Now lost in the wilderness outside town, Joey and Gina have made it their mission to return to Accapella and put an end to The Butcher’s reign of silence. To make it back they’ll need to earn the trust and aid of the zany locals by helping them with all manner of chores and tasks. Armed only with the power of music and rhythm, Joey and Gina are in for the adventure of a lifetime!

Key Features

  • Combination rhythm game and action-platformer.
  • Strange world filled with fantastical, original creatures.
  • 3 music powered abilities : An attack power, a shield and a pair of rocket boots.
  • Refill your powers by tapping your fingers to the groovy beat.
  • An awesome electro soundtrack for each character.
  • Unlock new powers as you advance through the levels.
  • Unlock Insane mode for additional challenge.

PC System Requirements

    Minimum:
    • OS: Windows XP, Windows Vista SP2, Windows 7, Windows 8
    • Processor: Intel Core 2 Duo 2.1 ghz
    • Memory: 1 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Hard Drive: 800 MB available space
    Recommended:
    • OS: Windows XP, Windows Vista SP2, Windows 7, Windows 8
    • Processor: Intel Core 2 Duo @ 2.8 GHz / AMD Athlon II X2 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 6800, ATI X1800 XT
    • Hard Drive: 500 MB available space

Mac System Requirements

    Minimum:
    • OS: OSX 10.6
    • Processor: Intel Core 2 Duo 2.1 ghz
    • Memory: 1 GB RAM
    • Graphics: Intel GMA X3100
    • Hard Drive: 800 MB available space

Linux System Requirements

    Minimum:
    • OS: Ubuntu 12.04
    • Processor: AMD Athlon II X2 3800+ @ 2.1 GHz
    • Memory: 1 GB RAM
    • Graphics: Nvidia Geforce 6600
    • Hard Drive: 800 MB available space
Helpful customer reviews
3 of 3 people (100%) found this review helpful
197 products in account
12 reviews
0.6 hrs on record
game is pretty cool but the charging mechanic is probably annoying for people who dont have a sense of timing (in music)
Posted: April 6th, 2014
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4 of 5 people (80%) found this review helpful
881 products in account
75 reviews
1.2 hrs on record
BeatBlasters III is an interesting mix of platforming puzzle solving and rhythm gaming. The levels range from killing all enemies to escorting NPCs to a destination, defeating a giant cat while defending civilians to breaking ice off of pipes before the pipes fill up. The twist comes into play with the player's powers. Shooting, activating an energy shield, and using rocket boots consumes energy that is specific to each device. Recharging energy is done by entering charge mode and tapping the button for the device to the beat of the song. Keeping time increases a combo meter that, in turn, increases how fast the device charges. You are also graded on how close to the beat you hit the buttons(Perfect, good, ok, miss) and these help fill your energy faster as well. The highlight of the game is definitely the bosses, though that isn't to say the rest of the game is less than amazing either.

I would recommend this game to anyone who loves rhythm elements fused into other genres or any platformer fan in general.
Posted: March 18th, 2014
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5 of 7 people (71%) found this review helpful
563 products in account
1 review
8.6 hrs on record
I posted my initial impressions here if you would like to read: http://www.vgblogger.com/indie-quickie-beatblasters-3/25312/

Since then, I have gone on to play for almost 9 hours and reached 100% achievements, and my overall impression has not changed. (Going through all stages one time on easy or normal should take around three hours.) This is a really fun music-based platformer that is quite a bit different from any other platformer I've played. The rhythm element is tied to a meter for recharging powers so there is this tricky balance of mastering when to attack, when to defend, and when to pause for a moment to activate the charge tempo bar, all on the fly.

The controls definitely take getting used to, but it's rewarding when you finally master them and start taking on the unlockable insane difficulty level. Many of the achievements force you to complete stages in clever ways without being able to charge or only using a particular power. Once I began replaying levels I did encounter a number of bugs with achievements not popping after the requirements had been met, but after notifying the devs hot fixes were quickly patched in to address the problems and everything is now working as it should.
Posted: February 26th, 2014
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5 of 9 people (56%) found this review helpful
18 products in account
1 review
1.8 hrs on record
Beatblasters is an unique blend of platforming and rhythm. The game is beautiful, the art style is topnotch, sometimes weird but always appealing. The music is fantastic too, transforming as you use of the 3 powers. It's electronic with dubsteb. The rhythm part consist of pressing the recharge buttons at the right time to create a combo, refilling your power meter. All considered, it's a good buy for whoever love electronic music, funky visual or a challenging platformer. Excellent game!
Posted: February 24th, 2014
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6 of 11 people (55%) found this review helpful
951 products in account
110 reviews
0.3 hrs on record
First impressions: http://www.cublikefoot.com/beatblasters-iii-first-impressions/

A rhythm game composed of various minigames, not really an enjoyable experience, but it does have a certain degree of appeal, although minute.

The mechanics are simple, but can get annoying, especially considering the time it takes to recharge each of the abilities, which is only made worse by the controls used to complete said recharge. The minigames themselves may be good for some laid-back fun, but don’t really hold up that status when played for more than thirty minutes. After that, it’s more of a chore to complete, coupled with the fact that the game already suffers from snail-paced progression.

BeatBlasters III certainly has some appeal, more towards the younger crowd than that of the older, which may be why I just couldn’t let myself continue to play the game in the first place. Although, I have no problem with games like Mario Party, so I didn’t expect to have much of a problem with this title. Put plainly, the game is boring.

Of the game’s strengths include its graphics and music (well, it is a rhythm game, after all). The style is pretty cool and the music fits the game well, as it should. Overall, I can’t say I recommend the game, but it does have its appeal, if you can find it.
Posted: March 17th, 2014
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