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Legends of Eisenwald is an original mix of RPG and strategy. Gather your troops and embark on a dangerous journey to carve your name into the legends of the grim lands of Eisenwald where all the supernatural superstitions of medieval times are found to be true.
Release Date: Oct 9, 2013
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Early Access Game

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Do you miss old school RPG/strategy games? If so, we invite you to Eisenwald where we carry on the proud tradition of games like Kings Bounty or Disciples 2! In Legends of Eisenwald you will encounter a unique turn-based combat system and story driven campaign set in a low fantasy medieval world.

Since we received a part of our funding from a Kickstarter campaign in 2012 our community has greatly influenced the gameplay. We have been running an early beta for many months for backers and pre-order supporters. Now we are delighted to bring the game to Early Access. A game of this size developed by a small indie team really needs input and feedback from you.

This Early Access build is an extensive slice of the game with more than ten hours of gameplay. It features two first scenarios of the main campaign: the Prologue (tutorial) and The Way Home and a standalone scenario The Masquerade. Core gameplay mechanics are ready to be played and tested but many sound and video effects are not ready yet as well as many things that are still being worked on.

Thank you for being part of our journey and we look forward to your feedback on the game.”
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$19.99

Recent updates View all (32)

Developers Diaries #14: Behind open doors - Дневники разработчиков #14: За открытыми дверями

July 2nd, 2014


Hello everyone! The biggest news is that our AI and event system developer Denis Lomako is back to work. He feels good and he is eager to finish whatever is left for him. He is still under doctors observation after his surgery, and he started from home a week ago, but now we are happy to see him back in our office.

We would like to thank those of you who participated in beta test of our Scenario Edtior that was announced a bit earlier. We didn’t expect many new ideas and suggestions from you, but it is great to receive them. It’s a pity we won’t be able to implement them all because of lack of time and resources but still…

We are very happy with this way of collaboration where anyone who wants to dig deeper can enter a password, download the latest developers’ build for Steam and see what changed – a sort of beta in beta. There are players thank to whom we learned about some new bugs in the game and in the editor and we fixed a few of them. Beta testing turned out to be a good opportunity for looking how new ideas work and we hope to repeat something like that in the future.

If we talk about statistics, right away after the announcing beta test we uploaded to our official Youtube channel videos with brief overview of the Scenario Editor in English and Russian. 193 people watched the video in Russian, 640 in English. Unfortunately, Steam doesn’t provide information (or we didn’t find) how many people downloaded test build so we can only look for clues in the forum here and in these numbers. With a hope in our heard we look into the future where we the next large update comes out.

Next update is going to be huge. Many bugs are fixed, the Editor and new scenario will be released officially, our new section of Steam Workshop to be used for everyone. Also, there is a high chance we will finalize new interface that we redesigned according to your feedback. We still will need your feedback on this new interface and we hope you will like it. We use it already for a while internally and we think that with new interface the game will become easier to play and navigate not only in terms of usage but also it will change the way it looks and feels.

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Русскую версию новых дневников разработчиков вы можете прочитать на нашем официальном сайте.

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Scenario editor overview for Legends of Eisenwald - Ознакомление с редактором сценариев для "Legends of Eisenwald"

June 9th, 2014

In this video we give you a brief overview of Scenario Editor for Legends of Eisenwald. We will show you how to make maps manually, how to generate them automatically, how to place objects, setup armies and events.
http://youtu.be/qjqBmJnzEfI

Support forum on off.site
Support forum on Steam

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В этом видео вы познакомитесь с азами создания сценариев для игры "Легенды Эйзенвальда". Мы кратко расскажем и покажем ручное рисование карты, автоматическую генерацию, расстановку объектов, настройку армий и событий, а также общих параметров сценария.
http://youtu.be/z6007ON9Kjs

Форум поддержки на офф.сайте
Форум поддержки на Steam

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Reviews

“The graphics are excellent, the presentation is sharp, the setting is pleasantly different from the norm and the gameplay is challenging but accessible. If Aterdux keep on down this road, they might well have a hit on their hands.”
Indie Statik

“Legend of Eisenwald is looking to shape up quite nicely.”
RPG Codex

“While the game is very much in beta, it has so much potential I’m giddy just thinking about it.”
http://pc.mmgn.com/Articles/legends-of-eisenwald-preview

About the Game

Legends of Eisenwald is an original mix of RPG and strategy. Gather your troops and embark on a dangerous journey to carve your name into the legends of the grim lands of Eisenwald where all the supernatural superstitions of medieval times are found to be true.

A Story-Driven Strategic RPG

Play through the extensive main campaign, containing seven scenarios, as well as a stand-alone scenario, The Masquerade. Each scenario, or chapter in the story, will take you to a new part of Eisenwald and present new challenges to overcome. The decisions you make affect how the story plays out with several paths and endings.

Original Turn-Based Battles

The combat system is heavily streamlined to create a dynamic form of turn-based battle that maintains all the tactical benefits of a turn-based system but a much faster pace of play that removes the frustrating moving between attacks.


Combat feels much more like an RPG than a strategy game but provides a greater degree of tactical depth and flexibility than similar games.

Low Fantasy Authentic Setting

Legends of Eisenwald is set in a believable medieval land featuring supernatural elements. Rather than the high fantasy worlds of elves and dragons, Eisenwald is based on the concept of how the world would look if all the medieval superstitions turned out to be true.


You’ll encounter witchcraft, terrifying creatures and mystery on your journey but the world is driven primarily by human motivations and politics rather than mystical powers.

Highly Customisable Heroes and Units

Enjoy deep skill-trees and multiple options for customising your character and army as you progress through the game. Choose from three distinct hero classes in the Knight, Mystic or Baroness and then equip and develop your hero and troops to your personal taste and play style.

Huge Game With More Than 30 Hours of Gameplay

A main campaign with seven scenarios as well as the standalone scenario of The Masquerade will be included in the game at launch, providing more than 30 hours of gameplay and a significant amount of replay value beyond that due to the non-linear story and impact on the combat from your choice of hero class.

Key Features

  • RPG With Strategic Elements
  • Non-linear story That Reacts to Your Choices
  • Original Turn-based Combat System
  • Low Fantasy, Authentic Medieval Setting
  • Deep Skill Trees and Intricate Customisation Options
  • Huge Variety Of Weapons and Spells
  • Support for English and Russian language throughout, limited German and French support currently

Key Info on the Status of the Early Access Build vs. Final Release:

  • All the core gameplay mechanics are integrated and live, although we are still working on polishing and refining these based on your feedback.
  • English, German, French and Russian language support is in for the Prologue and Masquerade scenario. English and Russian support is in for The Way Home scenario.
  • Scenario Editor will be added soon
  • No sound effects are currently integrated but we are hoping to improve these shortly
  • No special visual effects integrated yet – final visuals will be much nicer
  • We’re also aiming to integrate Steam achievements and trading cards shortly
  • The final game will contain a campaign consisting seven scenarios including the prologue and will support English, German and Russian languages at launch.
  • Windows 8 version is not fully tested, issues are possible

System Requirements

    Minimum:
    • OS: XP, Vista, 7
    • Processor: 2 GHz dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: 512 MB graphics memory, shader model 3 (Radeon HD 4600, GeForce 8600)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Screen resolution 1280x1024; Dedicated video card required
    Recommended:
    • OS: XP, Vista, 7
    • Processor: 3 GHz quad-core CPU
    • Memory: 4 GB RAM
    • Graphics: 1024 MB graphics memory, shader model 3 (GeForce GTX 260, Radeon HD 5770 or better)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Screen resolution 1680x1050 or higher; Dedicated video card required
Helpful customer reviews
9 of 11 people (82%) found this review helpful
126 products in account
9 reviews
2.7 hrs on record
Early Access Review
I am usually very fussy about any game that are any of the following; RPG, story-line, turn based tactical combat.

In my first hour of play Legends of Eisenwald pressed all the right buttons. The game flows like liquid, there is no clunky interface to struggle with, it looks to have been extremely well thought out.

The story so far is simple yet gripping, not the usual dribble you get with this sort of game. The graphics are beautiful, and along with the music really match the atmosphere perfectly.
Just by playing the game you can see that the project is a work of love and not profit.

I was a little worried that the combat would be boring, but my fears were unfounded. The combat is very easy to get into but complex to master, whether you loose half you units, or none can depend simply on your initial placement.

This game is early access and cost £12 and is worth every penny. I cannot see anyway that you could be disappointed with Legends of Eisenwald.
Posted: January 17th, 2014
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7 of 10 people (70%) found this review helpful
955 products in account
46 reviews
5.1 hrs on record
Early Access Review
For v0.91 beta:
Pretty promising old school RPG title (UI aside :D). Wandering knight simulator if I'd to characterize it in few words.
More in video:
https://www.youtube.com/watch?v=RcGHw73dvUw
Posted: April 27th, 2014
Was this review helpful? Yes No
4 of 5 people (80%) found this review helpful
157 products in account
4 reviews
7.4 hrs on record
Early Access Review
It seems like it could one day be a great game, but there are currently alot of bugs (crashes, missing questlines?) and I would really like to have voice acting! Still, I'm hoping the official release will show alot of those things fixed.
Posted: January 19th, 2014
Was this review helpful? Yes No
3 of 4 people (75%) found this review helpful
71 products in account
2 reviews
48.5 hrs on record
Early Access Review
if you are fond of old school turn based strategy like the PS brigandine or Brigandine expanded edition ♥♥♥. or kings bounty and desciples this is a game for you. currently in this early access i enjoyed the game and not too long got too addicted with it. i love games that go turn based , you can hire units , can upgrade units and in here even equip units unlike other game minions where only the best gear goes to the boss. in this game you will learn how to use gold and equip all your party members.. the only thing missing in the game is maybe a bit more additional job tree. additional units and more class change maybe from humble beginings like for the peasant. well its still in beta so there are a lot more to happen. but im expecting a good game. bugs in the early access are quite still roaming arround , the missing resolution for me and mising texts or untranslated text are not much of an issue. but i wish they will be corrected by full game release.
Posted: July 2nd, 2014
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6 of 11 people (55%) found this review helpful
5 products in account
2 reviews
3.1 hrs on record
Early Access Review
I liked the idea of this game and think the developers could take the original base model that they have and improve it. Some of the things I don't care for are:
1. You can't just move a characted into a defensive battlefield position, he either attacks or skips.
2. You have to pay for certain party members but you are expected to upgrade them. It is difficult to run an efficient party if you are trying to build up players but need to manage their time in the party. let me fall in love with my characters over time rather than shuffling them through, or else I don't become attached to them nor do I care when they die.
3. There are many glitches and moving around the map is a real bore.
Posted: March 22nd, 2014
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Awards

RPG France Editor's Choice