Build And Operate The Railroad Of Your Dreams....With Your Friends! Trainz Simulator 12, Now With Multiplayer TS12 includes the most exciting new feature in the history of Trainz. The players have asked for it and we have delivered Trainz Multiplayer. Now players from all over the world can build, play and operate railroads together!
Потребителки рецензии: Смесени (322 рецензии)
Дата на излизане: 8 юни 2011
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Закупуване на Trainz Simulator: Night Train Bundle

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Закупуване на The Pullman’s Bundle

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Включва 7 артикула: Trainz Simulator DLC: Aerotrain, Trainz Simulator DLC: Blue Comet, Trainz Simulator DLC: BR Class 14, Trainz Simulator DLC: Coronation Scot, Trainz Simulator DLC: PRR T1, Trainz Simulator DLC: The Duchess, Trainz™ Simulator 12

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Относно тази игра

Build And Operate The Railroad Of Your Dreams....With Your Friends!
Trainz Simulator 12, Now With Multiplayer


TS12 includes the most exciting new feature in the history of Trainz. The players have asked for it and we have delivered Trainz Multiplayer. Now players from all over the world can build, play and operate railroads together!

Key Features


  • Feel what its like to put your hands on the controls of powerful locomotives as they steam through towns, cities and rolling countryside
  • Design and Build your own railroads with Trainz Surveyor and access hundreds of thousands of assets from the Trainz Download Station
  • Share your enthusiasm with other rail fans as your combine your efforts to operate a working rail line in the new Trainz Multiplayer.
  • Satellite View - Zoom all the way out and view your railroad from satellite distance
  • More realistic trees with new SpeedTree Assets
  • Backward compatible with TS2010 content

New Routes


  • Southern China
  • ECML Kings Cross - Newcastle
  • Balezino - Mosti
  • Debrecen - Nyiregyhaza
  • Mojave Sub Division
  • Municipal transit railway
  • Norfolk & Western - Appalachian Coal
  • Northeast Corridor - Wilmington To Philadelphia
Play and Interact with other Trainz players from all over the world
Drive Steam, Diesel and Electric Trains (and even trams, boats and cars)
Operate a complete working rail line with interactive industries
Build and customize your own living railroad
Share your creations and your passion with other rail fans

Системни изисквания

    • Operating system: Windows XP SP3 / Vista / Windows 7
    • Processor: Pentium D 3.4GHz (or equiv)
    • Memory: 1 GB RAM
    • Hard disk space: 16 GB of hard drive space
    • Video: nVidia GeForce 7200/128MB or equivalent
    • Sound: DirectX 9.0c compatible sound card
    • DirectX®: DirectX 9.0c
    Полезни рецензии от клиенти
    10 от 12 човека (83%) сметнаха тази рецензия за полезна
    119.0 изиграни часа
    Публикувани: 17 октомври
    Pros:

    Trainz simulator 12 is a very great game that you can do lots of stuff like do some industry things like pick up coal and drop coal off and much more. The passenger system is great but the passengers just dissaper so thats a little bit disapointing. You get lots of trains and Coaches and that. The scenarios are fun because it takes 30 minutes or an hour to complete them so it should keep you very busy. Ever since N3V games made multiplayer, me and my friend did lots of scenarios together.

    Cons:

    Not a lot of maps to select which was dissapointing because in Trainz Simulator 2010 you get a big selection of maps and more mods + it had the LMS Flyingscotsman and the Mallard but in this version you dont get those.
    First class tickets for download station are expensive so I think its a rip off.
    You get very big lag spikes even though I have a high end PC so I had to turn off the shadows.

    Overall

    Overall I think its still a great game. The price is right and you get a lot of dlcs so you should check them out.
    I think Trainz Simulator is better then Train Simulator 2015.

    Thanks for looking at my review :)
    Беше ли полезна тази рецензия? Да Не
    19 от 30 човека (63%) сметнаха тази рецензия за полезна
    6.9 изиграни часа
    Публикувани: 1 юли
    I have no idea what they did with the engine of Trainz Simulator 2004, but the danged it very hard. Game looks quite similiar to Trainz Simulator 2004 (funny thing, my NVidia drivers detects TS2012 as TS2004) and works like S**T. The only thing you can do is to make a cfg that will tell the game to use more RAM memory, but that led my laptop (Lenovo Ideapad Y580) to hellish temperatures. Less maps than TS2004, less trains too. I see no point in buying it. Gladly got my copy from Bundle.
    Беше ли полезна тази рецензия? Да Не
    7 от 8 човека (88%) сметнаха тази рецензия за полезна
    219.9 изиграни часа
    Публикувани: 30 октомври
    I love this game. It has some issues I would agree (not a real speed "feel", gameplay gets laggy on most maps no matter your hardware, ability to eat way to many hours), but it more than makes up for those issues and more with the surveryor alone (the surveryor is what they call the building overlay. You can play for six months with the content that comes with the game, and their are huge amounts of addon routes and cars and engines available on the download station through auran.com.
    The longer you play with it the more you realize you could do with it. As an example I live in northern Mi (USA), and I have built myself most of the tracks in the state (excluding the upper peninsula). Then you find the download station and realize there are most routes and sessions than you could ever drive, ranging from beginner to simply evil in difficulty, and taking anywhere from a few minutes to a full day in drivetime.
    I am happy to have this game on steam where it kept up to date, common links all in one spot(again updated for me), and is mine for the forseeable future no matter which computer I manage to kill.
    Oh and once you get a handle on how the portals work give me a shout. Drive right from your coal mine through a tunnel and come out where ever you want (other maps, turned around, different location on same map, community maps).

    Anyway I highly recommend this title even over the dovetail games title just released. From what I've read 2015 is a pretty much reskinned copy of this game anyway.
    Беше ли полезна тази рецензия? Да Не
    5 от 5 човека (100%) сметнаха тази рецензия за полезна
    520.5 изиграни часа
    Публикувани: 17 ноември
    A very good game! Good for driving trains, and you can even build your own routes, if that's your thing. The multiplayer can be very laggy, but other than that, a good buy! :)
    Беше ли полезна тази рецензия? Да Не
    10 от 15 човека (67%) сметнаха тази рецензия за полезна
    21.6 изиграни часа
    Публикувани: 22 ноември
    Following the purchase of Microsoft train simulator back in 2002 I have always gone out looking for other simulators (especially train simulators) so I can confidently say that I KNOW Trainz, from Trainz, Trainz 2004, Trainz 2006 and Trainz Classic UK.

    What is this game? = answer its bad, it’s a simple money sock soaking up the cash from every innocent customer. I mean really guys this is just bad... don’t even debate.

    Where do I even start?

    Firstly and this is my biggest point that drives me up the wall. This is NOT a new/newer game. By the use of clever branding and publishing your led to believe that this. OH WOW, IT’S A NEW TRAINZ!!! ... Well don’t get too excite sat at ye-oldie computer because it’s not.
    If you simply go into your “Rail yard” (which lists each loco/rolling stock for you to observe) you can see that 90% of the content, YET AGAIN has just been copied and pasted from the previous versions. I mean Big Boy ??. for crying out loud that was made for Trainz 2004 it looks a pile of A*** for one of the latest’s lines of train simulators. Its laziness, pure and simple..
    However that being said, they have made some, and I mean some, new locos and stock that actually looks ok.

    The sounds are awful, again like the locos, sounds have been taken from the Trainz backlog of games. This game screams nothing but laziness, essentially what you looking at is trainz 2004 with mix and matches on certain locos and routes in truth.

    In terms of simulation there isn’t any, well no more than some buttons that make you go forward and backwards, ok there is the complicated control system but its miles from simulated, it feels like someone who has a basic grasp of what things do and has just botched it together how he thinks is best. So it’s not a great start is it?
    The menu and in game overlay/system is far far far complex than it needs to be, like seriously what was wrong with a button that just opened up individual trains to place, here you have got to go create a consist somewhere and then once that’s saved you can load it up in game, it is just stupid.

    Want to know something that amazed me? I find it amazing how a Post PS2 era game with the same level of graphical detail can run THIS badly!!, ¬ seriously. I can run Train Simulator 2015 on full graphics reaching about 20fps in lag spikes and running normally at about 35-40fps
    this game however runs like a slug, RUBBISH, I get 9fps at best, I turn down the graphics so it looks EVEN worse for very little improvement.

    The only thing worth crediting on this game is the first appearance of Train Simulation in Multiplayer...ok it’s a short lived compliment because you can only drive from one map unless you come off the game and fiddle around with the content manager thing to get more, the trains are already placed even if you’re a server host and this far complicated menu system just makes the whole experience even more un-enjoyable. However when you finally do get set up it can be some full playing with friends. But again short lived, because every time a player joins the game will send you miles and mile away from your own train for no apparent reason and it’s a fiddle to find “where you once where”

    I got this cheap but even cheap feels expensive, I would pay at best £5 for this ....
    Out of curiosity I bought a bundle of 16 Trainz DLC the other day for £2.99 to try out.... and there amazingly rubbish. Just avoid at all cost is my advice. In fact go play train simulator its better ;)
    Беше ли полезна тази рецензия? Да Не
    16 от 27 човека (59%) сметнаха тази рецензия за полезна
    2.3 изиграни часа
    Публикувани: 15 септември
    it's okay
    Беше ли полезна тази рецензия? Да Не
    3 от 3 човека (100%) сметнаха тази рецензия за полезна
    25.0 изиграни часа
    Публикувани: 23 ноември
    very enjoyable but there still needs to be a huge fix for the preformance (frames, rendering and detail render), overall a fun game
    Беше ли полезна тази рецензия? Да Не
    3 от 3 човека (100%) сметнаха тази рецензия за полезна
    2.5 изиграни часа
    Публикувани: 2 декември
    I spent a few hours with this game one night when I couldn't sleep. It was some sort of tired fun, but I wouldn't really recommend this game to anyone. Oh! A 7 minute wait in Krutoborka? How much more excitement can I take?
    Беше ли полезна тази рецензия? Да Не
    4 от 5 човека (80%) сметнаха тази рецензия за полезна
    0.7 изиграни часа
    Публикувани: 3 октомври
    A lot of bugs and crashes. Almost unplayable. Did not enjoy this at all.
    Беше ли полезна тази рецензия? Да Не
    5 от 7 човека (71%) сметнаха тази рецензия за полезна
    2.8 изиграни часа
    Публикувани: 26 ноември
    EXTREMELY slow. There's no excuse for how slow it is. I'm running a computer with an i7 processor, 16 gigs of RAM, and a pretty good graphics card. I can play BF4 on ultra settings with no problems. This game I cant play on even medium. It's frustrating. Also there are not very many scenarios to boot and the maps are not very big at all. Don't pick this one up for full price because it is NOT worth it. Also even if the graphics are kicked up all the way, it doesnt look that great. I want immersion in my simulators like euro truck. This game does not give me immersion with all of it's lag and lack of content.
    Беше ли полезна тази рецензия? Да Не
    5 от 7 човека (71%) сметнаха тази рецензия за полезна
    6.9 изиграни часа
    Публикувани: 17 август
    Pros:
    [non-existant]
    Cons:
    All of the foliage constantly face you; the game takes at least 15 minutes to load the assets, and there are many more things I could point out. The surveyor (level editor) is clunky and hard to use, the beginner's controls are waaaaaaaaaay too over simplified and overall, this isn't worth 30 dollars.

    TL;DR:
    read the entire thing.
    Беше ли полезна тази рецензия? Да Не
    7 от 11 човека (64%) сметнаха тази рецензия за полезна
    9.3 изиграни часа
    Публикувани: 24 юли
    wow... where to begin. Well lets just make it easy... compare screens from TS2014, or MSTS with those of this game, of the AEM7 engine... if you think that this game looks better, then seek help. Trainz plays like junk, its arcadish in its looks and lack of any real physics is just the final straw.. the Station is a mess - who wants to wade through that garbage to find things to enhance the game? MSTS and RW (TS2014) have a huge following and massive community support thats easier to navigate than falling off a unicycle..

    in short- stay away... far far away from this.
    Беше ли полезна тази рецензия? Да Не
    2 от 2 човека (100%) сметнаха тази рецензия за полезна
    34.7 изиграни часа
    Публикувани: 14 декември
    I have been playing simualtors like these for many years, so here's my review:

    This game is Alright, it's very balanced in nature, quite flexible orders and rule system, while having a mid-range graphics capabilities, with very friendly, yet stupid AI system.

    The forums have been very good to me over the years.

    CMP is alright for keeping track of content, it is very friendly for the beginner for maanging and sorting content, but it gets less and less flexible as your experiance grows.

    The thing I like most aobut CMP, would be its "Content Creator Plus", it gives you the tools to create content pretty nicely, CMP also sorts content for you into diferent catagories

    I do like the concept of CMP as a whole, but what I don't like, is the trainz database, if it gets corrupt, it has to do an "Asset repair", which fixs all of the descrepencies within the database, which is why I'd prefer Windows Explorer to do it, and trainz to just load the content in.

    The lack of beginner tutorials, espechially route creating / steam locomotive tutorials really doesn't help beginners get used to driving driving steam locomotives for the first time.

    Creating routes is hard without advanced DEM tools (Digitally Elevated Maps), which is sold seperately, so what you're left is oversimplified terrain tools, which doesn't really give enough flexibility when creating rotues.

    I'd much prefer an external tool handle DEM maps, such as L3DT.

    Creating routes using the default tools makes route creating tedious and it doesn't really give a realsitic feel when it comes to the finsihed product.

    The inability to create vertical structures using the default game grid restricts multiple players and forces them to build models which gives the effect.

    The 10M grid is way too low resolution, the 5M resolution is too big as well.

    Soo, I have to ask this, if trainz can support models which have so many polygons, why does trainz baseboards lag so badly with anything below 10 or even 5?

    I can almost guarrantee that the baseboards are going to be lower poly compared to rolling stock and locomotives.

    I bought this game because of the "Multiplayer" aspect of it, which everyone wanted since 2007, which, at the time, the thread had 800 replies to it, Unfortunitely, when multiplayer came out, all of the data was routed through Auran / N3V's servers, causing lag for practically everyone, which sort of continues today.

    Now you rarely ever see more then 5 players playing on multiplayer at a time, compared to the thousonds of people playing Garry's mod.

    It's a shame that multiplayer turned out to be less popular then anyone at the time would have anticipated.

    I admit, trainz isn't going to be anyone's cup of tea, and it has its pros and cons, but I feel this game is okay. I'd recommend it for the beginners and seasoned players, because of its ease of use and the concept of the game is moderately easy to learn, but again, the lack of tutorials is a let down for the game.
    Беше ли полезна тази рецензия? Да Не
    5 от 8 човека (63%) сметнаха тази рецензия за полезна
    1.2 изиграни часа
    Публикувани: 22 юли
    I picked up this game looking for an alternative to the buggy and poorly supported TS2014. Unfortunately Trainz 12 is a backwards step.

    The Big Issue:
    Graphics are bad. Doesn't look that good, and the graphics are very poorly optimised, so they cause graphical lag problems when they really shouldn't. The sound is not great either, feels contrived much of the time.

    The Rest:
    The DCC controls are for model train enthusiasts. I feel that as a computer game it would have been best suited to W <-> S for simpler controls. More complex controls do indeed follow an expanded version of that model, and have some level of satisfaction in their implementation.

    Gameplay is fine, exactly what you'd expect from a sim. I feel that there could be more creativity in this department, and that TS2014 does it slightly better.

    UI requires too many clicks. Simply changing camera angle takes a lot longer than it should. Probably because of graphical issues, clicking on the levers in full simulation mode doesn't always work.

    Ultimately one to avoid unless you get it free.
    Беше ли полезна тази рецензия? Да Не
    1 от 2 човека (50%) сметнаха тази рецензия за полезна
    1.2 изиграни часа
    Публикувани: 6 октомври
    I recommend this game, but with serious caveats. First of all, this is going to appeal to two very specific kinds of people:

    1. Those people who want to get into hyper-detailed train simulations.

    2. Those people who just like driving trains around, probably with their kids.

    I fall into the second camp, so I can't speak to the first camp at all. I've spent my time with the game playing with my four year old son, just kind of driving around, trying not to exceed the speed limit, trying to stop at the stations, and looking at the scenery and inside the cars.

    The graphics are dated, but things like the skies and the countryside are beautiful in their way. There is a sense of verisimilitude that I really like, and the fact that the trains are fully animated throughout all their pieces is a big plus. I'm able to show my son various parts of trains up close while they're working, and he's gotten a much better sense of how trains work than through some other explanations or even riding on them (he loves trains).

    The controls are mildly awkward, the constant trouble with speeding or slowing too much is annoying, and the sense of speed of the train is... not very fast. Slowing down is like stopping a truck full of bricks, it just doesn't want to happen. Warning on when an actual platform that I care about is coming up would be nice, although via the map I was able to figure out more about it.

    If you disable Hardware Transform and Lighting or don't use DirectX, expect interminable lag as you pan around. With those on, it was very smooth for me.

    We have yet to complete any of the runs, and don't really care. We just hop into one and drive around, trying not to break the rules long enough that it will let us actually play. I bought this on some sort of extreme discount, and at that price (maybe $5?) this was absolutely and positively worth it. We've spent a couple of hours having a blast with it, and we'll likely spend several more.

    Would I play this on my own, without my son? No. I'd find it pretty frustrating if I was actually trying to complete goals. But then again, I'm not squarely in the target audience for the adult side of this game. Be sure and check out reviews from folks like that if you are.
    Беше ли полезна тази рецензия? Да Не
    124 от 178 човека (70%) сметнаха тази рецензия за полезна
    10.3 изиграни часа
    Публикувани: 24 декември 2013
    Terrible.

    I dislike the way the company that does Train Simulator (2014 as of this writing) does business and hoped to find an alternative to satisfy my love of simulations and trains. I have been told several times that Trainz is the superior product anyway and that I should get it. I have no idea what the people who said this to me were even thinking.

    The instructions are awful, essentially non-existent, so you need to try to figure out the interface yourself. This is possible but takes time to navigate the proprietary lingo and general disorganization. I somehow deleted (or it just disappeared) a section of the HUD that gave me info on upcoming speed limits, the grade of the track, etc., and I never got it back, making the game unplayable unless all you really want to do is try to derail everything. The only online communities I could find for help were all geared toward content creation, which seems to be the only thing people really enjoy about this since, I suppose, they can charge unwitting suckers like myself for it. The section of the official wiki dealing with driving the train doesn't even exist. The "manual" tells you the keys for doing things, but this is very basic and covers none of the actual problems you'll face.

    The map? You navigate it by right-clicking on individual points that are all buried in a massive amount of labeling, none of which tells you any information you might actually need until you've zoomed in so close you've lost all context. You can't rotate it, but it will rotate on its on depending on the orietnation of your train. There's no helpful color coding for cities vs. depots vs. any of the countless other things you need to find. I am offended that this map even exists.

    Also, on modern computers (i7) with good graphics cards (GTX 660) -- the performance is worse than on Windows XP and an old Geforce 8600. I mean, bad. Textures won't load sometimes. When they do, they load very slowly. The game simply stops working for seconds at a time.

    The whole experience was just awful, bad enough that I actually took the time to write this review after finally giving up.

    I could go into more detail, but no one would bother reading it anyway. Suffice to say, I spent hours on this game just trying to do one scenario. I got through it and immediately deleted the game. I wish I could delete it from my memory.
    Беше ли полезна тази рецензия? Да Не
    25 от 30 човека (83%) сметнаха тази рецензия за полезна
    64.5 изиграни часа
    Публикувани: 19 май
    Can be amazing... when it works. Unfortunaly, a fun game and a powerful editor gets slapped with a terrible engine that will lag horribly ON THE MENU SCREEN. The amount of user-made content is pretty good; however in one of the most shameless cashgrabs I have seen, you are limited to a download speed of around 5 KB/s and a download limit of 100MB unless you pay up. Could be great, but in short, avoid.
    Беше ли полезна тази рецензия? Да Не
    67 от 103 човека (65%) сметнаха тази рецензия за полезна
    267.7 изиграни часа
    Публикувани: 7 декември 2013
    I have spent many hours happily playing this game, but I can't really recommend it as a "game" because of a couple things:

    1) Framerate, audio, entire application responsiveness takes a massive hit without severely limiting texture qualities and draw distance, making for a high cost to actually take advantage of the game's optimized graphics options. Two upgraded computers later, I still have to cripple the draw distance and texture quality in order to play without the game regularly freezing up for a few seconds every time a bunch of new content needs to be drawn, such as when you pan the camera around.

    2) Included sessions (for which there are steam achievements) are often glitchy or tempermental in their willingness to aknowledge your progress. A signal which should change automatically doesn't, resulting in you being unable to complete a session after investing an hour or more into it. Or a session will suggest you are driving a long train, however you are only driving a locomotive with no actual stock attached. Usually I like retail "games" to have more polish than this, and feel that this superb simulator is, unfortunately, not so superb a "game".

    Further dissuading me from pushing this game on my friends is the fact that the developer, n3v/auran, has now embarked on a kickstarter campaign to fund creation of the next revision of the Trainz series, "Trainz: A New Era." I don't expect the glitches or engine to get any extra polish/performance at this point.


    That all said, however, I have enjoyed this game quite a bit since I got it. The driving experience lets you choose often (in some sessions you are forced to use one or the other) whether to use DCC or CAB mode. DCC seems to emulate an electric model railroad with a simple knob to control movement. CAB mode attempts to emulate real railroads (I am not qualified to say how close it comes) by making the user interact with the reverser (forward/reverse/neutral), a range of throttle notches from -9 to 9, and, for when the engine is pulling cars and the e-brake won't cut it, a complex train brake where you cycle through initial -> lap -> application and watch the various brake pipe/cyl pressures adjust as they eventually bring the train to a stop. The graphics can be nice, and seems many in-game objects have detailed dynamic behavior, from trees which have different graphics for each season, to train cars which have specific loading/unloading animations. The content update hub is also a place for users to post their own content, and for other players to add it to their own collection, not unlike the steam workshop. One can download locomotives, stock, scenery, routes, sessions, etc. which the community has uploaded simply by searching the interface and choosing to download it. The system addresses revisions by content publishers in the community so that new revisions are included when other players with their content perform normal content updates.

    The game has a surveyor mode, where you can create your own train routes and sessions, laying out terrain, tracks, signals, scenery, triggers, session start/end points, etc.. I played with it a little, covering the wireframe ground with snow and a loop of track that had a switch leading off to a roundhouse, in which I had some community-provided engines. I got distracted long before I created anything fancy. As others have documented, building a world is a very time consuming process, and some people take months or years on works which they still consider incomplete. While working on your route/session in surveyor mode, you can fire up driver mode to drive through your creation and test it out and have some fun. If you are happy with the results, you can then publish them to the hub of community content.

    All in all, I think this game is a great sandbox, with some crazy demanding requirements for full graphics performance, and a handful of glitchy/buggy sessions. While the community may continue to contribute content to the game, allowing content to continue to evolve, the engine is dated and not looking like it will ever have its performance-based frustrations addressed. For the retail price, there are almost certainly more actively developed train simulator solutions. If you already own it though, or it is on sale, you may get many hours of fun out of it.
    Беше ли полезна тази рецензия? Да Не
    49 от 73 човека (67%) сметнаха тази рецензия за полезна
    13.0 изиграни часа
    Публикувани: 3 февруари
    This game would have been amazing... However, I have an up to date system, and it runs like total s**t... The game play seems like it would have been a lot of fun, but ever time I change were the camera is it gets choppy or freezes all together. If they where to optimize it, it would be fanastic.
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    32 от 45 човека (71%) сметнаха тази рецензия за полезна
    19.2 изиграни часа
    Публикувани: 16 февруари
    I've tried... Ooooh how I've tried.

    I have given up on this game, and it's older sister, Trainz 2010.

    The UI is astronomically horrible, something as simple as loading up a train and driving on a track becomes a monumental task. The amount of content in the game is great (more for 2010 than 2012) but finding the good stuff amongst all the garbage is extremely difficult. Imagine if Flight Sim X bundled together a bunch of graphically inept Freeware and cobbled them together and called them a sequel, and you pretty much have the idea of Trainz here. Yes, 2010 has a massive 51 routes, but only a few of them are actually good, and most of them have hardly any scenarios or "sessions", which are almost the only thing you can do if you don't have the time to learn how to use the editor.

    For example, in Train Sim 2014 (from what I've seen, I don't own it, but I should soon!) in order to drive a train on a track, all you need to do is go to the "Quick Drive" section, choose a train, choose a route, choose a start and end point, and away you go.

    In this, you need to find the route you want to play on from the GIGANTIC list (again, mainly 2010, not 2012), create a new scenario, find the massive list of locomotives, (in an insanely small text size) with extremely small pictures, plonk it down on the track, then find some carriages or freight that matches the coupler type (you can also choose a pre-made consist, but 99% of them don't actually have locomotives) plonk them down behind the loco, then save the session, go back into the main menu, find the route again, find the session again, launch the session, wait for it to load again, then you can finally drive the train, of course, you don't have an actual end objective like in TS2014. It's far too difficult and annoying to do if you don't have much time, and just want to drive your favourite Steam train around a track for a bit.

    Then there's the DLC...

    Yes, TS2014 has a lot of it, yes, some of it is overpriced, but they all download quickly and easily through Steam. In Trainz, not so...

    If you buy a DLC on Steam, for 2012 you have to activate the CD-key in game, then you have two options. 1. Wait for it to download at less than dail-up speeds, or 2. pay *more* money, to download it faster. It's worth mentioning that I didn't even ever get the downloads to work, they just kept failing and wasting my limit amount of broadband. 2010 is a little easier... in 2010 all you need to do is put a file in a folder, then run an extended database repair, wait for about an hour, then you can play your DLC, but that implies you own Trainz 2010...

    Now, I can't compare the physics of the two games because I haven't played TS2014, (and I'm not an expert in any stretch of the imagination) but from what I've seen, it looks pretty good. The graphics in TS are MUCH better, the graphics in Trainz vary between loco, rolling stock and individual pieces of terrain, which makes it look worse.

    The actual gameplay from Trainz is okay, except for a few annoying problems (I switched from my loco (double ended (Class 37)) into a passenger car for a bit, switched back and suddenly I was in the wrong cab, 2 hours into a journey and I stupidly hadn't saved, I tried for a while to get back into the front cab but to no avail, this has happened quite often). There is a terrible lack of information on how to actually get this game to be playable in a simple manner, beyond the premade scenarios, and the tutorials are *alright*.

    The optimization is HORRIBLE, now, I don't have that fantastic a computer, but I'm sure my 550ti and quad-core i5 should be able to handle a game from 2010/2011/2012 on it's lowest graphics, but I still get frame drops, even when I restrict myself to the cab view.

    CONCLUSION:

    Overall... it falls flat on it's face in front of TS2014. The GUI and menus are HORRID, the game is very user unfriendly and just plain annoying. I give up. There is another Trainz game coming out, but I don't think I'll buy it if it continues down the current route.
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