For now, this is a first impression review. I will update this if I am able to finish the game or new and relevant info presents itself.
First off, this game is beautiful. For what it is, I cant think of a more artisitic presentation. Really, really pleasing to look at.
So, what is the game? hehehe...that is actually a good question. You are a bird, flying around, finding translations to the symbols that are seemingly used to present the story that defines the world. I have found ten so far I believe, so 16 to go (although I doubt I will need all 16 to translate the story). You are also unlocking aspects of the world, wich so far have been represented by releasing new animals into the environment. I have unlocked four of these so far, with another 6 or so to go. Each is a cage on a very large structure which you pick up pyramid pieces for and return to it to unlock said animal cages. The pyramid pieces are found by repairing other structures around the map, which you do by collecting and assembling the broken pieces of statues (so far) or by collecting other smaller pyramid pieces which you can, when you have collected enough, unlock the other buildings which then open up new map sections that hold the main pyramid pieces.
While you are doing all this, other birds and as you progress, other predatory creatures such as the lynx that you have released back into the wild, will attack you and each other, steal the pyramid pieces, and generally mess with you. You can fight back, which takes the form of dive bombing them, picking them up and dropping them from heights, causing the environment to hurt them (such as causing rock slides), and so on. You also have to contend with the winds, thorns, and other natural obstacles. You can regain health by uprooting small trees, saplings, and also by killing other critters.
anyway, so far, I have found all this to be quite interesting and yet marginally confusing all at once. You are pretty much left on your own to figure all this out, which is fine. The one real impediment however is a lack of an actual map so as to figure out where you are and how to get back to where you possibly might need to be. No map equals a lot of unnecessary flying around at times, trying to find your way back to the big building to unlock the next cage, and presumably later, even more wandering around tring to read all the statues that hold the runes you need to translate in order to actually read the storyline, lol. I really would have liked to have seen a map or mini map included with this game. That said, I am still enjoying the game and intend to continue on, but man....please ALWAYS put maps in games that require a lot of travel back and forth through a lot of different sections!!!
Oh...btw...this is a 2D metroidvania style scroller (the gameplay isnt metroidvania however, lol).