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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
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Start getting excited - the multiplayer VS mode is coming for Plague Inc: Evolved on the 1st December. I know lots of people have been waiting for this - I can't wait to be able to play it with everyone ːsteamhappyː
Here is a quick bit of information about how it all works and some very cool new artwork:
In VS. mode - the world is unlucky enough to be infected by two deadly plagues who are battling for control of the world! Whoever infects the world first wins but they must also avoid being cured by humanity or prematurely eradicated by the other plague!
There are many ways to become the ultimate plague. Will you spread slowly, stay under the radar and let humanity and your enemy battle it out, or be aggressive, fight the cure and use total organ failure to gather huge amounts of DNA? Or maybe you should focus all your efforts hunting down the other plague in order to wipe it out before it can spread at all. The genetic strategies are endless!
Players get all new evolutions, abilities and genes to help them in their struggle for dominance as well as slowing their opponent. Single player was just the start of the outbreak:
Good news everyone! Multiplayer is almost ready :).
Last week, we finished the 4th multiplayer beta test with over 500 people helping out - thanks to everyone who gave feedback. People are really enjoying it which is great to see - there are still a few technical issues that we are looking at but mainly we are focused on polish, gameplay balancing and lobby enhancements. I'm also adding in a new active ability called Benign Mimic which can be used to make your disease dormant in a country whilst also significantly increasing cure research against the other disease. This will help to counter a few particularly aggressive strategies that players have been using recently.
The plan is to start a public beta in the next week so keep an eye on the forums for more information if you are interested. After that, assuming things go smoothly - we are looking to formally release the multiplayer update to everyone in the next month. Will announce an actual date nearer the time.
The main focus is fully on multiplayer still but we have been also working on a tutorial and various other bits and pieces which will also be included when we release the multiplayer update. After that - the focus will be on Co-Op mode and final game polish to complete our early access plans so we can actually release the game! :)
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