Plague Inc: Evolved er en enestående blanding av avansert strategi og skremmende virkelighetstro simulasjon. Ditt patogen har akkurat smittet Indekspasienten - du må nå frambringe slutten på menneskehetens historie ved å utvikle en dødelig, verdensomspennende pest mens du tilpasser deg alt menneskeheten kan gjøre for å forsvare seg.
Brukeranmeldelser:
Recent:
Veldig positive (128 anmeldelser) - 85% of the 128 user reviews in the last 30 days are positive.
Overall:
Veldig positive (13,495 anmeldelser) - 94% av 13,495 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 18. feb, 2016

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19. april

Devblog - Inside Shadow Plague’s vampiric soundtrack



Hi virulent vamps!

Ever wondered how the music behind Plague Inc.’s Shadow Plague was put together? Do you find yourself pondering what dark recesses we have to plumb to get the tone just right? Or maybe you’re wondering what all that ominous chanting is really all about? Meet Marius Masalar, the musician behind the music of the most recent expansion’s tunes.


Hi Marius! To start us off, what were your initial aims as work began on the Shadow Plague update? How was it different to other Plague Inc. tracks you've worked on?
The Shadow Plague was a special one for me… I’m from Romania - literally born in Transylvania - so I remember laughing when we first started discussing this update. Talk about right up my alley!

A lot of the planning around this cue centred on finding the right mix between the gothic feel of vampire lore and the more modern edge of the existing Plague Inc. music. My goal was to find interesting ways to incorporate some of the classic “vampire” instrumentation (the choir, the church organ, etc.) without falling into stereotypes or deviating from the musical language we’d established for the game up to this point.



Can you take us through your songwriting process? How did you have to iterate on the piece to make sure it was the perfect fit for the new expansion?

Sometimes I find that giving myself a bit of space is important. If you dive in head-first, you run the risk of taking the obvious approach rather than the best one. For projects without tough deadlines, I like to set aside some low-pressure time near the beginning of the process to let the concept percolate before I sit down to write.

By the time I started sketching, I had a clear theme in mind, and a good idea of how I wanted to establish the mood for this plague type. The very first work-in-progress sketch I submitted was remarkably close to where we ended up.

From that initial sketch, most of the back-and-forth involved finessing the pacing and structure. It’s a tricky aspect of game music, because even though Plague, Inc. isn’t frantically paced, a looping cue has to sound appropriate not only for the beginning of a play session, but also the end where tension is running high.

Fun fact: all the various vampire noises - the growls, the hissing, the roars - were recorded by yours truly. By the end of it, my neighbours were very concerned and I had entirely lost my voice!



Is working on music for Plague Inc. different than working on music for other games?

For most projects, I get a call and write the entire score from start to finish. With Plague, Inc., the core music was written at one point in time, and then each new expansion brings with it an opportunity for new music. I get to come back to the project with a fresh outlook and a new theme to immerse myself in. Each cue brings new challenges, and we often experiment with different writing and implementation techniques in an effort to keep things interesting.

It’s a refreshing and deeply inspiring way to work and I’m always profoundly grateful to be involved.


Finally, many fans have asked, what are the vocals in the song actually saying?

All I’ll say is that it’s part of an old incantation… and I don’t recommend looking up the rest.


A full visual layout of the Nox Eternis track.

If you’re keen to discover the Shadow Plague track, Nox Eternis, for yourself, as well as the rest of the Plague Inc: Evolved Soundtrack - including more tracks from Joshua Kaplan and Marius - then you can head here:

http://store.steampowered.com/app/315960/
This is a shorter, Steam-friendly version of a longer, more in-depth interview. If you want to read the whole thing then you can:
over on our official site!

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5. april

Popular Scenarios Update April 2017

Hello Plague Inc. players!

Each month we pick out and feature ten of the the very best scenarios which our excellent community has built. It’s time to see what April has to offer!

Want to wipe out humanity in the year 3011 as the common cold? How about becoming a queen in a freshly established infected ant colony? Or perhaps you’d rather be a devastating harbinger of deadly… snoozing? All is possible thanks to these intrepid creators and their stellar work. Jump into the game, play some of these, and let us know what you think!



Futurama: The Common Cold by TRM_MParker799
Archaea by oli.t678
Post-Apocalypse by GLOBAL ELITE SMURF
Trumpitis by madsky55
World War III by TheLoneWanderer
Sleep Parasite by TRM_MParker799
Ant Invasion by MutoPlay2016
Chernobyl by bo55g4mr
World War I Alpha 0.25 Preview by idontknowwhattocallmyselfanymore
Ужасная Теория Заговора by RusskiyMamoed

Congratulations to all the authors above and keep an eye out for more hand-picked custom scenarios soon. In the meantime: stay healthy!

- Zach

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Om dette spillet



Plague Inc: Evolved er en unik blanding av strategi og skremmende virkelighetssimulasjon. Patogenet ditt har infisert sitt første offer - du må nå gjøre slutt på menneskeheten ved å utvikle en dødelig og global pest mens du tilpasser deg alt menneskeheten kan gjøre for å forsvare seg selv.

Plague Inc. er så realistisk at CDC inviterte utvikleren til å snakke om infeksjonsmodellen i spillet! http://blogs.cdc.gov/publichealthmatters/2013/04/plague-inc/.

Over 65 millioner spillere har allerede blitt infisert av Plague Inc. already. Nå kombinerer Plague Inc: Evolved den kritikerroste spillopplevelsen med omfattende og helt nye funksjoner for PC; inkludert flerspillermodus, støtte for brukerlaget innhold, forbedret grafikk og mye mer.



  • 10 Forskjellige typer sykdommer – Behersk alle typer patogen; fra bakterie til biologiske våpen og tankekontroll til zombier, gjør alt for å sette en stopper for menneskeheten – forskjellige sykdommer krever radikalt forskjellige fremgangsmåter.
  • 20 unike scenarier – Tilpass strategien din; spillets scenarier byr på videre utfordringer for pandemien din – hvordan takler du en ny type svineinfluensa eller hva med å infisere en verden under istiden?
  • Hyperrealistisk verden – Planlegg i den virkelige verden; avansert kunstig intelligens og bruk av data og hendelser fra virkeligheten gjør at Plague Inc: Evolved er en autentisk simulasjon av et verdensendende patogen. Til og med CDC liker det!
  • Konkurransebasert flerspillermodus - Verden er så uheldig at den har blitt infisert av to typer pest, men hvordan vinner du kampen om genetisk dominanse når du har en motstander? Spillere får helt nye utviklinger, egenskaper og gener som hjelper dem å kjempe om global kontroll og ødelegge sin motstander!
  • Samarbeidsmodus - To forskjellige typer sykdommer samarbeider om å infisere og ødelegge verden, men menneskeheten har nye triks på lur for å kjempe tilbake! Jobb sammen med en partner og bruk helt nye gener, egenskaper og strategier for å verden over ødelegge de som prøver å finne en fungerende kur.
  • Smittende innholdsverktøy - Ta turen til tegnebrettet og lag ditt eget scenarie - med nye typer pest, verdener og hendelser i spillet. Omfattende verktøy støtter brukerlaget innhold for å la spillere bringe sine farligste ideer til live og dele dem på Steam Workshop. Med over 10 000 tilpassede scanerier tilgjengelig allerede, finnes det alltid noen nye å infisere!
  • Blindende grafikk - Komplette 3D-modeller av sykdomsspredningen bringer deg nærmere pesten din enn aldri før, bykameraer viser menneskehetens kamp på gatenivå og en kroppsskanner viser den fulle effekten av mutasjoner; for alle kroppsdeler.
  • Dødelig data - Finn nerden i deg med statistikk og grafer; overvåk infeksjons- og dødstall, spor regjeringshandlinger og kureringsforsøk, for så gjennomgå suksessen til din pest (eller nederlaget!) med repriser av hele spilløkten.
  • Og mye, mye mer ... - Inkludert speedruns, mega-brutal vanskelighetsgrad og genetiske modifikasjoner ... Pluss massevis av nye sykdomstyper og scenarier i fremtidige (gratis!) oppdateringer.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 8
    • Processor: 2.0 GHz Dual Core Processor
    • Minne: 1 GB RAM
    • Graphics: Integrated Graphics (512MB)
    • Storage: 500 MB available space
    • Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950
    Anbefalt:
    • OS: Windows 10
    • Processor: 3.0GHz i5 Dual Core or equivalent
    • Minne: 2 GB RAM
    • Graphics: Nvidia GeForce GTX 650 Radeon HD 3600 (1GB)
    • Storage: 1 GB available space
    • Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950
    Minimum:
    • OS: 10.6.x (Snow Leopard)
    • Processor: 2.0 GHz Dual Core Processor
    • Minne: 1 GB RAM
    • Graphics: Intel HD Graphics 4000 or greater
    • Storage: 500 MB available space
    • Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950. This game is not supported on volumes formatted as Mac OS Extended Journaled (Case Sensitive)
    Anbefalt:
    • OS: Mac Sierra OS
    • Processor: 3.0 GHz Quad Core Processor
    • Minne: 2 GB RAM
    • Graphics: NVIDIA GeForce GT 650M (1GB GDDR5) / Intel Iris graphics or greater
    • Storage: 1 GB available space
    • Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950. This game is not supported on volumes formatted as Mac OS Extended Journaled (Case Sensitive)
    Minimum:
    • OS: Ubuntu 14.04 & Steam OS 1.59 (Versions Steam itself supports)
    • Processor: 2.0 GHz Dual Core Processor
    • Minne: 2 GB RAM
    • Graphics: Intel HD Graphics 4000 or greater
    • Storage: 500 MB available space
    • Additional Notes: Unsupported video chipsets : Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950
    Anbefalt:
    • OS: Ubuntu 14.04 & Steam OS 1.59 (Versions Steam itself supports)
    • Processor: 3.0 GHz Quad Core Processor
    • Minne: 4 GB RAM
    • Graphics: NVidia GeForce GT640 / AMD R7 Series or greater
    • Storage: 1 GB available space
    • Additional Notes: Unsupported video chipsets : Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950
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