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Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials (normal map, height map, specular, etc.) from any bitmap image. B2M gives life to your games by automatically extracting normal, specular, ambient occlusion, curvature, bump and height maps from your input photograph or hand painted...
Release Date: Aug 20, 2013
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Buy Bitmap2Material

$49.99

Buy Bitmap2Material Commercial Upgrade

This upgrade is for customers who ALREADY OWN the Bitmap2Material standard license and would like to upgrade to the more advanced COMMERCIAL license.

$99.99

Buy Bitmap2Material Commercial

$149.99

Packages that include this software

Buy Substance Indie Pack

Includes 4 items: Substance Designer, Bitmap2Material, Substance Painter, Substance Indie Pack

-20%
$249.99
$199.99

Reviews

4.5/5 – Max Underground

About the Software

Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials (normal map, height map, specular, etc.) from any bitmap image.

B2M gives life to your games by automatically extracting normal, specular, ambient occlusion, curvature, bump and height maps from your input photograph or hand painted image.

  • Control and adjust the finest details of your material thanks to the comprehensive set of parameters exposed by B2M.
  • Make your textures seamless in one click.
  • Randomize your material and create an infinity of variations.

Commercial version only
  • Use Bitmap2Material directly in your modeling tool or game engine in real time!
(Compatible tools and engine are: 3dsMax, Maya, Unity, UDK, Modo)
  • Ultra fast runtime and mobile versions!
  • Set of 15 customizable high quality Grunge maps to use with any texturing work!

Go on our website www.allegorithmic.com to download the trial version!

NEW: The Indie license lets you use Bitmap2Material for commercial purpose, as long as your company/entity doesn’t generate more than 10 000$ per year!

PC System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: X86 with SSE2
    • Memory: 2 GB RAM
    • Graphics: 512 MB
    • DirectX: Version 9.0
    • Hard Drive: 100 MB available space

Mac System Requirements

    Minimum:
    • OS: Mac OSX 10.6 and higher
    • Processor: X86 with SSE2
    • Memory: 2 GB RAM
    • Graphics: 512 MB
    • Hard Drive: 100 MB available space
Helpful customer reviews
5 of 7 people (71%) found this review helpful
110 products in account
10 reviews
5.0 hrs on record
This is easy to use, and gives very satisfying results =)

Yet to master it, but so far I have a very cool texture inside UDK. I look forward to making more :B1:
Example here of my 1st attempt.
http://flyinghitcher.deviantart.com/art/Alien-Wall-428453059

Some of the internal links are broken from within the program (Help, User guide ect) .. and the features and licensing is confusing so I wasn't exactly sure what I was getting.
Posted: January 21st, 2014
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2 of 3 people (67%) found this review helpful
90 products in account
3 reviews
14.1 hrs on record
Sure you can use Photoshop and a few minor plugs to get the same result, however B2M is quite lightweight, gets right into the important bits you need to make great textures. The only thing I don't like is the lack of PSD export.
Posted: March 3rd, 2014
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135 products in account
1 review
61.8 hrs on record
This Software has come in so handy. I cannot even describe how easy it has made my projects for me and how easy it is to use. Super fast, so many features to play around. Having all those different material instances (Normal, Specular, AO, ETC) just from a click of a button. Very efficient. I give this a 10/10. I'd have had so much time wasted if it wasn't for this maybe a 9.5/10 just because of the fact to have the engine integration you have to have the Commercial version. but with Unreal Engine. its so easy importing that stuff and making materials from it... its not such a big deal. RECOMMENDED!!!! 100%
Posted: June 28th, 2014
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