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Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials (normal map, height map, specular, etc.) from any bitmap image. B2M gives life to your games by automatically extracting normal, specular, ambient occlusion, curvature, bump and height maps from your input photograph or hand painted...
Release Date: Aug 20, 2013
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Buy Bitmap2Material

$49.99

Buy Bitmap2Material Commercial Upgrade

This upgrade is for customers who ALREADY OWN the Bitmap2Material standard license and would like to upgrade to the more advanced COMMERCIAL license.

$99.99

Buy Bitmap2Material Commercial

$149.99

Packages that include this software

Buy Substance Indie Pack

Includes 4 items: Substance Designer, Bitmap2Material, Substance Painter, Substance Indie Pack

-20%
$249.99
$199.99

Reviews

4.5/5 – Max Underground

About the Software

Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials (normal map, height map, specular, etc.) from any bitmap image.

B2M gives life to your games by automatically extracting normal, specular, ambient occlusion, curvature, bump and height maps from your input photograph or hand painted image.

  • Control and adjust the finest details of your material thanks to the comprehensive set of parameters exposed by B2M.
  • Make your textures seamless in one click.
  • Randomize your material and create an infinity of variations.

Commercial version only
  • Use Bitmap2Material directly in your modeling tool or game engine in real time!
(Compatible tools and engine are: 3dsMax, Maya, Unity, UDK, Modo)
  • Ultra fast runtime and mobile versions!
  • Set of 15 customizable high quality Grunge maps to use with any texturing work!

Go on our website www.allegorithmic.com to download the trial version!

NEW: The Indie license lets you use Bitmap2Material for commercial purpose, as long as your company/entity doesn’t generate more than 10 000$ per year!

PC System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: X86 with SSE2
    • Memory: 2 GB RAM
    • Graphics: 512 MB
    • DirectX: Version 9.0
    • Hard Drive: 100 MB available space

Mac System Requirements

    Minimum:
    • OS: Mac OSX 10.6 and higher
    • Processor: X86 with SSE2
    • Memory: 2 GB RAM
    • Graphics: 512 MB
    • Hard Drive: 100 MB available space
Helpful customer reviews
3 of 3 people (100%) found this review helpful
64.6 hrs on record
This Software has come in so handy. I cannot even describe how easy it has made my projects for me and how easy it is to use. Super fast, so many features to play around. Having all those different material instances (Normal, Specular, AO, ETC) just from a click of a button. Very efficient. I give this a 10/10. I'd have had so much time wasted if it wasn't for this maybe a 9.5/10 just because of the fact to have the engine integration you have to have the Commercial version. but with Unreal Engine. its so easy importing that stuff and making materials from it... its not such a big deal. RECOMMENDED!!!! 100%
Posted: June 28
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8.7 hrs on record
I LOVE IT GET IT NOW PLS 10/10 wow MAN PLS DO IT ITS WORTH IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Posted: September 15
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12 of 12 people (100%) found this review helpful
18.2 hrs on record
The program is very flexible and produces very good results with almost no learning needed. A great choise.
Posted: November 26, 2013
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11 of 11 people (100%) found this review helpful
13.1 hrs on record
This software can help you easily create good looking materials by generating bumpmaps, normalmaps, specularmaps etc. from a plain image giving the materials of your objects just that little extra. Very useful!
Posted: October 21, 2013
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6 of 7 people (86%) found this review helpful
68.7 hrs on record
It's a good program for make textures seamless and more things like normal maps etc..., i got it at 50 % off but it worth it and more.
Posted: December 29, 2013
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