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Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials (normal map, height map, specular, etc.) from any bitmap image. B2M gives life to your games by automatically extracting normal, specular, ambient occlusion, curvature, bump and height maps from your input photograph or hand painted...
发行日期: 2013年8月20日
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购买 Bitmap2Material

购买 Bitmap2Material Commercial Upgrade

This upgrade is for customers who ALREADY OWN the Bitmap2Material standard license and would like to upgrade to the more advanced COMMERCIAL license.

购买 Bitmap2Material Commercial

含有此软件的软件包

购买 Substance Indie Pack

包含 4 件物品: Substance Designer, Bitmap2Material, Substance Painter, Substance Indie Pack

评测

4.5/5 – Max Underground

关于软件

Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials (normal map, height map, specular, etc.) from any bitmap image.

B2M gives life to your games by automatically extracting normal, specular, ambient occlusion, curvature, bump and height maps from your input photograph or hand painted image.

  • Control and adjust the finest details of your material thanks to the comprehensive set of parameters exposed by B2M.
  • Make your textures seamless in one click.
  • Randomize your material and create an infinity of variations.

Commercial version only
  • Use Bitmap2Material directly in your modeling tool or game engine in real time!
(Compatible tools and engine are: 3dsMax, Maya, Unity, UDK, Modo)
  • Ultra fast runtime and mobile versions!
  • Set of 15 customizable high quality Grunge maps to use with any texturing work!

Go on our website www.allegorithmic.com to download the trial version!

NEW: The Indie license lets you use Bitmap2Material for commercial purpose, as long as your company/entity doesn’t generate more than 10 000$ per year!

系统需求(PC)

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: X86 with SSE2
    • Memory: 2 GB RAM
    • Graphics: 512 MB
    • DirectX: Version 9.0
    • Hard Drive: 100 MB available space

系统需求(MAC)

    Minimum:
    • OS: Mac OSX 10.6 and higher
    • Processor: X86 with SSE2
    • Memory: 2 GB RAM
    • Graphics: 512 MB
    • Hard Drive: 100 MB available space
有价值的用户评测
1 人中有 1 人(100%)觉得这篇评测有价值
帐号内拥有 156 项产品
1 篇评测
64.6 小时(记录在案的)
This Software has come in so handy. I cannot even describe how easy it has made my projects for me and how easy it is to use. Super fast, so many features to play around. Having all those different material instances (Normal, Specular, AO, ETC) just from a click of a button. Very efficient. I give this a 10/10. I'd have had so much time wasted if it wasn't for this maybe a 9.5/10 just because of the fact to have the engine integration you have to have the Commercial version. but with Unreal Engine. its so easy importing that stuff and making materials from it... its not such a big deal. RECOMMENDED!!!! 100%
发布于:2014年6月28日
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3 人中有 2 人(67%)觉得这篇评测有价值
帐号内拥有 94 项产品
3 篇评测
14.3 小时(记录在案的)
Sure you can use Photoshop and a few minor plugs to get the same result, however B2M is quite lightweight, gets right into the important bits you need to make great textures. The only thing I don't like is the lack of PSD export.
发布于:2014年3月3日
这篇评测是否有价值?
11 人中有 11 人(100%)觉得这篇评测有价值
帐号内拥有 68 项产品
11 篇评测
17.1 小时(记录在案的)
The program is very flexible and produces very good results with almost no learning needed. A great choise.
发布于:2013年11月26日
这篇评测是否有价值?
9 人中有 9 人(100%)觉得这篇评测有价值
帐号内拥有 1,844 项产品
4 篇评测
13.1 小时(记录在案的)
This software can help you easily create good looking materials by generating bumpmaps, normalmaps, specularmaps etc. from a plain image giving the materials of your objects just that little extra. Very useful!
发布于:2013年10月21日
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5 人中有 4 人(80%)觉得这篇评测有价值
帐号内拥有 96 项产品
6 篇评测
68.7 小时(记录在案的)
It's a good program for make textures seamless and more things like normal maps etc..., i got it at 50 % off but it worth it and more.
发布于:2013年12月29日
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