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Get ready for an epic journey to defend your kingdom against hordes of orcs, trolls, evil wizards and other nasty fiends using a vast arsenal of towers and spells at your command! Fight on forests, mountains and wastelands, customizing your defensive strategy with different tower upgrades and specializations!
Release Date: Jan 6, 2014
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$9.99

Recent updates View all (9)

The Curse of Castle Blackburn is out!

July 4th, 2014

Hello Steam fans!! We're happy to announce that The Curse of Castle Blackburn is now available!

From its unholy castle, Lord Blackburn has risen and threatens to enshroud the realms in perpetual darkness. Prepare to face dread and despair, as you embark on a quest to lift The Curse of Castle Blackburn!

Update features:
- 4 new stages of dread and despair! Battle through cities of the undead and forbidden cemeteries to reach the legendary cursed castle!
- 8 new unholy enemies! Undead hordes, revolting rat-men, fallen champions, and even wicked broom-flying witches!
- Boss fight: Face Lord Blackburn in an epic battle that will shake you to the bone!
- 5 new achievements!
- Easter eggs, specials, legendary monsters... and more!

We hope you enjoy it :)

37 comments Read more

The Curse of Castle Blackburn out on 4th July!

June 27th, 2014

We're happy to announce that The Curse of Castle Blackburn will be available next 4th of July!

We hope you enjoy it :)

52 comments Read more

About the Game

Get ready for an epic journey to defend your kingdom against hordes of orcs, trolls, evil wizards and other nasty fiends using a vast arsenal of towers and spells at your command!

Fight on forests, mountains and wastelands, customizing your defensive strategy with different tower upgrades and specializations! Rain fire upon your enemies, summon reinforcements, command your troops, recruit elven warriors and face legendary monsters on a quest to save the Kingdom from the forces of darkness!

Key Features


  • Epic defense battles that will hook you for hours!
  • Command your soldiers and see them engage in hand to hand cartoon battles!
  • Full screen High definition awesome illustrated cartoon art!
  • 8 specialized tower upgrades to customize your strategy! Mighty Barbarians, Arcane Wizards, Forest Rangers to name a few.
  • Over 18 tower abilities! Have your Sorcerers summon earth elementals and polymorph your enemies!
  • Over 45 different enemies, from Goblins to Demons each with their own skills! (Beware of the mountain Trolls!)
  • 7 Epic Boss Fights! Face the unstoppable Juggernaut, the unbeatable Troll Warlord and the humongous JT!
  • 9 Legendary Heroes! (All unlocked with no additional cost!) Bring them to battle to face the hordes of evil!
  • The classic 12 stage core campaign: Defend the Kingdom from the forces of Vez'nan!
  • The Winter Storm 2 stage mini-campaign.
  • The Rise of the Bandits 2 stage mini-campaign.
  • Bonus stages: The Ruins of Acaroth, The Rotten Forest and The Lair of Sarelgaz!
  • Hours of gameplay with over 50 achievements
  • Extra game modes that will challenge your tactical skills to the limit.
  • In-game encyclopedia with information from your towers and enemies.

Coming soon (and free):

  • The Fungal Forest Bonus stage!
  • More Heroes: Oni the demonic samurai, Hacksaw the gnome tinkerer and Thor the demigod!
  • The *NEW* Curse of Blackburn campaign! Will you be able to lift the curse that plagues the Blackburn state?

PC System Requirements

    Minimum:
    • OS: Windows XP Service Pack 3
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compliant with 512MB of video RAM.
    • Hard Drive: 1500 MB available space
    Recommended:
    • OS: Windows XP Service Pack 3
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 compliant with 1.0GB of video RAM.
    • Hard Drive: 1500 MB available space

Mac System Requirements

    Minimum:
    • OS: OS X Lion 10.7.5
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compliant with 512MB of video RAM.
    • Hard Drive: 1500 MB available space
    Recommended:
    • OS: OS X Lion 10.7.5
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 compliant with 1.0GB of video RAM.
    • Hard Drive: 1500 MB available space

Linux System Requirements

    Minimum:
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compliant with 512MB of video RAM.
    • Hard Drive: 1500 MB available space
    Recommended:
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 compliant with 1.0GB of video RAM.
    • Hard Drive: 1500 MB available space
Helpful customer reviews
26 of 34 people (76%) found this review helpful
145 products in account
9 reviews
25.6 hrs on record
I recently started playing this game and have found myself going to bed and dozing off thinking about this game while planning how to build better for my next map. The game can get intense and by that I mean am spamming all over the place so I do not leak, my hand spasms and I leak only to start swearing and restart the map! I have even woken up at 4am in the morning to play this game and pick up where I left off.

What I like the most about this game is how simple it is yet difficult. What do I mean by that? The basics of building but knowing the best spots and when to upgrade are key points. Position is also another key factor but what also keeps me hooked is the cute and detailed visuals of this game. I can't fully take this game serious when its this cute but neither do I want to continue on to the next map with only 2 stars lol

I would recommend this game for the casual gamer who is looking to pass time. You might lose track of time but that just means you are having fun right? Catch this game on sale for half the price on some sites or just buy it off steam because either way its worth the $10 bucks. I def see myself trying to complete this game and having many more clutch moments in this game hehe
Posted: July 19th, 2014
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16 of 19 people (84%) found this review helpful
289 products in account
20 reviews
11.0 hrs on record
Kingdom Rush is definitely one of the most fun tower defense games I've played. There is a nice variety of tower upgrades and the enemies change up often enough to keep things interesting. Maps, tower placement, varied paths, rally points, and the characteristics special to different types of towers and units give the player the opportunity to outwit the enemy with tactics rather than just by overwhelming enemies with sheer power.

Unlike the mobile versions, the Steam port has no microtransactions. All the heroes and upgrades are unlocked as you progress through the campaign. It also looks like the developer releases new content and campaigns here every few months, which in addition to the multiple challenge modes on each map gives a huge amount of gameplay. Also, finding the easter eggs is a lot of fun, and it's clear from those and the achievements that someone's got a sense of humor.

This game wasn't even on my radar before I saw half my friends list pick it up during the summer sale, and I'm so glad I jumped on the bandwagon and grabbed it too.

Now if I could just walk around without humming the music in my head...FREEDOM!
Posted: June 29th, 2014
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10 of 13 people (77%) found this review helpful
99 products in account
1 review
0.7 hrs on record
A nice polished tower defense game. Fun presentation, easy to get into, but nice difficulty. Nice buy.
Posted: June 27th, 2014
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10 of 13 people (77%) found this review helpful
370 products in account
1 review
55.8 hrs on record
Hmmm...where to start on my first review? Well let's start by saying Kingdom Rush is genuinely one of the most addictive, fun and somewhat challenging Tower defense games around. At first glance the cartoony visuals, vibrant music and set place building positions give off a casual vibe. Whilst the original campaign is not all that challenging and seems more like a warm up! The real test comes in the excellent after campaign missions. As well as expanding on the universe and adding some back story the after campaign missions provide new enemies, boss fights and new level layouts. These new missions provide a lot more challengethan the standard campaign and thats where the game really starts to shine. Careless tower placement can cause even the most expensive set up to fail which will see the hordes of enemies running right through you.

In short Kingdsom Rush provides an excellent alernative to the likes of Pixeljunk Monsters. It may not be the deepest Tower Defense game on the market but in terms of addictveness it's hard not to place this game near the top.
Posted: July 2nd, 2014
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4 of 4 people (100%) found this review helpful
141 products in account
4 reviews
14.0 hrs on record
Like many others of its kind, Kingdom Rush is a td to its very core. There are not many tricks or gimmicks presented throughout the game, beyond building your towers, seeing how your solution pans out and readjusting said plan. The games progression comes in several forms. There are passive skills, tower unlocks, hero unlocks, new enemies, new armour types and more lanes. Pretty standard fare overall. At its bare bones, this game is both functional and enjoyable. Though it comes with flaws. I should preface this by saying that this game is a td, balance and design are key to an enjoyable experience for the player.

As you progress through the game, you'll get a new tower type or hero that will assist you on the current map, and will carry over to the next. With a level that is designed to be tackled with a specific tower or hero, this can conflict with the out of level passive trees. Each tree has a power curve that can potentially ruin or improve your experience. If you don't know what the level is you're facing, you can enter with entirely the wrong tree for the task at hand. If the game presented on the level selection screen information as to what the player both unlocks and will face, there would be no arbitrary difficulty added.

The passive tree's are not made equal. Some tree's add exhorbitantly more damage than others in all situations. The militia tree is particularly strong compared to its counterparts and comes with no real flaws or weaknesses. Without this tree being at max level the game can feel a little harder than it needs to be, increasing to downright impossible on some levels.

Towers as well have balancing and design problems. Some towers are just functionally better than others for all situations once unlocked. One comparison in particular is the difference between barbarians and paladins. Barbarians are meant to deal large amounts of damage in return for being very easy to kill. Instead their paladin counterparts take twice as much damage, deal more damage as a result and have a reliable AoE. The ranger tower for example does more damage per second in an area of effect than its counterpart the musket tower which albeit has a different design path. Intended to assassinate larger targets, instead it will frequently shoot fodder instead.

Being unable to control towers, to make them do what you intended them to do can be frustrating as well. Far too often the ranger tower will apply its poison on the same unit multiple times before switching, or paladins will completely ignore enemies a few feet away. This leads to an unnecessary frustrating experience as the game requires more precision and planning in later stages.

Heros as well are not cut from the same cloth. Some heros skills are just not helpful. Why would you wish to lock one enemy down for an extended period when you can cc several at a time or outright assassinate one or more enemies. The majority of heros are just plain weaker compared to the exceptional few who excel at the roles provided for them.

While these problems exist the game is still fun once you find what works. The game really kicks off when you beat the main campaign that presents a challenge and requires creative thinking.

Bosses are always a very tough and tense experience. There is a real threat of losing the level, as they all have mechanics that you will have to account for on the fly. Bosses never seem unfair as well. Tough but enjoyable all around. Enemies are in the same vein as well. They interact with each other and your mazes in enjoyable and challenging ways.

While there are flaws to the game that detract to your ability to control, or experiment within it I would still recommend this game. There are not only few td's, but even fewer are done as well. I enjoyed myself throughout, I suggest taking a relaxed or mellow stance while playing this game.
Posted: March 12th, 2014
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813 of 915 people (89%) found this review helpful
536 products in account
3 reviews
11.6 hrs on record
I've played more of Kingdom Rush on my iPad than any other Tower Defense game I've ever played - It's absolutely fantastic.

The one problem with the iOS version was that (as is sadly standard for the platform) it had microtransactions - there was a store that let you buy consumables (for gold you earned in-game or purchased) to use in levels, as well as one-time purchases to unlock Hero characters. The Steam version fixes this, and has no DLC or microtransactions at all - all the heroes are included in the game, and it doesn't even have the consumables store anymore.

The Steam version also includes a bunch of the bonus maps/mini-campaigns added in updates to the iOS version after launch, with the promise that the rest are coming soon in a free post-launch update that will also add a new bonus campaign exclusive to the steam version.

My only small disappointment with the steam version so far is that there's no way (that I can tell) to add a keybind to call the next wave early. There does seem to be some sort of nonfunctional keybind-manager in the game launcher, so hopefully that's something they'll add soon. (UPDATE: This is no longer true - there's now a keybind for this!)

Kingdom Rush is, in my opinion, the best TD game out there, and this Steam release is the definitive version. At $7.50 it's a steal (I can't tell you how many hours I've sunk into this game), and I strongly recommend it to anyone who even remotely enjoys TD games.
Posted: January 6th, 2014
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Awards

Game of the Year 2011 - Jayisgames
Strategy game of the year 2011 - Jayisgames
Best Strategy Game - Mochiawards 2012
Community Choice - Mochiawards 2012
IGN Editor's Choice