Raise demons and spawn unholy weapons of war as a powerful Necromancer with an insatiable blood lust. Customize your minions to your liking and perfect your ideal "monster loadout." Tear your enemies limb from limb and harvest their corpses to strengthen your dark magics.
User reviews: Very Positive (224 reviews)
Release Date: May 2, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to build Nekro with as much player feedback as possible - that means every person that contributes with ideas has helped design the game. With almost half of the features in the game having been honed and tailored to player feedback, we have truly made Nekro something special. Early access gives us the ability to make sure you as the player get exactly the game you wanted.”

Approximately how long will this game be in Early Access?

“We are planning to release Nekro Q2 of 2015.”

How is the full version planned to differ from the Early Access version?

“The full version will simply have more content, as all of the core mechanics are already in place. The game is very playable and polished as it stands.”

What is the current state of the Early Access version?

“The game is 70% complete in its current state and features half the main campaign, a complete host of monsters to summon, Nekros to control and a fully-functioning multiplayer experience.”

Will the game be priced differently during and after Early Access?

“We are still determining the best pricing model for when the game releases.”

How are you planning on involving the Community in your development process?

“The community has been and will continue to be a pivotal part of Nekro's development. Contributing to the game is as simple as making a post in our forums. If you provide constructive feedback, we will almost always listen and respond.”
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Recommended By Curators

"[EARLY ACCESS] A fun little strategy-action game with a visual style and humor taken straight from Dungeon Keeper. They borrowed the same narrator too!"
Read the full review here.

Recent updates View all (8)

February 6

Balance Pass for Holdout Patch is Live

Hotfix Patch 0.8.7.48

Hi everyone! This patch addresses the overwhelming feedback we got about patch 0.8.7.4. I actually managed to sneak some awesome requested features in there, so check out the list! Huge thanks to the quick feedback from the forums and everyone that took the time to write up feedback.

-Brand new awesome music track added to Plight of Viticulture level.

-F key commands now correspond to the summons' hot bar location. For example, if I equip a Zombeef in hotbar slot 2, and a Punge in slot 3, hitting F2 will give commands only to the Zombeef. F3 will give commands only to the Punge, etc. All environmental summons are on F1. If you equip a standard summon to the 1 slot, the command will overload both environmental summons and the equipped summon.

-Scatter Functionality! Holding down the command summon key (default R) or a command summon group key (F1, F2, F3, etc) will tell summons to scatter. The scatter point is chosen based on an averaged position of all summons. So if you hold down R, all summons will scatter outward from an averaged 'mid point' of summons. This will be extremely helpful when units group up too much and you want them to disperse.

-Health, Damage, and Blood upgrades now go up to 10! This will provide better scaling into late game. However, as you increase the skills they will begin to cost more power.

-Each level will grant at the minimum 1 power so you are not locked into a bad build.

-Death to Dovecove Level has been made harder so you can't just sit in the graveyard and let the game play itself.

-Zombeef Plaguer now does slow damage when it attacks, making it a much more powerful unit.

-Outcast Skill Rework: Omega Blades now add +300 health and + 50 damage to the Nekro while he's spinning. This makes Omga blades very powerful and viable in any fight. Increased the CD to compensate for increased power.

-Outcast Skill Rework: Power Armor has been complete reworked. Instead of boosting just the Nekro, it now makes the Nekro and all of his summons invincible for 10 seconds. When used at the right time, this is a monster skill. Added new FX to match the skill.

-Outcast Skill Rework: Power Scythe has slightly higher base damage, and now scales with Damage upgrades to make the skill useful throughout the game.

-Miner Rework: The Miner's dynamite damage has been toned down. In addition, you can now knock the dynamite away using all classes. The Outcast's spin attack and the Alchemist's blood beam with both push the dynamite away.

-Priest (Standard) Rework: Damage has been reduced on the Priest's AOE attack. Additionally, he will focus on healing more than he will on attacking.

-AOE Damage Scourge Rework: The Damage Scourge scale up much faster with the Nekro's 'damage' skill. This will keep them a viable contender against the other 2 Scourge options.

-Using the right click to move the camera will no longer change speeds depending on your screen's resolution. The rotation speed should be consistent across all machines. If you guys still want a speed slider, let me know in the forums and I'll add it.

-All sin distribution has been made more lenient and won't starve you for sins nearly as much. I know, you all asked for this one.

-Fixed a really bad bug where the Punge upgrade Putrid Graft was not working. Big thanks to user Error for finding this!!

-Blood Cloak Trinket Rework: The stats off the Blood Cloak have been heavily buffed to make this trinket more viable.

-Healing Pot Trinket Rework: With the new healing Scourge, this trinket was a lot less useful. It has been changed to not only heal you and your summons but give them a 50 hp damage shield for 30 seconds. This should make this trinket much more viable.

-Townie Elites have been slowed down a bit so they can't outrun you.

-Skelebone Archer's arrows have been sped up so they will miss less often.

Please let us know what you think of this latest patch!

3 comments Read more

January 30

The Holdout Patch is Going Live!

Patch 0.8.7.15 - The Holdout Patch

Ladies, gentlemen and undead lich kings we are proud to announce our latest patch!

Please note: This is not the updated multiplayer patch. We will be explaining why that is in an upcoming video.

This patch features some awesome new additions to Nekro.

-New Enemy - The Butcher: Acting as a ranged tank burst DPS the Butcher is a early to mid game enemy that will help to break up the heavy reliance on kiting in Nekro. The Butcher throws fast-moving armor-shredding cleavers that will impale the Nekro and his summons at a distance. He can be easily shut down by attacking him at close range, forcing him to switch to melee and dealing lower damage.

-New Enemy - The Miner: This explosives loving expert throws sticks of high-damage AOE dynamite at you and your summons. He's not very strong, but can shut down your entire army if left unchecked. When killed, the Miner explodes dealing damage to everything around him including his own team. He is extremely dangerous and will be present a big challenge. If playing as the Grimm Keeper is your thing, you can even knock his own dynamite back at him using the Bag Swing attack!

-New Enemy - The Priest (Standard): So far the priest has only made an appearance as a boss unit. He is now a standard enemy that will heal his team and fire high-damage bolts of holy energy at the Nekro and his forces.

-New Level - Death to Dovecove: After raiding the town of Dovecove, the Nekro is now tasked with burning it to the ground. This level introduces the Holdout level type. The Nekro must survive for a preset amount of time against a wave on oncoming enemies.

-New Level - The Plight of Viticulture: After killing Mayor Biscuit, the Nekro is tasked with bringing down that accursed statue of him. Introducing the second new level type - Demolition. The player is tasked with destroying an object while being raided by an never-ending swarm of randomized enemies. Players must choose between defending themselves, and taking down the Statue.

-Scourge Revamp: The Scourge can now be specialized at the start of each campaign to be more versitle. In addition to the standard AOE damage, Scourge can now heal your own units or stun the enemy making them a much more viable option with different unit builds.

-No Summon Limits: Summons are no longer mutually exclusive (it's now possible to get both the Zombie and the Skeleton simultaneously). Additionally, any summon can now be equipped or unequipped including the Scourge! Mix and match summons however you like for maximum customized builds.

-Book of the Dead Change: The Book of the Dead now provides an infinite stream of Zombie peons at specific spots on each level. Need an army quick? Just use the Book of the Dead!

-New Music, Sounds and Polish: You'll notice a ton of cool new stuff in this patch from UI polish to custom music when you win/die as well as two killer new music tracks from the talented Chris Garcia.

-Trinket Rework: Almost all trinkets have had small reworkings to change their proc chances and be much more powerful. Each trinket can now be a game-changer.

-Sins and Power Rework: In anticipation of the finished game, sins are now MUCH more scarce. This is to spread out player progression over a campaign intended to have over 20 levels, so you will not be able to unlock every unit anymore until we release more levels.

-The shader for all the gibs in the game has been rewritten to provide better performance when lots of gibs are on the screen.

-Hundreds of small bug fixes. :)

5 comments Read more
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About This Game

A legion of twisted abominations await your command in Nekro. Revel in the slaughter of the King's corrupted lackeys as you uncover the sinister history of your creation. Manipulate the flesh and souls of those who have passed beyond the veil. Use the sins of the fallen to unlock new summons and customize their skills in an ongoing battle of supremacy between the Undying Legions and The Order. Further tailor your experience by equipping various Powersets unlocking powerful new Nekro abilities with which to conquer foes.

Invite your friends to lay waste beside you over internet or LAN. Play as a powerful support character, The Evil and wield devastating psionic attacks. As your chosen ally progresses along side you they will unlock new abilities gaining both power and utility!

Collector's Edition

Digital Art Book: Delve into the colorful and creepy world of Nekro with the Digital Art Book. Enjoy a full book packed to the brim with high-quality HD character concepts and renders.

Soundtrack: Take home Nekro’s high quality soundtrack featuring over 10 blood-pumping tracks hand crafted specifically for the game.

Key Features

  • 3+ Upgradable Nekromancers: Choose between powerful Nekro specializations!
  • 13+ Unlockable Summons: Customize minions and create the perfect demonic army!
  • 40+ Unlockable Skills: Harvest corpses to strengthen your unholy followers!
  • 20+ Game-Changing Trinkets: Strike down your foes and take from them everything they ever possessed!
  • 8+ Levels to Explore and Dominate:Watch as limbs snap, blood permanently stains the battlefield and bodies explode with Nekro's unique Chaos System!
  • 3 Factions to conquer or enslave:Turn the environment against your enemy by manipulating mundane objects into your twisted necrotic creations!
  • Steam Enabled: Unlockable Achievements, Steam Trading Cards, Emoticons, and Rewards!
  • Original Soundtrack: Over 12 blood-pumping music tracks!

Development Roadmap:

We will be constantly updating Nekro with new levels to explore and characters to unlock. Here are a few of the planned key features that are currently being worked on and can be expected in the final release:

  • New Nekromancers!
  • More Summons!
  • More Multiplayer Characters!
  • A Crap Ton of Trinkets to Collect!
  • Dozens of Beautiful, Uniquely Themed Levels to Explore!
  • Massive Boss Fights!
  • Battle-Changing Traps and Environmental Hazards!





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System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Windows 7, Windows 8
    • Processor: Dual Core 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 400 or Equivalent
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Windows XP, Windows 7, Windows 8
    • Processor: Quad Core 2.3 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 400 or Equivalent
    • DirectX: Version 11
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Mac OS X Snow Leopard 10.6 or Later
    • Processor: Dual Core 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 400 or Equivalent
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Mac OS X Snow Leopard 10.6 or Later
    • Processor: Quad Core 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 400 of Equivalent
    • Hard Drive: 1 GB available space
    Minimum:
    • Processor: Dual Core 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 400 or Equivalent
    Recommended:
    • Processor: Quad Core 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 400 of Equivalent
Helpful customer reviews
3 of 4 people (75%) found this review helpful
17.9 hrs on record
Posted: February 13
Early Access Review
This game is great not a fan of early access but this game is amazing the gameplay, artstyle, humor.
Was this review helpful? Yes No Funny
14 of 15 people (93%) found this review helpful
3.1 hrs on record
Posted: November 5, 2014
Early Access Review
This game is quite awesome! Do not be fooled by its Early Access tag, This is a far more finished/polished product than hundreds of others being sold as full games on Steam.

Short review:

You progress through levels of increasing difficulty and different baddies. In some levels your objective will simply be to @KILL THEM ALL!@ while in others you'll also have to complete some other task in the towns.

Your Necromancer (Nekro) class determines your playstyle. There is a brawler, grenadier and ranged Nekro, all with different skills and powers.

They all however have one common theme, which is summoning. You can unlock 10 different types of summons and each of these has a variant that you can switch between on the start of a level to tweak its abilities and attacking style. This allows for a surprisingly deep range of compositions as you can tweak your "army" to match your abilities and complement your other summons, and you can do so differently on each level.

The Nekro himself is relatively fragile so you'll need to manage your minions well. Deciding where to spend your early points of summoning resource (you use blood collected from corpses/enemies) and which ones to prioritise summoning in order to face the first sets of enemies and start adding more units to your army ia pretty awesome and makes you strategically try to plan ahead.

Even when you've reached the "peak" of your power however and have summoned 10-15 units, you still need to manage the enemy groups carefully with your skills and by prioritising targets, because if your army targets different enemies in a large group you'll find yourself without summons and running for your life very quickly.

All in all this is an incredibly fun little game, and is well worth the asking price imo even if it's in Early Access, which I usually stay far away from as it's such a gamble.

One last thing I want to note:
The developers aren't afraid to completely overhaul systems and parts of their game in order to make it more fun and interesting. A lot of the points I mentioned above were only introduced in the latest patch, and improved where the old game had some big problems with balance and being able to manage summons/enemy aggro. However the devs have made bold and frankly quite big changes to the overall game which have made a huge difference and are a great improvement on the original Early Access release.

I'd give this a solid 8/10 (before the patch this would've been a 6). Keep it up guys, eager to see how good it'll be when it's out of Early Access!
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9 of 9 people (100%) found this review helpful
3.8 hrs on record
Posted: December 23, 2014
Early Access Review
A fantastic indie game that surprised on every level. Great world, great humor, great characters, and satisfying gameplay. It's a tad short right now, but I can't wait until they put more content into the game!
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10 of 11 people (91%) found this review helpful
5.2 hrs on record
Posted: December 29, 2014
Early Access Review
Yes yes yes, a thousand times yes. I mean god, this game could have been sold as a finished product a while back and you can play it just like a full game now. they keep adding more, tweeking more and showing the game the love that it deserves. if you even have a slight intrest, get it and you wont be disapointed.
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7 of 7 people (100%) found this review helpful
13.1 hrs on record
Posted: October 4, 2014
Early Access Review
in the current version the campaign only takes a couple of hours to complete, but the gameplay is pretty excellent and more content is on the horizon.
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6 of 6 people (100%) found this review helpful
2.9 hrs on record
Posted: December 30, 2014
Early Access Review
A fantastic idea, and the devs seem intent on making it as good as it can be. One of the best early access games out there right now, highly recommend picking it up. If you like games like Overlord or Dungeon Keeper, this game will be right up your alley, and the variety of summons and character classes (with more to come!) mean that replayability is high as you test out different combinations of monsters and skills.
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6 of 6 people (100%) found this review helpful
5.0 hrs on record
Posted: January 2
Early Access Review
Amazing game so far. Took me only couple of hours to play through with one nekro, but didn't regret buying this at all. I hope they really polish this game and add lots of content. It's shaping up to be a rare gem.
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7 of 8 people (88%) found this review helpful
39.3 hrs on record
Posted: October 20, 2014
Early Access Review
darkForge is a squad of people from various larger companies like blizzard, sony and microsoft, so a nice blend of AAA talent without the AAA restraints and demands, and for their first project, they're shaping up to be an awesome dev team.
Only a couple levels in but this game is already a fantastic play. It's story while actually quite grim, has a fun-lighthearted delivery, kind of like a darker gloomier Overlord. The game plays smoothly, and you are always doing something, and are always summoning monsters, corrupting wildlife into monsters, making corpses to summon monsters, devouring corpses to summon monsters or leaving a pool of bodies to lure a large enemy force back to so you can spawn monsters and heal through out a fight. The soundtrack is an awesome electronic mix that gets you ready for making slaughter. The game itself is a little hard to look at graphically, and some of the larger monsters obscure a hefty amount of the action, as well as yourself, but all in all this is a great use of 20 bucks, and I'm excited for release.

EDIT: Having now finished the game with one character, the current iteration does feel very short. The current upgrade system consists of basic health/damage/blood(magic resource), and augmenting summoned creatures in between levels, as well as equipping certain trinkets (love the Totalbiscuit hat )
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5 of 5 people (100%) found this review helpful
20.3 hrs on record
Posted: October 8, 2014
Early Access Review
this game has an awesome and very unique artstyle, with a ton of replayability. its early access but i trust them to add more content in the near future.

its very unique strategy game with rpg elements and at the same time it is some sort of necromancer simulator :). thats the best way i can describe this game cuz honestly i have never seen anything like it and thats a good thing. i can recomend this to everyone who's looking for something unique, different and beautiful.

oh yeah... there is a lot of gore and i mean a lot :)
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5 of 5 people (100%) found this review helpful
11.7 hrs on record
Posted: January 20
Early Access Review
Early Access done right. Game is incredibly stable and polished already, It's just lacking content right now making it a fairly short game. The replay value is already there though and it's fun to play through the game multiple times with different Nekros and configurations, and more content is coming. game concept is very solid and kind of makes you wonder why there isn't really a game like this already out there. Playing Diablo 2 as a necro comes closest but this game offers a lot more gameplay wise.

Conclusion: Very fun game to play, very good dev support. MIGHT be a little bit too expensive for the content it has right now, but that will soon change. If you ever find it on sale it's a must buy
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7 of 9 people (78%) found this review helpful
2.4 hrs on record
Posted: October 30, 2014
Early Access Review
Can't wait to see how this game shapes up. It looks great so far.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
5.2 hrs on record
Posted: September 28, 2014
Early Access Review
This game is great, the gameplay is awesome, it seems promising, will add a multiplayer too. In this game u will be a necromancer, summon undead and such things, u can play different classes of necromancer, and will be many more classes in the future, u can upgrade your power, minions, and equip a trinket. This game is hard to clear but easy to master, every level has its own way to clear, so you need to try again the same levels because this game is so diffficult, the enemy is so strong, so dont just rely on your minions to attcak, the key here is your brain and tactic. once you master it you will be a so happy that you want to laugh at the good people corpses. So well what are you waiting for hurry up and buy.
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8 of 11 people (73%) found this review helpful
4.1 hrs on record
Posted: December 9, 2014
Early Access Review
Same subgenre of RTS as Sacrifice, a game I quite enjoyed.

Same sort of flavour as Dungeon Keeper. Which I also quite liked.

Pretty solid game, really. It needs more levels, and more polishing, but it looks good so far.

Also seems to have less women in it than the first set of Star Wars movies, but we'll see how it goes as development progresses.
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4 of 4 people (100%) found this review helpful
3.2 hrs on record
Posted: September 27, 2014
Early Access Review
If mixing Overlord and Diablo sounds like a good idea to you, you'd probably like this game. I know I sure as hell do. Eat farmers, set traps, and summon all sorts of hideous demon-spawn to throw at people while you waltz through knee-deep corpse matter and blood throwing bombs.
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4 of 4 people (100%) found this review helpful
11.7 hrs on record
Posted: September 28, 2014
Early Access Review
Do it. Get it. Become death incarnate. end of question (outcast is a bit of a pain at times though)
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4 of 4 people (100%) found this review helpful
8.1 hrs on record
Posted: September 22, 2014
Early Access Review
Love this game :D worth every penny
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
0.6 hrs on record
Posted: September 25, 2014
Early Access Review
if you ever wanted to fight TotalBiscuit this is the game for you!
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4 of 4 people (100%) found this review helpful
9.8 hrs on record
Posted: January 20
Early Access Review
Nekro is definitely one of the "worth it" type of early access games. The graphics are not early-access-like but more of a finished product. Gameplay is very enjoyable and versatile. Currently there are 3 playable characters and more to come, of course. The best part I love about the game is that there are enough skills and summons to develop your own playstyle. There are 5 skills per character with 3 equippable skills and 14 summons, in which you can only pick 7 of the summons. Also there are two different versions of each summon besides the first summon. I finished the game in about 2 hours give or take, so it's still quite short. Nevertheless, this game is definitely worth the $20 imo.
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5 of 6 people (83%) found this review helpful
1 person found this review funny
124.5 hrs on record
Posted: January 30
Early Access Review
This game feels like an evil party, the Monster Mash taken in a delightfully bloody direction.
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3 of 3 people (100%) found this review helpful
4.2 hrs on record
Posted: September 22, 2014
Early Access Review
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