Summon demons and spawn unholy weapons of war as a gleefully evil Necromancer with an insatiable blood lust for the innocent and corrupted alike in this darkly humorous, old skool blend of action RPG and strategy genres.
User reviews: Very Positive (230 reviews)
Release Date: May 2, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to build Nekro with as much player feedback as possible - that means every person that contributes with ideas has helped design the game. With almost half of the features in the game having been honed and tailored to player feedback, we have truly made Nekro something special. Early access gives us the ability to make sure you as the player get exactly the game you wanted.”

Approximately how long will this game be in Early Access?

“We are planning to release Nekro Q2 of 2015.”

How is the full version planned to differ from the Early Access version?

“The full version will simply have more content, as all of the core mechanics are already in place. The game is very playable and polished as it stands.”

What is the current state of the Early Access version?

“The game is 70% complete in its current state and features half the main campaign, a complete host of monsters to summon and Nekros to control.”

Will the game be priced differently during and after Early Access?

“We are still determining the best pricing model for when the game releases.”

How are you planning on involving the Community in your development process?

“The community has been and will continue to be a pivotal part of Nekro's development. Contributing to the game is as simple as making a post in our forums. If you provide constructive feedback, we will almost always listen and respond.”
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Recommended By Curators

"[EARLY ACCESS] A fun little strategy-action game with a visual style and humor taken straight from Dungeon Keeper. They borrowed the same narrator too!"
Read the full review here.

Recent updates View all (9)

March 27

"General Tso" Content Patch Added to Nekro!

Greetings everyone! Scott here to talk about our latest content patch for Nekro.

Content Patch continues the Nekro saga with the inclusion of General Tso's Bootcamp and Chicken Emporium. This is a training ground for the King's elite soldier - The Templar! It's also a chicken restaurant because chicken is delicious.

Trailer for Patch "General Tso":

Patch Screenshots:

Please note I did *not* erase your save games for this patch, however, if you want to experience the new progression ramp within the game it is recommended that you start a fresh campaign. This patch comes with the following new features and content:

  • 2 New Levels: Fight against waves of enemies in the Bootcamp Holdout to call forth the fearsome General Tso - Nekro's first true mutli-stage boss. This is one of the hardest fights in the game. You'll have to use skill, cunning and chicken to win! These new levels can be found after the High Priest of Katheros level.

  • New Enemy - The Templar: Replacing the Townie is this upper level melee unit the Templar. He has huge range as well as a massive health pool. He stun locks targets in close range so it's advised to not take him in melee combat.

  • New Boss - General Tso: This massive enemy weilds an even more massive sword. Despite him being a melee unit, this enemy has such long range he can hit a target from half way across the map. Dealing enough damage to him in a row will snap his sword in two, cutting his damage and his range in half!

  • New Trap - Spike Pit: The spike pit is a touch-based trap that deals huge damage. It's very easy to avoid, but don't get knocked into it!

  • New Trap - Training Dummy: Use a Scourge on this trap to activate the trap, causing it to smash any unit around it. Though it deals only medium damage, this trap is great for zone control and combos nicely with the Spike Pit Trap.

  • New Environmental Hazard - Cactus: Easy to avoid, but don't stand too close or you'll get a butt full of spines.

  • New Control Scheme - Left Click to Move: Diablo fans will find this control set up very familiar as it utilizes click-and-hold mechanics to move your Nekro, no longer requiring the keyboard to move. Find this setting in the Gameplay tab of the options menu.

  • New Music: We have 3 new music tracks each almost 10 minutes long!! They are themed to metal bands like Dragonforce and Wolf and have 8-bit breakdowns inspired by games like Megaman, so be sure to turn up the volume!

We've listened to lots of player feedback to provide a better experience. You will notice lots of tweaks to the progression of the game as well as a minor overhaul on many units.

That's it for now, check back soon when we add ghost pirates, dancing werewolves and new levels as we get closer towards Nekro's launch! As always, if you like what you see, come tell us on the Steam Forums, Twitter, or Facebook!

8 comments Read more

February 6

Balance Pass for Holdout Patch is Live

Hotfix Patch

Hi everyone! This patch addresses the overwhelming feedback we got about patch I actually managed to sneak some awesome requested features in there, so check out the list! Huge thanks to the quick feedback from the forums and everyone that took the time to write up feedback.

-Brand new awesome music track added to Plight of Viticulture level.

-F key commands now correspond to the summons' hot bar location. For example, if I equip a Zombeef in hotbar slot 2, and a Punge in slot 3, hitting F2 will give commands only to the Zombeef. F3 will give commands only to the Punge, etc. All environmental summons are on F1. If you equip a standard summon to the 1 slot, the command will overload both environmental summons and the equipped summon.

-Scatter Functionality! Holding down the command summon key (default R) or a command summon group key (F1, F2, F3, etc) will tell summons to scatter. The scatter point is chosen based on an averaged position of all summons. So if you hold down R, all summons will scatter outward from an averaged 'mid point' of summons. This will be extremely helpful when units group up too much and you want them to disperse.

-Health, Damage, and Blood upgrades now go up to 10! This will provide better scaling into late game. However, as you increase the skills they will begin to cost more power.

-Each level will grant at the minimum 1 power so you are not locked into a bad build.

-Death to Dovecove Level has been made harder so you can't just sit in the graveyard and let the game play itself.

-Zombeef Plaguer now does slow damage when it attacks, making it a much more powerful unit.

-Outcast Skill Rework: Omega Blades now add +300 health and + 50 damage to the Nekro while he's spinning. This makes Omga blades very powerful and viable in any fight. Increased the CD to compensate for increased power.

-Outcast Skill Rework: Power Armor has been complete reworked. Instead of boosting just the Nekro, it now makes the Nekro and all of his summons invincible for 10 seconds. When used at the right time, this is a monster skill. Added new FX to match the skill.

-Outcast Skill Rework: Power Scythe has slightly higher base damage, and now scales with Damage upgrades to make the skill useful throughout the game.

-Miner Rework: The Miner's dynamite damage has been toned down. In addition, you can now knock the dynamite away using all classes. The Outcast's spin attack and the Alchemist's blood beam with both push the dynamite away.

-Priest (Standard) Rework: Damage has been reduced on the Priest's AOE attack. Additionally, he will focus on healing more than he will on attacking.

-AOE Damage Scourge Rework: The Damage Scourge scale up much faster with the Nekro's 'damage' skill. This will keep them a viable contender against the other 2 Scourge options.

-Using the right click to move the camera will no longer change speeds depending on your screen's resolution. The rotation speed should be consistent across all machines. If you guys still want a speed slider, let me know in the forums and I'll add it.

-All sin distribution has been made more lenient and won't starve you for sins nearly as much. I know, you all asked for this one.

-Fixed a really bad bug where the Punge upgrade Putrid Graft was not working. Big thanks to user Error for finding this!!

-Blood Cloak Trinket Rework: The stats off the Blood Cloak have been heavily buffed to make this trinket more viable.

-Healing Pot Trinket Rework: With the new healing Scourge, this trinket was a lot less useful. It has been changed to not only heal you and your summons but give them a 50 hp damage shield for 30 seconds. This should make this trinket much more viable.

-Townie Elites have been slowed down a bit so they can't outrun you.

-Skelebone Archer's arrows have been sped up so they will miss less often.

Please let us know what you think of this latest patch!

3 comments Read more
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About This Game

Legions of twisted abominations await your command in Nekro. Revel in the slaughter of the King’s corrupted lackeys as you uncover the alternately sinister and chuckle-worthy history of your creation. Manipulate the flesh and souls of those who have passed beyond the veil. Use the sins of the fallen to unlock new summons and customize their skills in an ongoing battle of supremacy between the Undying Legions and The Order. Further tailor your experience by equipping different Powersets for any of the four Necromancer classes, unlocking varied new Nekro abilities on your journey. Feast on the blood of the slain as you wade through their entrails, giggling quietly to yourself.

Collector's Edition

Digital Art Book: Delve into the colorful and creepy world of Nekro with the Digital Art Book. Enjoy a full book packed to the brim with high-quality HD character concepts and renders.

Soundtrack: Take home Nekro’s high quality soundtrack featuring over 10 blood-pumping tracks hand crafted specifically for the game.

Key Features

  • 3+ Upgradable Nekromancers: Choose between powerful Nekro specializations!
  • 13+ Unlockable Summons: Customize minions and create the perfect demonic army!
  • 40+ Unlockable Skills: Harvest corpses to strengthen your unholy followers!
  • 20+ Game-Changing Trinkets: Strike down your foes and take from them everything they ever possessed!
  • 10+ Levels to Explore and Dominate:Watch as limbs snap, blood permanently stains the battlefield and bodies explode with Nekro's unique Chaos System!
  • 3 Factions to conquer or enslave:Turn the environment against your enemy by manipulating mundane objects into your twisted necrotic creations!
  • Steam Enabled: Unlockable Achievements, Steam Trading Cards, Emoticons, and Rewards!
  • Original Soundtrack: Over 15 blood-pumping music tracks!

Development Roadmap:

We will be constantly updating Nekro with new levels to explore and characters to unlock. Here are a few of the planned key features that are currently being worked on and can be expected in the final release:

  • New Nekromancers!
  • More Summons!
  • A Crap Ton of Trinkets to Collect!
  • Dozens of Beautiful, Uniquely Themed Levels to Explore!
  • Massive Boss Fights!
  • Battle-Changing Traps and Environmental Hazards!

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System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Windows 7, Windows 8
    • Processor: Dual Core 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 400 or Equivalent
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • OS: Windows XP, Windows 7, Windows 8
    • Processor: Quad Core 2.3 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 400 or Equivalent
    • DirectX: Version 11
    • Hard Drive: 1 GB available space
    • OS: Mac OS X Snow Leopard 10.6 or Later
    • Processor: Dual Core 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 400 or Equivalent
    • Hard Drive: 1 GB available space
    • OS: Mac OS X Snow Leopard 10.6 or Later
    • Processor: Quad Core 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 400 of Equivalent
    • Hard Drive: 1 GB available space
    • Processor: Dual Core 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 400 or Equivalent
    • Processor: Quad Core 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 400 of Equivalent
Helpful customer reviews
4 of 4 people (100%) found this review helpful
7.1 hrs on record
Posted: March 9
Early Access Review
A truely impressive game, combat is a bit like diablo mixed with dungeon keeper and a hint of magicka thrown in, only down side is its currently quite short just under 3 hours though I admit I completed it with one character (currently 1 of 3 with another to be announced) and then did it again with another character and different monsters. Will have a skirmish mode though not in game yet.

On a side note developers if you could make a Co-op Campaign using the current classes that would possibly be the greatest thing ever, this is one of the best games I've played in a while and easily in the top 3 early access purchases I've made EVER. (darkest dungeon and war for the overworld being the other 2)
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2 of 2 people (100%) found this review helpful
9.6 hrs on record
Posted: March 17
Early Access Review
Hands down one of the most satisfying games I've played in years, good difficulty curve, intuitive mechanics and great sense of humour. Totally worth getting, highly recommend.
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1 of 1 people (100%) found this review helpful
3.2 hrs on record
Posted: March 14
Early Access Review
Really fun game, just wish you keep playing as the same guy after rampaging your way to, and killing, the High Priest.
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14 of 15 people (93%) found this review helpful
3.1 hrs on record
Posted: November 5, 2014
Early Access Review
This game is quite awesome! Do not be fooled by its Early Access tag, This is a far more finished/polished product than hundreds of others being sold as full games on Steam.

Short review:

You progress through levels of increasing difficulty and different baddies. In some levels your objective will simply be to @KILL THEM ALL!@ while in others you'll also have to complete some other task in the towns.

Your Necromancer (Nekro) class determines your playstyle. There is a brawler, grenadier and ranged Nekro, all with different skills and powers.

They all however have one common theme, which is summoning. You can unlock 10 different types of summons and each of these has a variant that you can switch between on the start of a level to tweak its abilities and attacking style. This allows for a surprisingly deep range of compositions as you can tweak your "army" to match your abilities and complement your other summons, and you can do so differently on each level.

The Nekro himself is relatively fragile so you'll need to manage your minions well. Deciding where to spend your early points of summoning resource (you use blood collected from corpses/enemies) and which ones to prioritise summoning in order to face the first sets of enemies and start adding more units to your army ia pretty awesome and makes you strategically try to plan ahead.

Even when you've reached the "peak" of your power however and have summoned 10-15 units, you still need to manage the enemy groups carefully with your skills and by prioritising targets, because if your army targets different enemies in a large group you'll find yourself without summons and running for your life very quickly.

All in all this is an incredibly fun little game, and is well worth the asking price imo even if it's in Early Access, which I usually stay far away from as it's such a gamble.

One last thing I want to note:
The developers aren't afraid to completely overhaul systems and parts of their game in order to make it more fun and interesting. A lot of the points I mentioned above were only introduced in the latest patch, and improved where the old game had some big problems with balance and being able to manage summons/enemy aggro. However the devs have made bold and frankly quite big changes to the overall game which have made a huge difference and are a great improvement on the original Early Access release.

I'd give this a solid 8/10 (before the patch this would've been a 6). Keep it up guys, eager to see how good it'll be when it's out of Early Access!
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9 of 9 people (100%) found this review helpful
3.8 hrs on record
Posted: December 23, 2014
Early Access Review
A fantastic indie game that surprised on every level. Great world, great humor, great characters, and satisfying gameplay. It's a tad short right now, but I can't wait until they put more content into the game!
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10 of 11 people (91%) found this review helpful
5.2 hrs on record
Posted: December 29, 2014
Early Access Review
Yes yes yes, a thousand times yes. I mean god, this game could have been sold as a finished product a while back and you can play it just like a full game now. they keep adding more, tweeking more and showing the game the love that it deserves. if you even have a slight intrest, get it and you wont be disapointed.
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7 of 7 people (100%) found this review helpful
13.1 hrs on record
Posted: October 4, 2014
Early Access Review
in the current version the campaign only takes a couple of hours to complete, but the gameplay is pretty excellent and more content is on the horizon.
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6 of 6 people (100%) found this review helpful
2.9 hrs on record
Posted: December 30, 2014
Early Access Review
A fantastic idea, and the devs seem intent on making it as good as it can be. One of the best early access games out there right now, highly recommend picking it up. If you like games like Overlord or Dungeon Keeper, this game will be right up your alley, and the variety of summons and character classes (with more to come!) mean that replayability is high as you test out different combinations of monsters and skills.
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6 of 6 people (100%) found this review helpful
5.0 hrs on record
Posted: January 2
Early Access Review
Amazing game so far. Took me only couple of hours to play through with one nekro, but didn't regret buying this at all. I hope they really polish this game and add lots of content. It's shaping up to be a rare gem.
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7 of 8 people (88%) found this review helpful
49.7 hrs on record
Posted: October 20, 2014
Early Access Review
darkForge is a squad of people from various larger companies like blizzard, sony and microsoft, so a nice blend of AAA talent without the AAA restraints and demands, and for their first project, they're shaping up to be an awesome dev team.
Only a couple levels in but this game is already a fantastic play. It's story while actually quite grim, has a fun-lighthearted delivery, kind of like a darker gloomier Overlord. The game plays smoothly, and you are always doing something, and are always summoning monsters, corrupting wildlife into monsters, making corpses to summon monsters, devouring corpses to summon monsters or leaving a pool of bodies to lure a large enemy force back to so you can spawn monsters and heal through out a fight. The soundtrack is an awesome electronic mix that gets you ready for making slaughter. The game itself is a little hard to look at graphically, and some of the larger monsters obscure a hefty amount of the action, as well as yourself, but all in all this is a great use of 20 bucks, and I'm excited for release.

EDIT: Having now finished the game with one character, the current iteration does feel very short. The current upgrade system consists of basic health/damage/blood(magic resource), and augmenting summoned creatures in between levels, as well as equipping certain trinkets (love the Totalbiscuit hat )
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9 of 12 people (75%) found this review helpful
4.1 hrs on record
Posted: December 9, 2014
Early Access Review
Same subgenre of RTS as Sacrifice, a game I quite enjoyed.

Same sort of flavour as Dungeon Keeper. Which I also quite liked.

Pretty solid game, really. It needs more levels, and more polishing, but it looks good so far.

Also seems to have less women in it than the first set of Star Wars movies, but we'll see how it goes as development progresses.
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5 of 5 people (100%) found this review helpful
21.8 hrs on record
Posted: October 8, 2014
Early Access Review
this game has an awesome and very unique artstyle, with a ton of replayability. its early access but i trust them to add more content in the near future.

its very unique strategy game with rpg elements and at the same time it is some sort of necromancer simulator :). thats the best way i can describe this game cuz honestly i have never seen anything like it and thats a good thing. i can recomend this to everyone who's looking for something unique, different and beautiful.

oh yeah... there is a lot of gore and i mean a lot :)
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7 of 9 people (78%) found this review helpful
2.4 hrs on record
Posted: October 30, 2014
Early Access Review
Can't wait to see how this game shapes up. It looks great so far.
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4 of 4 people (100%) found this review helpful
9.8 hrs on record
Posted: January 20
Early Access Review
Nekro is definitely one of the "worth it" type of early access games. The graphics are not early-access-like but more of a finished product. Gameplay is very enjoyable and versatile. Currently there are 3 playable characters and more to come, of course. The best part I love about the game is that there are enough skills and summons to develop your own playstyle. There are 5 skills per character with 3 equippable skills and 14 summons, in which you can only pick 7 of the summons. Also there are two different versions of each summon besides the first summon. I finished the game in about 2 hours give or take, so it's still quite short. Nevertheless, this game is definitely worth the $20 imo.
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5 of 6 people (83%) found this review helpful
1 person found this review funny
128.4 hrs on record
Posted: January 30
Early Access Review
This game feels like an evil party, the Monster Mash taken in a delightfully bloody direction.
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5 of 6 people (83%) found this review helpful
15.1 hrs on record
Posted: January 20
Early Access Review
Early Access done right. Game is incredibly stable and polished already, It's just lacking content right now making it a fairly short game. The replay value is already there though and it's fun to play through the game multiple times with different Nekros and configurations, and more content is coming. game concept is very solid and kind of makes you wonder why there isn't really a game like this already out there. Playing Diablo 2 as a necro comes closest but this game offers a lot more gameplay wise.

Conclusion: Very fun game to play, very good dev support. MIGHT be a little bit too expensive for the content it has right now, but that will soon change. If you ever find it on sale it's a must buy
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3 of 3 people (100%) found this review helpful
13.3 hrs on record
Posted: November 5, 2014
Early Access Review
While this game doesn't delve deep into either ARPG or RTS it's a nice blend of the two with a very pleasing style and just a touch of humor.

I totally recommend this game, especially since it's $20 or less depending on sale.
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4 of 5 people (80%) found this review helpful
20.4 hrs on record
Posted: November 3, 2014
Early Access Review
hey all
first serious review
i played nekro just before the halloween update hit and i enjoyed it but it was not enough to keep me playing but after the update i have completed the campaign 3 times trying for different and unique builds
the update added 2 variants to each summon making them more unique and you can upgrade the indivdual perks one level at a time until they become greater than before at the cost of being worse at the start
ontop of this you can now save the skill point up and purchase an ability for your nekro and these abilites are all unique and have some depth to them i.e. the alchemists totem when charged by the alchemists beam attacks three times faster or the outcasts scythe coming back to him and doing two rounds of damage
only complaint is i feel the outcast is too strong and the only character i would want to play especially when you consider how powerful the scythe is taking down the bosses and mini bosses in a matter of hits
i just did the first 5 missions without summons only using the outcast and the scythe and was perfectly fine

over all i am a big fan and am excited for the future of this game
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5 of 7 people (71%) found this review helpful
1 person found this review funny
2.5 hrs on record
Posted: January 17
Early Access Review
Great gameplay,humor and setting.
When it gets released,i may update it.
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5 of 7 people (71%) found this review helpful
9.6 hrs on record
Posted: October 28, 2014
Early Access Review
Its a good RTS game, and the theme and gameplay style is well excuted overall its a game worth playing
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