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Raise demons and spawn unholy weapons of war as a powerful Necromancer with an insatiable blood lust. Customize your minions to your liking and perfect your ideal "monster loadout." Tear your enemies limb from limb and harvest their corpses to strengthen your dark magics.
Release Date: May 2, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Nekro is a fully-functional game currently in Beta. We worked very hard to make Nekro a polished and solid experience, however bugs and unfinished features are to be expected. We encourage you to participate in Nekro’s open Beta if you are aware that the game is not finished. While the game is feature complete, it is currently lacking end-game content.

Early Access means giving you, the player, a chance to involve yourself in the production of Nekro. Currently, the game has 8 playable levels and lots of room for replayability through different builds and customization. Come join our community and share the experience of developing Nekro with us!

-darkForge Team”
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Recent updates View all (2)

Next Patch Coming Soon!

July 26th, 2014

Good afternoon everyone!

We've been holding back our latest update for a few reasons, and are ready to talk about them publicly.

Firstly, we've been taking a break. As a very small team all of us have been working extremely hard for two years now, some of us longer. We needed a bit of a breather but now we're refreshed and ready to keep going. This means more regular content updates!

Secondly, we were figuring out the direction for the remainder of the game. We knew a lot of our plans were going to change once we started to get Early Access feedback for the game. How many levels do we want, what features are important, and what can we put on the cutting board were all questions we were rolling around. We finally have a direction ironed out now that we heard from y'all what things are most important. Here's our list of improvements coming down the line for the next few months.

*Please note, as always, none of these things are final. These plans are subject to change for any reason.*

1) Multiplayer. We recognize this is the weakest aspect of the game. We are going to be working very hard to make the co-op experience feel complete and satisfying. This, however, will not being coming out soon as it will require a huge amount of work. We think it important to work on other features first.

2) Summon Specialization. We love that you can customize your army, but we wanted to extend the depth of this customization. Also, we recognize players can get 'trapped' into builds they don't necessarily enjoy. While we don't want to allow a complete respec of all summons we plan to allow switching of summon dynamics with a new summon specialization system.

What this means is that each summon with come in three flavors, standard (the ones you are using now) and two specialized versions of the standard summon. For example, the Punge will be broken up into a Standard Punge, a Vomit Specialization, and a Armor Specialization. The vomit spec will change the punge to more of a DPS unit, where as the Armor spec will make the punge do less damage, but hold agro much better. In addition to these specs, you will be able to upgrade your units with generic upgrades such as more health, attack speed, and damage. This will allow for an exponentially higher number of combos you can get with all units and vastly expand the customizability of the summons.

3) Environmental Summons. Pumpkins and Skeletons are really fun. We want more of them. We will be putting a higher focus on 'ABS' - Always Be Summoning. Giving players constant environmental summons to call to their aid can be a huge proponent of the fighting system and add a lot of dynamics to fights that are absent currently.

In addition here's what we have planned coming out in the next few patches:

  • Camera Fixes; the current system is a bit cumbersome and can use some love.
  • Achievements proc the second you earn them and don't wait until the end of the game.
  • Bindable mouse buttons.
  • Specific summon commands - the ability to command only a specific unit type for greater summon control.
  • Staggered attack timings - all units won't blow their special attack when they first enter combat.
  • Nekro can't take damage during the 'kill cam' to avoid accidental deaths.
  • The Airbane is getting a complete rework on how he fires and spawns.
  • Corpses will display how much blood they hold.
  • Health Bars.
  • Complete Shade rework.
  • New Units: Crust King, Templar, and Hell Boar.
  • New levels, including the new level type - Holdout.

That's it for now! Look for our next patch addressing many of these issues coming soon! Thanks for the support everyone and keep the feedback coming! :)

2 comments Read more

New Patch -

May 8th, 2014

We have our first patch out! It should address many of the issues being discussed in the forums and should fix a multitude of bugs.

  • Added multiple character slots - You can now save up to three simultaneous games at a time.
  • Added the options menu in both unlock screens and in game.
  • You can now quit the game from the unlock screens, as well as in the game.
  • Music fades in at the start of the game as to not be too jarring.
  • Meat Mouth's agro has been lowered so he's not as overpowered in the late game.
  • The Grimm Keeper's Skull shot now aims to the cursor's location instead of just straight ahead.

Bug Fixes
  • Darkseeds created from a corpse are now stronger than those that aren't.
  • Punge summon audio errors are now played correctly.
  • The game will no longer get stuck on the "In Combat" message when you've completed a level.
  • All achievement bugs are fixed, and achievements should be working properly.
  • Ulta-High resolutions are now disallowed, and should not crash the game when starting up from a very high desktop resolution.
  • Resolution options should now lock to 4:3, 16:10 or 16:9.
  • Enemy units can no longer get stuck on the platform and exploited.
Many other tiny balance tweaks and bug fixes.

Still Left to Do
  • I'm aware some players are experiencing disconnect errors on mutliplayer games. I was unable to reproduce this locally, and will need more time to get it sorted out.
  • Alt-Tabbing during a multiplayer game should be working, but there is a chance it will still cause a disconnect.
  • I'll be adding a health bar option to the game in case you prefer overhead health bars.
  • Changes to the camera control scheme are being worked on.
  • The Evil is undergoing a complete overhaul, and will offer many more options moving forward.

13 comments Read more
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About the Game

A legion of twisted abominations await your command in Nekro. Revel in the slaughter of the King's corrupted lackeys as you uncover the sinister history of your creation. Manipulate the flesh and souls of those who have passed beyond the veil. Use the sins of the fallen to unlock new summons and customize their skills in an ongoing battle of supremacy between the Undying Legions and The Order. Further tailor your experience by equipping various Powersets unlocking powerful new Nekro abilities with which to conquer foes.

Invite your friends to lay waste beside you over internet or LAN. Play as a powerful support character, The Evil and wield devastating psionic attacks. As your chosen ally progresses along side you they will unlock new abilities gaining both power and utility!

Collector's Edition

Digital Art Book: Delve into the colorful and creepy world of Nekro with the Digital Art Book. Enjoy a full book packed to the brim with high-quality HD character concepts and renders.

Soundtrack: Take home Nekro’s high quality soundtrack featuring over 10 blood-pumping tracks hand crafted specifically for the game.

Key Features

  • 3+ Upgradable Nekromancers: Choose between powerful Nekro specializations!
  • 13+ Unlockable Summons: Customize minions and create the perfect demonic army!
  • 40+ Unlockable Skills: Harvest corpses to strengthen your unholy followers!
  • 20+ Game-Changing Trinkets: Strike down your foes and take from them everything they ever possessed!
  • 8+ Levels to Explore and Dominate:Watch as limbs snap, blood permanently stains the battlefield and bodies explode with Nekro's unique Chaos System!
  • 3 Factions to conquer or enslave:Turn the environment against your enemy by manipulating mundane objects into your twisted necrotic creations!
  • Steam Enabled: Unlockable Achievements, Steam Trading Cards, Emoticons, and Rewards!
  • Original Soundtrack: Over 12 blood-pumping music tracks!

Development Roadmap:

We will be constantly updating Nekro with new levels to explore and characters to unlock. Here are a few of the planned key features that are currently being worked on and can be expected in the final release:

  • New Nekromancers!
  • More Summons!
  • More Multiplayer Characters!
  • A Crap Ton of Trinkets to Collect!
  • Dozens of Beautiful, Uniquely Themed Levels to Explore!
  • Massive Boss Fights!
  • Battle-Changing Traps and Environmental Hazards!

Follow us on Facebook! www.facebook.com/nekro.darkforgegames
Follow us on Twitter! www.twitter.com/darkForge_Games

PC System Requirements

    • OS: Windows XP, Windows 7, Windows 8
    • Processor: Dual Core 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 400 or Equivalent
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • OS: Windows XP, Windows 7, Windows 8
    • Processor: Quad Core 2.3 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 400 or Equivalent
    • DirectX: Version 11
    • Hard Drive: 1 GB available space

Mac System Requirements

    • OS: Mac OS X Snow Leopard 10.6 or Later
    • Processor: Dual Core 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 400 or Equivalent
    • Hard Drive: 1 GB available space
    • OS: Mac OS X Snow Leopard 10.6 or Later
    • Processor: Quad Core 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 400 of Equivalent
    • Hard Drive: 1 GB available space

Linux System Requirements

    • Processor: Dual Core 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 400 or Equivalent
    • Processor: Quad Core 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 400 of Equivalent
Helpful customer reviews
58 of 78 people (74%) found this review helpful
222 products in account
15 reviews
1.1 hrs on record
Early Access Review
Nekro is by far one of the most well built early access games so far. At 15 USD, I think it's worth a look into if you're looking for a fast paced fun little game. The game looks absolutely wonderful and whatever content they've published is so far very well done.

Now I saw this title in the Strategy tab so my opinions maybe coming from a different angle. I feel as though there isn't say too much depth in the actual strategy portion. From the screenshots it looks as though you play from a short of an RTS view however, in game it is much more a like to the overlord series. From the bottom of your screen you have a list of summons, AKA spells and actual summons. You use the spells as you might imagine and you plop down your minions using blood a reasource harvested from the enemy units. From what I've played, you can only issue very general orders to your minions, you can order them to attack and thats about it. I suppose there's some depth in the fact that you can say chain your minions and your own ablities. Playing as the support/healer caster type, I issue an attack or rather swarm order to my troops then throw down a healing potion at the enemy greatly enhancing the effect.

In the RPG vain, again the game is fairly simple at the time being. At the start of your campaign you lock into one of the currently three hero classes for the rest of the campaign. You can upgrade simple portions of your class such as the amount of damage, health and reasource caps after each mission. You can also gain item recipies which will allow you to equip some interesting items which can be used once per mission to great effect. I was a little dissappointed by the unit selection though. Over the course of missions you gain the oppritunity to unlock new minions, often there is a choice between two mutally exclusive types. However after about five missions into the game you start to run out of choices. The game doesn't seem to have the later minions done, so once you finish the first two branches the choice portion dissappears.

For an first hand look check out my video below!
Check out my channel too!
Posted: May 2nd, 2014
Was this review helpful? Yes No
22 of 29 people (76%) found this review helpful
315 products in account
23 reviews
5.4 hrs on record
Early Access Review
Woah, just woah. This game is so much fun, truly a necromancers dream game.
Ranging from excellent soundtrack and artstyle, well made gameplay mechanics revolving around
consuming corpses to fill your blood amount to use for summoning spells and demonic beings.

This is a well made game even for being ''Early access' i recomend you to buy it and have a good time :)
Posted: May 4th, 2014
Was this review helpful? Yes No
15 of 18 people (83%) found this review helpful
823 products in account
96 reviews
3.5 hrs on record
Early Access Review
Pretty good game being a early access game !! If you like the Overlord games im sure you will love this one! It has good gfx and decent controls.Not much that i can see as a Strat game myself but its a fun little Action game :) I say give this one a shot . FOR YOU MASTER!! :P
Posted: June 3rd, 2014
Was this review helpful? Yes No
11 of 12 people (92%) found this review helpful
405 products in account
1 review
1.1 hrs on record
Early Access Review
Choose a hero, summon some duds and wreak havoc amond the populace. So far the combat is a simple set-up, I hope/expect it to mature a little bit as it moves into a full release. If you like commanding summons while you walk amongst them and dish out some pain yourself, then this will work for you. But the gameplay, so far, is repetitive.

Good voice acting, artwork, and fun idea.
Posted: May 31st, 2014
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10 of 11 people (91%) found this review helpful
587 products in account
80 reviews
4.8 hrs on record
Early Access Review
Nekro is a very polished action/strategy game. For being an early access indie game, it has surprisingly great production value, and it looks, sounds and plays excellently. You can (for now) choose from three different classes to start as and can allocate points into new abilities from there, allowing many different builds.

My biggest problem is the difficulty. The first level or two start off simple enough, but the game gets hard, fast. Any other game and I would've assumed I picked 'Very Hard' by accident. This game, especially if you don't allocate your skills appropriately, can be overly difficult, to the point of great frustration. I can't recall the number of times I launched a grenade at enemies from afar only for them to ignore all of my minions and dash straight at me and overwhelm me. It takes some practice and some luck, but the game could probably use a slight difficulty adjustment, or at least a more gradual difficulty curve.

Still, it's a very entertaining early access game that's already worth playing.
Posted: June 11th, 2014
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