Summon demons and spawn unholy weapons of war as a gleefully evil Necromancer with an insatiable blood lust for the innocent and corrupted alike in this darkly humorous, old skool blend of action RPG and strategy genres.
User reviews: Very Positive (245 reviews)
Release Date: May 2, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to build Nekro with as much player feedback as possible - that means every person that contributes with ideas has helped design the game. With almost half of the features in the game having been honed and tailored to player feedback, we have truly made Nekro something special. Early access gives us the ability to make sure you as the player get exactly the game you wanted.”

Approximately how long will this game be in Early Access?

“We are planning to release Nekro Q2 of 2015.”

How is the full version planned to differ from the Early Access version?

“The full version will simply have more content, as all of the core mechanics are already in place. The game is very playable and polished as it stands.”

What is the current state of the Early Access version?

“The game is 70% complete in its current state and features half the main campaign, a complete host of monsters to summon and Nekros to control.”

Will the game be priced differently during and after Early Access?

“We are still determining the best pricing model for when the game releases.”

How are you planning on involving the Community in your development process?

“The community has been and will continue to be a pivotal part of Nekro's development. Contributing to the game is as simple as making a post in our forums. If you provide constructive feedback, we will almost always listen and respond.”
Read more

Buy Nekro

Buy Nekro Collector's Edition

Buy Nekro 2-Pack

 

Recommended By Curators

"A unique strategy-ish action game with nice visuals and lots of minions and exploding corpses. Have fun you evil Nekro-players."
Read the full review here.

Recent updates View all (9)

March 27

"General Tso" Content Patch Added to Nekro!



Greetings everyone! Scott here to talk about our latest content patch for Nekro.

Content Patch 0.8.8.2 continues the Nekro saga with the inclusion of General Tso's Bootcamp and Chicken Emporium. This is a training ground for the King's elite soldier - The Templar! It's also a chicken restaurant because chicken is delicious.

Trailer for Patch "General Tso": https://www.youtube.com/watch?v=Q-DWikfCfCM

Patch Screenshots:





Please note I did *not* erase your save games for this patch, however, if you want to experience the new progression ramp within the game it is recommended that you start a fresh campaign. This patch comes with the following new features and content:

  • 2 New Levels: Fight against waves of enemies in the Bootcamp Holdout to call forth the fearsome General Tso - Nekro's first true mutli-stage boss. This is one of the hardest fights in the game. You'll have to use skill, cunning and chicken to win! These new levels can be found after the High Priest of Katheros level.

  • New Enemy - The Templar: Replacing the Townie is this upper level melee unit the Templar. He has huge range as well as a massive health pool. He stun locks targets in close range so it's advised to not take him in melee combat.

  • New Boss - General Tso: This massive enemy weilds an even more massive sword. Despite him being a melee unit, this enemy has such long range he can hit a target from half way across the map. Dealing enough damage to him in a row will snap his sword in two, cutting his damage and his range in half!

  • New Trap - Spike Pit: The spike pit is a touch-based trap that deals huge damage. It's very easy to avoid, but don't get knocked into it!

  • New Trap - Training Dummy: Use a Scourge on this trap to activate the trap, causing it to smash any unit around it. Though it deals only medium damage, this trap is great for zone control and combos nicely with the Spike Pit Trap.

  • New Environmental Hazard - Cactus: Easy to avoid, but don't stand too close or you'll get a butt full of spines.

  • New Control Scheme - Left Click to Move: Diablo fans will find this control set up very familiar as it utilizes click-and-hold mechanics to move your Nekro, no longer requiring the keyboard to move. Find this setting in the Gameplay tab of the options menu.

  • New Music: We have 3 new music tracks each almost 10 minutes long!! They are themed to metal bands like Dragonforce and Wolf and have 8-bit breakdowns inspired by games like Megaman, so be sure to turn up the volume!

We've listened to lots of player feedback to provide a better experience. You will notice lots of tweaks to the progression of the game as well as a minor overhaul on many units.

That's it for now, check back soon when we add ghost pirates, dancing werewolves and new levels as we get closer towards Nekro's launch! As always, if you like what you see, come tell us on the Steam Forums, Twitter, or Facebook!

https://twitter.com/darkForge_Games

facebook.com/nekro.darkforgegames

9 comments Read more

February 6

Balance Pass for Holdout Patch is Live

Hotfix Patch 0.8.7.48

Hi everyone! This patch addresses the overwhelming feedback we got about patch 0.8.7.4. I actually managed to sneak some awesome requested features in there, so check out the list! Huge thanks to the quick feedback from the forums and everyone that took the time to write up feedback.

-Brand new awesome music track added to Plight of Viticulture level.

-F key commands now correspond to the summons' hot bar location. For example, if I equip a Zombeef in hotbar slot 2, and a Punge in slot 3, hitting F2 will give commands only to the Zombeef. F3 will give commands only to the Punge, etc. All environmental summons are on F1. If you equip a standard summon to the 1 slot, the command will overload both environmental summons and the equipped summon.

-Scatter Functionality! Holding down the command summon key (default R) or a command summon group key (F1, F2, F3, etc) will tell summons to scatter. The scatter point is chosen based on an averaged position of all summons. So if you hold down R, all summons will scatter outward from an averaged 'mid point' of summons. This will be extremely helpful when units group up too much and you want them to disperse.

-Health, Damage, and Blood upgrades now go up to 10! This will provide better scaling into late game. However, as you increase the skills they will begin to cost more power.

-Each level will grant at the minimum 1 power so you are not locked into a bad build.

-Death to Dovecove Level has been made harder so you can't just sit in the graveyard and let the game play itself.

-Zombeef Plaguer now does slow damage when it attacks, making it a much more powerful unit.

-Outcast Skill Rework: Omega Blades now add +300 health and + 50 damage to the Nekro while he's spinning. This makes Omga blades very powerful and viable in any fight. Increased the CD to compensate for increased power.

-Outcast Skill Rework: Power Armor has been complete reworked. Instead of boosting just the Nekro, it now makes the Nekro and all of his summons invincible for 10 seconds. When used at the right time, this is a monster skill. Added new FX to match the skill.

-Outcast Skill Rework: Power Scythe has slightly higher base damage, and now scales with Damage upgrades to make the skill useful throughout the game.

-Miner Rework: The Miner's dynamite damage has been toned down. In addition, you can now knock the dynamite away using all classes. The Outcast's spin attack and the Alchemist's blood beam with both push the dynamite away.

-Priest (Standard) Rework: Damage has been reduced on the Priest's AOE attack. Additionally, he will focus on healing more than he will on attacking.

-AOE Damage Scourge Rework: The Damage Scourge scale up much faster with the Nekro's 'damage' skill. This will keep them a viable contender against the other 2 Scourge options.

-Using the right click to move the camera will no longer change speeds depending on your screen's resolution. The rotation speed should be consistent across all machines. If you guys still want a speed slider, let me know in the forums and I'll add it.

-All sin distribution has been made more lenient and won't starve you for sins nearly as much. I know, you all asked for this one.

-Fixed a really bad bug where the Punge upgrade Putrid Graft was not working. Big thanks to user Error for finding this!!

-Blood Cloak Trinket Rework: The stats off the Blood Cloak have been heavily buffed to make this trinket more viable.

-Healing Pot Trinket Rework: With the new healing Scourge, this trinket was a lot less useful. It has been changed to not only heal you and your summons but give them a 50 hp damage shield for 30 seconds. This should make this trinket much more viable.

-Townie Elites have been slowed down a bit so they can't outrun you.

-Skelebone Archer's arrows have been sped up so they will miss less often.

Please let us know what you think of this latest patch!

3 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Legions of twisted abominations await your command in Nekro. Revel in the slaughter of the King’s corrupted lackeys as you uncover the alternately sinister and chuckle-worthy history of your creation. Manipulate the flesh and souls of those who have passed beyond the veil. Use the sins of the fallen to unlock new summons and customize their skills in an ongoing battle of supremacy between the Undying Legions and The Order. Further tailor your experience by equipping different Powersets for any of the four Necromancer classes, unlocking varied new Nekro abilities on your journey. Feast on the blood of the slain as you wade through their entrails, giggling quietly to yourself.

Collector's Edition

Digital Art Book: Delve into the colorful and creepy world of Nekro with the Digital Art Book. Enjoy a full book packed to the brim with high-quality HD character concepts and renders.

Soundtrack: Take home Nekro’s high quality soundtrack featuring over 10 blood-pumping tracks hand crafted specifically for the game.

Key Features

  • 3+ Upgradable Nekromancers: Choose between powerful Nekro specializations!
  • 13+ Unlockable Summons: Customize minions and create the perfect demonic army!
  • 40+ Unlockable Skills: Harvest corpses to strengthen your unholy followers!
  • 20+ Game-Changing Trinkets: Strike down your foes and take from them everything they ever possessed!
  • 10+ Levels to Explore and Dominate:Watch as limbs snap, blood permanently stains the battlefield and bodies explode with Nekro's unique Chaos System!
  • 3 Factions to conquer or enslave:Turn the environment against your enemy by manipulating mundane objects into your twisted necrotic creations!
  • Steam Enabled: Unlockable Achievements, Steam Trading Cards, Emoticons, and Rewards!
  • Original Soundtrack: Over 15 blood-pumping music tracks!

Development Roadmap:

We will be constantly updating Nekro with new levels to explore and characters to unlock. Here are a few of the planned key features that are currently being worked on and can be expected in the final release:

  • New Nekromancers!
  • More Summons!
  • A Crap Ton of Trinkets to Collect!
  • Dozens of Beautiful, Uniquely Themed Levels to Explore!
  • Massive Boss Fights!
  • Battle-Changing Traps and Environmental Hazards!





Follow us on Facebook! http://www.facebook.com/nekro.darkforgegames
Follow us on Twitter! http://www.twitter.com/darkForge_Games

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Windows 7, Windows 8
    • Processor: Dual Core 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 400 or Equivalent
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Windows XP, Windows 7, Windows 8
    • Processor: Quad Core 2.3 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 400 or Equivalent
    • DirectX: Version 11
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Mac OS X Snow Leopard 10.6 or Later
    • Processor: Dual Core 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 400 or Equivalent
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Mac OS X Snow Leopard 10.6 or Later
    • Processor: Quad Core 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 400 of Equivalent
    • Hard Drive: 1 GB available space
    Minimum:
    • Processor: Dual Core 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 400 or Equivalent
    Recommended:
    • Processor: Quad Core 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 400 of Equivalent
Helpful customer reviews
8 of 10 people (80%) found this review helpful
4.1 hrs on record
Posted: May 27
Early Access Review
Rise from your grave...

The game starts appropriately enough telling the tale of your demise. Nekro, is the heartwarming tale of a newly risen necromancer's love affair with his newly chosen god, and his slow descent into his lust for power. Along the way you'll have wonderful adventures with your skeletal friends as you embrace villagers and teach them the error of their ways (namely, living), and show the world that a life less lived is indeed the better option.

... it's also a really good excuse for a lot of blood, fire and brimstone. A lot of carnage. A lot of cartoony death and destruction, and quite possibly the most interesting take on FPRTS (First Person "Real time Strategy") since Sacrifice. Whilst it lacks the absolutely insane non-linear story of Sacrifice, it most definitely makes up for it with the sheer breadth and depth of your necromancers suite of customisation, more on that shortly.

You're the leader, that's not to be confused with hero or 'unstoppable force' though...

Much like Summoner, whilst your necromancer is a powerful unit, and when used correctly, can pump out an inordinate level of damage, you're also vulnerable. A concerted attack by a few units will kill you in short order, and as a direct result, using your main hero to charge in to the front lines is almost always suicide (almost, picking off weaker, isolated units is entirely feasible).

Instead, your job is to act as a support and extra damage and healing to your main army, which you will grow over the course of each level. In the early levels you might only have a handfull of zombeefs or skeletons, but later on you'll be commanding impressive numbers of all kinds of undead monstrosities, including things like the Crust King, a unit which alone can decimate entire bunches of units all by itself (and once upgraded, can tank whilst the rest of your army goes in and does the wrecking).

In addition to the summons, you also have scourges (one type of three picked at the start), along with your abilities which you can purchase and upgrade (class specific based on your necromancer flavour). Each of the three necromancers bring wildly different playstyles to the table, and there's almost certainly one that's going to suit your personal preferences. Me? I'm an alchemist, I work to support my summons and keep them alive and in play longer.

The literal bones and spine of any good army...

The options for your army are wide and diverse, being made up of mutually exclusive options that you can pick at each tier, so you can select from either Zombeefs or Skeletons at the first, you can only take one of those into battle, not both. Additionally, each unit type has specialisations, which again, are mutually exclusive, so the skeletons have a melee type, which comes with a cutlass, and is a versatile all rounder, or the archer, which is a low HP unit but can deliver withering fire at a distance. This incredible level of depth to the customisation, combined with the choices you make about your necromancer mean every game can, and quite possibly will play out extremely differently.

There's a lot of replayability as you explore the different options and playstyles available, and the developers have done an impressive job of crafting *meaningful* choices at each tier. Some demons serve as exceptionally powerful traps, limited by the fact they are immobile. Others are all rounders, jacks of all trades but masters of none. Others yet are rapid scouting units, able to get ahead of the main army so you can see what's coming up ahead. With so many solid choices, you're never left wanting and more often than not you'll be scratching your chin and puzzling over which choice you feel is the best one for you. There's rarely a "wrong" choice, it all depends on your playstyle.

The foes are no pushover either...

Once into the game itself, you may notice that the game plays out something like a cross between a MOBA and an RTS, with your abilities on set cooldowns and a lot of them having "skillshot" style interfaces, namely that you need to use good positioning to make the most of them, and accurate placement to get the most out of them. For the hero, there's definitely a lot of MOBA-esque controls to get the hang of, albeit with direct WSAD control over movement. For the units, it's RTS style commands, with waypoints and control groups allowing a good level of control over your ever expanding army of minions. If all else fails, the "Send all" waypoint is a good fallback for rolling the doomball over whatever needs killing.

As long as your core competencies with the necromancer are up to spec, this works at least reasonably reliably, provided you don't go charging into fights you can't win. Enemies aren't too smart, but they ARE tough, quickly ramping up and gaining specials and hitting fair hard, so working out the proper order of killing becomes important, prioritising what to kill, then consume to keep the health of your minions up, that is important information you need to get down pat in a hurry.

It's never been such a good time to be so bad...

Nekro is an extremely good example of Early Access done right, the initial release was very raw and content light, but it did show people where the game was going. As time has gone on, it's slowly layered on the depth, complexity and content, and now we're well into the beta and approaching the final stretch, despite the fact it's still in Early Access, I feel comfortable enough submitting this review as I can't see anything that will fundamentally change what I say now. This game harks back to the good days of Summoner, and in a sense it's a love letter to that game, and it does it proud. It brings it's own sense of style and a unique twist on the FPRTS approach to the table, and it does it extremely well at that.

Verdict : Highly Recommended

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group

Check out the Original Network Groups. Win free games, make new friends on Steam, & more!
Original Curators Group,
Original Traders Group, &
Original Giveaways Group
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
0.2 hrs on record
Posted: May 30
Early Access Review
Much fun, good game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1.3 hrs on record
Posted: May 31
Early Access Review
Your Skeleton warriors have an upgrade called "Raging Boner."
10/10 would laugh uncontrollably again.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: May 30
Early Access Review
This game is great. It is a good mix of strategy and action. One thing this game needs is some kind of multiplayer mode. I would love it if you spawned with a none upgraded Nekro and there was a button for an ingame inventory. That way you could kill monsters in the wild to collect sins to upgrade your Nekro ingame to try to fight the enemy Nekro or Nekros.
Was this review helpful? Yes No Funny
13 of 14 people (93%) found this review helpful
3.8 hrs on record
Posted: December 23, 2014
Early Access Review
A fantastic indie game that surprised on every level. Great world, great humor, great characters, and satisfying gameplay. It's a tad short right now, but I can't wait until they put more content into the game!
Was this review helpful? Yes No Funny
12 of 14 people (86%) found this review helpful
7.2 hrs on record
Posted: December 29, 2014
Early Access Review
Yes yes yes, a thousand times yes. I mean god, this game could have been sold as a finished product a while back and you can play it just like a full game now. they keep adding more, tweeking more and showing the game the love that it deserves. if you even have a slight intrest, get it and you wont be disapointed.
Was this review helpful? Yes No Funny
11 of 15 people (73%) found this review helpful
4.1 hrs on record
Posted: December 9, 2014
Early Access Review
Same subgenre of RTS as Sacrifice, a game I quite enjoyed.

Same sort of flavour as Dungeon Keeper. Which I also quite liked.

Pretty solid game, really. It needs more levels, and more polishing, but it looks good so far.

Also seems to have less women in it than the first set of Star Wars movies, but we'll see how it goes as development progresses.
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
5.0 hrs on record
Posted: January 2
Early Access Review
Amazing game so far. Took me only couple of hours to play through with one nekro, but didn't regret buying this at all. I hope they really polish this game and add lots of content. It's shaping up to be a rare gem.
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
2.9 hrs on record
Posted: December 30, 2014
Early Access Review
A fantastic idea, and the devs seem intent on making it as good as it can be. One of the best early access games out there right now, highly recommend picking it up. If you like games like Overlord or Dungeon Keeper, this game will be right up your alley, and the variety of summons and character classes (with more to come!) mean that replayability is high as you test out different combinations of monsters and skills.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
1.2 hrs on record
Posted: April 2
Early Access Review
Nekro - A great blend of lite rpg and murder!

You are a Necromancer and must summon minions, murder, blow-up, burn, flay and all around slaughter every creature in your path to achieve the goal of being the most awesome necromancer ever. I think.
Honestly, wasn't really paying attention to the story beats, however the voice over was great and It was funny at times.

The characters models also look awesome, the feel of this game is dark, gritty and unique. A little Diablo and a little Dungeon Keeper.

So you start by choosing a Nekro - there are three different ones, each with their own unique skills.

Nekro uses rpg mechanics to level up your skills in necromancy in a fun branching skill tree. I like this kind of character progression because it gives you a reason to go back for multiple games without feeling too similar.

The goal of each level is to destroy all the enemies. Seems simple and in all honesty it is simple. But it's satisfying, I enjoy summoning minions, drinking the life essence from my fallen foes, and wrecking havoc on farmers.

I'm sure the game gets harder as it progresses, I did die once in my first hour...I blame the skinless cow that was on fire, it didn't have to charge into me.

Here's a video of my first look of Nekro - (Still uploading and sorry it ends abruptly, weird static I had to cut out towards the end.)

https://youtu.be/RsxDwiHfPcM

For more reviews and bi-weekly podcast about Early Access and Indie games check out - EarlyAccessPodcast.com and YouTube.com/EarlyAccessPodcast
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
8.8 hrs on record
Posted: March 9
Early Access Review
A truely impressive game, combat is a bit like diablo mixed with dungeon keeper and a hint of magicka thrown in, only down side is its currently quite short just under 3 hours though I admit I completed it with one character (currently 1 of 3 with another to be announced) and then did it again with another character and different monsters. Will have a skirmish mode though not in game yet.

On a side note developers if you could make a Co-op Campaign using the current classes that would possibly be the greatest thing ever, this is one of the best games I've played in a while and easily in the top 3 early access purchases I've made EVER. (darkest dungeon and war for the overworld being the other 2)
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
1 person found this review funny
128.6 hrs on record
Posted: January 30
Early Access Review
This game feels like an evil party, the Monster Mash taken in a delightfully bloody direction.
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
3.5 hrs on record
Posted: April 23
Early Access Review
Early Access Examination full video - https://youtu.be/hSW_LR0TR20

In Nekro you take the role of a recently made Necromancer in the service of a dark god. Your sole purpose is to go through the lands creating foul creatures and destroying all those in your path. The game is infused with a quirky sense of humor throughout. In fact the game reminds me of a cross between dungeon keeper and overlord.

At the start of the game you'll be able to choose what type of Necromancer you wish to play as. There are currently three choices all with different styles of play, the first is the Alchemist that focuses on healing and summons, second is the grim keeper who is a ranged attacker and the third is the Outcast who is a up close and personal melee fighter. After deciding which Nekro you wish to play you then have to choose a scourge power which is an attack ability that can have varying effects depending on your choice.

Summoning creatures is the key to winning fights similar to Overlord, there's strength in numbers. Each summon has different roles, strengths and weaknesses. All summons will require a specific amount of blood to be used. Most summons need a corpse to be sacrificed to be able to bring them forth however some usually the higher blood requirement summons only require blood to be used. As you progress you'll be able to unlock more summons who are powerful at a specific role like the crust king who can be used as large tank.

The enemy variety in the game is very good and there are some tough old codgers out there. The further into the story you get, more and more unique enemies come into the frey, each with their own mechanics and unique tactics. The enemies are really what make the game for me currently, they provide all the challenge. You'll start off with farmers and as your conquest expands you'll meet witchers, bounty hunters, soldiers, templars and more. The tougher the enemy the more blood and health their corpse will be worth, which is handy considering, they will most likely kill many of your summons.

The battles are fun, challenging and often messy. While you can give commands to your summons and tell them which target to attack, you don't have direct control over them in terms of movement. It can lead to having to make several attempts to take down a tough group of enemies as your summons can be torn down in a huddle. I would have liked clearer battle lines with more unit collision as its difficult to aim when your a ranged Nekro when your summons surround the target. Boss battles and special enemies can be found in the game such as Major biscuit that is a character based on totalbiscuit.

After completing a mission you'll be taken to the character progression screen where you'll be able to equip your necromancer and upgrade his abilities. The first tab is where you can purchase stat upgrades and new skills with power that you gather in levels. You can also equip trinkets which are items found from fallen foes that have all kinds of effects such as random summons, increased damage, aoe effects and more. After this you head to your summons tab, from here you can see all the summons currently available to you and those you can unlock via the sins currency that drops from enemies. Each summon has two combat roles that can be switched in and out before a battle for example the skelebones can either function as a melee fighter or as an archer. You are also able to upgrade summons using sins to increase their stats, abilities and unit capacity allowing you to field more of them in battle

Nekro's level design is fairly simplistic. Each level varies in its environment but they all remain fairly small maps that can easily be navigated with the mini map. Each different level has a variety of objects that can be interacted with such as pumpkins you can make come to life, traps and livestock to each. There are also environmental hazards such as toxic barrels and oil spills that can be used against both you and your enemies. As combat arenas go, Nekro's levels are simplistic but work well and are as aesthetically diverse as they are pleasing.

Nekro's story and setting is packed with dungeon keeper style humor. The narration of the characters journal between missions is often at it's best historical and at worst brings a cheap smile. It's a game that does not take itself too seriously and enjoys throwing it's humor into both it''s story, art and level design. What story there is so far is well written with plenty of comedy, self deprecation and satire.

The art style of the game is dark but vibrant and looks great. The comical cartoon styling of the characters not only looks great but adds to the humor of the game. The spell effects and lighting in the game all add to the chosen aesthetic but its the sound of the game that stands out most of all. The narrator and voice acting is very good, humorous and entertainment. Nekro's soundtrack is filled with a blood boiling heavy metal soundtrack with guitars and drums rocking away as you summon your undead masses. It's a great soundtrack that's fun to listen to as you desolate the lands in front of you.

As early access games go Nekro has plenty of content and quality for your money already. Its one of the few early access games that is worth a purchase and the games stability is great with me encountering next to no bugs thus far. Similar in quality to games like darkest dungeon, I only wish that these types of early access games were the norm in terms of content and quality. Its a great game that should appeal to many players. I personally would have liked a more in depth story and I think the game would have benefited from a questing system with a world map with multiple locations to go too when every you wished. Overall If your interested in Nekro, there's certainly monetary value in the current early access version. There's also plenty more content to come in the final release as well as new summons and new gameplay features too.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
9.8 hrs on record
Posted: January 20
Early Access Review
Nekro is definitely one of the "worth it" type of early access games. The graphics are not early-access-like but more of a finished product. Gameplay is very enjoyable and versatile. Currently there are 3 playable characters and more to come, of course. The best part I love about the game is that there are enough skills and summons to develop your own playstyle. There are 5 skills per character with 3 equippable skills and 14 summons, in which you can only pick 7 of the summons. Also there are two different versions of each summon besides the first summon. I finished the game in about 2 hours give or take, so it's still quite short. Nevertheless, this game is definitely worth the $20 imo.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
15.1 hrs on record
Posted: January 20
Early Access Review
Early Access done right. Game is incredibly stable and polished already, It's just lacking content right now making it a fairly short game. The replay value is already there though and it's fun to play through the game multiple times with different Nekros and configurations, and more content is coming. game concept is very solid and kind of makes you wonder why there isn't really a game like this already out there. Playing Diablo 2 as a necro comes closest but this game offers a lot more gameplay wise.

Conclusion: Very fun game to play, very good dev support. MIGHT be a little bit too expensive for the content it has right now, but that will soon change. If you ever find it on sale it's a must buy
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
41.5 hrs on record
Posted: April 24
Early Access Review
I love the art. The gameplay is good too. No complaints about the soundtrack either. Though in the various builds some levels have frustratingly tricky enemy placement, which I've spent hours replaying, but that could just be my poor character upgrade strategy. Every update they get closer to a game which challenges but doesn't make you want to pull what hair you have left out.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
11.2 hrs on record
Posted: March 17
Early Access Review
Hands down one of the most satisfying games I've played in years, good difficulty curve, intuitive mechanics and great sense of humour. Totally worth getting, highly recommend.
Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
1 person found this review funny
2.5 hrs on record
Posted: January 17
Early Access Review
Great gameplay,humor and setting.
When it gets released,i may update it.
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
9.7 hrs on record
Posted: April 15
Early Access Review
Simply put...

A prime example of what Steam Early Access should be. Bloody marvelous ! 8/10

I'll let you know more about the game when im able to stop playing it!
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
17.9 hrs on record
Posted: February 13
Early Access Review
This game is great not a fan of early access but this game is amazing the gameplay, artstyle, humor.
Was this review helpful? Yes No Funny