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Perfection. is a simple, soothing puzzle game about cutting shapes to fit into outlines. There are an infinite number of puzzles, each randomly generated to be unique and interesting. Its gameplay is very minimalistic and very forgiving; there is no time limit, and you can cut as many times as you want and undo as many times as you want...
Release Date: May 17, 2013
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Buy Perfection

$2.99

Reviews

“A highly reflective and contemplative experience.”
4.5/5 – TouchArcade

“Eschews much of the trappings of modern gaming to be a pure, untouched package.”
4/5 – 148Apps

“Like taking a walk in the park at the end of a long, stressful day.”
8/10 – Indie Game Magazine

About the Game

Perfection. is a simple, soothing puzzle game about cutting shapes to fit into outlines. There are an infinite number of puzzles, each randomly generated to be unique and interesting.

Its gameplay is very minimalistic and very forgiving; there is no time limit, and you can cut as many times as you want and undo as many times as you want until you get each shape right. Or, you can challenge yourself to clear the shape in front of you in as few cuts as possible. Whether you get it perfect or not, once a shape is completed, it's gone forever. There's no commitment to replay any level, because there will always be a new one for you to try.

The game's soundtrack is a beautiful synthesized soundscape, composed by Omni-Psyence and available on Bandcamp for free.

PC System Requirements

    Minimum:
    • OS: XP, Vista, 7, 8
    • Processor: 1.2GHz processor
    • Memory: 512 MB RAM
    • Graphics: DirectX 8-compatible graphics card with at least 32MB of video memory
    • DirectX: Version 9.0c
    • Hard Drive: 35 MB available space

Mac System Requirements

    Minimum:
    • OS: 10.6+
    • Processor: 2.4 GHz Intel Core 2 Duo or better
    • Memory: 512 MB RAM
    • Hard Drive: 35 MB available space
Helpful customer reviews
19 of 21 people (90%) found this review helpful
518 products in account
71 reviews
0.1 hrs on record
Most definitely wasn't Perfection.

From the looks of the trailer it seemed as if it had potential at the least.
I imagined a stage by stage levelling system with a certain amount of levels in each stage, increasingly getting harder as you progressed. I thought this was going to be one of my next puzzle games that I can sit and have a think about and come back to every now and then until I finally got to the end of the last stage…

…well, nope.

There literally is no structure to it at all. It’s just random level after random level. I am assuming with no end, which makes it boring. It seemed a unique concept and I was really looking forward to seeing how it played out. But it’s just done terribly, I’m afraid. Like a lot of the other reviews say, it just gets boring after 5 minutes. Because in the trailer, that literally is all you are getting. Some structure to it would have made this a lot better in my opinion, but what it is now is just… horrible.

The HUD, if it even qualifies to be considered one, is rather poo. After like 5 minutes of trying to figure what the hell it was, it just seems to be three difficulty levels. 1) Cut, 2) Cut and rotate and 3) Cut, rotate and resize. Which just changes what you can do with the shape. No menu or anything, that’s it.

The music isn’t bad, it’s fairly decent but it doesn’t make up for this games lack of content or structure. This would be ok if you are just looking for some mindless… not even sure I can say ‘mindless fun’ actually, it’s not fun at all after the first 2 minutes of playing around on it. If you are looking for some mindless pointlessness, There you go, much better, then boy is this the game for you!


TL;DR : No structure, no fun, poo HUD and definitely not worth your time. Unless you are just looking for some mindless pointlessness or 2 minutes (at the most) of fun.
Posted: March 22nd, 2014
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9 of 11 people (82%) found this review helpful
1,717 products in account
270 reviews
0.2 hrs on record
If Zen Bound were in 2D and randomly generated, this is probably what you'd get. An endless procession of shapes wanting to be sliced down to fit a puzzle-piece shape in as few moves as possible for "perfection". Has a couple of alternate modes involving scaling and rotation too.

Very soothing, but probably not to everyone's tastes.
Posted: April 15th, 2014
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8 of 10 people (80%) found this review helpful
1,016 products in account
104 reviews
1.1 hrs on record
Well, this is first time that I do NOT want to recommend a game.

In fact, this game looks like "iSlash" in iOS that seem to be fun so why I downward my thumb? Because I can't play it and when I looked for help from developer, he just said that my GPU is not compatability with a game so he can't do anything about this, I have to play it on other machines.

Seriously?? Is this what developer supposed to do?

Not only for me, if you look through entire forum of this game you will find out many people with same problem like me and developer blamed that it's player's fault to use insuitable GPU rather than his fault for not moving his gluteus muscle (Buttock) and start solving problem like release new patch or whatever that other developers did.

However, this game has a good music that I spent 1 hour for listening. I'm glad I got this game from bundle not from buy at full price. Truthfully, DO NOT buy this game until developer fixed bug.
Posted: June 16th, 2014
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2 of 2 people (100%) found this review helpful
1,251 products in account
26 reviews
0.3 hrs on record
Perfection... it was not for me. I could see people enjoying it, especially at that price. For me its lacking tho. The one thing I loved was the soothing music, excellent choice for a puzzle game.

I wouldn't recommend it, but I won't say it's a bad game either.
Posted: July 25th, 2014
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3 of 4 people (75%) found this review helpful
739 products in account
2 reviews
0.1 hrs on record
Do I recommand this game ? No, don't buy it, even for 1 cent. All the game can be seen in the trailer, and it is poor. There are many (free) Flash games with the exact same gameplay and better graphics not to bother about this one. The gameplay is not even perfect (for a so simple game) mostly because the cursor is way too big and the icons are not intuitive.
Posted: March 1st, 2014
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Awards

  • IndieCade 2013 E3 Showcase
  • Intel LevelUp Demo Contest - Demo of the Year & Puzzle Game of the Year