Experience the horrors of a haunting that's never the same twice. Paranormal is a 3D fully dynamic haunting experience. The player takes the role of Mattel Clark, an artist who has a haunted house. Mattel decides to film the hauntings with his camera, which is the viewpoint of the game.
ユーザーレビュー: ほぼ肯定的 (269 件のレビュー)
リリース日: 2012年10月19日

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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは開発段階によって大きく変わることも、そうならないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

“Paranormal is an Early Access game. This means that you can buy and play it right now, but it is still in alpha and constantly being worked on. This also means that the game could be glitchy, and you could encounter problems with it.

So why should you buy it? By buying Paranormal in its current state, it gives us funds to keep going and shape this game into what we have in mind. It's a very long and tedious process, and also expensive. You're basically helping us pay our voice actors, modelers, level designers, artists, and any license fees we may have.

Also, we are active on the Steam forums. So if you have any technical issues, or feedback and criticism, let us know! We'll get back to you ASAP.

Thanks,
-Matt Cohen”
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キュレーターによりおすすめされています

"Selected by Reviews Content Director Richard Mitchell"
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レビュー

“If you can endure a half hour’s worth of me screaming and squealing — possibly more of the latter — as horrible and traumatizing things happen to me in what’s easily the scariest indie horror game I’ve played this year (and I’ve played a lot) then you’re going to love this.”
Bloody Disgusting

“Some horror fans may want to wait for Paranormal to become a more polished experience, but even unfinished it's packed with frightful and inventive ideas.”
Joystiq

Steam Greenlight

このゲームについて

Experience the horrors of a haunting that's never the same twice.

Paranormal is a 3D fully dynamic haunting experience. The player takes the role of Mattel Clark, an artist who has a haunted house. Mattel decides to film the hauntings with his camera, which is the viewpoint of the game.The player controls the camera as the hauntings slowly but surely escalate into something far worse and more horrific.

With multiple endings, a different experience every time, top-notch graphics and sound, Paranormal is a constantly evolving indie horror game.

Features

  • Dynamic Haunting: I've designed the dynamic haunting system that will allow a randomized experience, adding multiple outcomes, dynamic triggers, countless variables, and an action-reaction system. This will make your experience with the game much more unique and memorable, without missing out on anything important.
  • Free Content Updates: Paranormal will receive free content updates that add new locations, stories, scenarios, scares, gameplay mechanics, and more! You will NEVER have to pay for DLC in Paranormal. The game's content is planned to double or even triple with each major content update.
  • Sleep System: Sleeping in your bed recharges your camera's batteries and also has a chance of triggering other events.
  • Flashlight (camera light): Creates a bright, short ranged light that casts dynamic shadows.
  • Insane Sound Design: Paranormal was designed for surround sound and headphones to create the ultimate audio horror experience.
  • First-Person Camera (Found-footage style): Much like in the movies 'Paranormal Activity' or 'The Blair Witch Project' (Not associated with those films, just inspired by them), the viewpoint will be that of a camera being held by a person (the player). Effects like camera shake, pixelation, video distortion, audio distortion, and motion blur will all be present thanks to the camera screen-space shader I built for everything.
  • Horrific Story: Uncover the house's troubled and gruesome past through hauntings, journal entries from the previous owner, and more.
  • Steam Trading Cards: Because one can never have enough of those things!
  • Mac Version: A Mac version is available and will receive updates alongside the PC version.

Planned Future Features

  • Achievements: Steam Achievements are planned for the game and there will be plenty to chase after!
  • Full Controller Support: Work has already started on making the game fully gamepad-compatible.
  • Oculus Rift Support: As promised as a Kickstarter stretch goal, Paranormal will receive an Oculus Rift version, free to owners of the game.
  • Steam Cloud Saves: For those who hop between machines.
  • Translations: The game's text is planned to be translated into German, Swedish, and Spanish. If your language isn't on that list, please request it in the forums.
  • DirectX 11: For those of you who have powerful computers, DirectX 11 support is planned for the future and will make the game look and run even better!
  • Persistence: Some sort of persistent scoring system is planned, adding more replay value.

Posting Videos


All users have full permission to post videos of Paranormal to websites, monetize them, edit them, etc. In fact, I encourage this. The only thing I ask (but don't require) is that you send me a link so I can watch it and share it! A healthy game community encourages shared experiences. If your video gets flagged by YouTube for copyrighted content, Tweet me and I'll do everything in my power to help clear it up--even if I have to call YouTube.

システム要件

Win
Mac
    Minimum:
    • OS: XP, Vista, 7, 8 (64-bit Recommended)
    • Processor: 2.0 Ghz Dual-Core CPU
    • Memory: 2 GB RAM
    • Graphics: 512 MB Graphics Memory. Shader Model 3.
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Additional Notes: Integrated graphics chips are not officially supported yet. They may or may not work with the game.
    Recommended:
    • OS: 7, 8 (64-bit Recommended)
    • Processor: 2.8 Ghz Quad-Core CPU
    • Memory: 4 GB RAM
    • Graphics: 1024 MB Graphics Memory. Shader Model 4.
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Additional Notes: Integrated graphics chips are not officially supported yet. They may or may not work with the game.
    Minimum:
    • OS: OSX 10.8
    • Processor: 2.0 Ghz Dual-Core CPU
    • Memory: 2 MB RAM
    • Graphics: 512 MB Graphics Memory.
    • Hard Drive: 1 GB available space
    • Additional Notes: This game was tested primarily on a late 2013 Macbook Pro. This is the only Mac TECHNICALLY supported, but older Macbooks are likely to work. If the game doesn't work with your device, please let me know in the forums and I'll fix it.
    Recommended:
    • OS: OSX 10.9
    • Processor: 2.8 Ghz Quad-Core CPU
    • Memory: 4 MB RAM
    • Graphics: 1024 MB Graphics Memory
    • Hard Drive: 1 GB available space
    • Additional Notes: This game was tested primarily on a late 2013 Macbook Pro. This is the only Mac TECHNICALLY supported, but older Macbooks are likely to work. If the game doesn't work with your device, please let me know in the forums and I'll fix it.
参考になったカスタマーレビュー
36 人中 26 人 (72%) がこのレビューが参考になったと投票しました
記録時間: 3.3 時間
早期アクセスレビュー
I've played OUTLAST, DREADOUT and DAYLIGHT. All three have their scary moments. But PARANORMAL is by far the scariest game of them all. Get it. Got it. Good.
投稿日: 5月27日
このレビューは参考になりましたか? はい いいえ
14 人中 11 人 (79%) がこのレビューが参考になったと投票しました
記録時間: 0.6 時間
早期アクセスレビュー
I got scared... 'nuff said. It is somewhat buggy but it is in it's alpha stage but so far so good.
投稿日: 5月3日
このレビューは参考になりましたか? はい いいえ
11 人中 9 人 (82%) がこのレビューが参考になったと投票しました
記録時間: 3.5 時間
早期アクセスレビュー
When I first started playing Paranormal, I was instantly reminded of the Paranormal Activity film. You are the protaganist who is investigating the hauntings of his new residence using a camcorder. You have to walk around the house to pick up any unusual activity (believe me there is a lot!!!) and rest every now and again to "charge" the recorder. As you play through the game you are gradually introduced to the story of what had happened in the house with a host of jump scares to keep you busy. Playing this game alone and with headphones is highly recommended to get the full effect of the this ghost simulator and I can guarantee at least one spine tingling moment. It is a game where both the seen and unseen can play tricks with your mind.
投稿日: 5月5日
このレビューは参考になりましたか? はい いいえ
5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 5.5 時間
早期アクセスレビュー
Maybe this is just me, but I find that I get more satisfaction from Indie titles nowadays. I remember greenlighting this way back thinking that it looked interesting. First of all, I find playing an Early Access game exciting. You get to watch a game be developed and in a way help it to be better. Now the gameplay. If you like movies like Paranormal Activity or The Blair Witch Project then you will enjoy it. Yes, you could call this game a gigantic cliche, but the developer loves the material so much that it is almost a reminder of why we love to be creeped out by this kind of stuff. As said, the game is a work in project. Graphics are dated (personally I like it that way) and will be updated, new content is being worked on, and the story is getting more fleshed out, but what is available now is worth playing. I am looking forward to watching this game come full circle.
投稿日: 5月6日
このレビューは参考になりましたか? はい いいえ
9 人中 6 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 0.8 時間
早期アクセスレビュー
This Is Like The Most Scariest Game I Ever Played, I'm Not Gonna Lie Is The Best Horror Game Ever!
投稿日: 8月3日
このレビューは参考になりましたか? はい いいえ
9 人中 5 人 (56%) がこのレビューが参考になったと投票しました
記録時間: 3.5 時間
早期アクセスレビュー
Early Accessなのにバンドル入りするのはどうかと。
初めに買った人たちにごめんなさいしないといけないよね。うん。
投稿日: 3月17日
このレビューは参考になりましたか? はい いいえ