In Spacebase DF-9, you'll build a home among the stars for a motley population of humans and aliens as they go about their daily lives. Mine asteroids, discover derelicts, and deal with the tribulations of galactic resettlement in Earth's distant future.
User reviews: Mostly Negative (1,799 reviews)
Release Date: Oct 27, 2014

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"A Double Fine Game. Build a home among the stars for a motley population of humans and aliens as they go about their daily lives."

Recent updates View all (41)

November 13

Spacebase DF-9 1.06 released

  • Mods can now be loaded via ZIP files from the Mods\ subdirectory of the game's install directory. Each ZIP is loaded as a simple virtual file system which can contain directories that mirror the main game scripts and override their behavior. A file called "init.lua" in the top level of each ZIP's directory structure will run when the mod is loaded, allowing you to perform any needed initialization. See the MyDemoObject.zip there for a simple example mod, which adds a new buildable object with its own artwork.
  • Arrow keys now pan view same as WASD keys.
  • "show_hints" flag added to bootconfig.cfg, set it false to disable the Hint system entirely.
  • Fixed: Unsuited citizens in a vacuum don't enter "sucked into space" immediately.
  • Fixed: Turrets don't spawn in derelicts and docking ships as intended.
  • Fixed: Various UI issues when resizing game window.
  • Fixed: Held weapons don't appear correctly on spacesuited characters.
  • Fixed: Research datacubes don't display properly.
  • Fixed: Ships dock onto pending construction.
  • Fixed: Base Seed Pod can start encased in an asteroid.
  • Fixed: Turrets don't display properly when scanning for threats.
  • Fixed: Raiders kill people imprisoned in brigs.
  • Fixed: Ship engines don't sort correctly with nearby walls.

10 comments Read more

November 7

Spacebase DF-9 1.05 released

  • Fixed: Citizens no longer place stuff on shelves, always have "stuff" need unsatisfied.
  • Fixed: Dropped ore disappears.
  • Fixed: Various rare crashes.

16 comments Read more

About This Game

In Spacebase DF-9, you'll build a home among the stars for a motley population of humans and aliens as they go about their daily lives. Mine asteroids, discover derelicts, and deal with the tribulations of galactic resettlement in Earth's distant future. Meteor impacts! Explosive decompression! Unbearable loneliness!

Key Features:

Base Construction
  • Build your base using available matter and expand by mining more from nearby asteroids.
  • Gradually expand from a small oxygen-filled room to a thriving, well-decorated hub.
  • Build Gardens, Pubs, Fitness and Research facilities, and more.
Citizen Management
  • Assign citizens to duties to ensure survival-critical duties are performed efficiently.
  • Monitor citizen needs to ensure overall morale, balancing duty demands with citizen happiness.
Base Defense
  • Send security forces to investigate mysterious derelicts that appear near the base.
  • Fend off hostile invaders as well as parasites that
  • Construct turrets to lend firepower to hostile
Research and Progression
  • Research new equipment, armor, weapons, and base structures.
  • Discover blueprints for new technologies aboard derelict ships.
  • Research cures for deadly space diseases.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: Windows 7
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 9800 GTX+ or higher
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Minimum:
    • OS: OSX 10.7
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: OSX 10.8
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 9800 GTX+ or higher
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Minimum:
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1.8 GHz dual core CPU
    • Memory: 1 GB RAM
    • Graphics: 256 MB GeForce 8800, Radeon HD 2000, or Intel HD 4000 Graphics
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
Helpful customer reviews
58 of 64 people (91%) found this review helpful
68.2 hrs on record
Posted: November 14
Avoid game - game was left unfinished by developers and funders were thrown under the bus.
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24 of 27 people (89%) found this review helpful
1.1 hrs on record
Posted: November 13
This game and its developer single handedly turned me off to early access gaming.
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14 of 15 people (93%) found this review helpful
3.7 hrs on record
Posted: November 14
A promising alpha abandoned by a normally stellar studio. As it is, it's buggy, unfinished and barely playable. A waste of money.
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13 of 14 people (93%) found this review helpful
33.2 hrs on record
Posted: November 14
It is a shame that the developer abandoned the game in a half finished state, claiming that it is now the community's privilege to finish a product they expect you to pay for. This game, while fun, is buggy and incomplete and certainly not worth the asking price.
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15 of 18 people (83%) found this review helpful
2.5 hrs on record
Posted: November 13
This game is nearly unplayable. The AI for the citizens is useless after a certain they refuse to do any work so it stagnates and every one dies. Other then that the interface requires a lot of getting used to not to mention the tutorial is next to useless for learning the actual game.
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8 of 9 people (89%) found this review helpful
3.4 hrs on record
Posted: November 19
Having bought this game on early access, I truly wish I hadn't.

It's not finished, it's never going to be finished, feel a lot like I got screwed over on this and every other Double Fine Production game that I bought.

Don't waste your time or money on this unpolished turd.
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8 of 10 people (80%) found this review helpful
8.6 hrs on record
Posted: November 16
This game is based on a really nice idea. It's just not completed yet.

Let's start out with management. Since the tiles you are working with is not directly underneath the stuff you're actually building, it's impossible to know if you're for example deleteing just this room, or also deleting the wall for the next room, which would mean all of the oxygen sucked out of your base.

Another thing is, that you can't move citizens around. This means, that you'll have to wait with (for example) destroying a room, because there are people in it. It can also be annoying, when you know theres a fire in a place, and you just have to wait until somebody discovers it. Even having the rooms alarm on won't help you. People only notices fires (and mostly also intruders), if they accidently walks into them.

A third thing is bugs. There are bugs everywhere in this game. One bug happens when you have an intruder. You then mark the intruder with an icon saying "kill this man". Even if all of your citizens are security guards, they can just be standing, looking at the intruder destroying all of your reactors, and they will first react, when he actually starts shooting at them.
OMG thats annoying.
Another bugged thing is the chamber between the base and space. Here you have two doors, that are never ment to be opened at the same time. Despite that, i've had a whole base killed twice, because the doors sudenly opens at the same time, and everybody is sucked out into space or suffercated. I've also tried people just standing in this room with the outer door opened, waiting until they die, and the door closes again.
AHHHHHHHHH

This is just some of the bugs i have tried. Tough i've restarted this game several times now, my best play has only been finishing my base, and starting to make research, when some stupid bug has happened.

If DoubleFine made this game 10 times more solid, i would definetely think it was a good game.
But unfortunately for everyone, this game is totally ruined by the crazy amount of bugs and poorly crafted tools in it.
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9 of 12 people (75%) found this review helpful
9.5 hrs on record
Posted: November 17
Double Fine continues the tradition of taking your money and not finishing their games.
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5 of 6 people (83%) found this review helpful
38.2 hrs on record
Posted: November 17
Lovely concept and could have been great, but it was never finished despite it's 'released' status. :(
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5 of 6 people (83%) found this review helpful
16.8 hrs on record
Posted: November 19
While the game in its current state is relatively playable it is sadly unfinished.

The UI is rather clunky and unfinished. The AI even more so.

There doesn't seem to be any dynamic events other than meteor strikes and random raiders which given the basic nature of the AI means that a lot of your personnell will be left dead and dying on the floor. There was no effort put in to making the Random derelict encounters anything other than a randomly generated set of rooms to be a "starship" or chunk of space station and they pop into exisence randomly on the map sometimes popping in attached to your base.

All in all it is a stable game which is sparse and empty that will hopefully be completed by mod teams into something a little more robust.

However this only serves to prove that Double Fine missed the while point of what utelizing early access is for and clearly started this project with the hopes of funding it exclusively through EA rather than making sure they had the capital to put out a product.

For the price its going for you'll get a better deal by either waiting for Starbound, Planet Explorers, or Space Engineers to get out of alpha and into beta.
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6 of 8 people (75%) found this review helpful
39.3 hrs on record
Posted: November 13
This is a Dungeon Keeper IN SPACE type game that showed a lot of early promise, but it was released early and in a horribly unfinished state with minimal content and game breaking bugs. It's not bad, just sad and disappointing. I recommend you spend your money elsewhere.
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2 of 2 people (100%) found this review helpful
29.5 hrs on record
Posted: November 19
I'm so sorry - even now with 1.06, read some episodes:

- Tried the new tutorial, how to play; got to the explore derelict task - but the derelict never appeared :-) :-(
- Started a new game and despite in a sector with "low" threats, there were plenty of hostile ships chiming in from time to time.
- I was expanding my base; suddenly I got hails from friendlies. Two new ships/buildings appeared; one docked in the middle of a room building operation leaving it inaccessible; the other docked on a wall that had a ship engine. I could access the latter by cutting a wall and tearing down the engine to free the main entrance, but the former still inaccessible.
- There's a dead raider lying in the room to be the second reactor room. I can not build a power generator since the raider blocks it - seems bodies just don't disappear. I also have a floating dead astronaut in the middle of my bar; he was killed when the room didn't even exist.

I've spent hours in the game but only got frustration out of it - whatever progress I made, disappearing floor tiles, stupid AI, bugs, ... ruined it. Maybe I should finally uninstall it - I'd have had fun with it if it had been more mature.
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1 of 2 people (50%) found this review helpful
0.5 hrs on record
Posted: November 15
Game was declared "finished" by Double Fine without actually getting to the point the developers promised. As a make up gesture, they gave people Hack 'n' Slash.

Don't spend your money on this game. It left early access while still being essentially an unfinished product, and Double Fine decided laziness was easier than delivering the promised product.

I'd avoid any future Double Fine games as well; you never know when they'll abruptly be called off.
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1 of 2 people (50%) found this review helpful
19.4 hrs on record
Posted: November 15
Dont waist your money! The DEV's are not supporting the game anymore. The dev's have stated that they are only going to push a few more bug releases and be done with it. As of now ites a compleet waist!
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1 of 2 people (50%) found this review helpful
16.4 hrs on record
Posted: November 16
Still buggy. Incredibly stupid AI. I've been playing this since before release and many of the issues are still around.

It's so very close to being so very fun, but just falls short.
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1 of 2 people (50%) found this review helpful
17.3 hrs on record
Posted: November 16
The game idea is excellent, but extremely poorly executed.

Where to begin?
- Stupid citizens forever spiralling into madness. No matter what you do thye will become angry and rain a ♥♥♥♥ storm on the base you just spents hours building. There's no way to make them happy. Even if you give them their own room with tons of shelving and space, an awesome pub with very fancy food, their favorite job and even places to chillax and workout... They will always lack something and then poof! they're angry and destroying the oxygen collectors that keep them alive.
- Dumb techs and builders that don't prioritize. "Oh let's build this wall that serves no purpose yet but hey, that airlock can wait. I just hope I don't sufffocate...... *dies of asphyxiation*" Just terrible AI all around.
- What's the point of building a base in an "extremely low" threat area that is clearly not low at all. Raiders every 5 minutes.
- DId I mention that eveything goes to ♥♥♥♥? Oh yeah. remember that awesome base you planned and have been working on for the past 5 hours defending from raiders and citizens and building the greatest space palace you've ever seen? Oh yeah, you can't save it. People died? tough luck. Gotta start again from scratch!
- I'm raging at the many crappy things this game represents.

When I saw videos of this game I was very excited to buy and play it. Now I just feel cheated and extremely dissappointed.
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1 of 2 people (50%) found this review helpful
1.6 hrs on record
Posted: November 16
Spacebase DF-9 would have been a great game, but doublefine abandoned there project, as soon as they had enough money to make another game. For this reason I will never buy another game from doublefine and I hope other people do the same. Doublefine even now consideres this broken and unfinished game a finished product, and spits in the face of early access supporters.
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4 of 15 people (27%) found this review helpful
0.4 hrs on record
Posted: November 16
>Tim Schafer
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5 of 19 people (26%) found this review helpful
4.4 hrs on record
Posted: November 15
Now I let me prefrice this by saying that I did not buy this game, I got it for free at launch with me having bought Hack n' Slash so I don't have as much attachment nor need to justify this purchise. Now with that out of the way I do want to mention that I do enjoy this game, it hits all the same centers as Dwarf fortress did. I will and do recomend this game to anyone who likes Dwarf fortress and Gnomeariea.

Now for anyone who wants some more info on this title and not just a breif blurb. Starbase DF-9 is a take on your Dwarf fortress style game I personaly like it more but this is my byis towards space over fantasy. For those of you who do not know what this game or style of game is let's run this down real quick. In these style of game you take a small group of settlers and build a base having to harvest rescorces, defend your land make everyone happy. This is much harder then you would think, and these games suscribe to the idea that loseing is fun, you either ram your head into it and start to learn how to play it through sevrial fresh runs.

Double Fine did a great job as usuial with it's sense of humor in a game although for them this is a weaker showing, which is stil better then most "ha ha we're funny" games bring us. The graphics are styleized and rich the artists did a nice job in the 2d art you see in dialoge but I do feel that the models coud use some work, although this still could grow on me and is made to make it easier to tell at a glace who is doing what in your base.

This game has a lot of potential but it did not and is not paying for its devlopement which is a sad thing so that game finalised early and is only a shadow of what they wanted to bring us. I hope that as this game sits on steam and sells they can make more patches to bring us the content they want us to have and make a okay game a stong game for those in this neich of gaming.
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2 of 14 people (14%) found this review helpful
27.6 hrs on record
Posted: November 17
I like it. I bought it understanding that it being early access means it might not get a whole lot more content added from the moment I purchased it. the mentality one really should have when buying an early access game. It has exceeded my expectations and is pretty fun for what it is. Is it the best game ever made? No. Is it pretty damn fun? Yeah! Basically, if you want the sims in a grungy, post cyberpunk future, play this game. If not, I don't know what to tell you.
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