In Spacebase DF-9, you'll build a home among the stars for a motley population of humans and aliens as they go about their daily lives. Mine asteroids, discover derelicts, and deal with the tribulations of galactic resettlement in Earth's distant future.
User reviews: Mostly Negative (2,458 reviews)
Release Date: Oct 27, 2014

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"A Double Fine Game. Build a home among the stars for a motley population of humans and aliens as they go about their daily lives."

Recent updates View all (41)

November 13, 2014

Spacebase DF-9 1.06 released

  • Mods can now be loaded via ZIP files from the Mods\ subdirectory of the game's install directory. Each ZIP is loaded as a simple virtual file system which can contain directories that mirror the main game scripts and override their behavior. A file called "init.lua" in the top level of each ZIP's directory structure will run when the mod is loaded, allowing you to perform any needed initialization. See the MyDemoObject.zip there for a simple example mod, which adds a new buildable object with its own artwork.
  • Arrow keys now pan view same as WASD keys.
  • "show_hints" flag added to bootconfig.cfg, set it false to disable the Hint system entirely.
  • Fixed: Unsuited citizens in a vacuum don't enter "sucked into space" immediately.
  • Fixed: Turrets don't spawn in derelicts and docking ships as intended.
  • Fixed: Various UI issues when resizing game window.
  • Fixed: Held weapons don't appear correctly on spacesuited characters.
  • Fixed: Research datacubes don't display properly.
  • Fixed: Ships dock onto pending construction.
  • Fixed: Base Seed Pod can start encased in an asteroid.
  • Fixed: Turrets don't display properly when scanning for threats.
  • Fixed: Raiders kill people imprisoned in brigs.
  • Fixed: Ship engines don't sort correctly with nearby walls.

37 comments Read more

November 7, 2014

Spacebase DF-9 1.05 released

  • Fixed: Citizens no longer place stuff on shelves, always have "stuff" need unsatisfied.
  • Fixed: Dropped ore disappears.
  • Fixed: Various rare crashes.

17 comments Read more

About This Game

In Spacebase DF-9, you'll build a home among the stars for a motley population of humans and aliens as they go about their daily lives. Mine asteroids, discover derelicts, and deal with the tribulations of galactic resettlement in Earth's distant future. Meteor impacts! Explosive decompression! Unbearable loneliness!

Key Features:

Base Construction
  • Build your base using available matter and expand by mining more from nearby asteroids.
  • Gradually expand from a small oxygen-filled room to a thriving, well-decorated hub.
  • Build Gardens, Pubs, Fitness and Research facilities, and more.
Citizen Management
  • Assign citizens to duties to ensure survival-critical duties are performed efficiently.
  • Monitor citizen needs to ensure overall morale, balancing duty demands with citizen happiness.
Base Defense
  • Send security forces to investigate mysterious derelicts that appear near the base.
  • Fend off hostile invaders as well as parasites that
  • Construct turrets to lend firepower to hostile
Research and Progression
  • Research new equipment, armor, weapons, and base structures.
  • Discover blueprints for new technologies aboard derelict ships.
  • Research cures for deadly space diseases.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: Windows 7
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 9800 GTX+ or higher
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Minimum:
    • OS: OSX 10.7
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: OSX 10.8
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 9800 GTX+ or higher
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    Minimum:
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1.8 GHz dual core CPU
    • Memory: 1 GB RAM
    • Graphics: 256 MB GeForce 8800, Radeon HD 2000, or Intel HD 4000 Graphics
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX Compatible Sound Card
Helpful customer reviews
779 of 827 people (94%) found this review helpful
1 person found this review funny
4.5 hrs on record
Posted: October 27, 2014
Don't believe the release announcement. Spacebase DF-9 hasn't been really updated in months. The developers messed up the Early Access model with months of no updates and lack of content and this is them saying that they're not going to work on the game anymore.

Features that were originally planned for were scrapped, no real end game or even a mid game and people are still reporting bugs despite them having all this time to "finish it." Avoid this one and for a game that gets Early Access, check out Prison Architect.
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524 of 551 people (95%) found this review helpful
1 person found this review funny
29.5 hrs on record
Posted: November 19, 2014
I'm so sorry - even now with 1.06, read some episodes:

- Tried the new tutorial, how to play; got to the explore derelict task - but the derelict never appeared :-) :-(
- Started a new game and despite in a sector with "low" threats, there were plenty of hostile ships chiming in from time to time.
- I was expanding my base; suddenly I got hails from friendlies. Two new ships/buildings appeared; one docked in the middle of a room building operation leaving it inaccessible; the other docked on a wall that had a ship engine. I could access the latter by cutting a wall and tearing down the engine to free the main entrance, but the former still inaccessible.
- There's a dead raider lying in the room to be the second reactor room. I can not build a power generator since the raider blocks it - seems bodies just don't disappear. I also have a floating dead astronaut in the middle of my bar; he was killed when the room didn't even exist.

I've spent hours in the game but only got frustration out of it - whatever progress I made, disappearing floor tiles, stupid AI, bugs, ... ruined it. Maybe I should finally uninstall it - I'd have had fun with it if it had been more mature.
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704 of 758 people (93%) found this review helpful
1 person found this review funny
68.2 hrs on record
Posted: November 14, 2014
Pre-Release Review
Avoid game - game was left unfinished by developers and funders were thrown under the bus.
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426 of 451 people (94%) found this review helpful
1 person found this review funny
16.8 hrs on record
Posted: November 19, 2014
While the game in its current state is relatively playable it is sadly unfinished.

The UI is rather clunky and unfinished. The AI even more so.

There doesn't seem to be any dynamic events other than meteor strikes and random raiders which given the basic nature of the AI means that a lot of your personnell will be left dead and dying on the floor. There was no effort put in to making the Random derelict encounters anything other than a randomly generated set of rooms to be a "starship" or chunk of space station and they pop into exisence randomly on the map sometimes popping in attached to your base.

All in all it is a stable game which is sparse and empty that will hopefully be completed by mod teams into something a little more robust.

However this only serves to prove that Double Fine missed the while point of what utelizing early access is for and clearly started this project with the hopes of funding it exclusively through EA rather than making sure they had the capital to put out a product.

For the price its going for you'll get a better deal by either waiting for Starbound, Planet Explorers, or Space Engineers to get out of alpha and into beta.
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642 of 711 people (90%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: November 19, 2014
Pre-Release Review
Having bought this game on early access, I truly wish I hadn't.

It's not finished, it's never going to be finished, feel a lot like I got screwed over on this and every other Double Fine Production game that I bought.

Don't waste your time or money on this unpolished turd.
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443 of 480 people (92%) found this review helpful
64.4 hrs on record
Posted: November 14, 2014
It is a shame that the developer abandoned the game in a half finished state, claiming that it is now the community's privilege to finish a product they expect you to pay for. This game, while fun, is buggy and incomplete and certainly not worth the asking price.
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512 of 568 people (90%) found this review helpful
1 person found this review funny
41.5 hrs on record
Posted: November 12, 2014
Pre-Release Review
When I get a full refund from Double Fine for Spacebase DF-9, then I'll consider buying another DF game. I don't care how great the guys developing Massive Chalice are, they're from the same studio that scamed me out of 25 bucks.

25 dollars, in the grand scheme of things, it isn't much. But there's alot of things I could've done with that 25 dollars, first thing that comes to mind is buy a case of mediocre beer.

Now when I buy a case of Budwieser I expect certian things; I expect bland taste, I expect to get a mild buzz, sounds like a pretty ♥♥♥♥ty use of 25 dollars right? Here's the thing, I was never promised anything more.

Lets expand on the beer analogy: instead of Budweiser, DF is now the brewer. DF promises me a pretty nice brew: nothing amazing, but something well worth my money. Having heard DF has produced some quality brews in the past I buy a case from the affable salesman. I take the case home, eager to try a fresh new flavor from the brewer I've heard so many good things about; then I open the first bottle. ♥♥♥♥, this bottle contains nothing but ♥♥♥♥ and ♥♥♥♥ fumes; disgusted but still hoping to at least drink my initial disgust away I open another bottle..........more ♥♥♥♥. So the evening rolls on with me opening up bottle after bottle of DF's ♥♥♥♥ untill the whole case is gone in the midst of my now pungent apartment I realize: that ♥♥♥♥♥♥♥ at DF scamed me.

I storm down to the storefront where I bought the not-brew only to find the signs down, the windows shuttered, and a note on the door: closed due to lack of customers.

That's the best way I can think to describe my one and only transaction with DF, they sold me a case of ♥♥♥♥ and said the reason the ♥♥♥♥ was ♥♥♥♥ is because not enough people bought their ♥♥♥♥. So I hope you fine folks at DF can understand why the next time someone asks me to spend my money on one of your products, I'll tell you to shove your product up your ♥♥♥.
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404 of 440 people (92%) found this review helpful
17.3 hrs on record
Posted: October 27, 2014
Early Access Review
Bought the first alpha and expected a reputable studio like Double Fine to actually handle an early access project properly... but they didn't, and are now shipping an incomplete game with like 1-2 hours of gameplay. Disappointed to say the least.
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299 of 320 people (93%) found this review helpful
1.2 hrs on record
Posted: December 9, 2014
Pre-Release Review
Unfortunately I can't recommend this game. I personally like it but since the developer decided to leave the game unfinished and incomplete, I can't recommend it. What you have is a fun Spacestation simulator that minus the bugs and glitches would be good enough on its own. However these bugs and glitches are often game breaking and could even destroy your save. That being said, don't buy this game unless you have a high tolerance for pain.
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292 of 317 people (92%) found this review helpful
0.6 hrs on record
Posted: October 27, 2014
I purchased this game when it was still in Early Access for the full price (was $25 when I bought it). Developers promised a lot of things, new features, customization, and a vast amount of gameplay. Unfortunately, none of these promises were delivered. I bought the game because I enjoyed Double Fine's Brutal Legend. They seemed like a trustworthy developer that could get a fun quirky game done and make it worthwhile.

After months of no updates and no communication I began to lose heart. The minimal amount of playtime (logged 0.6 hours) was due to the lack of a tutorial (which they have since added, and it's sub-par) and (I assume) a bug that prevented my characters from entering the base I built. I started another game, and again they wouldn't enter the base I built and ended up suffocating. Started another game and I finally got them to enter the base, and that's where more bugs appeared. Just read the forums to get an idea of how frustrating the bugs are and how broken the game is, despite it getting a full release.

Very disappointed in Double Fine. Their lack of communication regarding the game's development, refusal to be honest with people who bought their product (e.g. not letting us know they planned to stop development and leave the game as is), and the fact that they had the gall to release the code and tell the community that if they like the game, then they have to fix it. Come on.

To conclude, I'd say avoid this game, it will receive no further updates, and as it stands it's an incomplete mish-mosh of ideas. Even for $12 I'd say skip it. Hopefully they update Gang Beast, which I also purchased before this fiasco, although it hasn't received an update since the day I bought it (2 months ago).

Update: Source code has been released...and there are still parts of the code that are hidden, as one person on the forum mentioned, the Oxygen Recycler. One of the most basic units of the game. It's used to prevent your base from losing oxygen, thus preventing everyone from suffocating.

Update #2: Price has changed to $20.01 (from the sale price of $12), and that's about it. Tried playing the game again and it wouldn't let me complete the tutorial (was not allowed to place a second airlock door where it indicated). Still have yet to build my own base. They supposedly also fixed some bugs on October 30th. This is what one user had to say:

"crlsniper Nov 1 @ 2:30pm

Glad to see your working on fixes, though the bigest fixes need to be AI fixes, Mostly for doctors and security. I lost an entire base just because none of the doctors would go help people who where incapacitated, neither would soldiers go arrest and move raiders who where incapacitated either."

Multiple counts of the same complaint. Furthermore, despite where you establish your base, you will have near constant attacks from pirates/raiders.

Some brave souls have attempted to mod the game (essentially having to rebuild the game from the ground up), check this thread out: http://steamcommunity.com/app/246090/discussions/0/613940477963640858/

It outlines a lot of the bugs and problems with the game, such as faulty oxygen recyclers (e.g. too many people in a room would cause dramatic decreases in oxygen no matter how many recyclers you had, thus everyone in that room eventually would suffocate).

Update #3: Free copies of Hack n Slash were provided to buyers of this game (myself and a few others received a copy), however it strikes me as more of a political ploy than a genuine apology. This is because people who purchased Hack n Slash got a copy of this game. As far as I know, Hack n Slash purchasers weren't spat upon and kicked to the curb by Double Fine, so this move makes no sense to me.
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259 of 278 people (93%) found this review helpful
7.9 hrs on record
Posted: October 27, 2014
Don't buy this! The game has been discontinued and hundreds of possible additions cancelled.
Instead, they are now relying on users to continue creating content and have gone from Alpha stage to final, after months of minimal updates.

At this stage it's not worth spending 12 euros on it. Wait till a steam sale or something. 40% discount is way too low considering no future content will be officially released.
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311 of 342 people (91%) found this review helpful
7.3 hrs on record
Posted: November 20, 2014
Abandoned half-way by it's developer, Spacebase DF-9 is an uninspired attempt of bringing base builders back.
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211 of 222 people (95%) found this review helpful
1 person found this review funny
19.0 hrs on record
Posted: November 9, 2014
It's fun if you want to simulate trying to keep a bunch of literal violent ♥♥♥♥♥♥♥ alive in space.

Am I joking or exaggerating? No I am not. I have never dealt with such mind-crushing stupidity in any game of this sort, ever. The stupidity of your citizens goes above and beyond funny and delves into the absolutely painful and rage-inducing.

I'm talking about builders not building airlocks and dying from it, Techs not maintaining their oxygen recyclers, panicing when the lack of oxygen makes them suffocate, and then dies flailing around in circles - going into a raider/monster infested derelict one after another for the sole purpose of greed; the overwhelming desire to pick up some stupid, worthless toy and dying for it in a pile of their greedy dead friends, stamping on a roaring fire the size of a house and burning to death in a huge mass instead of using the fire extinguishers directly outside and in said flaming room - walling themselves into small rooms and dying, refusing to tear down the wall to escape or build a door, Downright refusing to maintain the station, their lives, their jobs, or anything relating what so ever to order, because they'd rather bash each others brains out in some psychotic fight, or they'd rather have a temper tantrum because they need to keep the oxygen recyclers operational and they can't play with their rubber duckies.

Yes, all of this actually happens, and it happens constantly. It isn't some stupid trivial issue that appears once in awhile, it's literally ♥♥♥♥ing constant and it never ♥♥♥♥ing ends. Seeing 30 people die one after another because they individually decided to stop working/cooking/sleeping to go steal a ♥♥♥♥ing trinket from a derelict near-by, and absolutely nothing I try to do can ♥♥♥♥ing stop them (Making them security and putting the deployment icon elsewhere, making them builders and trying to make them build, ANYTHING BUT DIE IN THAT ♥♥♥♥ING DERELICT ONE AFTER ANOTHER FOR YOUR STUPID ♥♥♥♥♥♥♥♥).

Again, this isn't funny. It goes beyond funny. It's unplayable. It's literally ♥♥♥♥ing unplayable because you're actually trying to manage severely mentally disabled humans and aliens in a ♥♥♥♥ing space station. If they don't kill themselves from suffocating, greed, or just random senseless violence and fighting, the almost constant raider attacks (that eventually culminates to a literal raider fleet, for no reason what so ever) will kill them.

The best part is apparently the developers took the money and ran, haven't been doing anything with the game, ban people who point this out or mention it on their forums, and are making new projects/♥♥♥♥♥♥♥♥ with the nonexistant money.

This game could be really, really good if the crew wasn't so ♥♥♥♥ing ♥♥♥♥♥♥♥♥ and suicidal. If they were competent and HAD PRIORITIES like ANY LIVING CREATURE WITH SOME SENSE OF SELF-PRESERVATION, the game would be good, REALLY good in fact. As it is right now? No it's unplayable ♥♥♥♥♥♥♥♥.

Maybe some modders can take it over and fix it, do anything with it, I don't know. But by default this ♥♥♥♥♥♥♥♥ is awful.
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262 of 286 people (92%) found this review helpful
38.2 hrs on record
Posted: November 17, 2014
Pre-Release Review
Lovely concept and could have been great, but it was never finished despite it's 'released' status. :(
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242 of 264 people (92%) found this review helpful
1 person found this review funny
9.2 hrs on record
Posted: October 26, 2014
Early Access Review
I had a lot of hopes for this game but regardless of what Double Fine says this game is not finished. It's broken, it's missing features, it's a game full of promises that won't be delivered. Double Fine does try to rectify this by releasing the game's code to allow modders to take over, but how is this fair? I want a game I don't have to go and search for 3rd party mods of varrying quality or even security. Disapointed in this game and disapointed in Double Fine who I once could call my favorite developer. Getting rid of my poster with Tim Shaffer's signature on it. Don't get disapointed like I am, don't buy this.
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220 of 238 people (92%) found this review helpful
1 person found this review funny
10.5 hrs on record
Posted: December 18, 2014
For formatting and pics go to: http://wildwoodgeek2.blogspot.com/2014/12/space-base-df-9.html


What Space Base DF-9 did right

-Great visual Appeal

One of the things i love about SBDF-9 is the look and style, they just seem right. And it reminds me of the Sims 4 or Sim City(2013)



-Great idea for a game
lots of people have done building games, city games,etc, but Space Bases are few. The idea for this game is Perfect, now if only the game was...



What Space Base DF-9 did wrong


-Did not deliver
on the Double Fine Games website they had a roadmap (now long gone) of things they said they were going to try to add. It was a big one. And yes i know that even they said it wasn't "set in stone" but it was used to get people to buy the game, and now only about 20 to 40% of those features are in the game, and it kinda feels like they tricked us.

-Left the Game unfinished
Double Fine Games the dev and publisher has left SBDF-9 to make another game and thereby make more money. They basically blame the community citing that "not enough people bought the game to fund it". Perhaps because the game is in an Alpha state at the most

-♥♥♥♥♥♥♥♥ AI
I don't know about you but when i'm in a space base on the far reaches of the milky way, i get pretty damn pissed when i don't have Five Star meals, or Gyms, or bars, or TV. So mad i start trashing my own Oxygen tanks thereby killing myself. What? You wouldn't do that? Well the AI in this game does that. Yep, if they aren't living in luxury they decide life just ain't worth living.

-Not Worth the price
If Double Fine Games was going to keep working on this, i would say this is worth the price, however they aren't so really there is no point in spending cash on it. Its not going to get better, its not going to get fixed, and its not a good game.

-bugs and glitches that will never be fixed
Not being able to build, Oxygen not being produced despite the fact i have Oxygen tanks and more, these are bugs and glitches that will never be fixed.

-Made us pay for their failure
This is more of a issue of Double Fine Games itself. They the whole reason they said the game is being shut down is because one: Not enough people bought it, and two: they ran out of Kickstarter money. If they did run out of kickstarter money then STOP working on another game and spend that money on the game you sold us.

-This is not the first time Double Fine Game has let people down
Another game by DFG, Broken Age was also misleading. The game is sold as a full game but it is like TellTale games in that there are "Episodes". Right now, a year after the funding for the game ended there is only ONE episode, with a "promise" that the second one will be coming on "sometime in early 2015"

Who Space Base DF-9 is for
-People who like wasting money

-People who don't care about playing an unfinished game

-People who buy games on sale

-Idiots


Final Thoughts
The idea behind this game is amazing, and if worked on properly it could be a masterpiece. But it won't and thats a shame. Normally i keep supporting even bad EA games because i figure "eh, they will fix it later" i mean at the point i've already given them money, the best thing to do is hold on to the hope (however pointless) that the game will get better. There is no hope with SBDF-9, not anymore. And yes, modders could make it better, and they could make it a great game, but my belief is that if modders have to fix your game, and i mean Make it playable, then you've already failed.
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346 of 396 people (87%) found this review helpful
1 person found this review funny
9.5 hrs on record
Posted: November 17, 2014
Pre-Release Review
Double Fine continues the tradition of taking your money and not finishing their games.
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292 of 331 people (88%) found this review helpful
1 person found this review funny
1.8 hrs on record
Posted: November 20, 2014
Pre-Release Review
Double-Fine abandoned this game in a half-finished state.

When I get a refund for this, I'll think about buying something from these developers again, but the fact of the matter is that they have betrayed one of the core tenents of not only early-access game development, but also the free market. Money has changed hands. The consumers have paid for a product with the expectation that it will be finished.

That itsn't happening.
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177 of 188 people (94%) found this review helpful
9.2 hrs on record
Posted: December 10, 2014
Pre-Release Review
I poured money into this expecting it to be an ongoing project. It started out interesting for an alpha but then we realised that this was as good as it was going to get.

The developer either mismanaged the money so severely to the point where it should honestly be questioned whether Doublefine has any business in early access or they simply took the money and ran. Not bothering to finish this game as other projects needed more attention.

Either way we are left with a sorry excuse for a game. Horrendously shallow gameplay with barely any of the initially promised features. It is a barren boring game that you will grow weary of in less than half an hour of starting it up.

Do not buy unless it goes for less than a dollar.
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232 of 263 people (88%) found this review helpful
1.1 hrs on record
Posted: November 13, 2014
Pre-Release Review
This game and its developer single handedly turned me off to early access gaming.
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