Play as your favorite characters from both the 4th TRANSFORMERS movie and Cybertron universes!
User reviews: Mixed (347 reviews)
Release Date: Jun 24, 2014

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Buy TRANSFORMERS: Rise of the Dark Spark

HOLIDAY SALE! Offer ends January 2


Packages that include this game

Buy TRANSFORMERS: Rise of the Dark Spark Bundle

Includes 5 items: TRANSFORMERS™: Rise of the Dark Spark, TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character, TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character

HOLIDAY SALE! Offer ends January 2

Buy TRANSFORMERS Cybertron Experience

Includes 9 items: Transformers™: Fall of Cybertron™, Transformers™: Fall of Cybertron™ - DINOBOT Destructor Pack, Transformers™: Fall of Cybertron™ - Massive Fury Pack, Transformers™: Fall of Cybertron™ - Multiplayer Havoc Pack, TRANSFORMERS™: Rise of the Dark Spark, TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character, TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character

HOLIDAY SALE! Offer ends January 2

Buy TRANSFORMERS: Dark Spark Battle Pack

Includes 5 items: TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Skywarp Character, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character, TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character

HOLIDAY SALE! Offer ends January 2


New DLC Available

Dark Spark Battle Pack
Annihilate your enemies with this all-in-one weapon/character pack.

Skywarp: He has never been interested in power or conquest, only the pursuit of knowledge. He joined the Decepticons to produce powerful weapons and experimental systems for use in combat.

Thundercracker: A Decepticon Seeker: a master of flight and aerial combat. He defected to the Decepticons with Starscream and Skywarp and now serves Megatron.

Stinger: A silent and mysterious bot. His motivations are unclear, but his prowess in battle is nothing to be trifled with. There may be more to Stinger than meets the eye…

Glass Gas Cannon: This weapon creates a distortion field in mid-air, suspending opponents in mid-air and rendering them helpless before sending them smashing into the ground at high velocity.

Electro Bolter: This weapon launches deadly harpoon-style projectiles. The kinetic energy of these projectiles knocks enemies back on impact and can even pin them to walls.

About This Game

Explore two unique worlds as your favorite TRANSFORMERS characters from TRANSFORMERS: Age of Extinction and Cybertron universes!

  • Includes Over 40 playable characters from two different universes!
  • Change Form Anytime: Effortlessly switch between robot and vehicle form!
  • Beyond the Movie: Weave your way through Earth and Cybertron universes in an unforgettable battle to secure the Dark Spark.
  • Epic Multiplayer Battles: Expanded four-player co-op online escalation mode with new upgradeable defenses and challenging Power Foes!
  • New Unlock System: Leveling system spans campaign and escalation, allowing players to unlock rewards that will aid progression in both modes!

System Requirements

    • OS: Windows® Vista/7/8
    • Processor: Intel Core 2 Duo 2.6 GHz or AMD Phenom X3 8750
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 GT series with 512 MB RAM or ATI Radeon HD 4850 with 512 MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.
Helpful customer reviews
92 of 119 people (77%) found this review helpful
20.2 hrs on record
Posted: June 28
When I heard about this game, I was excited about it. But after playing this...I somewhat felt like the game isn't worth its price tag. Note that I will be comparing this game with War for Cybertron and Fall of Cybertron.
*Spoilers are here*
Plot: The game's plot iss underplayed. For a game that focuses on the Dark Spark, the Dark Spark nor its holders did anything. Lockdown did use the Dark Spark to simply time freeze the Autobots but never capitalize on that. Megatron only used the Dark Spark to create what I will call Terrorcon based from Transformers Prime. Other than that, Megatron never use the Dark Spark to his advantage. In contrast, War for Cybertron focus on Dark Energon. As such, Megatron utilizes Dark Energon to corrupt Cybertron tippng the balance. Thus, I feel as though the entire Rise of the Dark Spark's plot is just another Autobots vs Decepticons fight with nothing that can tip the balance.

Gameplay: This game is similar to Fall of Cybertron in terms of control. Progression is different. Instead of gathering energon shards from killed enemies, you now have leveling system. Leveling doesn't boost your character in the campaign. It only serves as a means to reaching Prime mode. Campaign and Escalation are linked with each other. So, if you level up in the campaign, your level in Escalation will be the same as well as the amount of EXP you have. Unlocking and upgrading weapons depend on gear boxes that you get from challenges and leveling up. While this sounds good, it's not. Every time you open the box, you have a chance to earn random items from weapon unlocks, upgrades, TECH item, HACK, and so on. With that said, it can get frustrating to go through many boxes and not get a weapon upgrade to get the last upgrade.

In terms of the game overall difficulty (assuming you play it on normal), the game tends to spike in difficulty. For example, in a mission where Starscream, Shockwave, and Soundwave are searching for the Dark Spark, they come across a group of Guardians. Okay, nothing too difficult...right? No, there are small drones identical to CLUTCH that can destroy in less than a second. Why? Because they hit very hard. Two or three shots can rip your shields and possibly kill you off. Again, these things are tiny and hard to see. Thus, you have to slowly progress through the level while keeping an eye in the air for one of those nasty thing.

For online gameplay, you are left with only Escalation...yes, no online competatitve multiplayer. While I'm not a big PVP kind of person, having no online competative multiplayer make this game not even worth the $50. While Escalation is fun, but I have seen people just simply spawn camped the enemies make the game even less of fun time.

Graphic/Presentation:This game is similar to Fall of Cybertron but a bit lesser. The Earth mission areas are somewhat barren especially in the city. The only minor redeeming factor is the looks of mission areas in Cybertron...but it's something that I've already seen.
The game does have its own soundtrack, but the majority of the music you will hear is from Fall of Cybertron. This is true when you are playing on Cybertron.

Summary:Overall, I would not recommend to buy this game until the price is down. Even then, you probably won't get your money's worth if you have played the previous game. If you want to get into the Transformers series, this is not the game you want to play.
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41 of 54 people (76%) found this review helpful
29.9 hrs on record
Posted: October 6
I'm a huge fan of Transformers and this game was just a great failure! Really!?! After those great games WfC and Foc(War for Cybertron, Fall of Cybertron) we get this. The campaing sucks and WE HAVE NO MULTIPLAYER! Only escalation(it's the only good thing in the game). No new weapons, just 5 new characters who are from Bayformers... and if I remember right 8 maps to escalation mode where players fight together agains 15 waves of enemies. Thats it. SPOILER WARNING!!! The campaing start in cyberton and the transformers are looking for the mysterious dark spark. After many of boring levels(the leveld don't even fit to FoC storyline) we get to earth AND THE BAYFORMERS UNIVERSE! After great story in the other games before this stupid game, the makers of the game decide to kill everyone! Well Optimus, Bumblebee and Drift are alive... but everyone else is DEAD. No Unicron, no continuing the old story, just combaining Bay's movies and the old good games. The story really SUCKS. There is still some new things: You can level up your character in campaing and escalation(it doesn't effect the game anyway) to level 25, and then you can activate "Prime mode". It means that you have level your character again to level 25 and unlock all characters and weapons again. What is the point in it? And from like achievements and completing waves in escalation you get gearboxes. When you open those boxes you get new weapons, characters, abilities, and upgrades. First its fun, but after a while it will be very boring! You get like 100 gearboxes in 2 minutes! Well not really that much, but I think you get it. The graphics are the same they were in FoC, and controls too. Buy this only If you are a big fan of Transformers. I'm so disappointed to this game... maybe next time we get a better one? :) This was my first review in Steam, I hope it helped you. I give this game 3/10. Sorry Edge of Reality, High Moon Studios just makes better Transformers games.
UPDATE!!! I was wrong about the story(I went to wiki to check it). The Dark Spark just appeared in the movie universe. But, the story is still very bad. :(
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21 of 23 people (91%) found this review helpful
5.8 hrs on record
Posted: September 26
With High Moon butchered and sent off to make Call of Duty ports for the rest of eternity (hereby referred to as The Activision Purgatory), Rise of the Dark Spark is a game built over the grave of the phenomenal "Cybertron" series of games, by new developer Edge of Reality, the studio that bought you... err, The Incredible Hulk. And the console port of Dragon Age: Origins. With a pedigree like that, what could go wrong.

Technically, there's everything in this that made War for Cybertron and Fall of Cybertron work - appealing third-person shooting, familiar faces and voices from the G1 Transformers cartoon, and gimmicks hooked in from the Transformers universe that are, admittedly, as compelling as they have been, if nowhere near as fresh. It's deprived of a soul, though.

It's a product, built and manufactured with devious precision, from the inclusion of the Michael Bay film universe to satiate marketing drive, to scenarios that seem to be outright ripped from prior games. Very few new things happen in this game, instead opting to be some kind of weird, bad DLC for Fall of Cybertron, only selling at full-price, as a tie-in to a often-derided Transformers universe, at least by fans (the same fans that made the High Moon games successful). It's an insult, albeit a perfectly playable one, with a confusing plot, bored actors, tried-and-true gameplay that has nontheless run its course and has been sucked of all joy. Also, it is really ugly. Ech.

No-one deserved this. High Moon especially, their legacy trampled on as they scream silently in The Activision Purgatory. Rise of the Dark Spark, bafflingly, takes two of the most intensely passionate games of the last decade and turns it into the definition of "shovelware". I could recommend it to people who really, REALLY want to play more of Fall of Cybertron but much, MUCH worse - and if that sounds like it could be fun to you, well, bully t'you, but it's not exactly my idea of a good time, and I don't doubt most would agree with me.
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24 of 33 people (73%) found this review helpful
7.7 hrs on record
Posted: November 1
My least favorite part of TF2 is dealing with enemy snipers from halfway across the map while running around as the slow heavy weapons guy.

In this game the snipers are very small, hard to see, FLYING, aimbot-accurate, high dps, hitscan monsters that kill you in waves before you can even see them. Your character can't aim straight up so enjoy being griefed by these hovering jerkoffs you can't aim at.

Allied AI enjoy falling on their backs without killing any enemies then expect me to pick them, rendering myself prone to being instantly killed.

There seems to be no connection to this game and its prequel, no explanation of how we got where we are from where either of the last two games ended. I guess they were in a hurry to connect these games to the Michael Bay movies and cash in on the movie tie in.

There's a poorly executed weapon upgrade system that's only good for eating my time away and shattering my immersion.

Dialouge and characterization is solid, hilarious, and memorable.

There were so many impressive moments in Fall of Cybertron, it's sad to see this game sink so hard.
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24 of 36 people (67%) found this review helpful
5.2 hrs on record
Posted: June 29
Overall 1/5


This game is a complete waste of money, and the most regrettable purchase I've ever made on Steam. It is SHORT, approximately 4 hours, with time wasted doing little achievements and challenges. The game feels completely unfinished and rushed, the storyline is pathetic. Nothing about the game makes sense, nor does it tie in to the previous two games in any real fashion. There is NO resolutiont o anything regarding the "War for Cybertron" universe. In fact, there are only a couple of levels even set in that time frame. The levels that ARE set in that time, occur BEFORE the "Fall of Cybertron" storyline, and are in no way reflected in the "Fall of Cybertron" game. Just a little pocket of non-relevant missions that in no way contributes anything to any storyline. There are bugs and glitches EVERYWHERE. GAME BREAKING bugs that will forcibdly close your game, or force you to reload an earlier checkpoint. Combat and hit detection is clunky, delayed, and completely unpredictable. Horrible terrain and pathing leads to getting hung up on 6 inch stones on the ground. Cutscenes are giant pixelated blocks of pre-rendered garbage, and audio levels throughout the game are completely butchered. Sounds are either blowing out your speakers, or you can't hear what characters are saying. This game is GARBAGE, I've never returned a game in my life, but if I could, I would return this. This seems like some programming student's ISP for graduation. Amateur trash with no storyline, every character is the exact same, just a different skin, same missions, same combat mechanics, same wapons. DO NOT BUY THIS GAME, EVEN IF IT IS ON SALE.

This game has RUINED this series for me. I will NOT ever buy another game released in this series.
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14 of 19 people (74%) found this review helpful
0.7 hrs on record
Posted: July 1
This game is terrible. From the horrible textures, the xbox button prompts, the strange diminished sound when speaking, the reused maps, the aimbot robots, and the strange story line. The city in the first level looks like something out of a game from 2004. It's drab, bleak, grey, and the only colors in it are the bilboards. Unlike the first two games, In order to unlock weapons, you don't earn money. You have to level up. While some may not say that's bad. You can't save up for what you want to buy. You have to go through all the other weapons in order to get what you want. The first guy you play as, the samuri, his "Special Move" is to instal kill anything around him with a terrible animation. The enemys probably died from the terrible animation rather than his swords. I'd say there was little to not effort put into this and that it was proabably just created to make money off of the others' sucess.
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8 of 11 people (73%) found this review helpful
6.8 hrs on record
Posted: August 13
Sorry but, i feel like ive wasted my money here. Ive played through War and enjoyed playing the campaigns through with friends. Then came Fall, which removed coop but added a ton of new features and playstyles. Then....This.., i dont even know. I started out playing and watched my fps lock at 30, then was plopped down with no explanation of where i was or why i was here. "Grab a gun, and meet us here as we leave you lost and introduce the villain" is an accurate description. I noticed also a lot of the assets were recycled from the previous games, and many of the cybertron characters were concepts from fall. It felt like battlefield having to unlock everything, and i hated how terrible the models were for the bayformers. Optimus Primes lips could totally suck the 1980s batsuit nipples in this game.
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10 of 15 people (67%) found this review helpful
18.0 hrs on record
Posted: July 2
This is one of the games i have been looking forward to playing, because i have not bought fall of cybertron (really regret not buying). and i could kiss all my hype away.

First of all for a spoiler this game has no improvements from FOC infact it is way worse.

pros: epic starting screen music

cons: everything

when i first got in the game i noticed right off of the bat the graphics were absolutely terrible, infact they were worse than FOC's graphics and they dont even make the characters texturized. this game fails in alot of things but graphics are the far worst. I fell so bad for the ps4 and xbox1 people that can't play a high powered game. Cutscenes look like a 2007 game.

as i said up above the pros the starting screen soundtrack is amazing but when you get into the game the voiceacting is beyond terrible(even optimus primes voice is a bit dissapointing even though its his original voice). the soundtrack is repetitive as RE6 was. The enemies say stuff when you are getting attacked and it gets so old and is the worst and cheezy things to say and to make it worse, bad voice acting.

if you want to jump in and expect even more than FOC. then your absolutely wrong. they removed multiplayer pvp, when that was one of FOC most strongest points to play. The teletran 1 shop has been modified but you can't buy things anymore now its replaced with BF4 battlepacks. did i mention no customization well you can't make your own transformer, and weapon upgrading is so linier you can get characters in battlepacks. They do not even have COOP campaign, something we wanted in FOC but no the only coop is escalation. Animations are lazy

nobody dies. This is an episode of the G1 series where the bad thing is destroyed from the bad guys and they escape. Abosolutely lazy story design first chapter is on earth then the next 5 are on cybertron and then suddenly back to earth.
lockdown is an average bad guy because i was programed to be bad.

i could go on and on why this game is horrid and why you should not buy it. but heres the real mistake. Transformers rise of the dark spark was not made by high moon studios. That is whats wrong high moon would not even center this game around the dark spark cause that would be completely dumb and they would have made a transformers game about something else. and not something that does not even matter in the transformers universe. im giving this game a 2/10 beyond dissapointing and dumb i bought this game for 50$ in the first hour. now to make up my money i have forced myself to get all of the achievements. This game sucks so bad it doesn't even have steam trading cards. i could recomend this for 5$.

and btw dont give michael bay any more money for age of extinction, it was a horrible movie but not as horrible as this game.
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12 of 19 people (63%) found this review helpful
16.9 hrs on record
Posted: October 4
Terrible game, the multiplayer was great, but the story was absolutley horrifiyingly terrible
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6 of 8 people (75%) found this review helpful
7.6 hrs on record
Posted: November 17
The developers of this should not make video games. The ai is crap. The story is crap. Everything feels awkward. You get boxes after you beat enough enemies, and what they contain is random, which does not make sense. Vehicle mode is OP most of the time. Characters are less unique then before. There is no PVP. There is only escalation. The thing that I dislike the most is how the developers tried to rewrite what happened in WfC and FoC. How many new characters are there? About 6. Everything else is taken from the last 2 games. Grimlock has the same animations for both Cybertron and Earth modes. The game crashes when I try to pick anything up as Grimlock
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6 of 8 people (75%) found this review helpful
0.1 hrs on record
Posted: July 22
Still displays 360 Controller tooltips, no rebindable controls for keyboard, almost no voices from the movie, graphics options non exisant, no class cusomisation in muliplayer (ie you cannot make your own transformers) This game is a massive step backwards from Fall of Cybertron. What the actual balls, do NOT buy this it is a waste of money.
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21 of 37 people (57%) found this review helpful
7.3 hrs on record
Posted: October 28
I'm a huge fan of Transformers and this game was just a huge failure! After those great games WfC and Foc(War for Cybertron, Fall of Cybertron) we get this. The campaing sucks and WE HAVE NO MULTIPLAYER! Only escalation(it's the only good thing in the game). But still you get next to not even a new thing in the game and how everything is put together is terrible. If you like me and loved the past games don't buy. not even worth it on a 50% sale! This game mad me sad really sad. don't buy it!
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7 of 10 people (70%) found this review helpful
24.3 hrs on record
Posted: July 16
(A more comprehensive version of this review is avalible at

Disappointing but still fun game. Wait for the price to drop before you buy it.

Transformers: Rise of the Dark Spark is a third-person shooter based off of both the Michael Bay Transformers movies and the High Moon Studios "Cybertron" games. It attempts to cross over these two fictional universes, and does so with limited appeal.

Story (Spoilers Ahead):
The story is...strange. It feels unfinished, unpolished, and quite frankly, lazy. The plots of the movie and Cybertron segments are almost identical: "Villian X has the Dark Spark! We must retrieve it before he unleashes total havok upon the planet!" The differences are, of course, the antagonist and the setting. The Cybertron story, however, shines brighter than the movie story because it bridges some gaps between War for Cybertron and Fall of Cybertron; we see Shockwave discover the Insecticons, Ironhide's apparent death (as to my remembrance, he did not appear in Fall's campaign), and so on and so forth. The Cybertron story takes place after War but before Fall, ascting as a prequel. We see that Starscream has not gone rouge, Trypticon is still offline, and the Ark is still under construction.

While I certainly appreciate the attempt at a prequel (and the Cybertron segment is certainly the best part of the campaign because of it), the Cybertron story simply ends up feeling like "Transformers: Fall of Cybertron - Deleted Scenes", and you clearly know WHY they were deleted; the unnessicary plot element we know as the Dark Spark.

The movie story isn't worth going over; the movie it was based off of was a huge contradiction within itself, so just read a review about Transformers: Age of Extinction for that.

Transformers: RotDS has exactly the same gameplay as its predecessor, which is both a good and bad thing; Transformers: Fall of Cybertron has excellent gameplay, displaying balance and finesce in its weapons and gunplay, pitting you up against challenging enemies who knew their way around a rifle as well as you do. In any Transformers game, you are both soldier AND vehicle, which is always interesting and fun. This game does not screw up in that department, as the gameplay from Fall of Cybertron was left completely untouched. In fact, a lot of things were left completely untouched...RotDS did not have the same developler as the Cybertron games.

Activision slated a new development company, "Edge of Reality", to make this game in lieu of High Moon Studios. Edge of Reality reused all assets created by High Moon Studios for the Cybertron portion of the game, right down to the weapons, character models, animations, sounds, and effects. The only thing that got a re-do was the HUD, which -does- look rather nice, to be fair. Aside from that, the recylcing of High Moon Studios assets was a blatant display of laziness and carelessness that should be frowned upon. They could have at the very least touched up all the in-game assets, giving them a bit of a makeover for the next generation, but not even that was done.

That aside, there is one large flaw in the gamplay.


Edge of Reality and Activision apparently thought it would be an excellent idea to omit the thing that practically made the Cybertron series the smash hit that it was: PVP. Instead of any of the PVP gamemodes, even the simple Team Deathmatch, we get a beefed up Escalation mode.

However, The new Escalation is my favorite part of the game. You can play as over forty characters from both the Cybertron and movie universes. Esentially, in doing that, all you're doing is selecting your character model and either a ground-based or air-based alt mode. After selecting two characters, you can customize your loadout to your liking.

The loadout consists of a primary weapon, a heavy weapon, a "robot ability", three "T.E.C.H." abilities, and one "HACK" (if you so choose to enable one). The robot ability is an action you can perform at any time.There's a cooldown time for the ability, so you aren't able to just spam it. T.E.C.H. abilities are like robot abilities, but they are one-time use and generally more powerful. A HACK is a disadvantage you accept in order to gain more XP- similar to Skulls in the Halo series.

You use all of these in-game to survive 15 waves of enemies, with each wave increasing in difficulty. In the new Escalation, you can set up defenses such as barricades and sentry turrets to help ward off the attackers. In addition to this, there are "power foes"- essentially characters from the campaign thrown into Escalation mode in order to destroy you. It's a nice addition.

RotDS also has a rather nice unlock system for characters, weapons, and abilities. You unlock the aforementioned via obtaining "gear boxes": crates containing unlockable in-game items. (Think: crates in Team-Fortress 2.) You acquire gear boxes by completing missions, hitting landmark waves in Escalations, earning achievements, earning combat distinctions, and simply slaying enemies. I found this to be rather fun and clever. If PVP were implemented, it would be a great way to level up your characters.

At first glance, the game looks passable. But once you play it for a while, you notice blurry textures, jagged edges, and animation errors. These are especially prevalent in the Earth levels, in which Edge of Reality had to make new models, textures, and animations, rather than recycle High Moon assets as they did for the Cybertron portions.

This game was somewhat of a disappointment, although I can't say I didn't like it. At the end of the day, I enjoyed this game. As a compliment to Fall of Cybertron, it would have worked nicely. However, a lack of PVP, a weak story, and a too-high pricetag (that last one especially) make this game not worth it. Once the price drops down to at least $20, it will be worth buying. Until then, if you really want this game, wait for a discount. $50 seems a tad too much for what we're getting.
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8 of 12 people (67%) found this review helpful
3.7 hrs on record
Posted: June 30
This game is not only glitchy, inferior to Fall of Cybertron control-wise, and a direct port from Xbox 360, but the story is horribly thrown together, it conficts with both Age of Extiction's and Fall of Cybertron's continuities, all the assets are reused and lazily coded, and it's just an awful excuse for a game. I, without any exaggeration, screamed "No, I'm done" in the middle of the game, after having tried to give it a chance, and attempted closing it when, as if to further fuel my point, it stopped responding and I had to restart my computer. Do not waste your money on this pathetic excuse for any kind of enjoyment.
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9 of 15 people (60%) found this review helpful
6.8 hrs on record
Posted: June 29
I'm not sure what to make of this title. It seems like a game of two entirely seperate halves, if those halves were taken from two entirely seperate wholes. The Bayfailers really jar with High Moon's Cybertron universe and it doesn't just show in the art and visuals.

Unfortunately, Edge of Reality haven't really bothered to put the same level of love into and polish on the game as High Moon did and so when they're not just re-using all the work High Moon did on the Cybertron side of things (which feels clunkier than ever anyway), the Earth/Bayfailers sections of the game feel awkward, contrived and much like the Bay movies, have very little story or character development and quickly devolve into one, never-ending, monotonous, grinding fight-scene.

Also I would not be surprised if Michael Bay himself wrote the script for the Earth-sections either. SPOILER BELOW
Lockdown's entire motivation for finding a decepticon superweapon, trying to resurrect Megatron and launching an all-out assault on a human city is... he wants to get paid...

To be frank, I'm reminded of when Iron Lore took over the original Dawn of War franchise from Relic, if Iron Lore had been a bit more rubbish. This would have been a perfectly passable title for a small-budget studio if only they'd left the Bayformers out and either attuned the Earth sections to stay more in line with High Moon's or G1's universe(s) or simply left Earth out altogether and released a smaller title for half the price. Especially since the multiplayer side of the game has been cut heavily. There is now only a 15-wave escalation mode which has actually made the new levelling system pointless as a skilled player can easily survive all 15 waves with a stock character.

I would recommend this game but only as a huge fan of the High Moon games and other parts of the Transformers universe. The franchise needs some love and new developers need to be encouraged to take up the reigns and put out some better games. Unfortunately, this title is not one of those better games but it does have a few kernals of greatness buried under the bugs and bad design choices. I have no regrets over purchasing it but would definitely recommend picking it up in a sale or waiting till the price comes down in time.
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3 of 4 people (75%) found this review helpful
1.5 hrs on record
Posted: July 13
There is no possible way I could ever recommend this game.

First, this game is a console to pc port. All in-game button instructions are for a game pad.

Second, there is no way to change the keyboard controls for this game. The default controls are the only controls you can use.

Third, the audio levels are inconsistent. While some parts of the game the dialogue can be understood, other parts of the game you cannot hear a single thing the characters are saying.

I ended up playing until Sideswipe and Ironhide appeared...which leads me to the fourth and last...

Fourth and last... This game is BUGGY! Throughout the game I noticed that whenever I interacted with an object the game seemed to want to stall out. What I mean by that is this... Imagine having to interact with an object but when you do the character can no longer do anything. The character cannot interact with an object, cannot move, cannot jump, cannot shoot...the game basically is still running and the other characters talking...but the character that you control can no longer do ANYTHING AT ALL. This is a random bug. I reloaded from the last checkpoint a couple of times and I noticed it doesn't happen at the same location where you interact with an object. It just is a random occurance whenever the player character interacts with an object. Considering that this uses the console way to save games it can lead to you having to replay a LONG level before reaching the place where your character stalled out at to see if you are lucky enough for the game to let you through.

I cannot tell you about the game's story because this game was so buggy I eventually quit.

But I will say this. For this game to be as BAD as it is considering how good the previous two Transformers games were is truly shameful.

AVOID THIS GAME. It was never meant for a PC and the developers obviously didn't care about the PC market at all. They dropped this steaming pile on us and couldn't give one #### about it or us.
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3 of 4 people (75%) found this review helpful
36.7 hrs on record
Posted: December 19
Transformers Rise of the Dark Spark.In my opinion again very good game.Maybe here isnt multiplayer (TDM,DM etc.) but escalation and campain was more focused.Campain ofcourse should be long then 4 h -_- it very bad. Graphic... exelent job.Characters ofcourse all from older parts and new characters like Stinger and Lockdown.Weapons nothing new maybe 2 new guns and weapons we can ofcourse upgrate so all weapons are so epic :D.Escalation is so upgrated. I like it so much we can update so much things what can help us. Its very cool but only 15 waves.If here will be added multiplayer (But i dont think so :D) it will be the best transformers game ! In my opinion 9.5/10 bc should be multiplayer(TDM,DM etc.) :D
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4 of 6 people (67%) found this review helpful
33.5 hrs on record
Posted: July 5
sry wrong this game is too bad to wear the name transformers
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6 of 10 people (60%) found this review helpful
8.2 hrs on record
Posted: June 29
Load of horsecrap, go buy Fall of Cybertron. It's better in every single way possible, there's simply nothing redeeming about this one beyond that it kept the controls and feel of Fall of Cybertron, but that's only because it's the exact same game with a new story and a few more assets that all look like garbage.

Oh, and the "multiplayer" isn't enjoyable in the slightest and is way too easy.
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6 of 10 people (60%) found this review helpful
22.3 hrs on record
Posted: July 11
no multiyplayru
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