Spiele deine Lieblings-Charaktere aus dem 4. TRANSFORMERS-Film und den Cybertron-Universen!
Nutzerreviews: Ausgeglichen (362 Reviews)
Veröffentlichung: 24. Juni 2014

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TRANSFORMERS: Rise of the Dark Spark kaufen

Pakete, die dieses Spiel enthalten

TRANSFORMERS: Rise of the Dark Spark Bundle kaufen

Enthält 5 Artikel: TRANSFORMERS™: Rise of the Dark Spark, TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character, TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character

TRANSFORMERS Cybertron Experience kaufen

Enthält 9 Artikel: Transformers™: Fall of Cybertron™, Transformers™: Fall of Cybertron™ - DINOBOT Destructor Pack, Transformers™: Fall of Cybertron™ - Massive Fury Pack, Transformers™: Fall of Cybertron™ - Multiplayer Havoc Pack, TRANSFORMERS™: Rise of the Dark Spark, TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character, TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character

TRANSFORMERS: Dark Spark Battle Pack kaufen

Enthält 5 Artikel: TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Skywarp Character, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character, TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character

 

Neuer DLC verfügbar

Dunkelspark-Kampf-Pack
Vernichte deine Feinde mit diesem kombinierten Waffen- und Charakter-Pack.



Skywarp: Er war nie an Macht oder Eroberung interessiert, sondern nur am Streben nach Wissen. Er schloss sich den Decepticons an, um mächtige Waffen und experimentelle Systeme für den Kampf zu entwickeln.

Thundercracker: Ein Decepticon-Seeker: Ein Meister der Flugkunst und des Luftkampfs. Er lief gemeinsam mit Starscream und Skywarp zu den Decepticons über und dient nun Megatron.

Stinger: Ein stiller, geheimnisvoller Bot. Seine Ziele sind unklar, aber sein Können im Kampf ist nicht zu unterschätzen. Vielleicht steckt mehr hinter Stinger als der erste Blick vermuten lässt.

Glasgaskanone: Erzeugt mitten in der Luft ein Störfeld, das Gegner festhält und wehrlos macht, bevor sie mit voller Wucht auf den Boden geschleudert werden.

Elektrobolzengewehr: Verschießt tödliche harpunenartige Geschosse. Die kinetische Energie der Geschosse wirft Gegner beim Aufprall zurück und kann sie sogar an Wänden festnageln.

Über dieses Spiel

Reise in der Rolle deiner Lieblings-Charaktere aus "TRANSFORMERS: Ära des Untergangs" und den Cybertron-Universen durch Raum und Zeit!

  • Enthält mehr als 40 spielbare Charaktere aus zwei unterschiedlichen Universen
  • Wechsle jederzeit die Form: Müheloser Wechsel zwischen Roboter- und Fahrzeugform
  • Mehr als im Film - kämpfe dich in einer unvergesslichen Schlacht um den Dunkelspark durch Erd- und Cybertron-Universen
  • Epische Mehrspieler-Kämpfe: Erweiterter 4-Spieler-Koop-Online-Eskalationsmodus mit neuen verbesserbaren Verteidigungen und herausfordernden starken Gegnern
  • Neues Freischaltsystem: Das Freischaltsystem umfasst Kampagne und Eskalation, sodass Spieler Belohnungen freischalten können, die ihrem Fortschritt in beiden Modi dienlich sind.

Systemvoraussetzungen

    Minimum:
    • OS: Windows® Vista/7/8
    • Processor: Intel Core 2 Duo 2.6 GHz or AMD Phenom X3 8750
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 GT series with 512 MB RAM or ATI Radeon HD 4850 with 512 MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.
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11 von 12 Personen (92%) fanden dieses Review hilfreich
18.5 Std. insgesamt
Verfasst: 18. August 2014
Als Fan des Transformers-Franchise freute ich mich, als Rise of the Drak Spark von Activison angekündigt wurde. Auch wenn die Spiele-Reihe hauptsächlich durch Activison in den Dreck gezogen wurde, so waren doch zwei Spiele die eine Ausnahme, an den kein Transformers-Fan einen Bogen machen konnte: Kampf um Cybertron und Untergang von Cybertron. Zwar waren sie vom Prinzip her nur grundsolide Third-Person-Shooter, aber boten dafür die sehr gute Inszenierte Geschichte über Cybertrons Schicksal. Darüber hinaus noch ein Koop-Modus in KuC und eine spaßigen Multiplayer-Modus. Den vorallem UvC bot mit der Möglichkeit, aus den Teilen der einzelnen Transformers einen eigenen zu kreieren,unzählige Möglichkeiten (die DLCs lass ich aussen vor).Dementsprechend waren die Erwartungen hoch,zumindest bei mir.Ob Rise of the Drak Spark genauso gut ist oder sogar noch besser ist,werde ich euch nun zeigen,

[Story]

Die ganze Story dreht sich um den Dark Spark, das Gegenstück der Matrix of the Leadership (Anführermatrix).In insgesamt 14 Kapitel versuchen wir,den Dark Spark zu Megatron zu bringen (auf der Seite der Decepticons),oder versuchen ihn wieder zurückzuerlangen (auf der Seite der Autobots).Darüber hinaus wird noch kurz beleuchtet,wie die Insecticons sich den Desepticons anschlossen.Das Spiel wechselt dementsprechend die Zeitschiene zwischen dem Cybertron-Universum und dem Erd-Universum von Michael Bay.Und mehr gibt es nicht mehr zu sagen,den das war bereits alles,was die Story zu bieten hat.es ist zwar nicht eine 08/15-Shooter-Story wie in einem CoD ,aber denoch wäre mehr möglich gewesen,zumal man sagen muss,dass das Spiel sich an Michael Bays Film stützt.Wenn das so ist,ist entweder das Spiel unlogisch oder der Film,je nachdem,was man sich zuerst anschaut.Um zu verhindern,dass ich den Film spoiler,komme ich lieber nun zum Gameplay.

[Gameplay]

Das Spiel ist ein reiner Third-Person-Shooter OHNE Deckungssystem.Von der Schulter-Perspektive aus steuern wir einen der 12 spielbaren Charaktere durch lineare Levels,werden immer wieder dazu verdonnert,in einem Raum gefühlte Stunden um uns zu ballern, bis wir weiter gehen können,können uns transformieren (warum auch immer man das sollte) und ist über die Einfallslosigkeit der Entwickler gelangweilt.Selbst die Passagen von Bruticus (ein Decepticon,bestehend aus 5 Combeticons) und Grimlock (ein Dinobot in der Form von einem T-Rex) sind schlecht umgesetzt worden, da man auch hier nur gegen herankommende Wellen an Gegner kämpft,bis das Skript aktiviert wird und uns davon befreit.Zwar besitz Grimlock noch ein zweites Level, aber auch hier ist es öde inszeniert und man ist froh,wenn es endlich vorbei ist. UvC bot deutlich mehr Abwechslung, egal aufs Level, Charakter oder Inszenierung bezogen.Aber das ist nicht alles, oh nein.Den das Freischalt-System aus UvC wurde so umgebaut,das ich beinah gegen meinen Bildschim gekotzt hätte.In UvC (um es kurz zu erwähnen) sammelte man Energon-Splitter, mit dem man am Teletran-1 Waffen kaufen(sofern man die Baupläne im Level gefunden hat) oder upgraden konnte.Vorallem die Baupläne haben dafür gesorgt,dass ich Level gern öfter durchspielte.Schade nur,dass das restlos gestrichen wurde.Denn nun erhalten wir nur durch Kisten,die man entweder durch Levelaufstieg oder durch Abschliessen von Herausforderungen bekommt.Durch Zufallsprinzip bekommt man entweder Waffen,Waffen-Upgrade für eine bestimmte waffe(egal ob man die hat oder nicht), und Schnikschnak für den Multiplayer (Charaktere,Techs und H.A.C.Ks).Zwar kann auch dies motivieren,Herausforderungen mehrmals zu erfüllen,und alle freigeschaltete Sachen können auch im Multiplayer genutzt werden,ich hasse es aber,wenn ich so dazu verdonnert werde,meine kostbare Zeit zu verschwenden,nur um endlich meine Lieblingswaffe voll geupgradet zu haben.Na ja,dennoch hab ich mich durchgequält, um endlich Grimlock im Eskalation-Modus spielen zu können.
Die Levels sind gefüllt mit aller Gegnerklassen.es gibt den normalen Fußsoldat, den Fußsoldat mit Raketenwerfer, den Fußsoldat als Sniper mit Tarnfunktion, einen fliegenden Sniper, ein Fußsoldat, der zuviel aushält, Arealbots und Insecticons. Allerdings suchen nur die normalen Fußsoldaten und die Raketenwerfer Deckung, während alle anderen Gegnerklassen stur auf uns losgeht und versucht, uns zu vernichten,manchmal halten sie an,um nachzuladen.Auch Bossgegner existieren,ich müsste allerdings lügen,wenn ich sagen würde,dass sie extrem geil und das Highlight des Spieles wäre.Einfach nur draufballern,bis der Arzt kommt, nachladen und weiter ballern.Das wars.
Bevor ich zum Multiplayer komme,noch eine Sache zum Schwierigkeitsgrad: Je nachdem,welchen Grad man gewählt hat, halten die Gegner mehr aus und machen mehr Schaden.Dennoch könnte es ein geübter Shooter-Spieler es schaffen, das spiel auf schwer durchzuspielen,wenn da nicht Stellen wären,die extrem unfair sind. Das betrifft hauptsächlich die Teile der Level,in dem man in einem Raum befindet, warten muss und währendessen alles abknallen muss, was sich bewegt.Diese frusten auf dem normalen Schwierigkeit schon und haben dafür gesorgt,dass ich an diesen Stellen auf Leicht gestellt habe,nur um durchzukommen.

[Multiplayer]

Kommen wir nun zum Multiplayer.Wobei das Multiplayer bereits eine Frechheit wäre,denn bis auf den Eskalation-Modus aus KuC und UvC wurde alles gestrichen,Alsop kein Team-Deathmatch, kein Capture-the-Flag, kein Domination oder was auch sonst.Nur ein Modus, indem man mit bis zu drei anderen Spieler Wellen von Gegner überleben muss, die immer stärker werden.Das wars.Und da es kaum einer den Modus spielt,kann ich auch nicht mehr sagen, außer,dass ich so einen Modus extrem langweilig finde.Und ich bin (hoffentlich) nicht der einzige.

[Technik]

Ich möchte kurz anmerken, dass das Spiel neben Pc und Current-Gen Konsole auch für Ps4 und Xbox One erschienen sind.Was erwartet also einen, der Rise of the Dark Spark auf dem Pc oder Next-Gen Konsole spielt?Genau: matschige Texturen, kantige Objekte, weniger detallierte Charaktere als in KuC und UvC. Lediglich die Animationen, die aus UvC gerippt wurden, egal ob eine Tür aufgestoßen wird oder die Transformationsanimation der Transformers, sehen gut aus. Soundtechnisch ist anzumerken,dass es zwar nur deutsche Untertitel gibt, die englische Stimmen jedoch ihren Job sehr gut erledigen. Auch die Effekte hören sich gut und druckvoll an.Der Rest ins eher schlecht als recht.Und wenn wir gerade bei schlecht sind: Weder gibt es eine möglichkeit, die gut von der Hand gehende Steuerung (egal ob Controller oder Tastatur) zu ändern,noch eine Möglichkeit, die Grafik umfangreich umzustellen.Lediglich ein Regler existiert.Wow.

[Fazit]

Nach knapp 7 Stunden hatte ich das Spiel durch.Um ehrlich zu sein: Ich war froh, dass Spiel endlich abschalten zu können. KuC und UvC kamen von Fans (High Moon Studios) für Fans - gute Spiele. Rise of the Dark Spark kam von einem noch relativ unerfahrenem Entwicklerstudio (Edge of Reality) für Fans.Das Ergebnis: Ein Spiel, dass alles falsch macht,was KuC und UvC gut machte.Mehr will ich nicht mehr sagen, den es macht mich traurig, diese Spiel zu sehen,das Potenzial hatte.Es macht mich traurig.
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76 von 91 Personen (84%) fanden dieses Review hilfreich
29.9 Std. insgesamt
Verfasst: 6. Oktober 2014
I'm a huge fan of Transformers and this game was just a great failure! Really!?! After those great games WfC and Foc(War for Cybertron, Fall of Cybertron) we get this. The campaing sucks and WE HAVE NO MULTIPLAYER! Only escalation(it's the only good thing in the game). No new weapons, just 5 new characters who are from Bayformers... and if I remember right 8 maps to escalation mode where players fight together agains 15 waves of enemies. Thats it. SPOILER WARNING!!! The campaing start in cyberton and the transformers are looking for the mysterious dark spark. After many of boring levels(the leveld don't even fit to FoC storyline) we get to earth AND THE BAYFORMERS UNIVERSE! After great story in the other games before this stupid game, the makers of the game decide to kill everyone! Well Optimus, Bumblebee and Drift are alive... but everyone else is DEAD. No Unicron, no continuing the old story, just combaining Bay's movies and the old good games. The story really SUCKS. There is still some new things: You can level up your character in campaing and escalation(it doesn't effect the game anyway) to level 25, and then you can activate "Prime mode". It means that you have level your character again to level 25 and unlock all characters and weapons again. What is the point in it? And from like achievements and completing waves in escalation you get gearboxes. When you open those boxes you get new weapons, characters, abilities, and upgrades. First its fun, but after a while it will be very boring! You get like 100 gearboxes in 2 minutes! Well not really that much, but I think you get it. The graphics are the same they were in FoC, and controls too. Buy this only If you are a big fan of Transformers. I'm so disappointed to this game... maybe next time we get a better one? :) This was my first review in Steam, I hope it helped you. I give this game 3/10. Sorry Edge of Reality, High Moon Studios just makes better Transformers games.
UPDATE!!! I was wrong about the story(I went to wiki to check it). The Dark Spark just appeared in the movie universe. But, the story is still very bad. :(
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46 von 49 Personen (94%) fanden dieses Review hilfreich
5.8 Std. insgesamt
Verfasst: 26. September 2014
With High Moon butchered and sent off to make Call of Duty ports for the rest of eternity (hereby referred to as The Activision Purgatory), Rise of the Dark Spark is a game built over the grave of the phenomenal "Cybertron" series of games, by new developer Edge of Reality, the studio that bought you... err, The Incredible Hulk. And the console port of Dragon Age: Origins. With a pedigree like that, what could go wrong.

Technically, there's everything in this that made War for Cybertron and Fall of Cybertron work - appealing third-person shooting, familiar faces and voices from the G1 Transformers cartoon, and gimmicks hooked in from the Transformers universe that are, admittedly, as compelling as they have been, if nowhere near as fresh. It's deprived of a soul, though.

It's a product, built and manufactured with devious precision, from the inclusion of the Michael Bay film universe to satiate marketing drive, to scenarios that seem to be outright ripped from prior games. Very few new things happen in this game, instead opting to be some kind of weird, bad DLC for Fall of Cybertron, only selling at full-price, as a tie-in to a often-derided Transformers universe, at least by fans (the same fans that made the High Moon games successful). It's an insult, albeit a perfectly playable one, with a confusing plot, bored actors, tried-and-true gameplay that has nontheless run its course and has been sucked of all joy. Also, it is really ugly. Ech.

No-one deserved this. High Moon especially, their legacy trampled on as they scream silently in The Activision Purgatory. Rise of the Dark Spark, bafflingly, takes two of the most intensely passionate games of the last decade and turns it into the definition of "shovelware". I could recommend it to people who really, REALLY want to play more of Fall of Cybertron but much, MUCH worse - and if that sounds like it could be fun to you, well, bully t'you, but it's not exactly my idea of a good time, and I don't doubt most would agree with me.
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32 von 41 Personen (78%) fanden dieses Review hilfreich
7.7 Std. insgesamt
Verfasst: 1. November 2014
My least favorite part of TF2 is dealing with enemy snipers from halfway across the map while running around as the slow heavy weapons guy.

In this game the snipers are very small, hard to see, FLYING, aimbot-accurate, high dps, hitscan monsters that kill you in waves before you can even see them. Your character can't aim straight up so enjoy being griefed by these hovering jerkoffs you can't aim at.

Allied AI enjoy falling on their backs without killing any enemies then expect me to pick them, rendering myself prone to being instantly killed.

There seems to be no connection to this game and its prequel, no explanation of how we got where we are from where either of the last two games ended. I guess they were in a hurry to connect these games to the Michael Bay movies and cash in on the movie tie in.

There's a poorly executed weapon upgrade system that's only good for eating my time away and shattering my immersion.

Dialouge and characterization is solid, hilarious, and memorable.

There were so many impressive moments in Fall of Cybertron, it's sad to see this game sink so hard.

Addendum:

I powered through the game since my review. The difficulty spike seems to have been specific to that one early level as I never died once after that point. However, the game is still the weakest of the three with far fewer memorable, powerful, moving moments.

The weapon upgrade system and uncrating system ate up a frustrating amount of my time, whoever greenlit the idea of having me sit down and wait on my thumb for thirty chests to open in a row needs to be slapped in the face.

I hear the studio responsible for these trio of games actually shut down, no doubt in response to this game's lackluster performance. To be honest though the first two magnificent games don't get nearly enough attention for how enormously they exceeded my expectations. Even fall of cyberton by itself is worth playing, just ignore that this exists eight hour long game exists since it does virtually nothing you don't get in the superior prequel.
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18 von 21 Personen (86%) fanden dieses Review hilfreich
6.8 Std. insgesamt
Verfasst: 13. August 2014
Sorry but, i feel like ive wasted my money here. Ive played through War and enjoyed playing the campaigns through with friends. Then came Fall, which removed coop but added a ton of new features and playstyles. Then....This.., i dont even know. I started out playing and watched my fps lock at 30, then was plopped down with no explanation of where i was or why i was here. "Grab a gun, and meet us here as we leave you lost and introduce the villain" is an accurate description. I noticed also a lot of the assets were recycled from the previous games, and many of the cybertron characters were concepts from fall. It felt like battlefield having to unlock everything, and i hated how terrible the models were for the bayformers. Optimus Primes lips could totally suck the 1980s batsuit nipples in this game.
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18 von 26 Personen (69%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
19.6 Std. insgesamt
Verfasst: 4. Oktober 2014
Terrible game, the multiplayer was great, but the story was absolutley horrifiyingly terrible
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9 von 12 Personen (75%) fanden dieses Review hilfreich
7.6 Std. insgesamt
Verfasst: 17. November 2014
The developers of this should not make video games. The ai is crap. The story is crap. Everything feels awkward. You get boxes after you beat enough enemies, and what they contain is random, which does not make sense. Vehicle mode is OP most of the time. Characters are less unique then before. There is no PVP. There is only escalation. The thing that I dislike the most is how the developers tried to rewrite what happened in WfC and FoC. How many new characters are there? About 6. Everything else is taken from the last 2 games. Grimlock has the same animations for both Cybertron and Earth modes. The game crashes when I try to pick anything up as Grimlock
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23 von 39 Personen (59%) fanden dieses Review hilfreich
7.3 Std. insgesamt
Verfasst: 28. Oktober 2014
I'm a huge fan of Transformers and this game was just a huge failure! After those great games WfC and Foc(War for Cybertron, Fall of Cybertron) we get this. The campaing sucks and WE HAVE NO MULTIPLAYER! Only escalation(it's the only good thing in the game). But still you get next to not even a new thing in the game and how everything is put together is terrible. If you like me and loved the past games don't buy. not even worth it on a 50% sale! This game mad me sad really sad. don't buy it!
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4 von 6 Personen (67%) fanden dieses Review hilfreich
46.3 Std. insgesamt
Verfasst: 2. September 2014
Not the best game of the Transformers series. Campaign is much fun I'll be honest on that, but escalation gets boring over time and there are no other multiplayer modes so it isn't much fun :( The fact that I played this game for around 30 hours (at this moment) says enough about the game. I won't stop playing it and if you want to play with me just let me know, but it is a little bit waste of money.....
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1 von 1 Personen (100%) fanden dieses Review hilfreich
1.5 Std. insgesamt
Verfasst: 29. Dezember 2014
Absolutely terrible game. Do not buy, even at 25-50% off. Seriously, I bought this at 50% off and I compeltely regret the pruchase. It's buggy as heck - the graphics are terrible - when I started the game most of the textures were in low resolution and on top of that I could literally see through buildings. I took some screen shots but of course the game is so buggy that it doesn't even save them, otherwise I'd post them. Also when trying to interface with the Teletraan you have to be in the "perfect" position otherwise the interface button won't pop up. I literally spent 5 minutes trying to get it to pop up once. Also some enemies are just ridiculous, either by design or (most likely) by bug. They are unkillable and shoot you down within 3 shots, faster than any human reaction time. I am so dissapointed with this game. I love all things Transformers, I have hundreds of them, a tattoo on my arm, and pretty much every comic, but this game.... I completely regret... and I haven't even gotten to the "Bayverse" part (aside from the first chapter which was awful) so I can only imagine how terrible it gets from here on out. I really wish I could get a refund. I loved WoC and FoC, and this game uses the same assets and a lot of the functionality, but it's not at all a sucessor.

Full Moon Studios, please for the love of god make another Transformers game that people can enjoy. This crap makes me sad to be a fan.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
2.6 Std. insgesamt
Verfasst: 31. Dezember 2014
it feels like a really ♥♥♥♥♥ty cash-in, but at least all of high moons good gamplay is there..... except for amazingly overpowered enemies. the story is pathetic. cutscenes are lower quality and have a lower volume than the actuall game. the multi-player tag is missleading. the only multiplayer is escalation. if you have played the other transformers games, you would know that escalation and multiplayer were 2 diffrent things. in this game its the same, which is to say, co op wave survival. character creation is gone for online, instead replaced with mystery boxes that will either unlock weapons for bothe multi/ and single player, or just a character for multi. its a really bad game, and id only reccomend it for people who want a difficult game, coz thats all it does
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2 von 3 Personen (67%) fanden dieses Review hilfreich
1.6 Std. insgesamt
Verfasst: 21. September 2014
I purchased this game and can't use it. It crashes every time I try to start CAMPAIGN. Very disappointed.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
17.1 Std. insgesamt
Verfasst: 6. September 2014
Oh, where do I start? I love this game! For all the flak it gets, it's a stable, and frankly, fun Transformers title. Despite what everyone says, the visuals look exactly like Fall of Cybertron, which creates some very beautiful character models and locations. Locations like Cybertron's "Sea of Rust", or Kolkular (Megatron's fortress), are beautiful to look at, especially with the upgraded visuals on PC.

The campaign mode's plot is the least enjoyable in terms of story, as it breaks canon in many areas (Such as Optimus and Grimlock's partnership in the game's 13th mission, despite the game being a prequel to Age of Extinction), which nagged on my mind a lot. Besides this break in continuity, it's rather enjoyable, however, I just wish it was focused more on Earth, as over half of the game takes place on Cybertron, which wasn't in my interests with an Earth-marketed game.

Sound design remains the same as Fall, with most of the original voice actors present to fill their roles in game (i.e: Peter Cullen as Optimus, Fred Tatasciore returns as the Aligned Continuity Megatron, while Jim Ward lends his voice to the Insecticon, Hardshell. This attention to voice detailing leaves you immersed in their voices and dialogue. Weapons sound beefy, and hold impact, with my favorite sound to hear, being one of the "Gambler" upgrade for the Path Blaster (Gambler being an upgrade that makes the final shot in the chamber have the destruction potential of a small nuke, while the Path Blaster is a single shot, semi-automatic rifle.)

Level design in this case is never actually "repetitive", as the levels retain the brightness and color from Fall, while giving more varied areas to explore, ranging from a massive "desert-esque" land, a city at dark, and a massive alien fortress, etc. This keeps each area fresh, while also smoothly changing from level to level. The gametype Escalation (A horde-type mode, where players fight off increasingly difficult waves of enemies) is beefed up in RoTDS, as there is not only a healthy amount of maps; but a multitude of upgrades to certain map areas. (Ranging from Corrosive fields, to turrets, and even electric barriers.)

This also goes hand in hand with the amount of playable characters, which is massive, even for a Transformers title. However, most of the characters are Cybertron based, while only about 4-5 are Earth-based, (Drift, Bumblebee, Optimus, Lockdown and Stinger, if you bought DLC) which might leave some players desiring more in the way of Earth modes.

Also, multiplayer is absent in this case, although, Escalation is cooperative. This may not affect people who are campaign lovers, but people who play games for multiplayer need not apply here. Overall, this title shouldn't be treated as a full on, new title. It should be treated as a massive expansion. It's a fun, if not short ride that is well worth the money. I'd recommend it.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
16.8 Std. insgesamt
Verfasst: 22. August 2014
fun game...but dont expect it to follow cybertron storyline...if u do it full of continuity problems...so if wanting to play this..think of it as seperate game..sad edge of reality screwed it up.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
11.6 Std. insgesamt
Verfasst: 23. August 2014
Its great for a bit of a throwback to the fall of cybertron, a highly underrated game, but they havent made any improvements to matchmaking, game options etc. The rewards system on it is annoying, takes forever to open box after box, but if you dont open them, you dont get upgrades or more transformers..... The ai isnt great, they shout the same words over and over again. There is no longer pvp, only a complete re hash of escalation (as mentioned before, no further options, so you only get the limited waves again...), so you cant create your own transformer anymore.

All in all Id give it a rating somewhat like the film.... good for a laugh, doesnt stand out, no way worth the asking price.
Go spend your money on something better, and hope that they trash this game, and build it back up again better, it has the potential to be so much more.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
8.8 Std. insgesamt
Verfasst: 24. August 2014
Having just finished Rise, I have to say I was struck by how amazingly LAZY the writers of this game were. They have an amazing engine from Fall of Cybertron. They have a bunch of engaging characters. They do nothing new with either of them, and they kind of don't do a lot of the good old stuff either.
The level design is at best generic, and does nothing to highlight the character you're playing. In FOC if you had a cloaking device, you knew it was a stealth level. If you had a grappling hook, the achievement for the level wasn't "Use the grappling hook as little as possible". The levels are all slightly different variations of run and gun. There's not even much of an incentive to transform, save that it gives you access to a missile launcher.

The writing is lazy, at best. Ok, so we get to see Shockwave hooking up with the insecticons. Woo. But the game would almost write itself if they just thought about it. Trypticon just crashed? Ok, why not explain why he was under Autobot guard in FOC? Drift is even in this game? Why not drop some deeper hints about why he defected, maybe play a level with him as a Decepticon on Cybertron. And why not explain WHAT THE **** Grimlock is even doing anywhere?

In short, this game trys to shoe horn itself into the FOC cannon, and cash in on Transformers 4. It fails at both. You should not pay more than about $10 US for this game. It's good for about 6 hours.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
6.3 Std. insgesamt
Verfasst: 27. August 2014
Even before this game was out i predicted it'd be ♥♥♥♥ . Guess i was right . In the name of all that is holly dont buy this half baked monstrosity . Pirate it and if your a hardcore fan who hasnt played the divine goodness of the previous games then by all means buy it .
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5 von 9 Personen (56%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
37.9 Std. insgesamt
Verfasst: 19. Dezember 2014
Transformers Rise of the Dark Spark.In my opinion again very good game.Maybe here isnt multiplayer (TDM,DM etc.) but escalation and campain was more focused.Campain ofcourse should be long then 4 h -_- it very bad. Graphic... exelent job.Characters ofcourse all from older parts and new characters like Stinger and Lockdown.Weapons nothing new maybe 2 new guns and weapons we can ofcourse upgrate so all weapons are so epic :D.Escalation is so upgrated. I like it so much we can update so much things what can help us. Its very cool but only 15 waves.If here will be added multiplayer (But i dont think so :D) it will be the best transformers game ! In my opinion 9.5/10 bc should be multiplayer(TDM,DM etc.) :D
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7 von 14 Personen (50%) fanden dieses Review hilfreich
14.2 Std. insgesamt
Verfasst: 7. Oktober 2014
(Sigh)

So this game really surprised me, and it wasn't because of the movie aspects tied into the Cybertron world. Seriously, I felt like they were on a journey all about the samurai Autobot... I couldn't care for his redemption story, I wanted a solid story about Autobots versus Decepticons. And the whole Lockdown movie... well you know what? The only fun I had was when the game shifted into the Cybertron world.

Also, the campaign does run at a smooth 60 frames per second Locked, but that is actually what I expected for the PC port. I was very responsive and fluid, and I truly enjoyed the controls.

BUT... (sigh)

The Multiplayer isn't what we would consider multiplaying... Its more like a horde mode where you pick a side and have waves of Autobot/Decepticon come at you while picking from uncustomizable avatars. You can't build your own Transformer like the previous titles from High Moon Studios (WTF, where were they when this was getting made...?)

Most noticeable, is that the PC multiplayer is fixed to an astounding 30 frames per second!!

Now wait, wait, don't thumb me down, let me explain. PC isn't console, and its architech is different; it can handle more load and more graphical demands. If you give me 60 frames per second during the campaign, which is more demanding due to voice overs, graphical demands and musical tracks, why can't I get the same thing in multiplayer? I would think that we would benefit from a higher fps due to competition.

I still would recommend this game, but only because after the lame intro campaign and you get on Cybertron. After that, its back to the movie aspect which is basically a cut a paste. The multiplayer aspect is bleh, because of the locking of frames, you won't find the fluid gameplay that you want on PC. I also found it funny how right after the community wasn't heard about this game's locked multiplayer frame, Fall of Cybertron multiplayer had an abundance of activities and I literally played for the next 10 hours FULL SERVERS!!

Get this game on a sale or on ♥♥♥ if discounted... Its not worth $49.99...
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2 von 4 Personen (50%) fanden dieses Review hilfreich
3.2 Std. insgesamt
Verfasst: 30. Juli 2014
The game did not look that good out of the box but after the latest patch the game works, at least for me, with GeDoSaTo which makes the game so much better in terms of graphics. Of course graphics isn't everything but this game was severely lacking.
Also my alt mode has stopped jumping shaking like crazy so I'm actually quite enjoying this game now.
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