Spiele deine Lieblings-Charaktere aus dem 4. TRANSFORMERS-Film und den Cybertron-Universen!
Nutzerreviews: Ausgeglichen (406 Reviews)
Veröffentlichung: 24. Juni 2014

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TRANSFORMERS: Rise of the Dark Spark kaufen

Pakete, die dieses Spiel enthalten

TRANSFORMERS: Rise of the Dark Spark Bundle kaufen

Enthält 5 Artikel: TRANSFORMERS™: Rise of the Dark Spark, TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character, TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character

TRANSFORMERS Cybertron Experience kaufen

Enthält 9 Artikel: Transformers™: Fall of Cybertron™, Transformers™: Fall of Cybertron™ - DINOBOT Destructor Pack, Transformers™: Fall of Cybertron™ - Massive Fury Pack, Transformers™: Fall of Cybertron™ - Multiplayer Havoc Pack, TRANSFORMERS™: Rise of the Dark Spark, TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character, TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character

TRANSFORMERS: Dark Spark Battle Pack kaufen

Enthält 5 Artikel: TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Skywarp Character, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character, TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character


Neuer DLC verfügbar

Vernichte deine Feinde mit diesem kombinierten Waffen- und Charakter-Pack.

Skywarp: Er war nie an Macht oder Eroberung interessiert, sondern nur am Streben nach Wissen. Er schloss sich den Decepticons an, um mächtige Waffen und experimentelle Systeme für den Kampf zu entwickeln.

Thundercracker: Ein Decepticon-Seeker: Ein Meister der Flugkunst und des Luftkampfs. Er lief gemeinsam mit Starscream und Skywarp zu den Decepticons über und dient nun Megatron.

Stinger: Ein stiller, geheimnisvoller Bot. Seine Ziele sind unklar, aber sein Können im Kampf ist nicht zu unterschätzen. Vielleicht steckt mehr hinter Stinger als der erste Blick vermuten lässt.

Glasgaskanone: Erzeugt mitten in der Luft ein Störfeld, das Gegner festhält und wehrlos macht, bevor sie mit voller Wucht auf den Boden geschleudert werden.

Elektrobolzengewehr: Verschießt tödliche harpunenartige Geschosse. Die kinetische Energie der Geschosse wirft Gegner beim Aufprall zurück und kann sie sogar an Wänden festnageln.

Über dieses Spiel

Reise in der Rolle deiner Lieblings-Charaktere aus "TRANSFORMERS: Ära des Untergangs" und den Cybertron-Universen durch Raum und Zeit!

  • Enthält mehr als 40 spielbare Charaktere aus zwei unterschiedlichen Universen
  • Wechsle jederzeit die Form: Müheloser Wechsel zwischen Roboter- und Fahrzeugform
  • Mehr als im Film - kämpfe dich in einer unvergesslichen Schlacht um den Dunkelspark durch Erd- und Cybertron-Universen
  • Epische Mehrspieler-Kämpfe: Erweiterter 4-Spieler-Koop-Online-Eskalationsmodus mit neuen verbesserbaren Verteidigungen und herausfordernden starken Gegnern
  • Neues Freischaltsystem: Das Freischaltsystem umfasst Kampagne und Eskalation, sodass Spieler Belohnungen freischalten können, die ihrem Fortschritt in beiden Modi dienlich sind.


    • OS: Windows® Vista/7/8
    • Processor: Intel Core 2 Duo 2.6 GHz or AMD Phenom X3 8750
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 GT series with 512 MB RAM or ATI Radeon HD 4850 with 512 MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.
Hilfreiche Kundenreviews
5 von 8 Personen (63%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
21.4 Std. insgesamt
Verfasst: 15. Februar
Das Spiel ist gut schade das es nur den Eskalation Moudus hat wenn ging könnte man einen Multiplayer part noch machen aber sonst ist da alles gut
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95 von 100 Personen (95%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.4 Std. insgesamt
Verfasst: 14. Januar
This game is pure garbage. During the first half of the game you play back when the transformers were still on Cybertron. Now this sound good to you, it sounded ammazing to me, but the developers were too lazy to even try to bring the charm from the previous games. Character models are ripped straight from the previous games with absolutely no texture upgrades or improvements. Oh, but they couldn't be bothered with bringing in all of the sound files, because nearly every single character is missing one of their transforming sound effects. Pre-rendered HD cutscenes have been replaced by laggy, buggy, boring cutscenes that use in-game graphics and end up looking like garbage. Instead of buying weapons and their upgrades, you earn chests at the end of levels that randomly give you character trophies, perks, gear, and weapons. This is a failed attempt to innovate the game because 90% of the time you are getting ♥♥♥♥ you've already gotten, which it then converts to a crappy perk or something.
The second half of the game takes place on Earth in Michael Bay's Transformers universe. If this doesn't already activate red flags just take a seat, sonny. Now, I will give it credit; the graphics on Earth are beautiful. Bright vivid colors, smooth textures, and good looking character models are just a painfull reminder of how good the first half of the game could have looked. My biggest complaint is absolutely pathetic character roster. You can play as Optimus, Bumblebee, Drift, and Grimlock. That's ♥♥♥♥ing it. Oh, you liked playing as Grimlock in the last game? Good! His controls, transformation animation, attacks, sounds are exactly the same as they were in Fall of Cybertron, just with a new half-♥♥♥♥♥ skin slapped on it. Oh, the final boss is a joke, so don't get your hopes up.
Even after you finish the god awful campain mode, they ♥♥♥♥ up the multiplayer, which was the part I was looking forward to the most. Instead of modes like team deathmatch, capture the flag, head hunter, etc, with a decent character creator, you get a half-♥♥♥♥♥ escalation mode that forces you to play as characters from the game. It's not fun at all because nobody else plays, so good luck finding a match.
This game is a disgrace. It pisses on the good name the last two Transformers games had built, robs you of SIXTY ♥♥♥♥ING DOLLARS, and wastes time you could have been spending on a better game. ActiVision should be ashamed of themselves. A SHAMEFULL DISPLAY!!
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26 von 31 Personen (84%) fanden dieses Review hilfreich
2.8 Std. insgesamt
Verfasst: 18. Dezember 2014
I preordered this game thinking that it would be a sequel to fall of cybertron, as stated. I was wrong. Even when i realised they had removed one of the best 3rd person multiplayer modes ive ever played and the best transformers multiplayer i tried to tackle the campain and... nevermind. Dont by this game, please, just dont.
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16 von 19 Personen (84%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
1.5 Std. insgesamt
Verfasst: 29. Dezember 2014
Absolutely terrible game. Do not buy, even at 25-50% off. Seriously, I bought this at 50% off and I compeltely regret the pruchase. It's buggy as heck - the graphics are terrible - when I started the game most of the textures were in low resolution and on top of that I could literally see through buildings. I took some screen shots but of course the game is so buggy that it doesn't even save them, otherwise I'd post them. Also when trying to interface with the Teletraan you have to be in the "perfect" position otherwise the interface button won't pop up. I literally spent 5 minutes trying to get it to pop up once. Also some enemies are just ridiculous, either by design or (most likely) by bug. They are unkillable and shoot you down within 3 shots, faster than any human reaction time. I am so dissapointed with this game. I love all things Transformers, I have hundreds of them, a tattoo on my arm, and pretty much every comic, but this game.... I completely regret... and I haven't even gotten to the "Bayverse" part (aside from the first chapter which was awful) so I can only imagine how terrible it gets from here on out. I really wish I could get a refund. I loved WoC and FoC, and this game uses the same assets and a lot of the functionality, but it's not at all a sucessor.

Full Moon Studios, please for the love of god make another Transformers game that people can enjoy. This crap makes me sad to be a fan.
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14 von 17 Personen (82%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
1.5 Std. insgesamt
Verfasst: 28. Februar
Bought the game on sale,played for an hour and a half,got frustrated,quit the game,uninstalled the game.

Dont want to finnish it.

I was one of the few who actually was waiting for this game and saw potential, but sadly everything you might have heard about this game is true.

-the grafics are OK

-the story ain't that good,not to mention gripping

-combat is clunky and somehow feels worse than the cybertron games

-there are difficulty spikes in some missions

Dont buy this game,instead get Fall of Cybertron or War for Cybertron.

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11 von 14 Personen (79%) fanden dieses Review hilfreich
3.0 Std. insgesamt
Verfasst: 31. Dezember 2014
it feels like a really ♥♥♥♥♥ty cash-in, but at least all of high moons good gamplay is there..... except for amazingly overpowered enemies. the story is pathetic. cutscenes are lower quality and have a lower volume than the actuall game. the multi-player tag is missleading. the only multiplayer is escalation. if you have played the other transformers games, you would know that escalation and multiplayer were 2 diffrent things. in this game its the same, which is to say, co op wave survival. character creation is gone for online, instead replaced with mystery boxes that will either unlock weapons for bothe multi/ and single player, or just a character for multi. its a really bad game, and id only reccomend it for people who want a difficult game, coz thats all it does
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11 von 14 Personen (79%) fanden dieses Review hilfreich
10.4 Std. insgesamt
Verfasst: 28. Februar
Nothing more than another lazy movie tie-in game. It felt like a cheap copy/paste of Fall of Cybertron, only not nearly as good. Don't buy it. Even if it's on sale, just stay away from this disgrace to the amazing Cybertron games. Hopefully High Moon Studios comes back one day, but it doesn't sound likely.
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12 von 16 Personen (75%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
5.6 Std. insgesamt
Verfasst: 15. Januar
I have 2 transformers game before I brought this one. They are very good game But this one is a trash, gabbage, ♥♥♥♥ idoit game I ever play.
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13 von 18 Personen (72%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.7 Std. insgesamt
Verfasst: 6. Februar
who ever slapped this together is a complete jack ♥♥♥.
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5 von 5 Personen (100%) fanden dieses Review hilfreich
25.5 Std. insgesamt
Verfasst: 1. Mai
Everytime I play this game, I end up going back to either War for Cybertron or Fall of Cybertron. This is after coming to the realisation that it is a lazy hack job made by a company who can'y even be bothered to design a frigging door, and just nick them from those other two games made by a much more talented devloper. I try and just play the Cybertron inspired bits...then reduce that to the first few levels so I get to play as Shockwave...and then I just uninstalled it completely. Play the other two and forget this one exists.
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4 von 4 Personen (100%) fanden dieses Review hilfreich
22.0 Std. insgesamt
Verfasst: 5. April
I just finished playing through the whole game and I've gotta say that I'm disappointed. I'm a huge fan of the Cybertron series having bought both War for and Fall of on ps3. So I was really excited when this game popped up on Steam. More so because I believed that the series was finished after FoC.

In terms of story, both War for and Fall of Cybertron moved things along at just the right pace to keep from being too repeative. By comparison Rise of the Dark Spark plays and looks almost identical to FoC. The story line is also a lot weaker than the previous games. The premise had a lot of potential but as other reviews have noted - they really didn't do much with it. I don't think trying to merge the Cybertron series in with the movie series was a great idea either. The sections played on Earth and that linked up to the movie were probably the most boring. Perhaps I'm biased though because I strongly dislike the way Transformers has been treated in the present movie franchise.

As far as gameplay goes. If you've played the other games, particularly FoC, then there's basically nothing new here. Well, actually, that's not strictly speaking true. Something felt wrong when playing in robot mode. Either the weapons just seemed too weak or I seemed more vulnerable but I found myself playing through almost the entire game in vehicle mode. I never seemed to take as much damage, I could move around faster and the weapons almost always seemed better than anything I could select for robot mode.

I played through the game in about 20 hours but I'm sure it could be done much faster than that. I collected less than a quarter of the achievements on my first play through but I can't see myself going back and doing the rest.

I did attempt to try out the Escalation mode but it seems like no one else is playing this game. So I've no idea what that is like. The promise of being able to play as some old school Transformers seemed like it could be cool though.

Overall the game just felt tired. Probably because it has all been done before in FoC.... and for that reason I can't really recommend it - at least not at full price.
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56 von 68 Personen (82%) fanden dieses Review hilfreich
8.5 Std. insgesamt
Verfasst: 29. Juni 2014
-viele spielbare Charaktere
-neues Freischaltsystem
-neue features in Eskalationsmodus

-eintönige und verbuggte Story
-Alle animationen und Waffen aus Fall of Cybertron übernommen!!!
-langweilige Bosskämpfe
-lebloses Level design
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15 von 17 Personen (88%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
18.5 Std. insgesamt
Verfasst: 18. August 2014
Als Fan des Transformers-Franchise freute ich mich, als Rise of the Drak Spark von Activison angekündigt wurde. Auch wenn die Spiele-Reihe hauptsächlich durch Activison in den Dreck gezogen wurde, so waren doch zwei Spiele die eine Ausnahme, an den kein Transformers-Fan einen Bogen machen konnte: Kampf um Cybertron und Untergang von Cybertron. Zwar waren sie vom Prinzip her nur grundsolide Third-Person-Shooter, aber boten dafür die sehr gute Inszenierte Geschichte über Cybertrons Schicksal. Darüber hinaus noch ein Koop-Modus in KuC und eine spaßigen Multiplayer-Modus. Den vorallem UvC bot mit der Möglichkeit, aus den Teilen der einzelnen Transformers einen eigenen zu kreieren,unzählige Möglichkeiten (die DLCs lass ich aussen vor).Dementsprechend waren die Erwartungen hoch,zumindest bei mir.Ob Rise of the Drak Spark genauso gut ist oder sogar noch besser ist,werde ich euch nun zeigen,


Die ganze Story dreht sich um den Dark Spark, das Gegenstück der Matrix of the Leadership (Anführermatrix).In insgesamt 14 Kapitel versuchen wir,den Dark Spark zu Megatron zu bringen (auf der Seite der Decepticons),oder versuchen ihn wieder zurückzuerlangen (auf der Seite der Autobots).Darüber hinaus wird noch kurz beleuchtet,wie die Insecticons sich den Desepticons anschlossen.Das Spiel wechselt dementsprechend die Zeitschiene zwischen dem Cybertron-Universum und dem Erd-Universum von Michael Bay.Und mehr gibt es nicht mehr zu sagen,den das war bereits alles,was die Story zu bieten hat.es ist zwar nicht eine 08/15-Shooter-Story wie in einem CoD ,aber denoch wäre mehr möglich gewesen,zumal man sagen muss,dass das Spiel sich an Michael Bays Film stützt.Wenn das so ist,ist entweder das Spiel unlogisch oder der Film,je nachdem,was man sich zuerst anschaut.Um zu verhindern,dass ich den Film spoiler,komme ich lieber nun zum Gameplay.


Das Spiel ist ein reiner Third-Person-Shooter OHNE Deckungssystem.Von der Schulter-Perspektive aus steuern wir einen der 12 spielbaren Charaktere durch lineare Levels,werden immer wieder dazu verdonnert,in einem Raum gefühlte Stunden um uns zu ballern, bis wir weiter gehen können,können uns transformieren (warum auch immer man das sollte) und ist über die Einfallslosigkeit der Entwickler gelangweilt.Selbst die Passagen von Bruticus (ein Decepticon,bestehend aus 5 Combeticons) und Grimlock (ein Dinobot in der Form von einem T-Rex) sind schlecht umgesetzt worden, da man auch hier nur gegen herankommende Wellen an Gegner kämpft,bis das Skript aktiviert wird und uns davon befreit.Zwar besitz Grimlock noch ein zweites Level, aber auch hier ist es öde inszeniert und man ist froh,wenn es endlich vorbei ist. UvC bot deutlich mehr Abwechslung, egal aufs Level, Charakter oder Inszenierung bezogen.Aber das ist nicht alles, oh nein.Den das Freischalt-System aus UvC wurde so umgebaut,das ich beinah gegen meinen Bildschim gekotzt hätte.In UvC (um es kurz zu erwähnen) sammelte man Energon-Splitter, mit dem man am Teletran-1 Waffen kaufen(sofern man die Baupläne im Level gefunden hat) oder upgraden konnte.Vorallem die Baupläne haben dafür gesorgt,dass ich Level gern öfter durchspielte.Schade nur,dass das restlos gestrichen wurde.Denn nun erhalten wir nur durch Kisten,die man entweder durch Levelaufstieg oder durch Abschliessen von Herausforderungen bekommt.Durch Zufallsprinzip bekommt man entweder Waffen,Waffen-Upgrade für eine bestimmte waffe(egal ob man die hat oder nicht), und Schnikschnak für den Multiplayer (Charaktere,Techs und H.A.C.Ks).Zwar kann auch dies motivieren,Herausforderungen mehrmals zu erfüllen,und alle freigeschaltete Sachen können auch im Multiplayer genutzt werden,ich hasse es aber,wenn ich so dazu verdonnert werde,meine kostbare Zeit zu verschwenden,nur um endlich meine Lieblingswaffe voll geupgradet zu haben.Na ja,dennoch hab ich mich durchgequält, um endlich Grimlock im Eskalation-Modus spielen zu können.
Die Levels sind gefüllt mit aller Gegnerklassen.es gibt den normalen Fußsoldat, den Fußsoldat mit Raketenwerfer, den Fußsoldat als Sniper mit Tarnfunktion, einen fliegenden Sniper, ein Fußsoldat, der zuviel aushält, Arealbots und Insecticons. Allerdings suchen nur die normalen Fußsoldaten und die Raketenwerfer Deckung, während alle anderen Gegnerklassen stur auf uns losgeht und versucht, uns zu vernichten,manchmal halten sie an,um nachzuladen.Auch Bossgegner existieren,ich müsste allerdings lügen,wenn ich sagen würde,dass sie extrem geil und das Highlight des Spieles wäre.Einfach nur draufballern,bis der Arzt kommt, nachladen und weiter ballern.Das wars.
Bevor ich zum Multiplayer komme,noch eine Sache zum Schwierigkeitsgrad: Je nachdem,welchen Grad man gewählt hat, halten die Gegner mehr aus und machen mehr Schaden.Dennoch könnte es ein geübter Shooter-Spieler es schaffen, das spiel auf schwer durchzuspielen,wenn da nicht Stellen wären,die extrem unfair sind. Das betrifft hauptsächlich die Teile der Level,in dem man in einem Raum befindet, warten muss und währendessen alles abknallen muss, was sich bewegt.Diese frusten auf dem normalen Schwierigkeit schon und haben dafür gesorgt,dass ich an diesen Stellen auf Leicht gestellt habe,nur um durchzukommen.


Kommen wir nun zum Multiplayer.Wobei das Multiplayer bereits eine Frechheit wäre,denn bis auf den Eskalation-Modus aus KuC und UvC wurde alles gestrichen,Alsop kein Team-Deathmatch, kein Capture-the-Flag, kein Domination oder was auch sonst.Nur ein Modus, indem man mit bis zu drei anderen Spieler Wellen von Gegner überleben muss, die immer stärker werden.Das wars.Und da es kaum einer den Modus spielt,kann ich auch nicht mehr sagen, außer,dass ich so einen Modus extrem langweilig finde.Und ich bin (hoffentlich) nicht der einzige.


Ich möchte kurz anmerken, dass das Spiel neben Pc und Current-Gen Konsole auch für Ps4 und Xbox One erschienen sind.Was erwartet also einen, der Rise of the Dark Spark auf dem Pc oder Next-Gen Konsole spielt?Genau: matschige Texturen, kantige Objekte, weniger detallierte Charaktere als in KuC und UvC. Lediglich die Animationen, die aus UvC gerippt wurden, egal ob eine Tür aufgestoßen wird oder die Transformationsanimation der Transformers, sehen gut aus. Soundtechnisch ist anzumerken,dass es zwar nur deutsche Untertitel gibt, die englische Stimmen jedoch ihren Job sehr gut erledigen. Auch die Effekte hören sich gut und druckvoll an.Der Rest ins eher schlecht als recht.Und wenn wir gerade bei schlecht sind: Weder gibt es eine möglichkeit, die gut von der Hand gehende Steuerung (egal ob Controller oder Tastatur) zu ändern,noch eine Möglichkeit, die Grafik umfangreich umzustellen.Lediglich ein Regler existiert.Wow.


Nach knapp 7 Stunden hatte ich das Spiel durch.Um ehrlich zu sein: Ich war froh, dass Spiel endlich abschalten zu können. KuC und UvC kamen von Fans (High Moon Studios) für Fans - gute Spiele. Rise of the Dark Spark kam von einem noch relativ unerfahrenem Entwicklerstudio (Edge of Reality) für Fans.Das Ergebnis: Ein Spiel, dass alles falsch macht,was KuC und UvC gut machte.Mehr will ich nicht mehr sagen, den es macht mich traurig, diese Spiel zu sehen,das Potenzial hatte.Es macht mich traurig.
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9 von 9 Personen (100%) fanden dieses Review hilfreich
9.5 Std. insgesamt
Verfasst: 25. Juni 2014
So ein geiles Spiel ehrlich ...aber wie kann man hier nur die Multiplayermode weglassen!!!...und ich dachte wirklich das da sogar mehr als die Vorgänger kommen wird...Für Solo Gamer ,amazing aber sowas muss man einfach nur Online spielen können
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6 von 7 Personen (86%) fanden dieses Review hilfreich
0.1 Std. insgesamt
Verfasst: 25. Juni 2014
OK, Wer hat für ein Spiel zum Film wirklich was Gutes erwartet ? Niemand. Aber den ganzen negativ-reviews zu urteilen schon ein paar Leute. Dafür das es tatsächlich nur eine Linzenzschluderei ist ist es doch wieder gut. Denn hier heißt es mal wieder: Besser gut geklaut als schlecht selbst gemacht. Zu allerst noch: Wer Angst hat das das Bay-Universum den Vorrang hat der irrt, denn 2/3 des Spiels spielt im Cybertron-Universum, welches High-Moon Studios mit War for Cybertron und Fall of Cybertron verzaubert hat. Activision dachte sich dann: Um schnell Kohle zu machen kombinieren sie beides. Das kann natürlich in die Hose gehen zumal High-Moon grade mit der Last-Gen-Fassung von CoD:Advanced Warfare beschäftigt. Aber Edge of Reality hat es sich einfach gemacht. Man nehme sämtliche Animationen, texturen, Waffen, Charaktere und Gameplay-mechaniken aus den beiden Cybertron-Games und mache nur ne neue Levelwege, Dialoge und Cutscenes und schon sind 2/3 des Spiels fertig. Für das Bay-universum geht das mit den Chars und texturen natürlich nicht. Die Umgebungen auf der Erde sind einfach nur hässlich aber die Charaktere sind dagegen anschaubar.
Also wieso hab ich dem Spiel dann ein positiv gegeben ? Da ich nur 2 Sachen hiervon erwartet habe: Zum einen das Gameplay aus Fall of Cybertron und die Interaktion der Charaktere untereinander bzw das sie auch richtig dargestellt werden. Da beides zutrifft und sogar dieselben Synchronstimmen wie in FoC verwendet wurden bin ich soweit zufrieden das ich es empfehlen kann wenn man die erwartungen an dem spiel hat wie ich. Und es ist allemal besser als das Game zum ersten Film ^^
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3 von 7 Personen (43%) fanden dieses Review hilfreich
13.7 Std. insgesamt
Verfasst: 21. Juli 2014
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0 von 2 Personen (0%) fanden dieses Review hilfreich
6.0 Std. insgesamt
Verfasst: 24. Juli 2014
nice game
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174 von 186 Personen (94%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
5.8 Std. insgesamt
Verfasst: 26. September 2014
With High Moon butchered and sent off to make Call of Duty ports for the rest of eternity (hereby referred to as The Activision Purgatory), Rise of the Dark Spark is a game built over the grave of the phenomenal "Cybertron" series of games, by new developer Edge of Reality, the studio that bought you... err, The Incredible Hulk. And the console port of Dragon Age: Origins. With a pedigree like that, what could go wrong.

Technically, there's everything in this that made War for Cybertron and Fall of Cybertron work - appealing third-person shooting, familiar faces and voices from the G1 Transformers cartoon, and gimmicks hooked in from the Transformers universe that are, admittedly, as compelling as they have been, if nowhere near as fresh. It's deprived of a soul, though.

It's a product, built and manufactured with devious precision, from the inclusion of the Michael Bay film universe to satiate marketing drive, to scenarios that seem to be outright ripped from prior games. Very few new things happen in this game, instead opting to be some kind of weird, bad DLC for Fall of Cybertron, only selling at full-price, as a tie-in to a often-derided Transformers universe, at least by fans (the same fans that made the High Moon games successful). It's an insult, albeit a perfectly playable one, with a confusing plot, bored actors, tried-and-true gameplay that has nontheless run its course and has been sucked of all joy. Also, it is really ugly. Ech.

No-one deserved this. High Moon especially, their legacy trampled on as they scream silently in The Activision Purgatory. Rise of the Dark Spark, bafflingly, takes two of the most intensely passionate games of the last decade and turns it into the definition of "shovelware". I could recommend it to people who really, REALLY want to play more of Fall of Cybertron but much, MUCH worse - and if that sounds like it could be fun to you, well, bully t'you, but it's not exactly my idea of a good time, and I don't doubt most would agree with me.
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761 von 991 Personen (77%) fanden dieses Review hilfreich
5.0 Std. insgesamt
Verfasst: 24. Juni 2014
If you're played the other two Cybertron titles you'll know that they had no right being as good as they were; the first was a solid third person shooter with an enjoyable story, co-op and a good multiplayer. The second game improved everything about the first game, removed the co-op for a better campaign mode and had a really good multiplayer mode. Where's this game fall into place? Bottom of the barrel.

I've only played one mission (about 20 minutes in) and part of the second and this game is a massive disappointment. The first mission has you as Drift, a new autobot from the forth film who's a Samurai that blurts crap about "honor" but has a deep voice that makes him sound Native American. Right. Oh, and you're also on Earth and things are going down all over the place. You're just dropped into some conflict without any explanation and Lockdown (the seemingly villian) is already established as the enemy. I take it you'll have to see the movie first for this to make any sense. The gameplay is the same from the first two titles, you mow down enemies, transform into vehicles and use special abilities. This game each character has a unique ability, in the case of Drift you get a one-hit-KO attack where he dashed to any nearby enemies and kills them. It looks really really bad. Speaking about looking bad the environment looks awful, you get a drab looking city without any details that looks like it's from a game made 10 years ago, painted brown (of course) and the characters really just don't fit in. Character models look great by the way. Except their vehicle modes, not because of a lack of detail but because I don't think they licensed any vehicles. So instead of turning into a Bugatti Veyron like in the film you turn into a generic sports car that somewhat resembles a Veyron, like how Rockstar does for the GTA games so they don't have to pony up the money. I didn't get a chance to play as the other characters in the intro and Bumblebee and Optimus didn't Transform so I can't say if all vehicles are imitations of what they're supposed to be.

The second mission I was playing as Shockwave and Soundwave on Cybertron and it looks just like the old games which is really nice, Cybertron has lots of detail and the characters really fit in. They also retain the aesthetic the first two games established and the same voice actors reprise their roles. All is well on Cybertron. But I'm not sure why I'm there? If you remember the end of the last game all of the characters battle on the Ark and get lost in the depths of space in a cliffhanger and presumingly to arrive on Earth but nothing is explained here. The first mission I was already on Earth and the second mission I'm on Cybertron? Again? After we already left? I'm going to assume the rest of the story explains it and that the game is taking place during the other two and after the other two games. At the same time. Or something.

Last but not least, and the greatest offender and the whole reason why I can't recommend this game:

There's NO multiplayer.

Well, there is, but in only in the co-op "Escalation" mode that was in the previous two games. You fight waves of enemies with friends on different maps and nothing more. This mode was never populated in either of the previous titles because the team deathmatch was just so good. I've dumped more hours in Fall of Cybertron's multiplayer than I have in most of my Steam titles. It was that good and if you've played it you know that I'm right. I was hoping this game would improve upon it, give us more characters to use in multiplayer and repopulate the playerbase which at this point is lacking in Fall of Cybertron. It's ironic that the team that made this game, Edge of Reality, made their mark with the multiplayer only "Loadout" and then completely scrapped the best mode in the Transformers series in favor of a bad campaign and lazy horde mode.

Don't buy this game and instead buy the first two and enjoy the hell out of them and join me and the many Russians that still play Fall of Cybertron's multiplayer. I hope that if his series is to continue, it's under the hand of High Moon Studios. I will amend my review if I feel the game gets any better as you play further into the campaign.

Update: 3 hours into the game I'm on Chapter 8 out of 14, there's probably 2 hours left into it. The game has stayed mediocre throughout, but thankfully most of it takes place on Cybertron. I actually haven't gone back to Earth, though I'm guessing the end chapters take you back. So far everything has been a rehash of the same art assets from the previous two titles but don't live up to either games' level design. You even get to play as Bruticus again and it's completely boring; you're in a small area and you spend 10 minutes fighting three different types of enemy and nothing changes. There's a lot of areas where you have to fight wave after wave of enemies and can't progress until you kill enough enemies.

The dialogue is fantastic though, and you get to play as a lot more characters in this one which is a really nice touch, but the rest of the game doesn't hold up. If you're a big Transformers fan and you have to play it, wait until it's $15.
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319 von 414 Personen (77%) fanden dieses Review hilfreich
12.1 Std. insgesamt
Verfasst: 24. Juni 2014
I really, really love the Cybertron franchise but as a loving parent and devoted fan I have to slap this one silly.

So where do I begin ?
I did not like it and I don't recommend the game. It's sad to see something that I really like assembled in sush a lazy way with no love or care put in to it. The way the game is played is EXACTLY like its predecessor Fall of Cybertron, with little to no effort to optimize. It's littered with re'used animations, props and models from both Fall and War slapped together in a lazy and awkward manner. There are also lots of inexcusable texture fails as well as some really awkward animations in the cutscenes. As an artist this really got on my nerves. The level design was also random and awkward with random prop everywhere or the lack of any with a single console in the middle of an empty room.
[Edit: What I mean is that many times the game feels really flat with empty rooms and flat textures. Other times I see pieces of the world placed strangely serving no purpose, it's just there.]

Playing this game made me feel like it was Colonial Marines all over again.

The audio was inconsistent and the com link had this strange and really annoying sound, was driving me nuts ! It got bugs and glitches everywhere, the companion A.I. is really bad too. It really feels like an unfinished product.
Lastly the Story feels like a really bad fan fiction ... There are 2 story lines, Bayformers and Cybertron. The first 2 or so chapters begin with Drift in Bays universe discovering the EVIL plot device ‘The Dark Spark’. The rest after that is pretty much just explaining how "the EVIL plot device" got there in the first place through the Cybertron universe. And then there's another 2 er 3 or so chapters in the end again with Bayformers with MIGHTY GRIMLOCK !!!! Slapped in there at the last moment as a ‘glorious finish’.

Honestly it's all a real mess and the Bayformers part feels really off from the rest of the game.

But ... I did really like the dialogs. The interactions between the characters were as awesome and wonderful as always. It had an interesting level and upgrading system. I will say that the game works smoothly in combat, the vehicle forms are still a little clunky. But I say that cuz’ it's more or less exactly the same as Fall of Cybertron.

Does this make up for all terribleness in this game, no. Do I recommend this game, no.
However as I wrote, I did like the characters, they’re awesome. Shockwave, is. Weird ...
So it is worth a look at ... But please for the love of everything that is Transformers !!
Do NOT, pay full price for this game !!!

Or maybe, watch a game play of it first ?
Just to make sure you really wanna spend money on it.


Edit: Thoughts on Escalation.

I don't like escalation that much I'm more in to tdm multiplayer; sadly Dark Spark did not have one. However Cuz' it's so identical to Fall I can see why they did not have one. But anyway; the escalation is definitely one of the games strong points but the maps do suffer from the things I've mentioned previously. And the bad A.I. doesn’t help. This version of escalation does provide a lot more freedom in both characters and gear, you can mix and match as much as you want, (This also leads to some characters gettin' a tad ooc "out of character" e.g Grimlock with stealth and sniper). However I felt it lacked a sense of progression and the dispensers were placed a little odd, or I dono, it was a lill' off to me.

But in the end, I can see the charm in it. Personally I got bored with it rather quickly. Felt more or less like a DLC to Fall.

Edit, edit:
Ya know what ?
Sooo Mungry says it all: (Escalation)


Rating: 4 / 10 "Steves" Had its moments ...
+ Dialaugs and characters
+ Escalation mode
- Everything else !!
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