Joga como uma das tuas personagens favoritas dos universos do 4.º filme TRANSFORMERS e de Cybertron!
Análises de usuários: Neutras (345 análises)
Data de lançamento: 24/jun/2014

Inicie a sessão para adicionar este jogo à sua lista de desejos ou dispensá-lo

Comprar TRANSFORMERS: Rise of the Dark Spark

PROMOÇÃO DE FIM DE ANO! A oferta acaba em 2 de janeiro

-25%
$49.99
$37.49

Pacotes que incluem este jogo

Comprar TRANSFORMERS: Rise of the Dark Spark Bundle

Inclui 5 itens: TRANSFORMERS™: Rise of the Dark Spark, TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character, TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character

PROMOÇÃO DE FIM DE ANO! A oferta acaba em 2 de janeiro

Comprar TRANSFORMERS Cybertron Experience

Inclui 9 itens: Transformers™: Fall of Cybertron™, Transformers™: Fall of Cybertron™ - DINOBOT Destructor Pack, Transformers™: Fall of Cybertron™ - Massive Fury Pack, Transformers™: Fall of Cybertron™ - Multiplayer Havoc Pack, TRANSFORMERS™: Rise of the Dark Spark, TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character, TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character

PROMOÇÃO DE FIM DE ANO! A oferta acaba em 2 de janeiro

Comprar TRANSFORMERS: Dark Spark Battle Pack

Inclui 5 itens: TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Skywarp Character, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character, TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character

PROMOÇÃO DE FIM DE ANO! A oferta acaba em 2 de janeiro

 

Novo conteúdo adicional disponível

Pacote Batalha pela Spark Obscura
Aniquile seus inimigos com este pacote completo de armas e personagens.



Skywarp: Skywarp nunca se interessou por poder ou conquista, apenas na busca pelo conhecimento. Ele se juntou aos Decepticons para produzir poderosas armas e sistemas experimentais para uso em combate.

Thundercracker: um rastreador de Decepticons: um mestre em voo e combate aéreo. Ele mudou para o lado dos Decepticons com Starscream e Skywarp, e agora serve a Megatron.

Stinger: Stinger é um robô silencioso e misterioso. Suas motivações não são claras, mas sua proeza em batalha não é algo a se ignorar. O Stinger pode ter mais do que está aparente...

Canhão de Gás Cristalizador: esta arma cria um campo de distorção no ar, suspendendo oponentes no ar e os deixando indefesos, antes de mandá-los com força para o chão em alta velocidade.

Eletrorraio: esta arma joga projéteis mortais semelhantes a arpões. A energia cinética destes projéteis derruba os inimigos no impacto e pode até prendê-los a paredes.

Sobre este jogo

Percorre o tempo e o espaço como uma das tuas personagens favoritas dos universos do TRANSFORMERS: Age of Extinction e de Cybertron!

  • Inclui mais de 40 personagens jogáveis de dois universos diferentes!
  • Muda de forma quando quiseres: muda sem esforço entre robot e de veículo!
  • Além do filme: percorre os universos da Terra e de Cybertron numa luta inesquecível para conquistar Dark Spark!
  • Batalhas épicas no multijogador: um modo co-op online de 4 jogadores expandido com novas defesas atualizáveis e Power Foes desafiantes!
  • Um novo sistema de progressão: o sistema de níveis abrange a campanha e o modo Escalation, permitindo aos jogadores desbloquearem recompensas que os ajudarão a progredir nos dois modos!

Requisitos de sistema

    Minimum:
    • OS: Windows® Vista/7/8
    • Processor: Intel Core 2 Duo 2.6 GHz or AMD Phenom X3 8750
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 GT series with 512 MB RAM or ATI Radeon HD 4850 with 512 MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.
Análises úteis de usuários
17 de 26 pessoas (65%) acharam esta análise útil
6.9 hrs registradas
Publicada: 26 de junho
Esse é o terceiro jogo da série Transformers que jogo. O primeiro foi o Transformers: War for Cybertron e o segundo Transformers: Fall of Cybertron. Gostei muito desses dois jogos. Transformers: Rise of the Dark Spark não fica muito atrás dos anteriores. Não houve muitas diferenças na jogabilidade do jogo para os títulos anteriores, então para quem jogou os dois jogos antecessores a estes não terá dificuldade nesse.

Transformers: Rise of the Dark Spark é um bom jogo, e recomendo sim. A campanha single player não é muito grande, é verdade, até rápida (dá pra terminar o jogo numa tarde de domingo), mas é boa e acho que os fãs de transformers irá gostar desse jogo. O multiplayer não joguei muito, e não vi muita diferença dos anteriores, a não ser por umas habilidades a mais e novos personagens, mas no geral não mudou muito. Isso não é uma coisa ruim, pois como o multiplayer dos jogos anteriores eram bons, o multiplayer desse continua bom, na minha opinião. Mas confesso que não joguei muito ainda por falta de tempo.

A história é linear, e o player vai jogando com decepticons e autobots (minha crítica ao jogo, a luta do Optimus com o Megatron é horrível). A história se passa em dois momentos distintos, em Cybertron e na terra. Novos inimigos são introduzidos, novas habilidades, novos personagens. O que eu mais gostei foram as novas habilidades. Cada personagem tem uma habilidade especial, e nesse caso elas são muito úteis para o jogador. Tem alguns que emitem uma onda de choque que derruba o oponente, outros podem ficar invisíveis, ou dar um ataque rápido. Além disso você possui três slots para melhorar ou dificultar o combate tendo uma habilidade em cada slot, conforme escolha do jogador. Por exemplo, um dos slots você pode aumentar a sua taxa de tiro, mas os inimigos vão ter mais saúde. Você melhorar a velocidade dos carros, ou aumentar o números de cubos deixado pelos inimigos (cubo regenera saúde e escudo) e diminuir a quantidade de munição deixado ao matar inimigo e vice e versa, você pode aumentar o danos causado pelos inimigos, mas eles vão ter menos saúde, enfim. Essas habilidades são fornecidas por itens que são obtidos no jogo ao completar certos desafios, como matar tantos inimigos com uma arma, ou com melee atack, enfim. São muito úteis na verdade.

Por mais que a história seja linear e que os combates sejam intenso, em momento algum achei o jogo repetitivo ou cansativo. De fato gostei bastante. A história se desenvolve de forma a explicar muito bem os eventos que estão acontecendo, e o jogador não fica perdido na história. Mas convenhamos também que a história não é nada complexa.

Por fim a trilha sonora do jogo deixou um pouco a desejar, poderia ser melhor.

Prós: boa jogabilidade, momentos de intenso combate, as inovações do jogo realmente ajuda o jogador, gráficos bons, boa história.

Contra: trilha sonora ruim, luta contra megatron fraca de mais, campanha single player curta.
Você achou esta análise útil? Sim Não
306 de 399 pessoas (77%) acharam esta análise útil
12.1 hrs registradas
Publicada: 24 de junho
I really, really love the Cybertron franchise but as a loving parent and devoted fan I have to slap this one silly.

So where do I begin ?
I did not like it and I don't recommend the game. It's sad to see something that I really like assembled in sush a lazy way with no love or care put in to it. The way the game is played is EXACTLY like its predecessor Fall of Cybertron, with little to no effort to optimize. It's littered with re'used animations, props and models from both Fall and War slapped together in a lazy and awkward manner. There are also lots of inexcusable texture fails as well as some really awkward animations in the cutscenes. As an artist this really got on my nerves. The level design was also random and awkward with random prop everywhere or the lack of any with a single console in the middle of an empty room.
[Edit: What I mean is that many times the game feels really flat with empty rooms and flat textures. Other times I see pieces of the world placed strangely serving no purpose, it's just there.]

Playing this game made me feel like it was Colonial Marines all over again.

The audio was inconsistent and the com link had this strange and really annoying sound, was driving me nuts ! It got bugs and glitches everywhere, the companion A.I. is really bad too. It really feels like an unfinished product.
Lastly the Story feels like a really bad fan fiction ... There are 2 story lines, Bayformers and Cybertron. The first 2 or so chapters begin with Drift in Bays universe discovering the EVIL plot device ‘The Dark Spark’. The rest after that is pretty much just explaining how "the EVIL plot device" got there in the first place through the Cybertron universe. And then there's another 2 er 3 or so chapters in the end again with Bayformers with MIGHTY GRIMLOCK !!!! Slapped in there at the last moment as a ‘glorious finish’.

Honestly it's all a real mess and the Bayformers part feels really off from the rest of the game.

But ... I did really like the dialogs. The interactions between the characters were as awesome and wonderful as always. It had an interesting level and upgrading system. I will say that the game works smoothly in combat, the vehicle forms are still a little clunky. But I say that cuz’ it's more or less exactly the same as Fall of Cybertron.

Does this make up for all terribleness in this game, no. Do I recommend this game, no.
However as I wrote, I did like the characters, they’re awesome. Shockwave, is. Weird ...
So it is worth a look at ... But please for the love of everything that is Transformers !!
Do NOT, pay full price for this game !!!

Or maybe, watch a game play of it first ?
Just to make sure you really wanna spend money on it.

---

Edit: Thoughts on Escalation.

I don't like escalation that much I'm more in to tdm multiplayer; sadly Dark Spark did not have one. However Cuz' it's so identical to Fall I can see why they did not have one. But anyway; the escalation is definitely one of the games strong points but the maps do suffer from the things I've mentioned previously. And the bad A.I. doesn’t help. This version of escalation does provide a lot more freedom in both characters and gear, you can mix and match as much as you want, (This also leads to some characters gettin' a tad ooc "out of character" e.g Grimlock with stealth and sniper). However I felt it lacked a sense of progression and the dispensers were placed a little odd, or I dono, it was a lill' off to me.

But in the end, I can see the charm in it. Personally I got bored with it rather quickly. Felt more or less like a DLC to Fall.

Edit, edit:
Ya know what ?
Sooo Mungry says it all: (Escalation)
http://youtu.be/_DlzwV5vd_4

---

Rating: 4 / 10 "Steves" Had its moments ...
+ Dialaugs and characters
+ Escalation mode
- Everything else !!
Você achou esta análise útil? Sim Não
92 de 119 pessoas (77%) acharam esta análise útil
20.2 hrs registradas
Publicada: 28 de junho
When I heard about this game, I was excited about it. But after playing this...I somewhat felt like the game isn't worth its price tag. Note that I will be comparing this game with War for Cybertron and Fall of Cybertron.
*Spoilers are here*
Plot: The game's plot iss underplayed. For a game that focuses on the Dark Spark, the Dark Spark nor its holders did anything. Lockdown did use the Dark Spark to simply time freeze the Autobots but never capitalize on that. Megatron only used the Dark Spark to create what I will call Terrorcon based from Transformers Prime. Other than that, Megatron never use the Dark Spark to his advantage. In contrast, War for Cybertron focus on Dark Energon. As such, Megatron utilizes Dark Energon to corrupt Cybertron tippng the balance. Thus, I feel as though the entire Rise of the Dark Spark's plot is just another Autobots vs Decepticons fight with nothing that can tip the balance.

Gameplay: This game is similar to Fall of Cybertron in terms of control. Progression is different. Instead of gathering energon shards from killed enemies, you now have leveling system. Leveling doesn't boost your character in the campaign. It only serves as a means to reaching Prime mode. Campaign and Escalation are linked with each other. So, if you level up in the campaign, your level in Escalation will be the same as well as the amount of EXP you have. Unlocking and upgrading weapons depend on gear boxes that you get from challenges and leveling up. While this sounds good, it's not. Every time you open the box, you have a chance to earn random items from weapon unlocks, upgrades, TECH item, HACK, and so on. With that said, it can get frustrating to go through many boxes and not get a weapon upgrade to get the last upgrade.

In terms of the game overall difficulty (assuming you play it on normal), the game tends to spike in difficulty. For example, in a mission where Starscream, Shockwave, and Soundwave are searching for the Dark Spark, they come across a group of Guardians. Okay, nothing too difficult...right? No, there are small drones identical to CLUTCH that can destroy in less than a second. Why? Because they hit very hard. Two or three shots can rip your shields and possibly kill you off. Again, these things are tiny and hard to see. Thus, you have to slowly progress through the level while keeping an eye in the air for one of those nasty thing.

For online gameplay, you are left with only Escalation...yes, no online competatitve multiplayer. While I'm not a big PVP kind of person, having no online competative multiplayer make this game not even worth the $50. While Escalation is fun, but I have seen people just simply spawn camped the enemies make the game even less of fun time.

Graphic/Presentation:This game is similar to Fall of Cybertron but a bit lesser. The Earth mission areas are somewhat barren especially in the city. The only minor redeeming factor is the looks of mission areas in Cybertron...but it's something that I've already seen.
The game does have its own soundtrack, but the majority of the music you will hear is from Fall of Cybertron. This is true when you are playing on Cybertron.

Summary:Overall, I would not recommend to buy this game until the price is down. Even then, you probably won't get your money's worth if you have played the previous game. If you want to get into the Transformers series, this is not the game you want to play.
Você achou esta análise útil? Sim Não
128 de 177 pessoas (72%) acharam esta análise útil
6.1 hrs registradas
Publicada: 24 de junho
A weak storyline, trying (and failing) to combine the War/Fall of Cybertron and the movie universe, making it more confusing than it should be. Added to the lack of PvP multiplayer, It's lack luster.
Você achou esta análise útil? Sim Não
41 de 54 pessoas (76%) acharam esta análise útil
29.9 hrs registradas
Publicada: 6 de outubro
I'm a huge fan of Transformers and this game was just a great failure! Really!?! After those great games WfC and Foc(War for Cybertron, Fall of Cybertron) we get this. The campaing sucks and WE HAVE NO MULTIPLAYER! Only escalation(it's the only good thing in the game). No new weapons, just 5 new characters who are from Bayformers... and if I remember right 8 maps to escalation mode where players fight together agains 15 waves of enemies. Thats it. SPOILER WARNING!!! The campaing start in cyberton and the transformers are looking for the mysterious dark spark. After many of boring levels(the leveld don't even fit to FoC storyline) we get to earth AND THE BAYFORMERS UNIVERSE! After great story in the other games before this stupid game, the makers of the game decide to kill everyone! Well Optimus, Bumblebee and Drift are alive... but everyone else is DEAD. No Unicron, no continuing the old story, just combaining Bay's movies and the old good games. The story really SUCKS. There is still some new things: You can level up your character in campaing and escalation(it doesn't effect the game anyway) to level 25, and then you can activate "Prime mode". It means that you have level your character again to level 25 and unlock all characters and weapons again. What is the point in it? And from like achievements and completing waves in escalation you get gearboxes. When you open those boxes you get new weapons, characters, abilities, and upgrades. First its fun, but after a while it will be very boring! You get like 100 gearboxes in 2 minutes! Well not really that much, but I think you get it. The graphics are the same they were in FoC, and controls too. Buy this only If you are a big fan of Transformers. I'm so disappointed to this game... maybe next time we get a better one? :) This was my first review in Steam, I hope it helped you. I give this game 3/10. Sorry Edge of Reality, High Moon Studios just makes better Transformers games.
UPDATE!!! I was wrong about the story(I went to wiki to check it). The Dark Spark just appeared in the movie universe. But, the story is still very bad. :(
Você achou esta análise útil? Sim Não
21 de 23 pessoas (91%) acharam esta análise útil
5.8 hrs registradas
Publicada: 26 de setembro
With High Moon butchered and sent off to make Call of Duty ports for the rest of eternity (hereby referred to as The Activision Purgatory), Rise of the Dark Spark is a game built over the grave of the phenomenal "Cybertron" series of games, by new developer Edge of Reality, the studio that bought you... err, The Incredible Hulk. And the console port of Dragon Age: Origins. With a pedigree like that, what could go wrong.

Technically, there's everything in this that made War for Cybertron and Fall of Cybertron work - appealing third-person shooting, familiar faces and voices from the G1 Transformers cartoon, and gimmicks hooked in from the Transformers universe that are, admittedly, as compelling as they have been, if nowhere near as fresh. It's deprived of a soul, though.

It's a product, built and manufactured with devious precision, from the inclusion of the Michael Bay film universe to satiate marketing drive, to scenarios that seem to be outright ripped from prior games. Very few new things happen in this game, instead opting to be some kind of weird, bad DLC for Fall of Cybertron, only selling at full-price, as a tie-in to a often-derided Transformers universe, at least by fans (the same fans that made the High Moon games successful). It's an insult, albeit a perfectly playable one, with a confusing plot, bored actors, tried-and-true gameplay that has nontheless run its course and has been sucked of all joy. Also, it is really ugly. Ech.

No-one deserved this. High Moon especially, their legacy trampled on as they scream silently in The Activision Purgatory. Rise of the Dark Spark, bafflingly, takes two of the most intensely passionate games of the last decade and turns it into the definition of "shovelware". I could recommend it to people who really, REALLY want to play more of Fall of Cybertron but much, MUCH worse - and if that sounds like it could be fun to you, well, bully t'you, but it's not exactly my idea of a good time, and I don't doubt most would agree with me.
Você achou esta análise útil? Sim Não
24 de 33 pessoas (73%) acharam esta análise útil
1.9 hrs registradas
Publicada: 1 de novembro
My least favorite part of TF2 is dealing with enemy snipers from halfway across the map while running around as the slow heavy weapons guy.

In this game the snipers are very small, hard to see, FLYING, aimbot-accurate, high dps, hitscan monsters that kill you in waves before you can even see them. Your character can't aim straight up so enjoy being griefed by these hovering jerkoffs you can't aim at.

Allied AI enjoy falling on their backs without killing any enemies then expect me to pick them, rendering myself prone to being instantly killed.

There seems to be no connection to this game and its prequel, no explanation of how we got where we are from where either of the last two games ended. I guess they were in a hurry to connect these games to the Michael Bay movies and cash in on the movie tie in.

There's a poorly executed weapon upgrade system that's only good for eating my time away and shattering my immersion.

Dialouge and characterization is solid, hilarious, and memorable.

There were so many impressive moments in Fall of Cybertron, it's sad to see this game sink so hard.
Você achou esta análise útil? Sim Não
24 de 36 pessoas (67%) acharam esta análise útil
5.2 hrs registradas
Publicada: 29 de junho
Overall 1/5

WARNING: DO NOT BUY THIS GAME

This game is a complete waste of money, and the most regrettable purchase I've ever made on Steam. It is SHORT, approximately 4 hours, with time wasted doing little achievements and challenges. The game feels completely unfinished and rushed, the storyline is pathetic. Nothing about the game makes sense, nor does it tie in to the previous two games in any real fashion. There is NO resolutiont o anything regarding the "War for Cybertron" universe. In fact, there are only a couple of levels even set in that time frame. The levels that ARE set in that time, occur BEFORE the "Fall of Cybertron" storyline, and are in no way reflected in the "Fall of Cybertron" game. Just a little pocket of non-relevant missions that in no way contributes anything to any storyline. There are bugs and glitches EVERYWHERE. GAME BREAKING bugs that will forcibdly close your game, or force you to reload an earlier checkpoint. Combat and hit detection is clunky, delayed, and completely unpredictable. Horrible terrain and pathing leads to getting hung up on 6 inch stones on the ground. Cutscenes are giant pixelated blocks of pre-rendered garbage, and audio levels throughout the game are completely butchered. Sounds are either blowing out your speakers, or you can't hear what characters are saying. This game is GARBAGE, I've never returned a game in my life, but if I could, I would return this. This seems like some programming student's ISP for graduation. Amateur trash with no storyline, every character is the exact same, just a different skin, same missions, same combat mechanics, same wapons. DO NOT BUY THIS GAME, EVEN IF IT IS ON SALE.

This game has RUINED this series for me. I will NOT ever buy another game released in this series.
Você achou esta análise útil? Sim Não
14 de 19 pessoas (74%) acharam esta análise útil
0.7 hrs registradas
Publicada: 1 de julho
This game is terrible. From the horrible textures, the xbox button prompts, the strange diminished sound when speaking, the reused maps, the aimbot robots, and the strange story line. The city in the first level looks like something out of a game from 2004. It's drab, bleak, grey, and the only colors in it are the bilboards. Unlike the first two games, In order to unlock weapons, you don't earn money. You have to level up. While some may not say that's bad. You can't save up for what you want to buy. You have to go through all the other weapons in order to get what you want. The first guy you play as, the samuri, his "Special Move" is to instal kill anything around him with a terrible animation. The enemys probably died from the terrible animation rather than his swords. I'd say there was little to not effort put into this and that it was proabably just created to make money off of the others' sucess.
Você achou esta análise útil? Sim Não
22 de 36 pessoas (61%) acharam esta análise útil
5.1 hrs registradas
Publicada: 25 de junho
Do not buy this game.

Edge of reality makes poor console ports. If you want to play this without an Xbox 360 controller, you are out of luck. Most of the button promts are in xbox 360 commands.

This game is nowhere near as good as the first one. This game on PC is a poor console port. Where most of the promts showing as Xbox 360 buttons and not as keys. Options menu is poor, no customizable keys, so pretty lackluster in that regard.

The good:
The game models looks as expected from a title like this

The bad:
On hard difficulty the game is nearly unplayable, Poor design choice when it comes to map and enemies can make it hard to spot enemies, even at longer range there is pop-in of enemies of the smaller variety, as you will often find yourself dying to seemingly nothing a bunch of times, without any warning or ability to tell where the damage came from as the enemies spawn behind you and give you no indication of them doing so. This is the only game I have ever quit out of frustration, as the harder difficulty can not have been playtested at all. This seems rushed and there was no reason for the game to come out in this state. Some animations in-game are at what looks like 30 fps. So you will be following a AI companion and they will jitterly move forward as a result of only running at a peasant frame rate while as you run as a masterrace frame rate.

The game overall feels rushed and unfinnished, some cutscenes are in nice ingame render while others are in what looks like 2002 video renders of the game in terrible low quality all pixelated and grainy. It has some charm, but previous titles in the series were better. This is not one of Edge of Reality's stronger titles unfortunately.

I would suggest Edge of Reality stick to what they know best and that is growing potatoes for peasants.
Você achou esta análise útil? Sim Não
14 de 21 pessoas (67%) acharam esta análise útil
11.9 hrs registradas
Publicada: 27 de junho
TL;WR

Setting - Cybertron = Decent, Earth/Bay = Bad
Characters - Cybertron = What you've come to expect, Earth/Bay = Meh to Bad
Gameplay - A light expansion to "Fall of Cybertron" with more wave based ordeals in campaign
Story - Cybertron = (Enjoyable) Exposition, Earth/Bay = Stupid
Online - No campaign co-op, No PVP multiplayer, Escalation significantly altered from previous games

Verdict: If you love the Cybertron series and can handle an obvious port wait for a sale and then pick this up, otherwise give this game a pass.

The next title in the "Transformers Cybertron" line of games, this time with the added inclusion of Bayformers and made under a new studio. If those two new prospects don't sound very appealing ... it's because it's not. This new "Cybertron" is easily the weakest in the series with a host of flaws and not much new stuff added.

The games campaign starts off by immediately putting a sour taste in your mouth by starting you off on Earth in the Bayformers universe. The environments on Earth are absolutely horrendous and can leave you asking if the entire game will look this bad, and the answer is only about 30% of it, which is the portion of the game you play in the Bayformers Universe. However if you manage to muscle through the first level you are then transported back to the familiar venues of Cybertron where you will remain until near the end of the game. The Cybertron levels are about on par with previous titles and all the characters retain their looks, voices, and personalities.

Gameplay wise this game plays almost exactly like "Fall of Cybertron" so if you've come to love the gameplay of this series then there's no worries on that front. Unfortunately not much new stuff is added to spice up the gameplay. The upgrade system from "FoC" returns with the exact same weapon upgrades, along with TECH, H.A.C.K, and abilities and characters for multiplayer being unlocked through crates that you get by leveling up and completing challenges. These crates vary in level and randomly give out everything mentioned above, so get ready to pull your hair out everytime you open a crate wanting an upgrade to your Riot Cannon and instead get 2 Jetfires, a multiplayer ability you already have, and a bunch of H.A.C.K's.

Story wise this game is a bit of a mess. As I said before the game starts out on Earth in the Bayformers Universe where you play as the new transformer "Drift" who is a samurai robot who hates using guns over his superior folded steel katana's (which he only uses in his new unique ability) and constantly talks about "honor". For the first level Drift will go through an empty, desolate, and all around ugly city fighting off Cybertronian mercenaries working under "Lockdown" who looks less like a transformer and more like a 15-20 ft tall terminator. In the end Lockdown retrieves the titular "Dark Spark" and causes Bay Optimus to flashback to the Cybertron series to describe what the Dark Spark is and how it came to Earth. (And don't worry the Cybertron Universe is still a completely separate from the Bay universe.)

The Cybertron portion of the game takes place a bit before "Fall of Cybertron" and as I said before, exists to exposit about the Dark Spark. Still the Cybertron portion of the game is enjoyable with a few of the old veterans returning to be playable. Still a couple of notable characters aren't playable in the campaign at all such as Starscream and Megatron. Very few new characters are introduced in this segment save for a trio of insecticons, one of which is playable in the campaign, and the rest are playable in Escalation.

After around 9 or 10 chapters on Cybertron you're thrust back into the Bayformers Universe for the finale. The environments in the new jungle area are better compared to the city, and the devs must've thought that too since you spend a couple of chapters in this same level. Afterwards you go to an even worse looking city that's completely devoid of color save for grey and brown, where you get to continue to play as Bay Grimlock. This Grimlock isn't very fun to play, with most of his melee attacks lacking weight and you constantly having to use his unique ability to get more health as you get continuously gunned down from all sides. Anyway the games final chapter has you play as Bay Optimus and face off againt the Dark Spark powered Lockdown where he reveals (SPOILER) his evil plan is to make more money in a universe where I didn't even know transformers had money.

Lastly the Online has been changed and a bit butchered compared to the last game. There is no competitive PVP, no campaign co-op (like "FoC), and Escalation has been radically altered from previous titles. In this new variant you enter Escalation with a player setup such as character, ability, and weapons and devote all your credits to building and upkeeping base defenses instead of using them to unlock new areas, and weapons. The difficulty has also been significantly toned down and now almost lacks a challenge.
Você achou esta análise útil? Sim Não
8 de 10 pessoas (80%) acharam esta análise útil
6.8 hrs registradas
Publicada: 13 de agosto
Sorry but, i feel like ive wasted my money here. Ive played through War and enjoyed playing the campaigns through with friends. Then came Fall, which removed coop but added a ton of new features and playstyles. Then....This.., i dont even know. I started out playing and watched my fps lock at 30, then was plopped down with no explanation of where i was or why i was here. "Grab a gun, and meet us here as we leave you lost and introduce the villain" is an accurate description. I noticed also a lot of the assets were recycled from the previous games, and many of the cybertron characters were concepts from fall. It felt like battlefield having to unlock everything, and i hated how terrible the models were for the bayformers. Optimus Primes lips could totally suck the 1980s batsuit nipples in this game.
Você achou esta análise útil? Sim Não
29 de 50 pessoas (58%) acharam esta análise útil
41.6 hrs registradas
Publicada: 26 de junho
It's not amazing but it's like an add-on for FOC. Good game, but don't buy at full price if you've played FOC. It won't be worth it.
Você achou esta análise útil? Sim Não
99 de 184 pessoas (54%) acharam esta análise útil
12.4 hrs registradas
Publicada: 24 de junho
Okay.Time to stop bashing it like I have and be completely honest about how the game plays. Here we go

First off, this game is CLEARLY developed as a CYBERTRON title. All the aspects of models from the Cybertron series are (THANK YOU HIGH MOON STUDIOS). My gripe at this point though is when you watch enemies in cutscenes, they move like they are some retro 8 bit version of themselves sliding and not running. They don't look like they belong in the place they are. With this is my only problem in the Cybertron universe.

NOW. Going to the review on the EARTH side of things. OBVIOUSLY this was a work in progress title for the Cybertron series. Once word of the movie got out and a date was released, you can CLEARLY tell that models were implemented and put in with the care that the actual movie games have been made (none at all). The buildlings are drab and have little color to no texture. The cutscenes for earth were actually missing bot textures and frankly, I did not like opening the way it did (opinion). This part of the game (On Earth) could have been polished WAY more than it was.

My next gripe is the audio. I have a Tiamat 7.1 surround headset. During gameplay, it's AWESOME. Come cutscenes though, I find myself having to turn the volume up because the speech audio is VERY low during these times. Speech audio during levels however seems to be okay. What went wrong here?

The lack of multiplayer WILL be an issue for me once SM is completed. But i'll just go back to FoC for that.

Overall. I will say that I am enjoying the game. Was it worth 50 bucks? Hell no. Am I still happy I added it to my collection? Sure am. It's Transformers. For those saying it's only taking 4-5 hours to beat. Up the difficulty to Hard like I did. It's not a cake walk, but it's not a super hard challenge either.
Você achou esta análise útil? Sim Não
16 de 26 pessoas (62%) acharam esta análise útil
11.4 hrs registradas
Publicada: 25 de junho
Okay, I have a nice 226hrs of Transformers fall of Cybertron under my belt, and I would like to say this game Compared with its predicesser is terrable. It raises more questions and only answers one. Leaving the Audience still not knowing what has Happened to Metroplex and Omega supreme, you dont even know what happens to Megatron once he gets to earth or the other Autobots and relies on the Michael bay movies which are Terrable from the start because of the Murder of Jazz. If theyre are any other Hardcore G1 fans Like myself out there, I think you will all agree with me, that the Interchange of plots is Appauling, the exclusion of Key autobots such as Prowl, Windcharger and Brawn further add to this, the Game also appears unfinished as only Escalation is included currently. The combining of the Cybertron and Bay universes was a grave mistake and should never of occured, for instance Grimlock goes from having a Sword in Fall of Cybertron to having a Mace, he also looks dull and we have no clue of what happened to the Ark as Senital Prime did not exist in the Cybertron series it was Zeta Prime and this unbalances and ruins the story line. Preventing us from fulling understanding the plot, and the Assumed death of key characters because of the universes coliding is appualing, and Im not saying that because Jazz dies in the Movie Transformers. This game is Dwarfed by its Prediceser, and is not worth 50$, it is a peice of junk compared to Fall of Cybertron. For other fans Such as me, I say, dont buy this its a waist of Money, and to those whom are looking for a Transformers game I recomend Fall Of Cybertron as this is Just appualing, and not worth the time or effort.
Further More if your a Decepticon fan like myself, seeing Prime live without Megatron is quite sad, Let alone that Lockdown a lesser branch deccepticon who has denouced his position in the decepticon ranks and became a bounty hunter, appears to be stronger than Megatron, Soundwave, Shockwave and to a lesser extent starscream. It would be one thing if it was a combination of cons, for instance, Menasaur, Devistator, and Bruticus and who could forget Kryticon and Scorpinok, but Lockdown is a lesser decepticon, even if he is 'Empowered' by the dark spark, this fact accually ends up failing to relate with the Transformers: Age of Extinction, which ends with Lockdown's death. A poorely moddled Grimlock im sorry, to say could not of joined the battle going by the Lore set for us to work on if Lockdown was not dead, and if this is occuring while the Autobots are dealing with lockdown, where is Hound? Crosshairs?

Further more Consider this, Transformers: RIse Of The Dark Spark, is admitedly a fun game, however it is poorely designed and runs out of content to follow really quickly, it takes under 5hours if you know what your doing to finish the Campain on Hard. Not to mention, there is NO multiplayer, and the Lore is heavily relient on the Michael Bay series, moving from a seemingly acurate transfer from Transformers Prime, to a Highly inaccurate mash of story which it is now. Not to mention, it takes a Second for you to Boost after Transforming now, and that Sucks incredably. It has no Multiplayer, besides Escalation, as I have repeated before. So please take this into account this game Is not Worth 50$ its worth 10. Dlc included.
My Ratings are this:
3/10 for fun, No Multiplayer, and Incredibly irratating small hit boxes that pack a punch.
1/10 for Lore, as I am a Lore hunter and this game answers no Questions just makes you ask more and has a Plot that is impossible to follow aswell as near Non existant.
Você achou esta análise útil? Sim Não
17 de 28 pessoas (61%) acharam esta análise útil
5.3 hrs registradas
Publicada: 26 de junho
+ Graphics look alright
+ Variety in characters and powers
+ Voice acting

+/- I don't think it follows the movie very closely
+/- Loot and leveling is a fun idea but needs a lot of work, doesn't feel complete
+/- Challenges/objectives are fun but not always clear (usually after getting a Failed message (for me, at least))

- Short
- Gamebreaking bugs
- Unskippable cutscenes
- Unbalanced/Difficulty spikes
- Checkpoints don't always make sense
- Lots of empty and repetitive corridors

[Rating: 60/100]
Você achou esta análise útil? Sim Não
7 de 9 pessoas (78%) acharam esta análise útil
24.3 hrs registradas
Publicada: 16 de julho
(A more comprehensive version of this review is avalible at https://www.dropbox.com/s/rx0wuudewrsn460/TFRotDSReview.txt)

TL;DR:
Disappointing but still fun game. Wait for the price to drop before you buy it.

Transformers: Rise of the Dark Spark is a third-person shooter based off of both the Michael Bay Transformers movies and the High Moon Studios "Cybertron" games. It attempts to cross over these two fictional universes, and does so with limited appeal.

Story (Spoilers Ahead):
The story is...strange. It feels unfinished, unpolished, and quite frankly, lazy. The plots of the movie and Cybertron segments are almost identical: "Villian X has the Dark Spark! We must retrieve it before he unleashes total havok upon the planet!" The differences are, of course, the antagonist and the setting. The Cybertron story, however, shines brighter than the movie story because it bridges some gaps between War for Cybertron and Fall of Cybertron; we see Shockwave discover the Insecticons, Ironhide's apparent death (as to my remembrance, he did not appear in Fall's campaign), and so on and so forth. The Cybertron story takes place after War but before Fall, ascting as a prequel. We see that Starscream has not gone rouge, Trypticon is still offline, and the Ark is still under construction.

While I certainly appreciate the attempt at a prequel (and the Cybertron segment is certainly the best part of the campaign because of it), the Cybertron story simply ends up feeling like "Transformers: Fall of Cybertron - Deleted Scenes", and you clearly know WHY they were deleted; the unnessicary plot element we know as the Dark Spark.

The movie story isn't worth going over; the movie it was based off of was a huge contradiction within itself, so just read a review about Transformers: Age of Extinction for that.

Gameplay:
Transformers: RotDS has exactly the same gameplay as its predecessor, which is both a good and bad thing; Transformers: Fall of Cybertron has excellent gameplay, displaying balance and finesce in its weapons and gunplay, pitting you up against challenging enemies who knew their way around a rifle as well as you do. In any Transformers game, you are both soldier AND vehicle, which is always interesting and fun. This game does not screw up in that department, as the gameplay from Fall of Cybertron was left completely untouched. In fact, a lot of things were left completely untouched...RotDS did not have the same developler as the Cybertron games.

Activision slated a new development company, "Edge of Reality", to make this game in lieu of High Moon Studios. Edge of Reality reused all assets created by High Moon Studios for the Cybertron portion of the game, right down to the weapons, character models, animations, sounds, and effects. The only thing that got a re-do was the HUD, which -does- look rather nice, to be fair. Aside from that, the recylcing of High Moon Studios assets was a blatant display of laziness and carelessness that should be frowned upon. They could have at the very least touched up all the in-game assets, giving them a bit of a makeover for the next generation, but not even that was done.

That aside, there is one large flaw in the gamplay.

THERE IS NO PLAYER VERSUS PLAYER.

Edge of Reality and Activision apparently thought it would be an excellent idea to omit the thing that practically made the Cybertron series the smash hit that it was: PVP. Instead of any of the PVP gamemodes, even the simple Team Deathmatch, we get a beefed up Escalation mode.

However, The new Escalation is my favorite part of the game. You can play as over forty characters from both the Cybertron and movie universes. Esentially, in doing that, all you're doing is selecting your character model and either a ground-based or air-based alt mode. After selecting two characters, you can customize your loadout to your liking.

The loadout consists of a primary weapon, a heavy weapon, a "robot ability", three "T.E.C.H." abilities, and one "HACK" (if you so choose to enable one). The robot ability is an action you can perform at any time.There's a cooldown time for the ability, so you aren't able to just spam it. T.E.C.H. abilities are like robot abilities, but they are one-time use and generally more powerful. A HACK is a disadvantage you accept in order to gain more XP- similar to Skulls in the Halo series.

You use all of these in-game to survive 15 waves of enemies, with each wave increasing in difficulty. In the new Escalation, you can set up defenses such as barricades and sentry turrets to help ward off the attackers. In addition to this, there are "power foes"- essentially characters from the campaign thrown into Escalation mode in order to destroy you. It's a nice addition.

RotDS also has a rather nice unlock system for characters, weapons, and abilities. You unlock the aforementioned via obtaining "gear boxes": crates containing unlockable in-game items. (Think: crates in Team-Fortress 2.) You acquire gear boxes by completing missions, hitting landmark waves in Escalations, earning achievements, earning combat distinctions, and simply slaying enemies. I found this to be rather fun and clever. If PVP were implemented, it would be a great way to level up your characters.

Graphics:
At first glance, the game looks passable. But once you play it for a while, you notice blurry textures, jagged edges, and animation errors. These are especially prevalent in the Earth levels, in which Edge of Reality had to make new models, textures, and animations, rather than recycle High Moon assets as they did for the Cybertron portions.

Overall:
This game was somewhat of a disappointment, although I can't say I didn't like it. At the end of the day, I enjoyed this game. As a compliment to Fall of Cybertron, it would have worked nicely. However, a lack of PVP, a weak story, and a too-high pricetag (that last one especially) make this game not worth it. Once the price drops down to at least $20, it will be worth buying. Until then, if you really want this game, wait for a discount. $50 seems a tad too much for what we're getting.
Você achou esta análise útil? Sim Não
21 de 36 pessoas (58%) acharam esta análise útil
7.3 hrs registradas
Publicada: 28 de outubro
I'm a huge fan of Transformers and this game was just a huge failure! After those great games WfC and Foc(War for Cybertron, Fall of Cybertron) we get this. The campaing sucks and WE HAVE NO MULTIPLAYER! Only escalation(it's the only good thing in the game). But still you get next to not even a new thing in the game and how everything is put together is terrible. If you like me and loved the past games don't buy. not even worth it on a 50% sale! This game mad me sad really sad. don't buy it!
Você achou esta análise útil? Sim Não
10 de 15 pessoas (67%) acharam esta análise útil
10.0 hrs registradas
Publicada: 26 de junho
the downfall of the dark spark.

well i perordered the game and i have found it to not be as awesome as i thought it was. the massive hype and anticipation i had with this game as well as foc and wfc, the hype for rise of the dark spark has dissolved into disapproval and anger.

pros= the epic intro music
the cast of foc and wfc still there doing a great impersanation on the generation one characters
the legendary peter cullen as always

cons= everything else

GAMEPLAY
i have played all the missions in ROTDS and i found unsatisfying. like they are really short and that dissapoints me. like FOC was enjoyable to play because the missions were long and satisfying. this feels rushed for the sake of getting to the earth part of the story. also don't expect any diffrerences with combat though which was okay and what's worse though is unlike foc which all the prompts were in keys, most were in xbox but sometimes it was in pc keys. and the feature that irratated me was the fact that you don't get shards anymore but instead you have gear boxes which are unlocked ONLY if you do so many amazing taks and combat distinctions at once. yay! (not) 3.5/20

STORY
WARNING IF YOU HAVE NOT PLAYED THE GAME YET AND WANT IT UNSPOILED, READ IT AT YOUR OWN RISK. AND I AM NOT GOING INTO FULL DETAIL BECAUSE IT WAS CHEESY M'KAY?
this is set after WFC but before FOC which i found odd as i would have loved it to be a sequel to the popular game amongst TF fans.

ok so megatron wants the dark spark, lalalaa, optimus tries to prevent it from falling into his hands lalala, optimus and megatron have the macguffin battle (it is because the matrix was a macguffin in the 1986 movie and the dark spark evolves around it in this game making it an important plot device) lalala, megatron is nearly deactivated from the blast and optimus wins and orders the autobots to continue with the ark's progress. the end for the cybertron side of the game.

and lalala it arrives into the movie universe and movie optimus prime and his two other autobots movie bumblee and shane macharty's drift in hs aoe body(crosshairs and hound must had murdered each other for power hunger, lol) and they fail to stop lockdown(who isn't voiced by mark ryan) from taking the dark spark. they finally reached to a human lab where he reveals that he wanted to use the dark spark to bring back earth to civil war again. optimus saves the day and another optimus prime sees the dark spark coming into his g1 universe and thought this would never happen again. 2/20

HONOURABLE MENTIONS
plot incosistencies
.why is megatron in his FOC body straight away in rise of the dark spark rather than his WFC and THEN his FOC body which he is rebuilt in due to being crushed by metroplex in fall of cybertron?
.where the ♥♥♥♥ is the earth side of the game set in? like optimus and bumblebee are in their aoe upgraded bodies, lockdwn isn't dead, the autobots have an existing alliance with the dinobots and optimus does not seem as bloodthirsty as well as the humans not trying to kill the autobots. ???????? 1/20

MUSIC
the music in the intro was exciting so thats what builded my hype i guess. but the music was mostly from FOC soundtrack which didnt bother me at all. in fact it was the only redeeming point about the game itself. 8/20(despite this low score, i really mean that)

SOUNDS
it seemed odd actually as sometimes the sounds and the voiceovers are reused and reused as to the point you wanna quit this game. it should have being made more distinctive and less repetive. 2/20

GRAPHICS
where do i even start, this was the lowest point for me as well as the lack of online multiplayer. like they are rather glitchy and usually unfinished and that sddened me. like FOC'S graphics were always consistent and not glitchy at all! ugh, just ugh. 0.5/20

MULTIPLAYER
this is also equally sad. like seriously, they took out the option to have costimisable characters and that is reall sad. and you're stuck with esclation. no wonder no one goes online and plays the esclation. because it is BORING. 0/20

OVERALL
this is just going to possibly damage any chances of a new game to come to light. not even the music, the voice actors and even the preorder bonus are not going to save this of what appears to be a ♥♥♥♥ty game that has put edge of reality and hasbro games into deep halt for a long time. dear edge of reality: ♥♥♥♥ off and let high moon stuidos handle the transformers games. thanks a lot for ruining the great effort and hype high moon studios has being building up. thanks for nothing ♥♥♥♥♥♥♥♥♥♥♥♥s.

my score=
combined:17/140
my personal percentage score:5%
RISK LEVEL:BOYCOTT THIS GAME
ugh i need a stiff drink right now for writing this review
Você achou esta análise útil? Sim Não
10 de 15 pessoas (67%) acharam esta análise útil
18.0 hrs registradas
Publicada: 2 de julho
This is one of the games i have been looking forward to playing, because i have not bought fall of cybertron (really regret not buying). and i could kiss all my hype away.

First of all for a spoiler this game has no improvements from FOC infact it is way worse.


pros: epic starting screen music

cons: everything

GRAPHICS
when i first got in the game i noticed right off of the bat the graphics were absolutely terrible, infact they were worse than FOC's graphics and they dont even make the characters texturized. this game fails in alot of things but graphics are the far worst. I fell so bad for the ps4 and xbox1 people that can't play a high powered game. Cutscenes look like a 2007 game.

SOUND
as i said up above the pros the starting screen soundtrack is amazing but when you get into the game the voiceacting is beyond terrible(even optimus primes voice is a bit dissapointing even though its his original voice). the soundtrack is repetitive as RE6 was. The enemies say stuff when you are getting attacked and it gets so old and is the worst and cheezy things to say and to make it worse, bad voice acting.

GAMEPLAY
if you want to jump in and expect even more than FOC. then your absolutely wrong. they removed multiplayer pvp, when that was one of FOC most strongest points to play. The teletran 1 shop has been modified but you can't buy things anymore now its replaced with BF4 battlepacks. did i mention no customization well you can't make your own transformer, and weapon upgrading is so linier you can get characters in battlepacks. They do not even have COOP campaign, something we wanted in FOC but no the only coop is escalation. Animations are lazy

STORY (SPOILER ALERT)
nobody dies. This is an episode of the G1 series where the bad thing is destroyed from the bad guys and they escape. Abosolutely lazy story design first chapter is on earth then the next 5 are on cybertron and then suddenly back to earth.
lockdown is an average bad guy because i was programed to be bad.

i could go on and on why this game is horrid and why you should not buy it. but heres the real mistake. Transformers rise of the dark spark was not made by high moon studios. That is whats wrong high moon would not even center this game around the dark spark cause that would be completely dumb and they would have made a transformers game about something else. and not something that does not even matter in the transformers universe. im giving this game a 2/10 beyond dissapointing and dumb i bought this game for 50$ in the first hour. now to make up my money i have forced myself to get all of the achievements. This game sucks so bad it doesn't even have steam trading cards. i could recomend this for 5$.

and btw dont give michael bay any more money for age of extinction, it was a horrible movie but not as horrible as this game.
Você achou esta análise útil? Sim Não