Joga como uma das tuas personagens favoritas dos universos do 4.º filme TRANSFORMERS e de Cybertron!
Data de lançamento: 24/jun/2014

Comprar TRANSFORMERS: Rise of the Dark Spark

$49.99

Comprar TRANSFORMERS: Dark Spark Battle Pack

Inclui 5 itens: TRANSFORMERS™: Rise of the Dark Spark - Thundercracker Character, TRANSFORMERS™: Rise of the Dark Spark - Skywarp Character, TRANSFORMERS™: Rise of the Dark Spark - Glass Gas Cannon Weapon, TRANSFORMERS™: Rise of the Dark Spark - Electro Bolter Weapon, TRANSFORMERS™: Rise of the Dark Spark - Stinger Character

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Pacote Batalha pela Spark Obscura
Aniquile seus inimigos com este pacote completo de armas e personagens.



Skywarp: Skywarp nunca se interessou por poder ou conquista, apenas na busca pelo conhecimento. Ele se juntou aos Decepticons para produzir poderosas armas e sistemas experimentais para uso em combate.

Thundercracker: um rastreador de Decepticons: um mestre em voo e combate aéreo. Ele mudou para o lado dos Decepticons com Starscream e Skywarp, e agora serve a Megatron.

Stinger: Stinger é um robô silencioso e misterioso. Suas motivações não são claras, mas sua proeza em batalha não é algo a se ignorar. O Stinger pode ter mais do que está aparente...

Canhão de Gás Cristalizador: esta arma cria um campo de distorção no ar, suspendendo oponentes no ar e os deixando indefesos, antes de mandá-los com força para o chão em alta velocidade.

Eletrorraio: esta arma joga projéteis mortais semelhantes a arpões. A energia cinética destes projéteis derruba os inimigos no impacto e pode até prendê-los a paredes.

Sobre o jogo

Percorre o tempo e o espaço como uma das tuas personagens favoritas dos universos do TRANSFORMERS: Age of Extinction e de Cybertron!

  • Inclui mais de 40 personagens jogáveis de dois universos diferentes!
  • Muda de forma quando quiseres: muda sem esforço entre robot e de veículo!
  • Além do filme: percorre os universos da Terra e de Cybertron numa luta inesquecível para conquistar Dark Spark!
  • Batalhas épicas no multijogador: um modo co-op online de 4 jogadores expandido com novas defesas atualizáveis e Power Foes desafiantes!
  • Um novo sistema de progressão: o sistema de níveis abrange a campanha e o modo Escalation, permitindo aos jogadores desbloquearem recompensas que os ajudarão a progredir nos dois modos!

Requisitos de sistema

    Minimum:
    • OS: Windows® Vista/7/8
    • Processor: Intel Core 2 Duo 2.6 GHz or AMD Phenom X3 8750
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 GT series with 512 MB RAM or ATI Radeon HD 4850 with 512 MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.
Análises úteis de usuários
13 de 21 pessoas (62%) acharam esta análise útil
6.9 hrs registradas
Esse é o terceiro jogo da série Transformers que jogo. O primeiro foi o Transformers: War for Cybertron e o segundo Transformers: Fall of Cybertron. Gostei muito desses dois jogos. Transformers: Rise of the Dark Spark não fica muito atrás dos anteriores. Não houve muitas diferenças na jogabilidade do jogo para os títulos anteriores, então para quem jogou os dois jogos antecessores a estes não terá dificuldade nesse.

Transformers: Rise of the Dark Spark é um bom jogo, e recomendo sim. A campanha single player não é muito grande, é verdade, até rápida (dá pra terminar o jogo numa tarde de domingo), mas é boa e acho que os fãs de transformers irá gostar desse jogo. O multiplayer não joguei muito, e não vi muita diferença dos anteriores, a não ser por umas habilidades a mais e novos personagens, mas no geral não mudou muito. Isso não é uma coisa ruim, pois como o multiplayer dos jogos anteriores eram bons, o multiplayer desse continua bom, na minha opinião. Mas confesso que não joguei muito ainda por falta de tempo.

A história é linear, e o player vai jogando com decepticons e autobots (minha crítica ao jogo, a luta do Optimus com o Megatron é horrível). A história se passa em dois momentos distintos, em Cybertron e na terra. Novos inimigos são introduzidos, novas habilidades, novos personagens. O que eu mais gostei foram as novas habilidades. Cada personagem tem uma habilidade especial, e nesse caso elas são muito úteis para o jogador. Tem alguns que emitem uma onda de choque que derruba o oponente, outros podem ficar invisíveis, ou dar um ataque rápido. Além disso você possui três slots para melhorar ou dificultar o combate tendo uma habilidade em cada slot, conforme escolha do jogador. Por exemplo, um dos slots você pode aumentar a sua taxa de tiro, mas os inimigos vão ter mais saúde. Você melhorar a velocidade dos carros, ou aumentar o números de cubos deixado pelos inimigos (cubo regenera saúde e escudo) e diminuir a quantidade de munição deixado ao matar inimigo e vice e versa, você pode aumentar o danos causado pelos inimigos, mas eles vão ter menos saúde, enfim. Essas habilidades são fornecidas por itens que são obtidos no jogo ao completar certos desafios, como matar tantos inimigos com uma arma, ou com melee atack, enfim. São muito úteis na verdade.

Por mais que a história seja linear e que os combates sejam intenso, em momento algum achei o jogo repetitivo ou cansativo. De fato gostei bastante. A história se desenvolve de forma a explicar muito bem os eventos que estão acontecendo, e o jogador não fica perdido na história. Mas convenhamos também que a história não é nada complexa.

Por fim a trilha sonora do jogo deixou um pouco a desejar, poderia ser melhor.

Prós: boa jogabilidade, momentos de intenso combate, as inovações do jogo realmente ajuda o jogador, gráficos bons, boa história.

Contra: trilha sonora ruim, luta contra megatron fraca de mais, campanha single player curta.
Publicada: 26 de junho
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706 de 923 pessoas (76%) acharam esta análise útil
5.0 hrs registradas
If you're played the other two Cybertron titles you'll know that they had no right being as good as they were; the first was a solid third person shooter with an enjoyable story, co-op and a good multiplayer. The second game improved everything about the first game, removed the co-op for a better campaign mode and had a really good multiplayer mode. Where's this game fall into place? Bottom of the barrel.

I've only played one mission (about 20 minutes in) and part of the second and this game is a massive disappointment. The first mission has you as Drift, a new autobot from the forth film who's a Samurai that blurts crap about "honor" but has a deep voice that makes him sound Native American. Right. Oh, and you're also on Earth and things are going down all over the place. You're just dropped into some conflict without any explanation and Lockdown (the seemingly villian) is already established as the enemy. I take it you'll have to see the movie first for this to make any sense. The gameplay is the same from the first two titles, you mow down enemies, transform into vehicles and use special abilities. This game each character has a unique ability, in the case of Drift you get a one-hit-KO attack where he dashed to any nearby enemies and kills them. It looks really really bad. Speaking about looking bad the environment looks awful, you get a drab looking city without any details that looks like it's from a game made 10 years ago, painted brown (of course) and the characters really just don't fit in. Character models look great by the way. Except their vehicle modes, not because of a lack of detail but because I don't think they licensed any vehicles. So instead of turning into a Bugatti Veyron like in the film you turn into a generic sports car that somewhat resembles a Veyron, like how Rockstar does for the GTA games so they don't have to pony up the money. I didn't get a chance to play as the other characters in the intro and Bumblebee and Optimus didn't Transform so I can't say if all vehicles are imitations of what they're supposed to be.

The second mission I was playing as Shockwave and Soundwave on Cybertron and it looks just like the old games which is really nice, Cybertron has lots of detail and the characters really fit in. They also retain the aesthetic the first two games established and the same voice actors reprise their roles. All is well on Cybertron. But I'm not sure why I'm there? If you remember the end of the last game all of the characters battle on the Ark and get lost in the depths of space in a cliffhanger and presumingly to arrive on Earth but nothing is explained here. The first mission I was already on Earth and the second mission I'm on Cybertron? Again? After we already left? I'm going to assume the rest of the story explains it and that the game is taking place during the other two and after the other two games. At the same time. Or something.

Last but not least, and the greatest offender and the whole reason why I can't recommend this game:

There's NO multiplayer.

Well, there is, but in only in the co-op "Escalation" mode that was in the previous two games. You fight waves of enemies with friends on different maps and nothing more. This mode was never populated in either of the previous titles because the team deathmatch was just so good. I've dumped more hours in Fall of Cybertron's multiplayer than I have in most of my Steam titles. It was that good and if you've played it you know that I'm right. I was hoping this game would improve upon it, give us more characters to use in multiplayer and repopulate the playerbase which at this point is lacking in Fall of Cybertron. It's ironic that the team that made this game, Edge of Reality, made their mark with the multiplayer only "Loadout" and then completely scrapped the best mode in the Transformers series in favor of a bad campaign and lazy horde mode.

Don't buy this game and instead buy the first two and enjoy the hell out of them and join me and the many Russians that still play Fall of Cybertron's multiplayer. I hope that if his series is to continue, it's under the hand of High Moon Studios. I will amend my review if I feel the game gets any better as you play further into the campaign.

Update: 3 hours into the game I'm on Chapter 8 out of 14, there's probably 2 hours left into it. The game has stayed mediocre throughout, but thankfully most of it takes place on Cybertron. I actually haven't gone back to Earth, though I'm guessing the end chapters take you back. So far everything has been a rehash of the same art assets from the previous two titles but don't live up to either games' level design. You even get to play as Bruticus again and it's completely boring; you're in a small area and you spend 10 minutes fighting three different types of enemy and nothing changes. There's a lot of areas where you have to fight wave after wave of enemies and can't progress until you kill enough enemies.

The dialogue is fantastic though, and you get to play as a lot more characters in this one which is a really nice touch, but the rest of the game doesn't hold up. If you're a big Transformers fan and you have to play it, wait until it's $15.
Publicada: 24 de junho
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285 de 371 pessoas (77%) acharam esta análise útil
12.1 hrs registradas
I really, really love the Cybertron franchise but as a loving parent and devoted fan I have to slap this one silly.

So where do I begin ?
I did not like it and I don't recommend the game. It's sad to see something that I really like assembled in sush a lazy way with no love or care put in to it. The way the game is played is EXACTLY like its predecessor Fall of Cybertron, with little to no effort to optimize. It's littered with re'used animations, props and models from both Fall and War slapped together in a lazy and awkward manner. There are also lots of inexcusable texture fails as well as some really awkward animations in the cutscenes. As an artist this really got on my nerves. The level design was also random and awkward with random prop everywhere or the lack of any with a single console in the middle of an empty room.
[Edit: What I mean is that many times the game feels really flat with empty rooms and flat textures. Other times I see pieces of the world placed strangely serving no purpose, it's just there.]

Playing this game made me feel like it was Colonial Marines all over again.

The audio was inconsistent and the com link had this strange and really annoying sound, was driving me nuts ! It got bugs and glitches everywhere, the companion A.I. is really bad too. It really feels like an unfinished product.
Lastly the Story feels like a really bad fan fiction ... There are 2 story lines, Bayformers and Cybertron. The first 2 or so chapters begin with Drift in Bays universe discovering the EVIL plot device ‘The Dark Spark’. The rest after that is pretty much just explaining how "the EVIL plot device" got there in the first place through the Cybertron universe. And then there's another 2 er 3 or so chapters in the end again with Bayformers with MIGHTY GRIMLOCK !!!! Slapped in there at the last moment as a ‘glorious finish’.

Honestly it's all a real mess and the Bayformers part feels really off from the rest of the game.

But ... I did really like the dialogs. The interactions between the characters were as awesome and wonderful as always. It had an interesting level and upgrading system. I will say that the game works smoothly in combat, the vehicle forms are still a little clunky. But I say that cuz’ it's more or less exactly the same as Fall of Cybertron.

Does this make up for all terribleness in this game, no. Do I recommend this game, no.
However as I wrote, I did like the characters, they’re awesome. Shockwave, is. Weird ...
So it is worth a look at ... But please for the love of everything that is Transformers !!
Do NOT, pay full price for this game !!!

Or maybe, watch a game play of it first ?
Just to make sure you really wanna spend money on it.

---

Edit: Thoughts on Escalation.

I don't like escalation that much I'm more in to tdm multiplayer; sadly Dark Spark did not have one. However Cuz' it's so identical to Fall I can see why they did not have one. But anyway; the escalation is definitely one of the games strong points but the maps do suffer from the things I've mentioned previously. And the bad A.I. doesn’t help. This version of escalation does provide a lot more freedom in both characters and gear, you can mix and match as much as you want, (This also leads to some characters gettin' a tad ooc "out of character" e.g Grimlock with stealth and sniper). However I felt it lacked a sense of progression and the dispensers were placed a little odd, or I dono, it was a lill' off to me.

But in the end, I can see the charm in it. Personally I got bored with it rather quickly. Felt more or less like a DLC to Fall.

Edit, edit:
Ya know what ?
Sooo Mungry says it all: (Escalation)
http://youtu.be/_DlzwV5vd_4

---

Rating: 4 / 10 "Steves" Had its moments ...
+ Dialaugs and characters
+ Escalation mode
- Everything else !!
Publicada: 24 de junho
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293 de 426 pessoas (69%) acharam esta análise útil
5.9 hrs registradas
WARNING: This game is locked to 30 FPS for the multiplayer portion. The campaign runs at smooth 60 FPS.

Pros:
- Coat of polish to the old and recycled assets from previous games to make them look good.
- The cybertron half of the game is great.
- Top notch voice acting
- uhhh...

Cons:
- Difficulty spikes. Sometimes you have to fight little drones which are like over powered aimbots. They have extremely high accuracy, very small hit box, and very high rate of fire and damage.
- 'Cinematic' 30FPS for multiplayer portion (it is locked at 30 FPS. No way to change it. Tried altering V-sync but to no avail)
- Recycled animations/models/multiplayer maps
- Cut scenes are so bad its funny
- Grainy low-resolution cut scenes
- Unfinished details in environment
- Only 2 new earth multipayer maps, both of which are very small
- They didnt bother to recycle/add more maps, making the game feel lacking in content for a full priced game
- New assets (eg. models/textures/FX/Animtions) look like cheap ♥♥♥♥
- Very little new content, most content is recycled
- Campaign is very short
- There is no PvP competitve multiplayer, only 4 player coop horde mode (Escalation)
- Escalation is only 15 waves

If you are huge transformers fan and are willing to look past these flaws, pirate the game, see if you like it, then buy it if you like it.
Publicada: 24 de junho
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113 de 153 pessoas (74%) acharam esta análise útil
6.1 hrs registradas
A weak storyline, trying (and failing) to combine the War/Fall of Cybertron and the movie universe, making it more confusing than it should be. Added to the lack of PvP multiplayer, It's lack luster.
Publicada: 24 de junho
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