I'm a pretty big fan of games of this kind. I grew up playing the different versions of Sim City.
I'm also a big fan of Tropico 3 and 4, and bought this game on sale. Even on sale, I can't really recommend it and here's why:
They haven't fixed the most important problem.
If you've played Tropico extensively, like I have, you've run into the problem with road congestion. It has not been fixed. You must plan out very meticulously your road network from the VERY beginning of the game. Each subsequent story mission builds upon the progress you've made in previous missions. You use the same Island and city as before (there's 2 different islands, and thus two different cities). If you're not very careful, you'll end up like I did, 6 or 7 missions in without the means to really go in and rework everything, and it's not until that far in that the problem becomes very large and difficult to solve.
If you have a diverse economy, which is actually very easy to achieve in Tropico 5, it's not difficult to make quite a lot of money that can be invested into infrastructure, but the problem for me doesn't lie in having to rework infrastructure, it's that I'm working to circumvent poor coding (the road system I mentioned earlier) that has been in every Tropico game I've ever played.
Road management is a part of the game, I'm fully aware, but there is no management options. Tropicans will take the shortest route available. There are no one way street, or high volume highway like options. I can't do anything but build a singular type of road which nearly every building needs to be attached to. The only way to be completely efficient is to have EXTREMELY ugly circle roads that never connect to each other except by adjacent garages. Someone actually developed a circumvention system for Tropico 3 (which has persisted into 4 and 5 out of necessity). If you google "road congestion tropico", I'm sure you can find more information (if interested).
This Tropico is a little bit more challenging than the last ones in terms of Rebels and their threats. They attack much more often, and your army cannot be controlled beyond telling them which buildings you value the most. Rebels will attack from multiple points and your army sallies out of wherever you built your buildings. Since all you have is men on foot and eventually very slow tanks, the rebels will usually destroy several buildings before your army can even respond.
Rebels are also able to target your army squads while you are unable to control and choose targets for your own. What this means is that your army will be running to defend a certain building, and the rebels will follow along and continually fire at them while your army DOES NOT RETURN FIRE, and simply dies. It's EXTREMELY frustrating.
There's also a huge problem that persists with housing.
As you might remember, people get old and retire and their income falls. There are children, unemployed and students as well. In Tropico 5, Houses now have budgets like employment buildings do. It is essentially the rent charge.
NO MATTER WHAT JOB PEOPLE HAVE, most of them will not live in a house because it is too expensive. Even if you've maximized the budget (and thus their pay) at their place of employment. You must lower the rent to a single point (out of a maximum of 5) in order to allow people to live there. YOU MUST turn on social security. Otherwise you will CONSTANTLY be attacked by rebels. YOU MUST do this for every housing building.
People will also not live in a building that is too far from where they work. Couples make a decision based upon both their work locations. If not satisfied with how close they live to work, they toss up a shack!
It is not uncommon to see shacks right beside housing units that are completely empty.
For some ungodly reason, Tenements lose housing value over time. There is no option to remedy this. This only way to circumvent is to completely destroy the building and replace it. It would have taken a few lines of code to add a renovate option, but no, they didn't do that. I wouldn't be surprised if it was in a DLC.
The graphics are improved, a lot of the mechanics of the game have been streamlined, but not fixed. There are improvements here, although the dynasty system is tacked on, stupid, and useless.
It feels like it's still Tropico. I don't know what it is that provides that feeling, the enjoyment of the game, and the music (I've always really enjoyed it) or the same bloody bugs that have persisted forever without attention.