A New Wizardry for a New Generation The universe is in the throes of violent upheaval and change. Vast and mysterious forces are preparing for the final confrontation. A small group of heroes from distant lands must plunge into the heart of the maelstrom, to uncover long-forgotten secrets, and bring about a new era.
Brukeranmeldelser:
Recent:
Veldig positive (17 anmeldelser) - 100% of the 17 user reviews in the last 30 days are positive.
Overall:
Veldig positive (280 anmeldelser) - 94% av 280 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 15. nov, 2001

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Kjøp Wizardry 8

Pakker som inkluderer dette spillet

Kjøp Wizardry 6, 7, and 8

Inkluderer 3 objekter: Wizardry 6: Bane of the Cosmic Forge, Wizardry 7: Crusaders of the Dark Savant, Wizardry 8

 

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5. desember, 2015

New update out now

Hello everyone,

A small update for Wizardry 8 is available now. It contains the following:

  • (Windows) nGlide was updated to 1.04 from 1.02
  • (Mac OS X) The game will now launch on OS X 10.11
  • (Mac OS X) Wine was updated to 1.7.54

Enjoy!

17 kommentarer Les mer

Om dette spillet

A New Wizardry for a New Generation

The universe is in the throes of violent upheaval and change. Vast and mysterious forces are preparing for the final confrontation. A small group of heroes from distant lands must plunge into the heart of the maelstrom, to uncover long-forgotten secrets, and bring about a new era. Should they succeed, they will gain the powers of the gods themselves. If they fail, countless worlds will fall into the grip of darkness.

Wizardry 8 raises the standard for fantasy role-playing with a vengeance. Prepare yourself for a new level of excitement, immersiveness and depth that made role-playing games one of the best-selling, best-loved genres of all time.

Prepare to experience the culmination of a prestigious RPG series. Enter a vast world of intrigue and wonder. Unravel a gripping, non-linear storyline. Battle your way to victory using your swords, your magic, and your wits. Compete with rivals or align with allies as you struggle to ascend to the Cosmic Circle. Take the battle to the dreaded Dark Savant in Wizardry 8, the phenomenal conclusion to the Dark Savant trilogy, one of the most extensive and challenging stories ever told in classic role-playing games!

This is the legacy of Wizardry 8!

  • Explore a vast 3D world filled with action, magic and adventure. Wander through dark dungeons, lush landscapes, scorching volcanoes and even beneath the sea.
  • Create your own custom party of adventurers. Make a gnome gadgeteer, a lizardman fighter, a rawulf lord or even a faerie ninja. the possibilities are endless!
  • Choose a custom personality for each character and hear them speak over 100 lines of dialogue; Kindly or Chaotic, burly or surly-how your characters act is up to you.
  • Talk to dozens of intelligent characters. How you treat them determines whether they become powerful allies or deadly enemies.
  • Battle over 300 types of monsters in some of the most intense combat ever seen in an RPG. The unique auto-targeting system makes combat easy to learn, while the huge number of strategies adds unprecedented depth.
  • Advanced creature A.I. brings a new level of realism to RPGs. You don't just hunt the monsters-the roaming monsters hunt you.
  • Cast over 100 spells using a unique power-level system that guarantees that no spell ever becomes obsolete.

Systemkrav

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: Pentium 233MHz Processor
    • Minne: 64 MB RAM
    • Graphics: 8MB 3D Accelerated Video Card
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: 100% DirectX 9 compatible card or onboard sound
    • Additional Notes: Sound Card and Mouse also required for the best experience
    Anbefalt:
    • OS: Windows 7
    • Processor: Pentium 333MHz Processor
    • Minne: 128 MB RAM
    • Graphics: 16MB 3D Accelerated Video Card
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: 100% DirectX 9 compatible card or onboard sound
    • Additional Notes: Sound Card and Mouse also required for the best experience
    Minimum:
    • OS: Mac OS X 10.6
    • Processor: Pentium 1GHz Processor
    • Minne: 512 MB RAM
    • Graphics: 8MB 3D Accelerated Video Card
    • Storage: 4 GB available space
    Anbefalt:
    • OS: Mac OS X 10.7 or higher
    • Processor: Pentium 2GHz Processor
    • Minne: 1 GB RAM
    • Graphics: 16MB 3D Accelerated Video Card
    • Storage: 4 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Veldig positive (17 anmeldelser)
Overall:
Veldig positive (280 anmeldelser)
Recently Posted
bar.pys
( 15.6 timer registrert )
Publisert: 27. mai
Somehow i have missed this game in my 20+ yrs of gaming and discovered it in 2016.

WHAT A MISTAKE HAVE I DONE.

Game made by Sirtech (Jagged Alliance rings any bells?) which made me remember how the games used to be in times when great game dev studios still existed...

I won`t write a game description (Wizardy 8 Wiki instead) but let me tell you - if you play this you are in for a treat.

Graphic is still "playable" (early 3d i would say ;) ) and the gameplay itself feels just awesome (mix of real time walking and turn based combat from first-person perespective).
The amount of possible combinations for characters and party creation is vast and i can't yet imagine the replayability value (endless? :P ).

Don't forget to edit the file 3DVideo.CFG (with notepad or whatever else) in order to type in your desired resolution (ingame utility offers only low res) and have fun.

PS
If you are new to Wizardry series i suggest watching some youtube guides for first party creation like this one: https://www.youtube.com/watch?v=W2Z1dm3b5Ys
 
Helpful? Ja Nei Morsom
fabulousfreep
( 168.2 timer registrert )
Publisert: 25. mai
A surprisingly fun game. Worth a playthough or two.
 
Helpful? Ja Nei Morsom
carlpi2000
( 137.2 timer registrert )
Publisert: 16. mai
My favourite game in 30 years of playing. I love the character development system and the battles are very interesting. Can happily replay again and again with new class combinations. So ahead of its time.
 
Helpful? Ja Nei Morsom
ToyPrince
( 220.0 timer registrert )
Publisert: 15. mai
This game is fun and challenging with some replayability.
 
Helpful? Ja Nei Morsom
jswilas
( 38.1 timer registrert )
Publisert: 15. mai
W8 is the best RPG game I have ever played. I finished it the first time ages ago, when it was written on Windows 95. That time it has outstanding graphic. And that "air condition"... I played it again and again. I was very upset when I had to change computer to XP, next to 7. When I found it on Steam it was as founding old frriend after long separation.
 
Helpful? Ja Nei Morsom
Shadix
( 5.6 timer registrert )
Publisert: 8. mai
Man, after restarting this game about 40 different times over 15 years, I love this damn game so much. It just has so much personality and character that isn't over the top or exceedingly epic, at the simplest definition its just a band of dofuses fighting their way to become gods over the course of a 4 day weekend.

The vast amount of voice options you can pick your characters (9 personalities, 2 voices for each, for two genders = 32 voices to choose from) is awesome to keep the ingame monologue fresh. The only thing that is missing is banter between the characters that you make, but for a product of the 2000's this is a feature that would be far outside of a closing studios budget (RIP Sirtech)

Combat is both tense and rewarding, planning a well coordinated turn that wipes the enemies in one sweep feels so satisfying, at the cost of some hearing ability depending on the spells you used (RIP Headphone users when you cast that magic missile towards a 7+ enemy pack).

They don't make like this anymore, sadly.
God, I just ♥♥♥♥ing love this game.

Protip: Don't be frugal with Bombs, Stix, and Powders. Use them! They're very plentiful in the game, and having an Alchemist on your team is great for those!
 
Helpful? Ja Nei Morsom
FrumpyKnight
( 328.8 timer registrert )
Publisert: 8. mai
Do yourself a favor and just buy it.


 
Helpful? Ja Nei Morsom
Necro Philiya
( 212.6 timer registrert )
Publisert: 6. mai
Ahhh, the good old days... Ultima, wizardry, zork, castle wolfenstien, doom! This game was great when I first played it many many years ago and having re-played it not to long ago, I can say that it is still very fun, challenging, with plenty to keep you at you PC all hours of the night. If you have a soft spot for the old days and want to take a 300+ hr down memory lane, then for the price of a value meal you can pick this up and re-live the good old days. For the price, pleasure, and playability, I rate this as on of the best games all time. Solid 10
 
Helpful? Ja Nei Morsom
Garbagecrone
( 47.4 timer registrert )
Publisert: 4. mai
As a new player going back and playing Wizardry 8 for the first time, I was blown away by the character creation, and just how much variance in parties there is. I feel, already, like I could play through this game like three more times and not get bored of making new setups to take through the game. The personality system gives characters breath, and as silly-on-purpose as the plot is, it's an amusing, relaxing, balanced RPG that I'm glad I picked up. (Also, unlike most games like it, you can totally learn how to play wiz8 just by /playing/ it, not reading that stinkin' manual first)
 
Helpful? Ja Nei Morsom
Ian
( 5.3 timer registrert )
Publisert: 3. mai
I just got this game on sale after reading the glowing reviews. I was not tured on by any of the marketing they are doing with it; it looked old and decent at best.

So far, I am seriously enjoying it and I can imagine that it just gets better. It's hardcore, but still enjoyable.
 
Helpful? Ja Nei Morsom
daschus
( 73.9 timer registrert )
Publisert: 2. mai
8.5/10. This is a pretty great game in terms of plot, dialogue, loot, action, and the whole CRPG package. It doesn't feel dated, even though it is, which is a bonus in my book. It gets a knock off for having no tutorial - it took me more than half the game to learn how to move and to inspect traps - and a half a knock for turn based combat that sometimes goes on too long due to the sheer number of mobs/npcs involved or it initiates five times while you're three feet from the door and just want to go inside. (At one point, I left the combat running while I made and ate lunch and when I returned, combat was still going.) Otherwise, I recommend it for people who enjoy story-based RPGs.

Pros:
-Story
-Music
-Characters
-Loot
-Plenty of walkthrough/advice webpages still around
-Graphics don't seem dated even though they are

Cons:
-No tutorial
-Combat sometimes make you cry from length
 
Helpful? Ja Nei Morsom
Spack Jarrow
( 4.7 timer registrert )
Publisert: 21. april
This game is a hidden gem, rarely do you get a game with this much depth.

It's an Old school gretness that goes hand in hand with other greate games of 90's -00's like
Vampire:The Masquerade , Arcanum or Original War.

Despite its age the game is still very enjoyable , if you want to have a nice dnd experience , this game is for you.
 
Helpful? Ja Nei Morsom
lazer59882
( 7.2 timer registrert )
Publisert: 11. april
I can't in good conscience recommend this game. The combat is ridiculously, mindnumbingly slow, and this game has a tendency to throw dozens of enemies at you at a time. Inevitably you'll wind up backed against a corner against 10-15 enemies. It's not particularly difficult, (ASIDE from Arnika Road) just time consuming. The interface is a strange mix of mouse and keyboard inputs with no real rhyme or reason to which controls what.
Unfortunately, this game is completely devoid of atmosphere, with orcs and goblins rubbing elbows with spaceships and computers. It's all very poorly explained and random looking.
The character creation system is incredibly deep however, and everything is very well explained with modern-looking tooltips all over the place. I appreciate that, but it couldn't save a mediocre game for me.
 
Helpful? Ja Nei Morsom
BAXTER
( 0.2 timer registrert )
Publisert: 3. april
I saw this game in a PC gaming magazine once and I thought it was the sickest ♥♥♥♥ I'd ever seen, and when I finally got to play it I found out I was right.

RIP Sir-Tech you were too good for this world.
 
Helpful? Ja Nei Morsom
ManuTOO
( 6.9 timer registrert )
Publisert: 1. april
I didn't make far into the game, so maybe the whole awesomeness starts later, but in nearly 7 hours I finished the 1st dungeon and the game was awfully repetitive, with nearly no difficulty, no interesting exploration, nor any special event.

I had never played a wizardry game before, and I started right away with the hardest difficulty level, and except the tough learning curve in the 1st hour (need to read a lot of stuff and go through an awful lot of stats to get an idea of how to build our party and level it up), I didn't have to use my brains to win the fights : the mage was killing most of the mobs with 1 group spell, and was finishing the last one with a single target spell. Over and over again. In the rare cases where another party member were getting injured too much, I had to throw a couple of healing spell and done. Then sleep, and repeat.

There's almost nothing to do during the combat : we mostly spend time looking the combat log & waiting for the round to play out, only quickly setting a spell now and then.

I can't imagine anyone who played more recent & evolved RPGs to enjoy this one. I do see the hypnotizing effect of staring at the combat log, but I don't think it's a nice way to spend the little time we are allowed on this planet... :)

Pros :
- a lot of classes with a lot customization

Cons :
- awful visual, with a colorblind art director (even in 2001, it was subpar)
- the party members repeat the same sentences over & over
- basic, repetitive & slow combats with minimal required input on our part to beat the hardest difficulty level
- exploration to a bare minimum, with nearly no interest
- slow to move around, especially when staring at long empty corridors
- my mage killed more mobs than the 5 other party members combined
- more than 60% of the attacks (except the spells) end being a miss or without any damage (who thought it'd be something exciting ?!?)

Bonus Note :
If you want to give a try anyway, at least boost the combat speed and once you'll be familiar with everything, look for a little tool to speed it up even more : http://steamcommunity.com/app/245450/discussions/0/846965056744779633/ .
 
Helpful? Ja Nei Morsom
gmiller
( 25.4 timer registrert )
Publisert: 26. mars
Won't load and Steam is no help whAT SO EVER!!
 
Helpful? Ja Nei Morsom
kennfusion
( 0.7 timer registrert )
Publisert: 25. mars
This review is a thumbs down, but for technical reasons and about the Mac version.

I have a late 2012 27" iMac which should have run this just fine, but something about the wine wrapper they are using is not working right. It loads, but then flickers in and out of wine and back to the desktop when trying to play. So unfortunatly, I cannot recommend, even though this is one of the great RPGs.
 
Helpful? Ja Nei Morsom
probe
( 241.6 timer registrert )
Publisert: 21. mars
So you been playing The Witcher or Dragon Age and just don't get all the shagging and long-winded dialogues. You're even annoyed that those games aren't featuring turnbased combat. And the setting seems too familiar like something done a million times before.

Welcome to Wizardry 8. Pretty much the pinnacle of turnbased dungeoncrawler cRPG's. This one is gold. If you ever played Might & Magic, Eye of the Beholder, Menzoberezzan or the newer Legend of Grimrock (which is gridbased unlike this one) you'll most likely adore this game.

This is a game for oldschool RPG players. It's stat-heavy, character development is exciting and fun, there is A LOT of combat and A LOT of loot, progression feels right and well paced, character voices are a blast, music is pretty atmospheric and nice, the world is a bit empty but looks decent for an oldschool cRPG and the 90's developer humour is a joy to behold (do check the manual as well for some quick laughs).

The amount of races (11) and classes (15) gives this game one of the most intriguing character creation schemes ever. It's bloody hard to settle on 6 characters only when they all sound very unique and interesting. The game lets you recruit two npc's at a time (RPC's) with their own benefits and limitations (some outright refuse to go to certain areas). Once created the future development starts to intrigue you. You'll most likely end up in forums getting answers to a lot of questions in that regard. Which is quite nice. I learned half of this game by reading posts and figuring out different approaches.

Which is this game's strongest side IMO. There is no right or wrong way. It's how you wanna play it (for the most part). There is no such thing as an optimal party. It's what you want it to be. What suits your roleplaying and gameplay the best. And that's one of the reasons it's hard to become tired of this game. The amount of options, how many characters to run (1-6), where to go (semi-open world), what skills to emphasize developing, who you wanna recruit etc..... You most likely wanna try out every possible combination.

The game has a few bugs. Luckily the game uses rolling quicksaves so you can have 3 quicksaves at a time (at which point the first gets overwritten and so forth). And the combat can get really slow. I highly recommend using the monster movement speed mod: http://wolfie.wiz8.de/Wiz8Fast.html

TL;DR

If you like oldschool, combat and stat heavy cRPG's you will get hooked on this one. I've seen people with ridiculous amount of time in this game. People who tried multiple playthroughs with different setups, 1 character iron man games, you name it.

Personally I have 300+ hours in the game (some off Steam) and have gotten around 15%-20% through the game then restarted to try out different parties and builds. This game will do that to you. I have rarely seen a starting zone (the Monastery) this many times in any cRPG I've ever played. And I love it.

The game has some quirky puzzles. Things you wouldn't expect or see coming. And the feeling of solving said puzzles leaves one with the satisfaction like no other. Back in the day people didn't go online to check walkthroughs but sticked with it and got the most rewarding feeling of figuring something out for themselves. This game has that sort of "achivement moments".

IMHO this game, Fallout 1&2 and Arcanum is the best non-D&D cRPG to ever have been made. It's just that bloody good. Not the story, but the level of party customization, the mix of "improving through usage" and point distribution at level-up's, the witty voiceacting, the weird fantasy-scifi setting, the extremely tactical combat system (positioning is everything), the small tricks you pick up as you get better at the game etc....

It is simply brilliant. Let me recommend you this video to understand the importance of Wiz8 and the Wizardry series:

Spoiler alert!

https://www.youtube.com/watch?v=ab08qIbo9e4
 
Helpful? Ja Nei Morsom
M3t15
( 30.9 timer registrert )
Publisert: 19. mars
Love the diversity and style in this RPG
 
Helpful? Ja Nei Morsom
jim.knicley
( 305.9 timer registrert )
Publisert: 15. mars
Still hard to find a game with more replay ability.
 
Helpful? Ja Nei Morsom
Most Helpful Reviews  In the past 30 days
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
15.6 timer registrert
Publisert: 27. mai
Somehow i have missed this game in my 20+ yrs of gaming and discovered it in 2016.

WHAT A MISTAKE HAVE I DONE.

Game made by Sirtech (Jagged Alliance rings any bells?) which made me remember how the games used to be in times when great game dev studios still existed...

I won`t write a game description (Wizardy 8 Wiki instead) but let me tell you - if you play this you are in for a treat.

Graphic is still "playable" (early 3d i would say ;) ) and the gameplay itself feels just awesome (mix of real time walking and turn based combat from first-person perespective).
The amount of possible combinations for characters and party creation is vast and i can't yet imagine the replayability value (endless? :P ).

Don't forget to edit the file 3DVideo.CFG (with notepad or whatever else) in order to type in your desired resolution (ingame utility offers only low res) and have fun.

PS
If you are new to Wizardry series i suggest watching some youtube guides for first party creation like this one: https://www.youtube.com/watch?v=W2Z1dm3b5Ys
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 2 personer (50%) syntes denne anmeldelsen var hjelpsom
Anbefalt
5.6 timer registrert
Publisert: 8. mai
Man, after restarting this game about 40 different times over 15 years, I love this damn game so much. It just has so much personality and character that isn't over the top or exceedingly epic, at the simplest definition its just a band of dofuses fighting their way to become gods over the course of a 4 day weekend.

The vast amount of voice options you can pick your characters (9 personalities, 2 voices for each, for two genders = 32 voices to choose from) is awesome to keep the ingame monologue fresh. The only thing that is missing is banter between the characters that you make, but for a product of the 2000's this is a feature that would be far outside of a closing studios budget (RIP Sirtech)

Combat is both tense and rewarding, planning a well coordinated turn that wipes the enemies in one sweep feels so satisfying, at the cost of some hearing ability depending on the spells you used (RIP Headphone users when you cast that magic missile towards a 7+ enemy pack).

They don't make like this anymore, sadly.
God, I just ♥♥♥♥ing love this game.

Protip: Don't be frugal with Bombs, Stix, and Powders. Use them! They're very plentiful in the game, and having an Alchemist on your team is great for those!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
Most Helpful Reviews  In the past 90 days
14 av 17 personer (82%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
Anbefalt
241.6 timer registrert
Publisert: 21. mars
So you been playing The Witcher or Dragon Age and just don't get all the shagging and long-winded dialogues. You're even annoyed that those games aren't featuring turnbased combat. And the setting seems too familiar like something done a million times before.

Welcome to Wizardry 8. Pretty much the pinnacle of turnbased dungeoncrawler cRPG's. This one is gold. If you ever played Might & Magic, Eye of the Beholder, Menzoberezzan or the newer Legend of Grimrock (which is gridbased unlike this one) you'll most likely adore this game.

This is a game for oldschool RPG players. It's stat-heavy, character development is exciting and fun, there is A LOT of combat and A LOT of loot, progression feels right and well paced, character voices are a blast, music is pretty atmospheric and nice, the world is a bit empty but looks decent for an oldschool cRPG and the 90's developer humour is a joy to behold (do check the manual as well for some quick laughs).

The amount of races (11) and classes (15) gives this game one of the most intriguing character creation schemes ever. It's bloody hard to settle on 6 characters only when they all sound very unique and interesting. The game lets you recruit two npc's at a time (RPC's) with their own benefits and limitations (some outright refuse to go to certain areas). Once created the future development starts to intrigue you. You'll most likely end up in forums getting answers to a lot of questions in that regard. Which is quite nice. I learned half of this game by reading posts and figuring out different approaches.

Which is this game's strongest side IMO. There is no right or wrong way. It's how you wanna play it (for the most part). There is no such thing as an optimal party. It's what you want it to be. What suits your roleplaying and gameplay the best. And that's one of the reasons it's hard to become tired of this game. The amount of options, how many characters to run (1-6), where to go (semi-open world), what skills to emphasize developing, who you wanna recruit etc..... You most likely wanna try out every possible combination.

The game has a few bugs. Luckily the game uses rolling quicksaves so you can have 3 quicksaves at a time (at which point the first gets overwritten and so forth). And the combat can get really slow. I highly recommend using the monster movement speed mod: http://wolfie.wiz8.de/Wiz8Fast.html

TL;DR

If you like oldschool, combat and stat heavy cRPG's you will get hooked on this one. I've seen people with ridiculous amount of time in this game. People who tried multiple playthroughs with different setups, 1 character iron man games, you name it.

Personally I have 300+ hours in the game (some off Steam) and have gotten around 15%-20% through the game then restarted to try out different parties and builds. This game will do that to you. I have rarely seen a starting zone (the Monastery) this many times in any cRPG I've ever played. And I love it.

The game has some quirky puzzles. Things you wouldn't expect or see coming. And the feeling of solving said puzzles leaves one with the satisfaction like no other. Back in the day people didn't go online to check walkthroughs but sticked with it and got the most rewarding feeling of figuring something out for themselves. This game has that sort of "achivement moments".

IMHO this game, Fallout 1&2 and Arcanum is the best non-D&D cRPG to ever have been made. It's just that bloody good. Not the story, but the level of party customization, the mix of "improving through usage" and point distribution at level-up's, the witty voiceacting, the weird fantasy-scifi setting, the extremely tactical combat system (positioning is everything), the small tricks you pick up as you get better at the game etc....

It is simply brilliant. Let me recommend you this video to understand the importance of Wiz8 and the Wizardry series:

Spoiler alert!

https://www.youtube.com/watch?v=ab08qIbo9e4
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
9 av 15 personer (60%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
Ikke anbefalt
6.9 timer registrert
Publisert: 1. april
I didn't make far into the game, so maybe the whole awesomeness starts later, but in nearly 7 hours I finished the 1st dungeon and the game was awfully repetitive, with nearly no difficulty, no interesting exploration, nor any special event.

I had never played a wizardry game before, and I started right away with the hardest difficulty level, and except the tough learning curve in the 1st hour (need to read a lot of stuff and go through an awful lot of stats to get an idea of how to build our party and level it up), I didn't have to use my brains to win the fights : the mage was killing most of the mobs with 1 group spell, and was finishing the last one with a single target spell. Over and over again. In the rare cases where another party member were getting injured too much, I had to throw a couple of healing spell and done. Then sleep, and repeat.

There's almost nothing to do during the combat : we mostly spend time looking the combat log & waiting for the round to play out, only quickly setting a spell now and then.

I can't imagine anyone who played more recent & evolved RPGs to enjoy this one. I do see the hypnotizing effect of staring at the combat log, but I don't think it's a nice way to spend the little time we are allowed on this planet... :)

Pros :
- a lot of classes with a lot customization

Cons :
- awful visual, with a colorblind art director (even in 2001, it was subpar)
- the party members repeat the same sentences over & over
- basic, repetitive & slow combats with minimal required input on our part to beat the hardest difficulty level
- exploration to a bare minimum, with nearly no interest
- slow to move around, especially when staring at long empty corridors
- my mage killed more mobs than the 5 other party members combined
- more than 60% of the attacks (except the spells) end being a miss or without any damage (who thought it'd be something exciting ?!?)

Bonus Note :
If you want to give a try anyway, at least boost the combat speed and once you'll be familiar with everything, look for a little tool to speed it up even more : http://steamcommunity.com/app/245450/discussions/0/846965056744779633/ .
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
Anbefalt
2.0 timer registrert
Publisert: 10. mars
Good ol' Wizardry, I can't count how many hours I have spend in it. That was so long time ago. Still one of the best RPG 3D. The one of the You must play.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
2 personer syntes at denne anmeldelsen var morsom
Anbefalt
0.2 timer registrert
Publisert: 3. april
I saw this game in a PC gaming magazine once and I thought it was the sickest ♥♥♥♥ I'd ever seen, and when I finally got to play it I found out I was right.

RIP Sir-Tech you were too good for this world.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
Anbefalt
18.0 timer registrert
Publisert: 27. februar
A pioneer among CRPGs. Character creation is amazing, battle can be challenging yet provides a sense of accomplishment. Not very many games, vintage or modern excell at overaccomplishing aspects that usually leave a lot to be desired.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 4 personer (50%) syntes denne anmeldelsen var hjelpsom
Anbefalt
192.1 timer registrert
Publisert: 8. mars
I really wish someone would make another game very close to this style. I love everything about this game! I miss the old-school style RPG.
 
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Most Helpful Reviews  In the past 180 days
21 av 22 personer (95%) syntes denne anmeldelsen var hjelpsom
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Anbefalt
22.9 timer registrert
Publisert: 12. januar
This is one of my favorite games, there is soo much customization and strategy to this game. If you like turn-based strategy and can handle older graphics (due to the time it was made) this game is probably for you. There are a lot of little things that experienced players know that you won't. There is a pretty large learning curve and I didn't really feel the need to grind much like in other games. My character most of the time felt like he was the right level to be in the area that I was in.
Beginning The Game
In the beginning, you will probably be lost just at creating a character. Here are a few tips as well as a helpful video.
- Always have atleast one fighter preferable 2
- have a mage
- have a psionic
- make sure you don't have more than 3 ranged characters (with little health) with you.
- SAVE OFTEN
- If a character dies, load your last save.
- Early on in the game (first 30 minutes) mages and other low health characters will probably die at least once your first couple parties.
- Don't give up
- Last but one of the most important, EXPLORE!!! It helps a lot.
Finally here is the video and if you need more help send me a msg and I will try my best to help you.

https://www.youtube.com/watch?v=OKejat-4qHo
 
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9 av 10 personer (90%) syntes denne anmeldelsen var hjelpsom
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Anbefalt
60.7 timer registrert
Publisert: 26. februar
Ladies and gentleman, this is THE best RPG ever made, hands down.

"What about Baldur's Gate?" You might ask. "Dude, Planescape is the best ever." You might say. Well, put a sock in it, because this game is the epitome of RPG awesome. Those games are in a different category of coolness, but Wizardry 8 branches out and places a shadow over everything.

Here are the reasons Wizardry 8 is the best RPG ever.

*An uncanny amount of enemies in most fights, for an RPG of this kind. (You can have 30 or more monsters in a single battle.)

*AoE spells are the best.

*Every enemy EXPLODES or DISINTEGRATES on death. Nobody falls over and leaves a corpse. Cleaner world, cooler finishers.

*This is one of those rare games with a class that can eventually learn every spell available, and that class can eventually one-shot the entire enemy lineup of 30 or more monsters. Bishop or bust, homes.

*Monks will roflstomp everything. And I do mean everything.

*It has Wookies.

All you have to do is drop a measly $10, pocket change, and you've got hundreds of hours of gameplay at your fingertips. Ignore my steam times - I've been playing Wizardry 8 off and on for 13 years. I've probably beaten this game more times than any other game I've ever played. And I hardly ever take my games to a finish. That's the excellence of Wizardry 8.

So stop wasting time reading my crappy review, and buy the damn game. You'll get more than your money's worth.
 
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7 av 7 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
8.6 timer registrert
Publisert: 30. januar
Wizardry 8 brings back the classic feel of some of the old school DnD games. Trying to figure out the various classes that fit in with your style of gameplay while balancing them with the ability to survive. So many different combinations that you can have will make this game fun to replay or run multiply runs at the same time. The exictment of finding the various classes that works well together to give you a difficult time surviving while at the same time giving you pride. Or the various ways to play classes. Like a fire only mage, or a damaging priest and so forth. The classes has so many different ways that you are able to play them.

With all that going on you also have the going back to find stuff that you needed to go forwards to get. That and trying to remember where they were at the same time. Or if you forget to grab an item that you need later the trying time to figure out where it is, the hunt that you have for that one treasure that you needed. Getting the information from various NPC's or the notes that you have to find.

All of this combined with the option of a ironman mode where you can only save when you exit the game and once your party dies it is all over. This brings out the caution for those loved party members, while at the same time making sure that you don't bite off more then you can chew. Not being able to go back and take back those options you did that makes people hate you or attack you.

These various things in this game is a large part in why I would recommend this game to others. The long hours that you can spend on it along with the replay ability. The various difficulty with the option of Ironman to up the challenge. All of those and more make this game well worth the ten dollar price tag.
 
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15 av 26 personer (58%) syntes denne anmeldelsen var hjelpsom
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Ikke anbefalt
0.8 timer registrert
Publisert: 5. januar
Buy it for the nostalgia, buy it because it's a fun way to waste an afternoon, but don't buy it for the Mac port. There basically isn't one. They just threw Wine at it and called it a day. The game supports resolutions higher than 800x600, but you'd never know it if you ran it on a Mac. It comes with 3D setup programs for Glide and DirectX7, but you can't run them from OS X, so there's no way of knowing what resolutions Wine might support. Hand-editing the text file with common resolutions just fails. For the best experience, you're going to want to run this under Windows.
 
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2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
13.1 timer registrert
Publisert: 2. februar
Bin playing Wizardry 8 for a while now thought I'd write a review this'll be my first so bought this back in the day on win2000 and it was and old school morrowind to me but nowadays its a genre of its own to me play this game its slower paced than Final Fantasy but your party cap is also 2x bigger just remember Pre 2006 before the Next Gen Crash of the decade so 86% of your game isnt going to how pretty it looks this game and Morrowind are must plays.
 
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2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
Anbefalt
18.7 timer registrert
Publisert: 11. februar
This game is easily one of the best PC RPG's of all time. I just got this game on steam but Ive owned the disc version for several years and replayed the game many times. I have never owned or played any other version of this game, but there are a few easter egg dungeons that are in the old style of the dungeon crawler from previous versions... You can find out how to unlock them from some online walkthroughs.

Things you should know if you buy this game:

1. This game is not compatible with high mouse DPI settings. If you can set your uber gaming mouse dpi setting to the lowest possible or off, then game will start just fine. If you use a standard mouse then you should have no problems there.

2. If the game still wont start, try compatibility mode for winxp package 2, and disable high dpi setting and run as administrator.

3. Basically, the game will run, but depending on your system, you may have to do some settings juggle to get it right.

If you have the disc version the same is probably true.

Buy the game, you will have no regrets.
 
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2 av 3 personer (67%) syntes denne anmeldelsen var hjelpsom
Anbefalt
21.5 timer registrert
Publisert: 19. februar
15 years later and I still love this game. There's something very special about the first-person yet turn-based combat in this game. Graphics are dated but crisp. It can be very challenging, in an old school rpg sort of way. One of my all time favourite rpgs.
 
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3 av 5 personer (60%) syntes denne anmeldelsen var hjelpsom
3 personer syntes at denne anmeldelsen var morsom
Anbefalt
12.9 timer registrert
Publisert: 25. desember, 2015
Booted game up, fiddled with settings, got it running well.

Watched intro video.. I'M NOW STOKED. YOU MEAN THERE'S ALL THESE MYSTICAL RACES AND ♥♥♥♥, BUT THERE'S SPACESHIPS TOO?!

Made party.. I have a talking husky.. IN SPACE! This is going to be AWESOME!

Started the game up, to witness the full glory (at this point I'm highly caffeinated, and up too late, and way too excited over SPACE HUSKIES.. IN SPACE. Tempted to roll a party comprised entirely of talking dogs). I got about an hour into my first adventure, when I picked the lock to a door and encountered a King Crab.

Two of my party members were butchered by the crab while I struggled to realize how exactly to control my characters. I immediately exited to read the manual. 142 pages of photocopied vintage gold.

--------
TL;DR -- Read the -ing Manual -- and ROLL A PARTY OF TALKING SPACE DOGS

I'm way too stoked to play this in the morning. I'm pretty sure the next two months will be me playing Wizardry and ignoring all of my friends -- and probably, to be honest, my family.
 
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Most Helpful Reviews  Overall
96 av 106 personer (91%) syntes denne anmeldelsen var hjelpsom
Anbefalt
6.5 timer registrert
Publisert: 28. november, 2013
Oh Steam, thank you!

Wizardry 8 is a wizened (ha) old game, having come out in 2001. That said, the old game has lost none of its charms. There is one race short of a dozen playable ones, and fifteen classes. Each race offers its own little perks, and each class has amazing abilities and powers. Combine this with the plethora of items and magic, and you'll be experimenting with different combinations over and over again.
That being said, it is an old game. The graphics are pixellated (go cry in Skyrim if that's what you care about, you horrid wretch) and the control system is outdated (I spent fifteen minutes pressing WASD until I realized it was the arrow keys that moved the party). And it has the "old school difficulty": if your party isn't properly made or if you're missing a member (IE: someone who can tank or cast spells), you're going to get mercilessly butchered by the first boss creature, repeatedly.

I'd recommend this game to all of my friends. It's amazing, it's fun, it's inviting, and it's dynamic. It's an age-old, forgotten gem that has lost none of its charm.

TL;DR: It's a better version of Legends of Grimrock

PS: Hey Steam, why not release other good, old games like Betrayal in Krondor/Antara while you're at it?
 
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55 av 56 personer (98%) syntes denne anmeldelsen var hjelpsom
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Anbefalt
87.0 timer registrert
Publisert: 20. oktober, 2014
I was introduced to this game via the Night Dive Bundle (Thanks Bundlestars!). I was originally planning to get it simply for Systemshock 2, but this wonderful game came along with it. after doing some research, i found out just how loved it was, so I tried it for myself.

Basic, spoiler free tldr Plotline: Create your party, grab 3 artifacts and stop evil dude from doing the same, whist exploding everyone and everything that stands in your way of saving the world.

The plot is pretty much put to the wayside in my own opinon, but it is interesting enough to be noteable.

At first, It can be a bit daunting for players used to newer RPGs, but everything is very well streamlined when it comes to the User Interface and inventories. That is, once you get used to it.


Combat:
Basic lowdown: up to six PC's and two followers fighting together against enemies, using ranged, melee, or magic, with enemies in a 3d space. Works in a similar way to the older FFs, and is very fun at as well as aggrivating in earlier stages.
The game spices up this style of combat by applying the strategies of positioning and formations, which are vital for both staying alive and dealing damage. The enemies have a bad tendency to be either mediocore or brutal, crushing your party to a pulp at times. But, the combat remains rather balanced throughout, and exciting.

Characters and Character Progression:
Much like Oblivion or Morrowind, each character has Basic Stats that can only be raised through leveling up, and Skill Stats that can be leveled both through gaining levels or by use in combat. Creating a character that fits his or her role into the party is absolutely esssential, and if not created properly, can permanently cripple the party. To survive basically, you need at least one Melee character in the front, a Ranged in the back, along with a caster to support them. Character classes basically divvy up the general roles into more specifc ones, with some classes unable to use certain weapons, you must choose carefully.
The combinations of both races and classes, and the distribution of stat points allows for immense variety in playstyles, from the practical to the ridiculous.
Probably my favorite thing about the progression is seeing how far my party has come from the beginning. From my caster being barely able to cast basic magic to being a Lord of Death on the battlefield, erasing damage to party members and boosting their stats to ridiculous levels.
Another thing that stands out is the wide variety of Voice packs that each character can posess, and can be changed at any time. From laid back to the edge of sanity, sultry or sneaky, your choice. My favorites are the Male and Female Chaotic voices. These add much needed soul to the game, as well as some laughs.

Graphics:
The game looks "Good Enough" for the modern age of games. Thankfully, with programs included such as Nglide, the game can run on just about anything. Laggy areas can be prevalent, even on modern, top of the line PC's, but usually, it will run at a glorious 60fps. What makes it even better, is that Steam Cloud saving for some odd reason works perfectly with this game, and the game's saves can flawlessly transfer from computer to computer.

Stuff I do not like about this game:
This game is hands down the best of this specifc genre that I have ever played, but it still has its flaws.

-quests and objectives can be rather ambigous, and without the help of online guides, some of these can be very frustrating.
-Crafting recipies are never revealed in game, which can be agrivating unless you have them online.
-Travelling the world can be rather slow, as it is quite expansive, and portal spells can only be unlocked later in the game.
-Saving is a bit awkward, having to go into the options menu every time can get annoying.
-Starting off on the wrong foot party wise can lead to a near impossible playthrough.

Otherwise, I heartily recommeded to those wishing to sink a lot of time into a great, easily scaleble game.
 
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59 av 64 personer (92%) syntes denne anmeldelsen var hjelpsom
Anbefalt
83.6 timer registrert
Publisert: 23. november, 2013
In my oppinion, one of the best rpg's in the world. Great story and enviroments. I had a very good time playing this game as a kid ... and I still do it sometimes from nostalgia. There is so much to try ... and so much to find ... and theese things make a game real special. Wizardry 8 is one of a kind.
 
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48 av 51 personer (94%) syntes denne anmeldelsen var hjelpsom
5 personer syntes at denne anmeldelsen var morsom
Anbefalt
299.1 timer registrert
Publisert: 12. august, 2015
Not certain about the why of my doing this, but here's my remark on Wizardry 8. I just leave it here (beware of much text ahead).

Straight to the point. Wizardry 8 is a fabulous game. I mean, the best game ever. Only after over 500 hours played I'm realizing that all of my best loved games are just no way superior to this masterpiece. Powerful artifacts, deadly encounters, incredible adventures – this is Wizardry 8 in a nutshell. Like any other game of its kind, Wizardry 8 is definitely not going to be appraised in terms of mere good or bad. Once in a little while it looks completely genial, sometimes you are like “What the hell were they dreaming of introducing this?!”, but rather more often you simply don't know how to react to what you see on the screen.

Wizardry 8 is both amazing with its exceptional gameplay features and frustrating with its outrageous flaws. It provides a vast open world which should teem with lots of NPCs engaged in profound interactions, but for some reason it is nowhere nearly true. This world itself is not going to be lively and frolic of any kind. The sparse Dominus dwellers resemble me some kind of heartless automata, and only brilliant dialogues are the ones to persuade that these wretched beings are actually sentient and full of life. Most of player's concerns are confined to insane scouring areas for valuable loot and exterminating representatives of the local fauna, the remains of the later ones to be involved into a biological cycle.

Many of the classes are interesting to try out and even extraordinary, though some of them seem not entirely refined. For instance, the samurai class. In my vision, these guys are implied to be ultimate fearless warriors, slicing their enemies into multiple pieces, casting thunder storm over them simultaneously. But like it was implemented in the game, a samurai will never exceed the plain fighter since he tends to get exhausted too quickly and even is not able to go berserk upon his foes. Similarly, he's barely capable of serving as a decent spellcaster for his getting some epic spells rather late, not counting the wizardry spellbook being not the most effective. It's also worth mentioning the minor racial abilities. For example, the faeries possess a natural bonus to AC which is predictably to be explained by their small size and high mobility. However, that gives no considerable benefits to their survivability in combat – enemies will regularly hit your faerie, shamelessly ignoring her gift. Some races weren't given any specific talents at all.

Wizardry 8 is notable for its marvellous sounds and music, yet even this trait is innerly inconsistent. The musical compositions are great enough, but not various and for sure not numerous. Many of the sound effects are so stunningly convincing that sometimes they pierce your head, with sudden death of your character from Boiling Blood causing an emotional trauma.

The auto-levelling system seems to make sure there is always a match to your heroes from the beginning towards the very end, but it proves to be broken inside. Being more precise, it comes out in that your party is often going to get either gutted by powerful beasts far greater or simply bored to death by those who are many levels lower than your buddies.

The ferocious randomness and merciless monster respawning are supposed to make your characters’ life unbearable by all means. Having gone insane, a fighter will stab down his party mate just in a couple of casual swings, or give an instant deathblow to that one who urgently needs healing. Miscasted spells will backfly by chance which may turn demise for the whole party. Your enemies themselves will show up just from nowhere and tread your group around swiftly, leaving you no chances to get away. Bad enough they appear in enormous packs, but they also have ridiculous amounts of health and are always glad to perform some nasty tricks for you. Those encounters can be infernally difficult at times, yet they ultimately cause you build your team sensibly, with equal dedication to every single member.

Either of those features seems not to be able to handle itself, to say nothing of how they all were supposed to get along with one another. That being said, overlapping and twisting into a disproportionately shaped entity, they basically form Wizardry 8’s tangled consistency. Deprived of any of them, the whole thing will get collapsed.

But enough vilifying for right now. What’s so special about Wizardry 8?

First of all, this game offers the most complicated character development system I have ever seen. It enables you to create a team of spunky adventurers, each of whom (in his own pathetic way) is going to embody your personal ideas on what the true hero should be. For a spry hardcore player, there’s a possibility to create a party of one – that’s when the real challenge begins. You can also import your characters from Wizardry 7 – then it gets even more interesting.

Wizardry 8 got a tremendous score of replayability. Here one will find a lot of everything to tinker with: races, classes, skills, spells and so much more. Such a range of variety makes you dizzy of numerous options, meaning that none of your replays will be similar to one another.

The communication system is rather unique to any game known to me – instead of clicking text-lines you are suggested to pick out a subject from the text on your own, and note that not interacting with everyone you encounter you’re going to cluelessly stagger around, futilely trying to figure out what’s the point and what you should do now. Rare NPCs you meet may not seem much sensible outside, nevertheless they have many interesting thoughts to share, and who knows what innermost secrets they may keep? Practically each of events happening to the group is accompanied by charming remarks let out by your adorable characters what in a way makes you believe they are real personalities. You see just the portraits of them all the time, with only lips moving and eyes blinking, but they do a great work towards convincing you they are alive.

Thankfully, Wizardry 8 lacks in annoying cut-scenes and stretched videos, as well as evident hints at what you need to do next and where head for, like ‘walk there, kill that bad guy, enjoy the ending’. All you got is your own mind to apply and the vast open world to explore, full of obscure menaces and incredible adventures. The conditions of victory are stated explicitly, but what are the ways of pursuing them is not as clear. Upon the emergency landing on Dominus, one thing proves undoubtful, though: the fact of your party surviving a shipwreck is definitely not a prospect for having a nice trip after all. Prepare for a long and arduous journey which involves reaching celestial heights and diving in the ocean abyss, creeping along spooky dungeons and roaming around a whole city built up on a tree, meeting old comrades and making some new friends as well. You'll have to handle interracial disputes and solve fancy puzzles, and in the end of your adventure you're going to save the world, of course!

I'm being out of space to write in, so let's get approaching a closure. To sum up all the stuff mentioned above, I’d say Wizardry 8 is a genuinely unique RPG game featuring challenging yet still rewarding gameplay, immersive rpg system, overwhelming sounds and adorable dialogues. It's the case when originality and inconsistency blended together make for products of the highest quality. Too bad such a game was irreverently forgotten.

PS the text was initially written in another language and I couldn't squeeze it into a steam review due to the dumb limitation to about 2000 symbols. But once I stumbled across a review which, being written in English, was twice longer than mine having been cut short. So the main reason I even began writing a translation of the original draft for was my hope to win up some extra letters that way.
 
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